diff options
Diffstat (limited to 'quantum/audio/audio_avr.c')
-rw-r--r-- | quantum/audio/audio_avr.c | 812 |
1 files changed, 812 insertions, 0 deletions
diff --git a/quantum/audio/audio_avr.c b/quantum/audio/audio_avr.c new file mode 100644 index 0000000000..1bac43bb43 --- /dev/null +++ b/quantum/audio/audio_avr.c @@ -0,0 +1,812 @@ +/* Copyright 2016 Jack Humbert + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include <stdio.h> +#include <string.h> +//#include <math.h> +#if defined(__AVR__) +# include <avr/pgmspace.h> +# include <avr/interrupt.h> +# include <avr/io.h> +#endif +#include "print.h" +#include "audio.h" +#include "keymap.h" +#include "wait.h" + +#include "eeconfig.h" + +#define CPU_PRESCALER 8 + +// ----------------------------------------------------------------------------- +// Timer Abstractions +// ----------------------------------------------------------------------------- + +// Currently we support timers 1 and 3 used at the sime time, channels A-C, +// pins PB5, PB6, PB7, PC4, PC5, and PC6 +#if defined(C6_AUDIO) +# define CPIN_AUDIO +# define CPIN_SET_DIRECTION DDRC |= _BV(PORTC6); +# define INIT_AUDIO_COUNTER_3 TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30); +# define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3A) +# define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3A) +# define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3A1); +# define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3A1) | _BV(COM3A0)); +# define TIMER_3_PERIOD ICR3 +# define TIMER_3_DUTY_CYCLE OCR3A +# define TIMER3_AUDIO_vect TIMER3_COMPA_vect +#endif +#if defined(C5_AUDIO) +# define CPIN_AUDIO +# define CPIN_SET_DIRECTION DDRC |= _BV(PORTC5); +# define INIT_AUDIO_COUNTER_3 TCCR3A = (0 << COM3B1) | (0 << COM3B0) | (1 << WGM31) | (0 << WGM30); +# define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3B) +# define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3B) +# define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3B1); +# define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3B1) | _BV(COM3B0)); +# define TIMER_3_PERIOD ICR3 +# define TIMER_3_DUTY_CYCLE OCR3B +# define TIMER3_AUDIO_vect TIMER3_COMPB_vect +#endif +#if defined(C4_AUDIO) +# define CPIN_AUDIO +# define CPIN_SET_DIRECTION DDRC |= _BV(PORTC4); +# define INIT_AUDIO_COUNTER_3 TCCR3A = (0 << COM3C1) | (0 << COM3C0) | (1 << WGM31) | (0 << WGM30); +# define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3C) +# define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3C) +# define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3C1); +# define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3C1) | _BV(COM3C0)); +# define TIMER_3_PERIOD ICR3 +# define TIMER_3_DUTY_CYCLE OCR3C +# define TIMER3_AUDIO_vect TIMER3_COMPC_vect +#endif + +#if defined(B5_AUDIO) +# define BPIN_AUDIO +# define BPIN_SET_DIRECTION DDRB |= _BV(PORTB5); +# define INIT_AUDIO_COUNTER_1 TCCR1A = (0 << COM1A1) | (0 << COM1A0) | (1 << WGM11) | (0 << WGM10); +# define ENABLE_AUDIO_COUNTER_1_ISR TIMSK1 |= _BV(OCIE1A) +# define DISABLE_AUDIO_COUNTER_1_ISR TIMSK1 &= ~_BV(OCIE1A) +# define ENABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A |= _BV(COM1A1); +# define DISABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A &= ~(_BV(COM1A1) | _BV(COM1A0)); +# define TIMER_1_PERIOD ICR1 +# define TIMER_1_DUTY_CYCLE OCR1A +# define TIMER1_AUDIO_vect TIMER1_COMPA_vect +#endif +#if defined(B6_AUDIO) +# define BPIN_AUDIO +# define BPIN_SET_DIRECTION DDRB |= _BV(PORTB6); +# define INIT_AUDIO_COUNTER_1 TCCR1A = (0 << COM1B1) | (0 << COM1B0) | (1 << WGM11) | (0 << WGM10); +# define ENABLE_AUDIO_COUNTER_1_ISR TIMSK1 |= _BV(OCIE1B) +# define DISABLE_AUDIO_COUNTER_1_ISR TIMSK1 &= ~_BV(OCIE1B) +# define ENABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A |= _BV(COM1B1); +# define DISABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A &= ~(_BV(COM1B1) | _BV(COM1B0)); +# define TIMER_1_PERIOD ICR1 +# define TIMER_1_DUTY_CYCLE OCR1B +# define TIMER1_AUDIO_vect TIMER1_COMPB_vect +#endif +#if defined(B7_AUDIO) +# define BPIN_AUDIO +# define BPIN_SET_DIRECTION DDRB |= _BV(PORTB7); +# define INIT_AUDIO_COUNTER_1 TCCR1A = (0 << COM1C1) | (0 << COM1C0) | (1 << WGM11) | (0 << WGM10); +# define ENABLE_AUDIO_COUNTER_1_ISR TIMSK1 |= _BV(OCIE1C) +# define DISABLE_AUDIO_COUNTER_1_ISR TIMSK1 &= ~_BV(OCIE1C) +# define ENABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A |= _BV(COM1C1); +# define DISABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A &= ~(_BV(COM1C1) | _BV(COM1C0)); +# define TIMER_1_PERIOD ICR1 +# define TIMER_1_DUTY_CYCLE OCR1C +# define TIMER1_AUDIO_vect TIMER1_COMPC_vect +#endif + +#if !defined(BPIN_AUDIO) && !defined(CPIN_AUDIO) +# error "Audio feature enabled, but no suitable pin selected - see docs/feature_audio.md under the AVR settings for available options." +#endif + +// ----------------------------------------------------------------------------- + +int voices = 0; +int voice_place = 0; +float frequency = 0; +float frequency_alt = 0; +int volume = 0; +long position = 0; + +float frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0}; +int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0}; +bool sliding = false; + +float place = 0; + +uint8_t* sample; +uint16_t sample_length = 0; + +bool playing_notes = false; +bool playing_note = false; +float note_frequency = 0; +float note_length = 0; +uint8_t note_tempo = TEMPO_DEFAULT; +float note_timbre = TIMBRE_DEFAULT; +uint16_t note_position = 0; +float (*notes_pointer)[][2]; +uint16_t notes_count; +bool notes_repeat; +bool note_resting = false; + +uint16_t current_note = 0; +uint8_t rest_counter = 0; + +#ifdef VIBRATO_ENABLE +float vibrato_counter = 0; +float vibrato_strength = .5; +float vibrato_rate = 0.125; +#endif + +float polyphony_rate = 0; + +static bool audio_initialized = false; + +audio_config_t audio_config; + +uint16_t envelope_index = 0; +bool glissando = true; + +#ifndef STARTUP_SONG +# define STARTUP_SONG SONG(STARTUP_SOUND) +#endif +#ifndef AUDIO_ON_SONG +# define AUDIO_ON_SONG SONG(AUDIO_ON_SOUND) +#endif +#ifndef AUDIO_OFF_SONG +# define AUDIO_OFF_SONG SONG(AUDIO_OFF_SOUND) +#endif +float startup_song[][2] = STARTUP_SONG; +float audio_on_song[][2] = AUDIO_ON_SONG; +float audio_off_song[][2] = AUDIO_OFF_SONG; + +void audio_init() { + // Check EEPROM + if (!eeconfig_is_enabled()) { + eeconfig_init(); + } + audio_config.raw = eeconfig_read_audio(); + + if (!audio_initialized) { +// Set audio ports as output +#ifdef CPIN_AUDIO + CPIN_SET_DIRECTION + DISABLE_AUDIO_COUNTER_3_ISR; +#endif +#ifdef BPIN_AUDIO + BPIN_SET_DIRECTION + DISABLE_AUDIO_COUNTER_1_ISR; +#endif + +// TCCR3A / TCCR3B: Timer/Counter #3 Control Registers TCCR3A/TCCR3B, TCCR1A/TCCR1B +// Compare Output Mode (COM3An and COM1An) = 0b00 = Normal port operation +// OC3A -- PC6 +// OC3B -- PC5 +// OC3C -- PC4 +// OC1A -- PB5 +// OC1B -- PB6 +// OC1C -- PB7 + +// Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14. Period = ICR3, Duty Cycle OCR3A) +// OCR3A - PC6 +// OCR3B - PC5 +// OCR3C - PC4 +// OCR1A - PB5 +// OCR1B - PB6 +// OCR1C - PB7 + +// Clock Select (CS3n) = 0b010 = Clock / 8 +#ifdef CPIN_AUDIO + INIT_AUDIO_COUNTER_3 + TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30); + TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (440 * CPU_PRESCALER)); + TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (440 * CPU_PRESCALER)) * note_timbre); +#endif +#ifdef BPIN_AUDIO + INIT_AUDIO_COUNTER_1 + TCCR1B = (1 << WGM13) | (1 << WGM12) | (0 << CS12) | (1 << CS11) | (0 << CS10); + TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (440 * CPU_PRESCALER)); + TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (440 * CPU_PRESCALER)) * note_timbre); +#endif + + audio_initialized = true; + } +} + +void audio_startup() { + if (audio_config.enable) { + PLAY_SONG(startup_song); + } +} + +void stop_all_notes() { + dprintf("audio stop all notes"); + + if (!audio_initialized) { + audio_init(); + } + voices = 0; + +#ifdef CPIN_AUDIO + DISABLE_AUDIO_COUNTER_3_ISR; + DISABLE_AUDIO_COUNTER_3_OUTPUT; +#endif + +#ifdef BPIN_AUDIO + DISABLE_AUDIO_COUNTER_1_ISR; + DISABLE_AUDIO_COUNTER_1_OUTPUT; +#endif + + playing_notes = false; + playing_note = false; + frequency = 0; + frequency_alt = 0; + volume = 0; + + for (uint8_t i = 0; i < 8; i++) { + frequencies[i] = 0; + volumes[i] = 0; + } +} + +void stop_note(float freq) { + dprintf("audio stop note freq=%d", (int)freq); + + if (playing_note) { + if (!audio_initialized) { + audio_init(); + } + for (int i = 7; i >= 0; i--) { + if (frequencies[i] == freq) { + frequencies[i] = 0; + volumes[i] = 0; + for (int j = i; (j < 7); j++) { + frequencies[j] = frequencies[j + 1]; + frequencies[j + 1] = 0; + volumes[j] = volumes[j + 1]; + volumes[j + 1] = 0; + } + break; + } + } + voices--; + if (voices < 0) voices = 0; + if (voice_place >= voices) { + voice_place = 0; + } + if (voices == 0) { +#ifdef CPIN_AUDIO + DISABLE_AUDIO_COUNTER_3_ISR; + DISABLE_AUDIO_COUNTER_3_OUTPUT; +#endif +#ifdef BPIN_AUDIO + DISABLE_AUDIO_COUNTER_1_ISR; + DISABLE_AUDIO_COUNTER_1_OUTPUT; +#endif + frequency = 0; + frequency_alt = 0; + volume = 0; + playing_note = false; + } + } +} + +#ifdef VIBRATO_ENABLE + +float mod(float a, int b) { + float r = fmod(a, b); + return r < 0 ? r + b : r; +} + +float vibrato(float average_freq) { +# ifdef VIBRATO_STRENGTH_ENABLE + float vibrated_freq = average_freq * pow(vibrato_lut[(int)vibrato_counter], vibrato_strength); +# else + float vibrated_freq = average_freq * vibrato_lut[(int)vibrato_counter]; +# endif + vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0 / average_freq)), VIBRATO_LUT_LENGTH); + return vibrated_freq; +} + +#endif + +#ifdef CPIN_AUDIO +ISR(TIMER3_AUDIO_vect) { + float freq; + + if (playing_note) { + if (voices > 0) { +# ifdef BPIN_AUDIO + float freq_alt = 0; + if (voices > 1) { + if (polyphony_rate == 0) { + if (glissando) { + if (frequency_alt != 0 && frequency_alt < frequencies[voices - 2] && frequency_alt < frequencies[voices - 2] * pow(2, -440 / frequencies[voices - 2] / 12 / 2)) { + frequency_alt = frequency_alt * pow(2, 440 / frequency_alt / 12 / 2); + } else if (frequency_alt != 0 && frequency_alt > frequencies[voices - 2] && frequency_alt > frequencies[voices - 2] * pow(2, 440 / frequencies[voices - 2] / 12 / 2)) { + frequency_alt = frequency_alt * pow(2, -440 / frequency_alt / 12 / 2); + } else { + frequency_alt = frequencies[voices - 2]; + } + } else { + frequency_alt = frequencies[voices - 2]; + } + +# ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq_alt = vibrato(frequency_alt); + } else { + freq_alt = frequency_alt; + } +# else + freq_alt = frequency_alt; +# endif + } + + if (envelope_index < 65535) { + envelope_index++; + } + + freq_alt = voice_envelope(freq_alt); + + if (freq_alt < 30.517578125) { + freq_alt = 30.52; + } + + TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq_alt * CPU_PRESCALER)); + TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq_alt * CPU_PRESCALER)) * note_timbre); + } +# endif + + if (polyphony_rate > 0) { + if (voices > 1) { + voice_place %= voices; + if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) { + voice_place = (voice_place + 1) % voices; + place = 0.0; + } + } + +# ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(frequencies[voice_place]); + } else { + freq = frequencies[voice_place]; + } +# else + freq = frequencies[voice_place]; +# endif + } else { + if (glissando) { + if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440 / frequencies[voices - 1] / 12 / 2)) { + frequency = frequency * pow(2, 440 / frequency / 12 / 2); + } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440 / frequencies[voices - 1] / 12 / 2)) { + frequency = frequency * pow(2, -440 / frequency / 12 / 2); + } else { + frequency = frequencies[voices - 1]; + } + } else { + frequency = frequencies[voices - 1]; + } + +# ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(frequency); + } else { + freq = frequency; + } +# else + freq = frequency; +# endif + } + + if (envelope_index < 65535) { + envelope_index++; + } + + freq = voice_envelope(freq); + + if (freq < 30.517578125) { + freq = 30.52; + } + + TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER)); + TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); + } + } + + if (playing_notes) { + if (note_frequency > 0) { +# ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(note_frequency); + } else { + freq = note_frequency; + } +# else + freq = note_frequency; +# endif + + if (envelope_index < 65535) { + envelope_index++; + } + freq = voice_envelope(freq); + + TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER)); + TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); + } else { + TIMER_3_PERIOD = 0; + TIMER_3_DUTY_CYCLE = 0; + } + + note_position++; + bool end_of_note = false; + if (TIMER_3_PERIOD > 0) { + if (!note_resting) + end_of_note = (note_position >= (note_length / TIMER_3_PERIOD * 0xFFFF - 1)); + else + end_of_note = (note_position >= (note_length)); + } else { + end_of_note = (note_position >= (note_length)); + } + + if (end_of_note) { + current_note++; + if (current_note >= notes_count) { + if (notes_repeat) { + current_note = 0; + } else { + DISABLE_AUDIO_COUNTER_3_ISR; + DISABLE_AUDIO_COUNTER_3_OUTPUT; + playing_notes = false; + return; + } + } + if (!note_resting) { + note_resting = true; + current_note--; + if ((*notes_pointer)[current_note][0] == (*notes_pointer)[current_note + 1][0]) { + note_frequency = 0; + note_length = 1; + } else { + note_frequency = (*notes_pointer)[current_note][0]; + note_length = 1; + } + } else { + note_resting = false; + envelope_index = 0; + note_frequency = (*notes_pointer)[current_note][0]; + note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100); + } + + note_position = 0; + } + } + + if (!audio_config.enable) { + playing_notes = false; + playing_note = false; + } +} +#endif + +#ifdef BPIN_AUDIO +ISR(TIMER1_AUDIO_vect) { +# if defined(BPIN_AUDIO) && !defined(CPIN_AUDIO) + float freq = 0; + + if (playing_note) { + if (voices > 0) { + if (polyphony_rate > 0) { + if (voices > 1) { + voice_place %= voices; + if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) { + voice_place = (voice_place + 1) % voices; + place = 0.0; + } + } + +# ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(frequencies[voice_place]); + } else { + freq = frequencies[voice_place]; + } +# else + freq = frequencies[voice_place]; +# endif + } else { + if (glissando) { + if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440 / frequencies[voices - 1] / 12 / 2)) { + frequency = frequency * pow(2, 440 / frequency / 12 / 2); + } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440 / frequencies[voices - 1] / 12 / 2)) { + frequency = frequency * pow(2, -440 / frequency / 12 / 2); + } else { + frequency = frequencies[voices - 1]; + } + } else { + frequency = frequencies[voices - 1]; + } + +# ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(frequency); + } else { + freq = frequency; + } +# else + freq = frequency; +# endif + } + + if (envelope_index < 65535) { + envelope_index++; + } + + freq = voice_envelope(freq); + + if (freq < 30.517578125) { + freq = 30.52; + } + + TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER)); + TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); + } + } + + if (playing_notes) { + if (note_frequency > 0) { +# ifdef VIBRATO_ENABLE + if (vibrato_strength > 0) { + freq = vibrato(note_frequency); + } else { + freq = note_frequency; + } +# else + freq = note_frequency; +# endif + + if (envelope_index < 65535) { + envelope_index++; + } + freq = voice_envelope(freq); + + TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER)); + TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); + } else { + TIMER_1_PERIOD = 0; + TIMER_1_DUTY_CYCLE = 0; + } + + note_position++; + bool end_of_note = false; + if (TIMER_1_PERIOD > 0) { + if (!note_resting) + end_of_note = (note_position >= (note_length / TIMER_1_PERIOD * 0xFFFF - 1)); + else + end_of_note = (note_position >= (note_length)); + } else { + end_of_note = (note_position >= (note_length)); + } + + if (end_of_note) { + current_note++; + if (current_note >= notes_count) { + if (notes_repeat) { + current_note = 0; + } else { + DISABLE_AUDIO_COUNTER_1_ISR; + DISABLE_AUDIO_COUNTER_1_OUTPUT; + playing_notes = false; + return; + } + } + if (!note_resting) { + note_resting = true; + current_note--; + if ((*notes_pointer)[current_note][0] == (*notes_pointer)[current_note + 1][0]) { + note_frequency = 0; + note_length = 1; + } else { + note_frequency = (*notes_pointer)[current_note][0]; + note_length = 1; + } + } else { + note_resting = false; + envelope_index = 0; + note_frequency = (*notes_pointer)[current_note][0]; + note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100); + } + + note_position = 0; + } + } + + if (!audio_config.enable) { + playing_notes = false; + playing_note = false; + } +# endif +} +#endif + +void play_note(float freq, int vol) { + dprintf("audio play note freq=%d vol=%d", (int)freq, vol); + + if (!audio_initialized) { + audio_init(); + } + + if (audio_config.enable && voices < 8) { +#ifdef CPIN_AUDIO + DISABLE_AUDIO_COUNTER_3_ISR; +#endif +#ifdef BPIN_AUDIO + DISABLE_AUDIO_COUNTER_1_ISR; +#endif + + // Cancel notes if notes are playing + if (playing_notes) stop_all_notes(); + + playing_note = true; + + envelope_index = 0; + + if (freq > 0) { + frequencies[voices] = freq; + volumes[voices] = vol; + voices++; + } + +#ifdef CPIN_AUDIO + ENABLE_AUDIO_COUNTER_3_ISR; + ENABLE_AUDIO_COUNTER_3_OUTPUT; +#endif +#ifdef BPIN_AUDIO +# ifdef CPIN_AUDIO + if (voices > 1) { + ENABLE_AUDIO_COUNTER_1_ISR; + ENABLE_AUDIO_COUNTER_1_OUTPUT; + } +# else + ENABLE_AUDIO_COUNTER_1_ISR; + ENABLE_AUDIO_COUNTER_1_OUTPUT; +# endif +#endif + } +} + +void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat) { + if (!audio_initialized) { + audio_init(); + } + + if (audio_config.enable) { +#ifdef CPIN_AUDIO + DISABLE_AUDIO_COUNTER_3_ISR; +#endif +#ifdef BPIN_AUDIO + DISABLE_AUDIO_COUNTER_1_ISR; +#endif + + // Cancel note if a note is playing + if (playing_note) stop_all_notes(); + + playing_notes = true; + + notes_pointer = np; + notes_count = n_count; + notes_repeat = n_repeat; + + place = 0; + current_note = 0; + + note_frequency = (*notes_pointer)[current_note][0]; + note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100); + note_position = 0; + +#ifdef CPIN_AUDIO + ENABLE_AUDIO_COUNTER_3_ISR; + ENABLE_AUDIO_COUNTER_3_OUTPUT; +#endif +#ifdef BPIN_AUDIO +# ifndef CPIN_AUDIO + ENABLE_AUDIO_COUNTER_1_ISR; + ENABLE_AUDIO_COUNTER_1_OUTPUT; +# endif +#endif + } +} + +bool is_playing_notes(void) { return playing_notes; } + +bool is_audio_on(void) { return (audio_config.enable != 0); } + +void audio_toggle(void) { + audio_config.enable ^= 1; + eeconfig_update_audio(audio_config.raw); + if (audio_config.enable) audio_on_user(); +} + +void audio_on(void) { + audio_config.enable = 1; + eeconfig_update_audio(audio_config.raw); + audio_on_user(); + PLAY_SONG(audio_on_song); +} + +void audio_off(void) { + PLAY_SONG(audio_off_song); + wait_ms(100); + stop_all_notes(); + audio_config.enable = 0; + eeconfig_update_audio(audio_config.raw); +} + +#ifdef VIBRATO_ENABLE + +// Vibrato rate functions + +void set_vibrato_rate(float rate) { vibrato_rate = rate; } + +void increase_vibrato_rate(float change) { vibrato_rate *= change; } + +void decrease_vibrato_rate(float change) { vibrato_rate /= change; } + +# ifdef VIBRATO_STRENGTH_ENABLE + +void set_vibrato_strength(float strength) { vibrato_strength = strength; } + +void increase_vibrato_strength(float change) { vibrato_strength *= change; } + +void decrease_vibrato_strength(float change) { vibrato_strength /= change; } + +# endif /* VIBRATO_STRENGTH_ENABLE */ + +#endif /* VIBRATO_ENABLE */ + +// Polyphony functions + +void set_polyphony_rate(float rate) { polyphony_rate = rate; } + +void enable_polyphony() { polyphony_rate = 5; } + +void disable_polyphony() { polyphony_rate = 0; } + +void increase_polyphony_rate(float change) { polyphony_rate *= change; } + +void decrease_polyphony_rate(float change) { polyphony_rate /= change; } + +// Timbre function + +void set_timbre(float timbre) { note_timbre = timbre; } + +// Tempo functions + +void set_tempo(uint8_t tempo) { note_tempo = tempo; } + +void decrease_tempo(uint8_t tempo_change) { note_tempo += tempo_change; } + +void increase_tempo(uint8_t tempo_change) { + if (note_tempo - tempo_change < 10) { + note_tempo = 10; + } else { + note_tempo -= tempo_change; + } +} |