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-rw-r--r--quantum/audio/audio.h18
1 files changed, 10 insertions, 8 deletions
diff --git a/quantum/audio/audio.h b/quantum/audio/audio.h
index 89769507e1..00d45f7ac1 100644
--- a/quantum/audio/audio.h
+++ b/quantum/audio/audio.h
@@ -5,6 +5,7 @@
#include "musical_notes.h"
#include "song_list.h"
#include "voices.h"
+#include "quantum.h"
#ifndef AUDIO_H
#define AUDIO_H
@@ -25,6 +26,7 @@ typedef union {
};
} audio_config_t;
+bool is_audio_on(void);
void audio_toggle(void);
void audio_on(void);
void audio_off(void);
@@ -56,7 +58,7 @@ void increase_polyphony_rate(float change);
void decrease_polyphony_rate(float change);
void set_timbre(float timbre);
-void set_tempo(float tempo);
+void set_tempo(uint8_t tempo);
void increase_tempo(uint8_t tempo_change);
void decrease_tempo(uint8_t tempo_change);
@@ -71,11 +73,11 @@ void stop_note(float freq);
void stop_all_notes(void);
void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest);
-#define SCALE (int []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
- 0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
- 0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \
- 0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \
- 0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), }
+#define SCALE (int8_t []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
+ 0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
+ 0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \
+ 0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \
+ 0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), }
// These macros are used to allow play_notes to play an array of indeterminate
// length. This works around the limitation of C's sizeof operation on pointers.
@@ -83,7 +85,7 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest)
#define NOTE_ARRAY_SIZE(x) ((int16_t)(sizeof(x) / (sizeof(x[0]))))
#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style));
-void play_goodbye_tone(void);
-void play_startup_tone(void);
+
+bool is_playing_notes(void);
#endif \ No newline at end of file