diff options
Diffstat (limited to 'quantum/action_tapping.c')
-rw-r--r-- | quantum/action_tapping.c | 491 |
1 files changed, 491 insertions, 0 deletions
diff --git a/quantum/action_tapping.c b/quantum/action_tapping.c new file mode 100644 index 0000000000..09514aa7fd --- /dev/null +++ b/quantum/action_tapping.c @@ -0,0 +1,491 @@ +#include <stdint.h> +#include <stdbool.h> +#include "action.h" +#include "action_layer.h" +#include "action_tapping.h" +#include "keycode.h" +#include "timer.h" +#include "keymap_common.h" + +#ifdef DEBUG_ACTION +# include "debug.h" +#else +# include "nodebug.h" +#endif + +#ifndef NO_ACTION_TAPPING + +# define IS_TAPPING() !IS_NOEVENT(tapping_key.event) +# define IS_TAPPING_PRESSED() (IS_TAPPING() && tapping_key.event.pressed) +# define IS_TAPPING_RELEASED() (IS_TAPPING() && !tapping_key.event.pressed) +# define IS_TAPPING_KEY(k) (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k))) +#ifndef COMBO_ENABLE +# define IS_TAPPING_RECORD(r) (IS_TAPPING() && KEYEQ(tapping_key.event.key, (r->event.key))) +#else +# define IS_TAPPING_RECORD(r) (IS_TAPPING() && KEYEQ(tapping_key.event.key, (r->event.key)) && tapping_key.keycode == r->keycode) +#endif + +__attribute__((weak)) uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) { return TAPPING_TERM; } + +# ifdef TAPPING_TERM_PER_KEY +# define WITHIN_TAPPING_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < get_tapping_term(get_record_keycode(&tapping_key, false), &tapping_key)) +# else +# define WITHIN_TAPPING_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM) +# endif + +# ifdef TAPPING_FORCE_HOLD_PER_KEY +__attribute__((weak)) bool get_tapping_force_hold(uint16_t keycode, keyrecord_t *record) { return false; } +# endif + +# ifdef PERMISSIVE_HOLD_PER_KEY +__attribute__((weak)) bool get_permissive_hold(uint16_t keycode, keyrecord_t *record) { return false; } +# endif + +# ifdef HOLD_ON_OTHER_KEY_PRESS_PER_KEY +__attribute__((weak)) bool get_hold_on_other_key_press(uint16_t keycode, keyrecord_t *record) { return false; } +# endif + +static keyrecord_t tapping_key = {}; +static keyrecord_t waiting_buffer[WAITING_BUFFER_SIZE] = {}; +static uint8_t waiting_buffer_head = 0; +static uint8_t waiting_buffer_tail = 0; + +static bool process_tapping(keyrecord_t *record); +static bool waiting_buffer_enq(keyrecord_t record); +static void waiting_buffer_clear(void); +static bool waiting_buffer_typed(keyevent_t event); +static bool waiting_buffer_has_anykey_pressed(void); +static void waiting_buffer_scan_tap(void); +static void debug_tapping_key(void); +static void debug_waiting_buffer(void); + +/* Convert record into usable keycode via the contained event. */ +uint16_t get_record_keycode(keyrecord_t *record, bool update_layer_cache) { +#ifdef COMBO_ENABLE + if (record->keycode) { return record->keycode; } +#endif + return get_event_keycode(record->event, update_layer_cache); +} + +/* Convert event into usable keycode. Checks the layer cache to ensure that it + * retains the correct keycode after a layer change, if the key is still pressed. + * "update_layer_cache" is to ensure that it only updates the layer cache when + * appropriate, otherwise, it will update it and cause layer tap (and other keys) + * from triggering properly. + */ +uint16_t get_event_keycode(keyevent_t event, bool update_layer_cache) { + const keypos_t key = event.key; + +#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE) + /* TODO: Use store_or_get_action() or a similar function. */ + if (!disable_action_cache) { + uint8_t layer; + + if (event.pressed && update_layer_cache) { + layer = layer_switch_get_layer(key); + update_source_layers_cache(key, layer); + } else { + layer = read_source_layers_cache(key); + } + return keymap_key_to_keycode(layer, key); + } +#endif + return keymap_key_to_keycode(layer_switch_get_layer(key), key); +} + +/** \brief Action Tapping Process + * + * FIXME: Needs doc + */ +void action_tapping_process(keyrecord_t record) { + if (process_tapping(&record)) { + if (!IS_NOEVENT(record.event)) { + debug("processed: "); + debug_record(record); + debug("\n"); + } + } else { + if (!waiting_buffer_enq(record)) { + // clear all in case of overflow. + debug("OVERFLOW: CLEAR ALL STATES\n"); + clear_keyboard(); + waiting_buffer_clear(); + tapping_key = (keyrecord_t){}; + } + } + + // process waiting_buffer + if (!IS_NOEVENT(record.event) && waiting_buffer_head != waiting_buffer_tail) { + debug("---- action_exec: process waiting_buffer -----\n"); + } + for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) { + if (process_tapping(&waiting_buffer[waiting_buffer_tail])) { + debug("processed: waiting_buffer["); + debug_dec(waiting_buffer_tail); + debug("] = "); + debug_record(waiting_buffer[waiting_buffer_tail]); + debug("\n\n"); + } else { + break; + } + } + if (!IS_NOEVENT(record.event)) { + debug("\n"); + } +} + +/** \brief Tapping + * + * Rule: Tap key is typed(pressed and released) within TAPPING_TERM. + * (without interfering by typing other key) + */ +/* return true when key event is processed or consumed. */ +bool process_tapping(keyrecord_t *keyp) { + keyevent_t event = keyp->event; + + // if tapping + if (IS_TAPPING_PRESSED()) { + if (WITHIN_TAPPING_TERM(event)) { + if (tapping_key.tap.count == 0) { + if (IS_TAPPING_RECORD(keyp) && !event.pressed) { + // first tap! + debug("Tapping: First tap(0->1).\n"); + tapping_key.tap.count = 1; + debug_tapping_key(); + process_record(&tapping_key); + + // copy tapping state + keyp->tap = tapping_key.tap; + // enqueue + return false; + } + /* Process a key typed within TAPPING_TERM + * This can register the key before settlement of tapping, + * useful for long TAPPING_TERM but may prevent fast typing. + */ +# if defined(TAPPING_TERM_PER_KEY) || (TAPPING_TERM >= 500) || defined(PERMISSIVE_HOLD) || defined(PERMISSIVE_HOLD_PER_KEY) + else if ((( +# ifdef TAPPING_TERM_PER_KEY + get_tapping_term(get_record_keycode(&tapping_key, false), keyp) +# else + TAPPING_TERM +# endif + >= 500) + +# ifdef PERMISSIVE_HOLD_PER_KEY + || get_permissive_hold(get_record_keycode(&tapping_key, false), keyp) +# elif defined(PERMISSIVE_HOLD) + || true +# endif + ) && + IS_RELEASED(event) && waiting_buffer_typed(event)) { + debug("Tapping: End. No tap. Interfered by typing key\n"); + process_record(&tapping_key); + tapping_key = (keyrecord_t){}; + debug_tapping_key(); + // enqueue + return false; + } +# endif + /* Process release event of a key pressed before tapping starts + * Without this unexpected repeating will occur with having fast repeating setting + * https://github.com/tmk/tmk_keyboard/issues/60 + */ + else if (IS_RELEASED(event) && !waiting_buffer_typed(event)) { + // Modifier should be retained till end of this tapping. + action_t action = layer_switch_get_action(event.key); + switch (action.kind.id) { + case ACT_LMODS: + case ACT_RMODS: + if (action.key.mods && !action.key.code) return false; + if (IS_MOD(action.key.code)) return false; + break; + case ACT_LMODS_TAP: + case ACT_RMODS_TAP: + if (action.key.mods && keyp->tap.count == 0) return false; + if (IS_MOD(action.key.code)) return false; + break; + } + // Release of key should be process immediately. + debug("Tapping: release event of a key pressed before tapping\n"); + process_record(keyp); + return true; + } else { + // set interrupted flag when other key preesed during tapping + if (event.pressed) { + tapping_key.tap.interrupted = true; +# if defined(HOLD_ON_OTHER_KEY_PRESS) || defined(HOLD_ON_OTHER_KEY_PRESS_PER_KEY) +# if defined(HOLD_ON_OTHER_KEY_PRESS_PER_KEY) + if (get_hold_on_other_key_press(get_record_keycode(&tapping_key, false), keyp)) +# endif + { + debug("Tapping: End. No tap. Interfered by pressed key\n"); + process_record(&tapping_key); + tapping_key = (keyrecord_t){}; + debug_tapping_key(); + // enqueue + return false; + } +# endif + } + // enqueue + return false; + } + } + // tap_count > 0 + else { + if (IS_TAPPING_RECORD(keyp) && !event.pressed) { + debug("Tapping: Tap release("); + debug_dec(tapping_key.tap.count); + debug(")\n"); + keyp->tap = tapping_key.tap; + process_record(keyp); + tapping_key = *keyp; + debug_tapping_key(); + return true; + } else if (is_tap_record(keyp) && event.pressed) { + if (tapping_key.tap.count > 1) { + debug("Tapping: Start new tap with releasing last tap(>1).\n"); + // unregister key + process_record(&(keyrecord_t){.tap = tapping_key.tap, .event.key = tapping_key.event.key, .event.time = event.time, .event.pressed = false, +#ifdef COMBO_ENABLE + .keycode = tapping_key.keycode, +#endif + }); + } else { + debug("Tapping: Start while last tap(1).\n"); + } + tapping_key = *keyp; + waiting_buffer_scan_tap(); + debug_tapping_key(); + return true; + } else { + if (!IS_NOEVENT(event)) { + debug("Tapping: key event while last tap(>0).\n"); + } + process_record(keyp); + return true; + } + } + } + // after TAPPING_TERM + else { + if (tapping_key.tap.count == 0) { + debug("Tapping: End. Timeout. Not tap(0): "); + debug_event(event); + debug("\n"); + process_record(&tapping_key); + tapping_key = (keyrecord_t){}; + debug_tapping_key(); + return false; + } else { + if (IS_TAPPING_RECORD(keyp) && !event.pressed) { + debug("Tapping: End. last timeout tap release(>0)."); + keyp->tap = tapping_key.tap; + process_record(keyp); + tapping_key = (keyrecord_t){}; + return true; + } else if (is_tap_record(keyp) && event.pressed) { + if (tapping_key.tap.count > 1) { + debug("Tapping: Start new tap with releasing last timeout tap(>1).\n"); + // unregister key + process_record(&(keyrecord_t){.tap = tapping_key.tap, .event.key = tapping_key.event.key, .event.time = event.time, .event.pressed = false, +#ifdef COMBO_ENABLE + .keycode = tapping_key.keycode, +#endif + }); + } else { + debug("Tapping: Start while last timeout tap(1).\n"); + } + tapping_key = *keyp; + waiting_buffer_scan_tap(); + debug_tapping_key(); + return true; + } else { + if (!IS_NOEVENT(event)) { + debug("Tapping: key event while last timeout tap(>0).\n"); + } + process_record(keyp); + return true; + } + } + } + } else if (IS_TAPPING_RELEASED()) { + if (WITHIN_TAPPING_TERM(event)) { + if (event.pressed) { + if (IS_TAPPING_RECORD(keyp)) { +//# ifndef TAPPING_FORCE_HOLD +# if !defined(TAPPING_FORCE_HOLD) || defined(TAPPING_FORCE_HOLD_PER_KEY) + if ( +# ifdef TAPPING_FORCE_HOLD_PER_KEY + !get_tapping_force_hold(get_record_keycode(&tapping_key, false), keyp) && +# endif + !tapping_key.tap.interrupted && tapping_key.tap.count > 0) { + // sequential tap. + keyp->tap = tapping_key.tap; + if (keyp->tap.count < 15) keyp->tap.count += 1; + debug("Tapping: Tap press("); + debug_dec(keyp->tap.count); + debug(")\n"); + process_record(keyp); + tapping_key = *keyp; + debug_tapping_key(); + return true; + } +# endif + // FIX: start new tap again + tapping_key = *keyp; + return true; + } else if (is_tap_record(keyp)) { + // Sequential tap can be interfered with other tap key. + debug("Tapping: Start with interfering other tap.\n"); + tapping_key = *keyp; + waiting_buffer_scan_tap(); + debug_tapping_key(); + return true; + } else { + // should none in buffer + // FIX: interrupted when other key is pressed + tapping_key.tap.interrupted = true; + process_record(keyp); + return true; + } + } else { + if (!IS_NOEVENT(event)) debug("Tapping: other key just after tap.\n"); + process_record(keyp); + return true; + } + } else { + // FIX: process_action here? + // timeout. no sequential tap. + debug("Tapping: End(Timeout after releasing last tap): "); + debug_event(event); + debug("\n"); + tapping_key = (keyrecord_t){}; + debug_tapping_key(); + return false; + } + } + // not tapping state + else { + if (event.pressed && is_tap_record(keyp)) { + debug("Tapping: Start(Press tap key).\n"); + tapping_key = *keyp; + process_record_tap_hint(&tapping_key); + waiting_buffer_scan_tap(); + debug_tapping_key(); + return true; + } else { + process_record(keyp); + return true; + } + } +} + +/** \brief Waiting buffer enq + * + * FIXME: Needs docs + */ +bool waiting_buffer_enq(keyrecord_t record) { + if (IS_NOEVENT(record.event)) { + return true; + } + + if ((waiting_buffer_head + 1) % WAITING_BUFFER_SIZE == waiting_buffer_tail) { + debug("waiting_buffer_enq: Over flow.\n"); + return false; + } + + waiting_buffer[waiting_buffer_head] = record; + waiting_buffer_head = (waiting_buffer_head + 1) % WAITING_BUFFER_SIZE; + + debug("waiting_buffer_enq: "); + debug_waiting_buffer(); + return true; +} + +/** \brief Waiting buffer clear + * + * FIXME: Needs docs + */ +void waiting_buffer_clear(void) { + waiting_buffer_head = 0; + waiting_buffer_tail = 0; +} + +/** \brief Waiting buffer typed + * + * FIXME: Needs docs + */ +bool waiting_buffer_typed(keyevent_t event) { + for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) { + if (KEYEQ(event.key, waiting_buffer[i].event.key) && event.pressed != waiting_buffer[i].event.pressed) { + return true; + } + } + return false; +} + +/** \brief Waiting buffer has anykey pressed + * + * FIXME: Needs docs + */ +__attribute__((unused)) bool waiting_buffer_has_anykey_pressed(void) { + for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) { + if (waiting_buffer[i].event.pressed) return true; + } + return false; +} + +/** \brief Scan buffer for tapping + * + * FIXME: Needs docs + */ +void waiting_buffer_scan_tap(void) { + // tapping already is settled + if (tapping_key.tap.count > 0) return; + // invalid state: tapping_key released && tap.count == 0 + if (!tapping_key.event.pressed) return; + + for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) { + if (IS_TAPPING_KEY(waiting_buffer[i].event.key) && !waiting_buffer[i].event.pressed && WITHIN_TAPPING_TERM(waiting_buffer[i].event)) { + tapping_key.tap.count = 1; + waiting_buffer[i].tap.count = 1; + process_record(&tapping_key); + + debug("waiting_buffer_scan_tap: found at ["); + debug_dec(i); + debug("]\n"); + debug_waiting_buffer(); + return; + } + } +} + +/** \brief Tapping key debug print + * + * FIXME: Needs docs + */ +static void debug_tapping_key(void) { + debug("TAPPING_KEY="); + debug_record(tapping_key); + debug("\n"); +} + +/** \brief Waiting buffer debug print + * + * FIXME: Needs docs + */ +static void debug_waiting_buffer(void) { + debug("{ "); + for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) { + debug("["); + debug_dec(i); + debug("]="); + debug_record(waiting_buffer[i]); + debug(" "); + } + debug("}\n"); +} + +#endif |