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-rw-r--r--quantum/action.c88
1 files changed, 65 insertions, 23 deletions
diff --git a/quantum/action.c b/quantum/action.c
index 3efed443a3..ef059f0e2a 100644
--- a/quantum/action.c
+++ b/quantum/action.c
@@ -14,9 +14,18 @@ GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
+#include <limits.h>
+
+#ifdef DEBUG_ACTION
+# include "debug.h"
+#else
+# include "nodebug.h"
+#endif
+
#include "host.h"
#include "keycode.h"
#include "keyboard.h"
+#include "keymap.h"
#include "mousekey.h"
#include "programmable_button.h"
#include "command.h"
@@ -32,12 +41,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# include "backlight.h"
#endif
-#ifdef DEBUG_ACTION
-# include "debug.h"
-#else
-# include "nodebug.h"
-#endif
-
#ifdef POINTING_DEVICE_ENABLE
# include "pointing_device.h"
#endif
@@ -89,6 +92,7 @@ void action_exec(keyevent_t event) {
}
#ifdef SWAP_HANDS_ENABLE
+ // Swap hands handles both keys and encoders, if ENCODER_MAP_ENABLE is defined.
if (!IS_NOEVENT(event)) {
process_hand_swap(&event);
}
@@ -97,7 +101,7 @@ void action_exec(keyevent_t event) {
keyrecord_t record = {.event = event};
#ifndef NO_ACTION_ONESHOT
- if (!keymap_config.oneshot_disable) {
+ if (keymap_config.oneshot_enable) {
# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
if (has_oneshot_layer_timed_out()) {
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
@@ -136,27 +140,65 @@ void action_exec(keyevent_t event) {
}
#ifdef SWAP_HANDS_ENABLE
+extern const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS];
+# ifdef ENCODER_MAP_ENABLE
+extern const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS];
+# endif // ENCODER_MAP_ENABLE
+
bool swap_hands = false;
bool swap_held = false;
+bool should_swap_hands(size_t index, uint8_t *swap_state, bool pressed) {
+ size_t array_index = index / (CHAR_BIT);
+ size_t bit_index = index % (CHAR_BIT);
+ uint8_t bit_val = 1 << bit_index;
+ bool do_swap = pressed ? swap_hands : swap_state[array_index] & bit_val;
+ return do_swap;
+}
+
+void set_swap_hands_state(size_t index, uint8_t *swap_state, bool on) {
+ size_t array_index = index / (CHAR_BIT);
+ size_t bit_index = index % (CHAR_BIT);
+ uint8_t bit_val = 1 << bit_index;
+ if (on) {
+ swap_state[array_index] |= bit_val;
+ } else {
+ swap_state[array_index] &= ~bit_val;
+ }
+}
+
/** \brief Process Hand Swap
*
* FIXME: Needs documentation.
*/
void process_hand_swap(keyevent_t *event) {
- static swap_state_row_t swap_state[MATRIX_ROWS];
-
- keypos_t pos = event->key;
- swap_state_row_t col_bit = (swap_state_row_t)1 << pos.col;
- bool do_swap = event->pressed ? swap_hands : swap_state[pos.row] & (col_bit);
-
- if (do_swap) {
- event->key.row = pgm_read_byte(&hand_swap_config[pos.row][pos.col].row);
- event->key.col = pgm_read_byte(&hand_swap_config[pos.row][pos.col].col);
- swap_state[pos.row] |= col_bit;
- } else {
- swap_state[pos.row] &= ~(col_bit);
+ keypos_t pos = event->key;
+ if (pos.row < MATRIX_ROWS && pos.col < MATRIX_COLS) {
+ static uint8_t matrix_swap_state[((MATRIX_ROWS * MATRIX_COLS) + (CHAR_BIT)-1) / (CHAR_BIT)];
+ size_t index = (size_t)(pos.row * MATRIX_COLS) + pos.col;
+ bool do_swap = should_swap_hands(index, matrix_swap_state, event->pressed);
+ if (do_swap) {
+ event->key.row = pgm_read_byte(&hand_swap_config[pos.row][pos.col].row);
+ event->key.col = pgm_read_byte(&hand_swap_config[pos.row][pos.col].col);
+ set_swap_hands_state(index, matrix_swap_state, true);
+ } else {
+ set_swap_hands_state(index, matrix_swap_state, false);
+ }
+ }
+# ifdef ENCODER_MAP_ENABLE
+ else if (pos.row == KEYLOC_ENCODER_CW || pos.row == KEYLOC_ENCODER_CCW) {
+ static uint8_t encoder_swap_state[((NUM_ENCODERS) + (CHAR_BIT)-1) / (CHAR_BIT)];
+ size_t index = pos.col;
+ bool do_swap = should_swap_hands(index, encoder_swap_state, event->pressed);
+ if (do_swap) {
+ event->key.row = pos.row;
+ event->key.col = pgm_read_byte(&encoder_hand_swap_config[pos.col]);
+ set_swap_hands_state(index, encoder_swap_state, true);
+ } else {
+ set_swap_hands_state(index, encoder_swap_state, false);
+ }
}
+# endif // ENCODER_MAP_ENABLE
}
#endif
@@ -216,7 +258,7 @@ void process_record(keyrecord_t *record) {
if (!process_record_quantum(record)) {
#ifndef NO_ACTION_ONESHOT
- if (is_oneshot_layer_active() && record->event.pressed && !keymap_config.oneshot_disable) {
+ if (is_oneshot_layer_active() && record->event.pressed && keymap_config.oneshot_enable) {
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
}
#endif
@@ -281,7 +323,7 @@ void process_action(keyrecord_t *record, action_t action) {
# ifdef SWAP_HANDS_ENABLE
&& !(action.kind.id == ACT_SWAP_HANDS && action.swap.code == OP_SH_ONESHOT)
# endif
- && !keymap_config.oneshot_disable) {
+ && keymap_config.oneshot_enable) {
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
do_release_oneshot = !is_oneshot_layer_active();
}
@@ -325,7 +367,7 @@ void process_action(keyrecord_t *record, action_t action) {
# ifndef NO_ACTION_ONESHOT
case MODS_ONESHOT:
// Oneshot modifier
- if (keymap_config.oneshot_disable) {
+ if (!keymap_config.oneshot_enable) {
if (event.pressed) {
if (mods) {
if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
@@ -571,7 +613,7 @@ void process_action(keyrecord_t *record, action_t action) {
# ifndef NO_ACTION_ONESHOT
case OP_ONESHOT:
// Oneshot modifier
- if (keymap_config.oneshot_disable) {
+ if (!keymap_config.oneshot_enable) {
if (event.pressed) {
layer_on(action.layer_tap.val);
} else {