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-rw-r--r--mousekey.c74
1 files changed, 74 insertions, 0 deletions
diff --git a/mousekey.c b/mousekey.c
new file mode 100644
index 0000000000..be454e13ea
--- /dev/null
+++ b/mousekey.c
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+#include <stdint.h>
+#include <util/delay.h>
+#include "usb_keycodes.h"
+#include "usb_mouse.h"
+#include "mousekey.h"
+
+
+static int8_t mousekey_x = 0;
+static int8_t mousekey_y = 0;
+static int8_t mousekey_v = 0;
+static int8_t mousekey_h = 0;
+static uint8_t mousekey_btn = 0;
+static uint8_t mousekey_btn_prev = 0;
+static uint8_t mousekey_repeat = 0;
+
+
+/*
+ * TODO: fix acceleration algorithm
+ * see wikipedia http://en.wikipedia.org/wiki/Mouse_keys
+ */
+#ifndef MOUSEKEY_DELAY_TIME
+# define MOUSEKEY_DELAY_TIME 255
+#endif
+
+
+static inline uint8_t move_unit(void)
+{
+ return 10 + (mousekey_repeat < 50 ? mousekey_repeat/5 : 10);
+}
+
+void mousekey_decode(uint8_t code)
+{
+ if (code == MS_UP) mousekey_y -= move_unit();
+ else if (code == MS_DOWN) mousekey_y += move_unit();
+ else if (code == MS_LEFT) mousekey_x -= move_unit();
+ else if (code == MS_RGHT) mousekey_x += move_unit();
+ else if (code == MS_BTN1) mousekey_btn |= MOUSE_BTN1;
+ else if (code == MS_BTN2) mousekey_btn |= MOUSE_BTN2;
+ else if (code == MS_BTN3) mousekey_btn |= MOUSE_BTN3;
+ else if (code == MS_BTN4) mousekey_btn |= MOUSE_BTN4;
+ else if (code == MS_BTN5) mousekey_btn |= MOUSE_BTN5;
+ else if (code == MS_WH_U) mousekey_v += 1;
+ else if (code == MS_WH_D) mousekey_v -= 1;
+ else if (code == MS_WH_L) mousekey_h -= 1;
+ else if (code == MS_WH_R) mousekey_h += 1;
+}
+
+bool mousekey_changed(void)
+{
+ return (mousekey_x || mousekey_y || mousekey_v || mousekey_h || mousekey_btn != mousekey_btn_prev);
+}
+
+void mousekey_usb_send(void)
+{
+ if (mousekey_changed()) {
+ mousekey_btn_prev = mousekey_btn;
+ if (mousekey_x && mousekey_y)
+ usb_mouse_send(mousekey_x*0.7, mousekey_y*0.7, mousekey_v, mousekey_h, mousekey_btn);
+ else
+ usb_mouse_send(mousekey_x, mousekey_y, mousekey_v, mousekey_h, mousekey_btn);
+
+ usb_mouse_print(mousekey_x, mousekey_y, mousekey_v, mousekey_h, mousekey_btn);
+
+ _delay_ms(MOUSEKEY_DELAY_TIME >> (mousekey_repeat < 5 ? mousekey_repeat : 4));
+ mousekey_repeat++;
+ } else {
+ mousekey_repeat = 0;
+ }
+ mousekey_x = 0;
+ mousekey_y = 0;
+ mousekey_v = 0;
+ mousekey_h = 0;
+ mousekey_btn = 0;
+}