diff options
Diffstat (limited to 'layouts')
-rw-r--r-- | layouts/community/60_ansi/mechmerlin-ansi/readme.md | 1 | ||||
-rw-r--r-- | layouts/community/60_ansi/readme.md | 67 |
2 files changed, 66 insertions, 2 deletions
diff --git a/layouts/community/60_ansi/mechmerlin-ansi/readme.md b/layouts/community/60_ansi/mechmerlin-ansi/readme.md index b845334f54..e641c058d1 100644 --- a/layouts/community/60_ansi/mechmerlin-ansi/readme.md +++ b/layouts/community/60_ansi/mechmerlin-ansi/readme.md @@ -11,7 +11,6 @@ It is used on his ## Keymap Notes - Highly influenced by the KBP V60 and WKL B.Face standard layouts -- Does not support any form of inswitch or underglow lighting as Merlin hates them. - Arrow toggle switch is FN + Space ### Build diff --git a/layouts/community/60_ansi/readme.md b/layouts/community/60_ansi/readme.md index 15f51d3fa1..9e81c96153 100644 --- a/layouts/community/60_ansi/readme.md +++ b/layouts/community/60_ansi/readme.md @@ -1,3 +1,68 @@ # 60_ansi - LAYOUT_60_ansi
\ No newline at end of file +This is the standard 60% ANSI keyboard layout. + +## Requirements + +### 1. Layout defined + +A keyboard's `.h` file needs to have `LAYOUT_60_ansi` defined + +```c +#define LAYOUT_60_ansi( \ + K36, K37, K46, K47, K56, K57, K66, K67, K76, K77, K06, K07, K17, K27, \ + K34, K35, K44, K45, K54, K55, K64, K65, K75, K05, K15, K16, K25, K24, \ + K32, K33, K43, K52, K53, K63, K73, K74, K03, K04, K13, K14, K23, \ + K31, K42, K51, K61, K62, K71, K72, K01, K02, K11, K12, K21, \ + K30, K40, K50, K60, K70, K00, K10, K20 \ +) { \ + { K00, K01, K02, K03, K04, K05, K06, K07 }, \ + { K10, K11, K12, K13, K14, K15, K16, K17 }, \ + { K20, K21, KC_NO, K23, K24, K25, KC_NO, K27 }, \ + { K30, K31, K32, K33, K34, K35, K36, K37 }, \ + { K40, KC_NO, K42, K43, K44, K45, K46, K47 }, \ + { K50, K51, K52, K53, K54, K55, K56, K57 }, \ + { K60, K61, K62, K63, K64, K65, K66, K67 }, \ + { K70, K71, K72, K73, K74, K75, K76, K77 } \ +} +) +``` + +This layout needs to match the layout defined in + + qmk_firmware/layouts/community/layout.json + +### 2. Configuring rules.mk + +`rules.mk` needs to have the following line: + + LAYOUTS = 60_ansi + +### 3. Defining a keymap + +A keymap must be defined at + + qmk_firmware/layouts/community/60_ansi/yourfoldername/keymap.c + +This keymap must have a `LAYOUT_60_ansi` layout defined. + +```c +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[BASE] = LAYOUT_60_ansi( + KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLASH, \ + KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \ + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \ + KC_LCTL, KC_LALT, KC_LGUI, KC_SPACE, MO(1), KC_RALT, KC_RGUI, KC_RCTL), + }; +``` + +## Usage + +To make generate a hex file, type + + make yourkeyboard:yourfoldername + +This hex file will contain a keymap with layout `LAYOUT_60_ansi` derived from + + qmk_firmware/layouts/community/60_ansi/yourfoldername/keymap.c |