diff options
Diffstat (limited to 'layouts/community/ergodox/win10_writers-block/keymap.c')
-rw-r--r-- | layouts/community/ergodox/win10_writers-block/keymap.c | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/layouts/community/ergodox/win10_writers-block/keymap.c b/layouts/community/ergodox/win10_writers-block/keymap.c index 05adaed759..443e403b18 100644 --- a/layouts/community/ergodox/win10_writers-block/keymap.c +++ b/layouts/community/ergodox/win10_writers-block/keymap.c @@ -4,8 +4,8 @@ #include "version.h" #include "wait.h" -#define BASE 0 // default layer - helpful for writing in Office-style word processors. -#define SYMB 1 // symbol layer - NumPad, etc. - same as Ergodox EZ default but no EEPROM or Version key +#define BASE 0 // default layer - helpful for writing in Office-style word processors. +#define SYMB 1 // symbol layer - NumPad, etc. - same as Ergodox EZ default but no EEPROM or Version key #define RIMW 2 // rimworld layer - made for the game RimWorld, by Tynan Sylvester | feel free to remap for your favorite game! #define MDIA 3 // media layer - mouse and music - close to Ergodox EZ default media layer @@ -27,19 +27,19 @@ enum { }; void cake_count (qk_tap_dance_state_t *state, void *user_data) { - if (state->count == 2) { + if (state->count == 2) { layer_on (SYMB); //define double tap here layer_off (MDIA); - } - else { + } + else { layer_off (SYMB); //define single tap or hold here layer_off (MDIA); } - if (state->count == 3) { + if (state->count == 3) { layer_on (RIMW); //define triple tap here layer_off (MDIA); - } - else { + } + else { layer_off (RIMW); //define single tap or hold here layer_off (MDIA); reset_tap_dance (state); @@ -83,7 +83,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * ,--------------------------------------------------. ,--------------------------------------------------. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 7 | 8 | 9 | 0 | - | = | * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| - * | F12/L1 | Q | W | E | R | T | {/[ | |TD(L0 | Y | U | I | O | P | \ | + * | F12/L1 | Q | W | E | R | T | {/[ | |TD(L0 | Y | U | I | O | P | \ | * |--------+------+------+------+------+------| | |L1 L2)|------+------+------+------+------+--------| * |Caps/Win| A | S | D | F | G |------| |------| H | J | K | L | ; | ' | * |--------+------+------+------+------+------| }/] | TD(ctrl|------+------+------+------+------+--------| @@ -163,8 +163,8 @@ LT(SYMB, KC_F12), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS -), - +), + /* Keymap 2: RimWorld Layer * * ,--------------------------------------------------. ,--------------------------------------------------. @@ -186,7 +186,7 @@ LT(SYMB, KC_F12), KC_Q, KC_W, KC_E, KC_R, KC_T, * | | | Q | | | | | * `--------------------' `--------------------' */ -// RIMWORLD +// RIMWORLD [RIMW] = LAYOUT_ergodox( // left hand KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, @@ -300,7 +300,7 @@ void matrix_init_user(void) { // Runs constantly in the background, in a loop. void matrix_scan_user(void) { - uint8_t layer = biton32(layer_state); + uint8_t layer = get_highest_layer(layer_state); ergodox_board_led_off(); ergodox_right_led_1_off(); @@ -315,7 +315,7 @@ void matrix_scan_user(void) { break; case 3: ergodox_right_led_3_on(); - break; + break; default: // none break; |