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-rw-r--r--keyboards/M10A/M10A.c5
-rw-r--r--keyboards/M10A/M10A.h19
-rw-r--r--keyboards/M10A/Makefile3
-rw-r--r--keyboards/M10A/config.h82
-rw-r--r--keyboards/M10A/keymaps/default/Makefile3
-rw-r--r--keyboards/M10A/keymaps/default/keymap.c49
-rw-r--r--keyboards/M10A/rules.mk68
-rw-r--r--keyboards/amjpad/keymaps/ortho_left/keymap.c65
-rw-r--r--keyboards/amjpad/keymaps/ortho_right/keymap.c65
9 files changed, 359 insertions, 0 deletions
diff --git a/keyboards/M10A/M10A.c b/keyboards/M10A/M10A.c
new file mode 100644
index 0000000000..9a3bd15e1a
--- /dev/null
+++ b/keyboards/M10A/M10A.c
@@ -0,0 +1,5 @@
+#include "M10A.h"
+
+void matrix_init_kb(void) {
+ matrix_init_user();
+} \ No newline at end of file
diff --git a/keyboards/M10A/M10A.h b/keyboards/M10A/M10A.h
new file mode 100644
index 0000000000..6ec334fb3c
--- /dev/null
+++ b/keyboards/M10A/M10A.h
@@ -0,0 +1,19 @@
+#ifndef M10A_H
+#define M10A_H
+
+#include "quantum.h"
+
+#define M10A( \
+ k00, k01, k02, \
+ k10, k11, k12, \
+ k20, k21, k22, \
+ k30, k31, k32 \
+) \
+{ \
+ { k00, k01, k02 }, \
+ { k10, k11, k12 }, \
+ { k20, k21, k22 }, \
+ { k30, k31, k32 } \
+}
+
+#endif
diff --git a/keyboards/M10A/Makefile b/keyboards/M10A/Makefile
new file mode 100644
index 0000000000..4e2a6f00fd
--- /dev/null
+++ b/keyboards/M10A/Makefile
@@ -0,0 +1,3 @@
+ifndef MAKEFILE_INCLUDED
+ include ../../Makefile
+endif \ No newline at end of file
diff --git a/keyboards/M10A/config.h b/keyboards/M10A/config.h
new file mode 100644
index 0000000000..f052ab6297
--- /dev/null
+++ b/keyboards/M10A/config.h
@@ -0,0 +1,82 @@
+/*
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef CONFIG_H
+#define CONFIG_H
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x0007
+#define DEVICE_VER 0x0001
+#define MANUFACTURER Machine Industries
+#define PRODUCT M10-A
+#define DESCRIPTION RAMA x Machine Industries M10-A
+
+/* key matrix size */
+#define MATRIX_ROWS 4
+#define MATRIX_COLS 3
+
+/* Planck PCB default pin-out */
+#define MATRIX_ROW_PINS { B6, F7, F6, D6 }
+#define MATRIX_COL_PINS { F5, F1, F0 }
+#define UNUSED_PINS
+
+#define BACKLIGHT_PIN B7
+
+/* COL2ROW or ROW2COL */
+#define DIODE_DIRECTION ROW2COL
+
+/* define if matrix has ghost */
+//#define MATRIX_HAS_GHOST
+
+/* number of backlight levels */
+#define BACKLIGHT_LEVELS 6
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCING_DELAY 5
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* key combination for command */
+#define IS_COMMAND() ( \
+ keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
+)
+
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+//#define NO_ACTION_MACRO
+//#define NO_ACTION_FUNCTION
+
+#endif
diff --git a/keyboards/M10A/keymaps/default/Makefile b/keyboards/M10A/keymaps/default/Makefile
new file mode 100644
index 0000000000..457a3d01d4
--- /dev/null
+++ b/keyboards/M10A/keymaps/default/Makefile
@@ -0,0 +1,3 @@
+ifndef QUANTUM_DIR
+ include ../../../../Makefile
+endif
diff --git a/keyboards/M10A/keymaps/default/keymap.c b/keyboards/M10A/keymaps/default/keymap.c
new file mode 100644
index 0000000000..75abeb5b75
--- /dev/null
+++ b/keyboards/M10A/keymaps/default/keymap.c
@@ -0,0 +1,49 @@
+// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
+// this is the style you want to emulate.
+
+#include "M10A.h"
+#include "action_layer.h"
+#include "eeconfig.h"
+
+extern keymap_config_t keymap_config;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+
+enum layers {
+ _LAYER0,
+ _LAYER1,
+ _LAYER2,
+ _LAYER3,
+ _LAYER4,
+ _LAYER5,
+ _LAYER6,
+ _LAYER7,
+ _LAYER8,
+ _LAYER9
+};
+
+// // Fillers to make layering more clear
+// #define _______ KC_TRNS
+// #define XXXXXXX KC_NO
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_LAYER0] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
+ [_LAYER1] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
+ [_LAYER2] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
+ [_LAYER3] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
+ [_LAYER4] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
+ [_LAYER5] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
+ [_LAYER6] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
+ [_LAYER7] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
+ [_LAYER8] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
+ [_LAYER9] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}}
+};
+
+void matrix_init_user(void) {
+ #ifdef BACKLIGHT_ENABLE
+ backlight_level(0);
+ #endif
+}
diff --git a/keyboards/M10A/rules.mk b/keyboards/M10A/rules.mk
new file mode 100644
index 0000000000..f5a785dbcc
--- /dev/null
+++ b/keyboards/M10A/rules.mk
@@ -0,0 +1,68 @@
+# MCU name
+#MCU = at90usb1287
+MCU = atmega32u4
+
+# Processor frequency.
+# This will define a symbol, F_CPU, in all source code files equal to the
+# processor frequency in Hz. You can then use this symbol in your source code to
+# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
+# automatically to create a 32-bit value in your source code.
+#
+# This will be an integer division of F_USB below, as it is sourced by
+# F_USB after it has run through any CPU prescalers. Note that this value
+# does not *change* the processor frequency - it should merely be updated to
+# reflect the processor speed set externally so that the code can use accurate
+# software delays.
+F_CPU = 16000000
+
+#
+# LUFA specific
+#
+# Target architecture (see library "Board Types" documentation).
+ARCH = AVR8
+
+# Input clock frequency.
+# This will define a symbol, F_USB, in all source code files equal to the
+# input clock frequency (before any prescaling is performed) in Hz. This value may
+# differ from F_CPU if prescaling is used on the latter, and is required as the
+# raw input clock is fed directly to the PLL sections of the AVR for high speed
+# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
+# at the end, this will be done automatically to create a 32-bit value in your
+# source code.
+#
+# If no clock division is performed on the input clock inside the AVR (via the
+# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
+F_USB = $(F_CPU)
+
+# Interrupt driven control endpoint task(+60)
+OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
+
+
+# Boot Section Size in *bytes*
+# Teensy halfKay 512
+# Teensy++ halfKay 1024
+# Atmel DFU loader 4096
+# LUFA bootloader 4096
+# USBaspLoader 2048
+OPT_DEFS += -DBOOTLOADER_SIZE=4096
+
+# Build Options
+# change to "no" to disable the options, or define them in the Makefile in
+# the appropriate keymap folder that will get included automatically
+#
+BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
+EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
+CONSOLE_ENABLE ?= no # Console for debug(+400)
+COMMAND_ENABLE ?= no # Commands for debug and configuration
+NKRO_ENABLE ?= yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
+MIDI_ENABLE ?= no # MIDI controls
+AUDIO_ENABLE ?= no # Audio output on port C6
+UNICODE_ENABLE ?= yes # Unicode
+BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
+RGBLIGHT_ENABLE ?= no # Enable WS2812 RGB underlight.
+API_SYSEX_ENABLE = yes
+
+# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
+SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
diff --git a/keyboards/amjpad/keymaps/ortho_left/keymap.c b/keyboards/amjpad/keymaps/ortho_left/keymap.c
new file mode 100644
index 0000000000..d3e4d9944b
--- /dev/null
+++ b/keyboards/amjpad/keymaps/ortho_left/keymap.c
@@ -0,0 +1,65 @@
+#include "amjpad.h"
+
+#ifdef RGBLIGHT_ENABLE
+#include "rgblight.h"
+#endif
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+
+#define _______ KC_TRNS
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: (Base Layer) Default Layer
+ * ,-------------------.
+ * | T | G | B |Spac|
+ * |----|----|----|----|
+ * | R | F | V | Fn |
+ * |----|----|----|----|
+ * | E | D | C | OS |
+ * |----|----|----|----|
+ * | W | S | X | Alt|
+ * |----|----|----|----|
+ * | Q | A | Z | Ctl|
+ * |----|----|----|----|
+ * | Esc| Tab|Shft| Fn2|
+ * `-------------------'
+ */
+
+[_BL] = MAXKEYMAP(
+
+ KC_T, KC_G, KC_B, KC_SPACE,\
+ KC_R, KC_F, KC_V, MO(1), \
+ KC_E, KC_D, KC_C, KC_LGUI, \
+ KC_W, KC_S, KC_X, KC_LALT, \
+ KC_Q, KC_A, KC_Z, KC_LCTL, \
+ KC_TAB, KC_ESC, KC_LSHIFT, MO(1)),
+
+ /* Keymap _FL: Function Layer
+ * ,-------------------.
+ * | 5 | F5 | F11|Spac|
+ * |----|----|----|----|
+ * | 4 | F4 | F10| |
+ * |----|----|----|----|
+ * | 3 | F3 | F9 | OS |
+ * |----|----|----|----|
+ * | 2 | F2 | F8 | Alt|
+ * |----|----|----|----|
+ * | 1 | F1 | F7 | Ctl|
+ * |----|----|----|----|
+ * | ` | Del|Shft| |
+ * `-------------------'
+ */
+[_FL] = MAXKEYMAP(
+
+ KC_5, KC_F5, KC_F11, _______, \
+ KC_4, KC_F4, KC_F10, _______, \
+ KC_3, KC_F3, KC_F9, _______, \
+ KC_2, KC_F2, KC_F8, _______, \
+ KC_1, KC_F1, KC_F7, _______, \
+ KC_GRV,KC_DEL, _______, _______),
+};
diff --git a/keyboards/amjpad/keymaps/ortho_right/keymap.c b/keyboards/amjpad/keymaps/ortho_right/keymap.c
new file mode 100644
index 0000000000..33e599abdc
--- /dev/null
+++ b/keyboards/amjpad/keymaps/ortho_right/keymap.c
@@ -0,0 +1,65 @@
+#include "amjpad.h"
+
+#ifdef RGBLIGHT_ENABLE
+#include "rgblight.h"
+#endif
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BL 0
+#define _FL 1
+
+#define _______ KC_TRNS
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Keymap _BL: (Base Layer) Default Layer
+ * ,-------------------.
+ * |Spac| N | H | Y |
+ * |----|----|----|----|
+ * | Fn | M | J | U |
+ * |----|----|----|----|
+ * |Left| , | K | I |
+ * |----|----|----|----|
+ * |Down| . | L | O |
+ * |----|----|----|----|
+ * | Up | / | ; | P |
+ * |----|----|----|----|
+ * |Rght| Ret| " |Bspc|
+ * `-------------------'
+ */
+
+[_BL] = MAXKEYMAP(
+
+ KC_SPACE, KC_N, KC_H, KC_Y, \
+ MO(1), KC_M, KC_J, KC_U, \
+ KC_LEFT, KC_COMM, KC_K, KC_I, \
+ KC_DOWN, KC_DOT, KC_L, KC_O, \
+ KC_UP, KC_SLASH, KC_SCLN, KC_P, \
+ KC_RIGHT, KC_ENT, KC_QUOT, KC_BSPC),
+
+ /* Keymap _FL: Function Layer
+ * ,-------------------.
+ * |Esc | F12| F6 | 6 |
+ * |----|----|----|----|
+ * | NL | M | - | 7 |
+ * |----|----|----|----|
+ * |Left| , | = | 8 |
+ * |----|----|----|----|
+ * |Down| . | [ | 9 |
+ * |----|----|----|----|
+ * | Up | / | ] | 0 |
+ * |----|----|----|----|
+ * |Rght| Ret| \ | Del|
+ * `-------------------'
+ */
+[_FL] = MAXKEYMAP(
+
+ _______, KC_F12, KC_F6, KC_6, \
+ _______, _______, KC_MINS, KC_7, \
+ _______, _______, KC_EQL, KC_8, \
+ _______, _______, KC_LBRC, KC_9, \
+ _______, _______, KC_RBRC, KC_0, \
+ _______, _______, KC_BSLS, KC_DEL),
+};