diff options
Diffstat (limited to 'keyboards')
-rw-r--r-- | keyboards/nyquist/keymaps/333fred/README.md | 75 | ||||
-rw-r--r-- | keyboards/nyquist/keymaps/333fred/config.h | 10 | ||||
-rw-r--r-- | keyboards/nyquist/keymaps/333fred/keymap.c | 134 | ||||
-rw-r--r-- | keyboards/nyquist/keymaps/333fred/rules.mk | 4 | ||||
-rw-r--r-- | keyboards/sirius/unigo66/readme.md | 17 |
5 files changed, 0 insertions, 240 deletions
diff --git a/keyboards/nyquist/keymaps/333fred/README.md b/keyboards/nyquist/keymaps/333fred/README.md deleted file mode 100644 index fa354bb4d3..0000000000 --- a/keyboards/nyquist/keymaps/333fred/README.md +++ /dev/null @@ -1,75 +0,0 @@ -# 333fred's Nyquist Layout - -This nyquist layout is based on my Ergodox Infinity Layout, which is [here](../../../../layouts/community/ergodox/333fred/README.md). It doesn't have all of my VS extensions, as I have my nyquist at home, not at work. - -## Layers - -### QWERTY -The shift modifiers on this layer all use OSM to allow for quick single capitalization. LwrVIM acts a combo one-shot toggle and momentary layer toggle. Tap once to make the next key be sent on the Lower. Hold to move to the Lower layer until release. Tap and hold (so press, release, press and hold) to move to the VIM layer until release. Game is a regular toggle layer. - -``` -Qwerty -,-----------------------------------------------------------------------------------. -| ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | -|------+------+------+------+------+------+------+------+------+------+------+------| -| Tab | Q | W | E | R | T | Y | U | I | O | P | \ | -|------+------+------+------+------+-------------+------+------+------+------+------| -| Esc | A | S | D | F | G | H | J | K | L | ; | " | -|------+------+------+------+------+------|------+------+------+------+------+------| -| Shift| Z | X | C | V | B | N | M | , | . |/ Ctrl| Shift| -|------+------+------+------+------+------+------+------+------+------+------+------| -| Ctrl | Alt | F4 | GUI |LwrVIM| Bksp | Spc | Ent | Lock | = | RAlt | Del | -`-----------------------------------------------------------------------------------' -``` - -### Lower -My symbol and numpad layer. APscr is a macro that sends ALT+PRSC, to take a screenshot of the current application. - -``` -Lower -,-----------------------------------------------------------------------------------. -| Caps | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | -|------+------+------+------+------+-------------+------+------+------+------+------| -| | ! | @ | ( | ) | | | 7 | 8 | 9 | * | ) | F12 | -|------+------+------+------+------+-------------+------+------+------+------+------| -| | # | $ | { | } | ` | 4 | 5 | 6 | + | } | | | -|------+------+------+------+------+------|------+------+------+------+------+------| -| APscr| % | ^ | [ | ] | ~ | 1 | 2 | 3 | \ | Vol- | Vol+ | -|------+------+------+------+------+------+------+------+------+------+------+------| -| Pscr | | | | | GAME | 0 | . | = | Prev | Next | Play | -`-----------------------------------------------------------------------------------' -``` - -### VIM Movement -Pressing and holding F moves to this layer, which turns hjkl into vim movement keys. a and d are macros which send WIN+Left and WIN+Right, respectively. Shift and CTRL have been remapped for ease of selecting text. -``` -Vim Movement (Hold down F) -,-----------------------------------------------------------------------------------. -| | | | | | | | | | | | | -|------+------+------+------+------+------+------+------+------+------+------+------| -| | | | | | | | | | | | | -|------+------+------+------+------+------+------+------+------+------+------+------| -| | DLeft|DRight| LCTRL| | | Left | Down | Up | Right| | | -|------+------+------+------+------+------+------+------+------+------+------+------| -| | | | | | | | | | | | | -|------+------+------+------+------+------+------+------+------+------+------+------| -| | | | | LShft| | | | | | | | -`-----------------------------------------------------------------------------------' - ``` - -### Gaming -This layer is designed for playing games. All one-shot modification has been turned off, and the common game controls keys have been moved around for easier access. -``` -Gaming mode (Raise) -,-----------------------------------------------------------------------------------. -| ESC | | | | | | | | | | | | -|------+------+------+------+------+------+------+------+------+------+------+------| -| | | | | | | | | | | | | -|------+------+------+------+------+------+------+------+------+------+------+------| -| CTRL | | | | F | | | | | | | | -|------+------+------+------+------+------+------+------+------+------+------+------| -| Shift| Z | | | | | | | | | | GUI | -|------+------+------+------+------+------+------+------+------+------+------+------| -| Enter| | Lock | Bksp | Alt | Spc | Lower| Left | Up | Down | Right|QWERTY| -`-----------------------------------------------------------------------------------' -``` diff --git a/keyboards/nyquist/keymaps/333fred/config.h b/keyboards/nyquist/keymaps/333fred/config.h deleted file mode 100644 index 575ec9ac52..0000000000 --- a/keyboards/nyquist/keymaps/333fred/config.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -#include "../../config.h" -#include "333fred_config.h" - -#define USE_SERIAL -#define MASTER_LEFT - -#undef TAPPING_TERM -#define TAPPING_TERM 150 diff --git a/keyboards/nyquist/keymaps/333fred/keymap.c b/keyboards/nyquist/keymaps/333fred/keymap.c deleted file mode 100644 index c25bf1c5ff..0000000000 --- a/keyboards/nyquist/keymaps/333fred/keymap.c +++ /dev/null @@ -1,134 +0,0 @@ -#include QMK_KEYBOARD_H -#include "333fred.h" - -extern keymap_config_t keymap_config; - -enum custom_macros { - DLEFT, - DRIGHT, - PSCREEN_APP -}; - -// Tap dance for layer transitions -// Fillers to make layering more clear -#define _______ KC_TRNS -#define XXXXXXX KC_NO - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - -/* Qwerty - * ,-----------------------------------------------------------------------------------. - * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Tab | Q | W | E | R | T | Y | U | I | O | P | \ | - * |------+------+------+------+------+-------------+------+------+------+------+------| - * | Esc | A | S | D | F | G | H | J | K | L | ; | " | - * |------+------+------+------+------+------|------+------+------+------+------+------| - * | Shift| Z | X | C | V | B | N | M | , | . |/ Ctrl| Shift| - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Ctrl | Alt | F4 | GUI |Lwr/VM| Bksp | Spc | Ent | Lock | = | Alt | Del | - * `-----------------------------------------------------------------------------------' - */ -[BASE] = LAYOUT( \ - KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, \ - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH, \ - KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \ - OSM(MOD_LSFT), LCTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, RCTL_T(KC_SLSH), OSM(MOD_RSFT), \ - KC_LCTL, KC_LALT, KC_F4, KC_LGUI, TD(TD_SYM_VIM), KC_BSPC, KC_SPC, KC_ENT, KC_LOCK, KC_EQL, KC_RALT, KC_DEL \ -), - -/* Symbols - * ,-----------------------------------------------------------------------------------. - * | Caps | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | - * |------+------+------+------+------+-------------+------+------+------+------+------| - * | | ! | @ | ( | ) | | | 7 | 8 | 9 | * | ) | F12 | - * |------+------+------+------+------+-------------+------+------+------+------+------| - * | | # | $ | { | } | ` | 4 | 5 | 6 | + | } | | | - * |------+------+------+------+------+------|------+------+------+------+------+------| - * | APscr| % | ^ | [ | ] | ~ | 1 | 2 | 3 | \ | Vol- | Vol+ | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Pscr | | | | | GAME | 0 | . | = | Prev | Next | Play | - * `-----------------------------------------------------------------------------------' - */ -[SYMB] = LAYOUT( \ - KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, \ - _______, KC_EXLM, KC_AT, KC_LPRN, KC_RPRN, KC_PIPE, KC_7, KC_8, KC_9, KC_ASTR, KC_RPRN, KC_F12, \ - _______, KC_HASH, KC_DLR, KC_LCBR, KC_RCBR, KC_GRV, KC_4, KC_5, KC_6, KC_PLUS, KC_RCBR, KC_PIPE, \ - M(PSCREEN_APP), KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_1, KC_2, KC_3, KC_BSLS, KC_VOLD, KC_VOLU, \ - KC_PSCR, _______, _______, _______, _______, TG(GAME), KC_0, KC_DOT, KC_EQL, KC_MPRV, KC_MNXT, KC_MPLY \ -), - -/* Vim Movement (Hold down F) - * ,-----------------------------------------------------------------------------------. - * | | | | | | | | | | | | | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | | | | LSHFT| | | | | | | | | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | | DLeft|DRight| LCTRL| LGUI | | Left | Down | Up | Right| | | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | | | | | | | | | | | | | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | | | | | | | | | | | | | - * `-----------------------------------------------------------------------------------' - */ -[VIM] = LAYOUT( \ - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - _______, _______, _______, KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, \ - _______, M(DLEFT), M(DRIGHT), KC_LCTL, KC_LGUI, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, \ - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \ -), - -/* Gaming mode (Raise) - * All one-shot mods are disabled on this layer - * ,-----------------------------------------------------------------------------------. - * | ESC | | | | | | | | | | | | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | | | | | | | | | | | | | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | CTRL | | | | F | | | | | | | | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Shift| Z | | | | | | | | | | GUI | - * |------+------+------+------+------+------+------+------+------+------+------+------| - * | Enter| | Lock | Bksp | Alt | Spc | Lower| Left | Up | Down | Right|QWERTY| - * `-----------------------------------------------------------------------------------' - */ -[GAME] = LAYOUT( \ - KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ - KC_LCTL, _______, _______, _______, KC_F, _______, _______, _______, _______, _______, _______, _______, \ - KC_LSFT, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LGUI, \ - KC_ENT, _______, KC_LOCK, KC_BSPC, KC_LALT, KC_SPC, OSL(SYMB), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TO(BASE) \ -) -}; - -void persistent_default_layer_set(uint16_t default_layer) { - eeconfig_update_default_layer(default_layer); - default_layer_set(default_layer); -} - -const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { - switch(id) { - case DLEFT: - if (record->event.pressed) { // Windows move desktop left - return MACRO(D(LCTL), D(LGUI), T(LEFT), U(LGUI), U(LCTL), END); - } - break; - case DRIGHT: - if (record->event.pressed) { // Windows move desktop right - return MACRO(D(LCTL), D(LGUI), T(RIGHT), U(LGUI), U(LCTL), END); - } - break; - case PSCREEN_APP: - if (record->event.pressed) { - return MACRO(D(LALT), T(PSCR), U(LALT), END); - } - break; - } - return MACRO_NONE; -} - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - tap_dance_process_record(keycode); - return true; -} diff --git a/keyboards/nyquist/keymaps/333fred/rules.mk b/keyboards/nyquist/keymaps/333fred/rules.mk deleted file mode 100644 index 0cfb234665..0000000000 --- a/keyboards/nyquist/keymaps/333fred/rules.mk +++ /dev/null @@ -1,4 +0,0 @@ -KEY_LOCK_ENABLE = yes -NKRO_ENABLE = yes -CONSOLE_ENABLE = no -TAP_DANCE_ENABLE = yes diff --git a/keyboards/sirius/unigo66/readme.md b/keyboards/sirius/unigo66/readme.md deleted file mode 100644 index 78a02ed09e..0000000000 --- a/keyboards/sirius/unigo66/readme.md +++ /dev/null @@ -1,17 +0,0 @@ -# UniGo66 - -![UniGo66](https://i.imgur.com/ZKlcncg.png) - -The UniGo66 is an ergonomic wireless keyboard designed by Sirius and manufactured by ALF Studios. - -Join ALF Studios on [Discord](https://discord.gg/GJ8bdM) - -Make example: - - make sirius/unigo66:default - -See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). - -To get the U2U into DFU flashing mode, insert the U2U into the computer and press the button in the red circle shown below - -![U2U](https://i.imgur.com/WKwgDjZ.png)
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