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-rw-r--r--keyboards/sofle/keymaps/helltm/config.h21
-rw-r--r--keyboards/sofle/keymaps/helltm/keymap.c762
-rw-r--r--keyboards/sofle/keymaps/helltm/readme.md32
-rw-r--r--keyboards/sofle/keymaps/helltm/rules.mk6
4 files changed, 821 insertions, 0 deletions
diff --git a/keyboards/sofle/keymaps/helltm/config.h b/keyboards/sofle/keymaps/helltm/config.h
new file mode 100644
index 0000000000..61ffb70fb8
--- /dev/null
+++ b/keyboards/sofle/keymaps/helltm/config.h
@@ -0,0 +1,21 @@
+ /* Copyright 2021 HellSingCoder
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+
+#pragma once
+
+#define OLED_TIMEOUT 120000
+#define OLED_BRIGHTNESS 120
diff --git a/keyboards/sofle/keymaps/helltm/keymap.c b/keyboards/sofle/keymaps/helltm/keymap.c
new file mode 100644
index 0000000000..d3bdd5fa85
--- /dev/null
+++ b/keyboards/sofle/keymaps/helltm/keymap.c
@@ -0,0 +1,762 @@
+ /* Copyright 2021 HellSingCoder
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include QMK_KEYBOARD_H
+
+enum sofle_layers {
+ /* _M_XYZ = Mac Os, _W_XYZ = Win/Linux */
+ _QWERTY,
+ _GAMING,
+ _LOWER,
+ _RAISE,
+ _ADJUST,
+};
+
+enum custom_keycodes {
+ KC_QWERTY = SAFE_RANGE,
+ KC_GAMING,
+ KC_LOWER,
+ KC_RAISE,
+ KC_ADJUST,
+ KC_PRVWD,
+ KC_NXTWD,
+ KC_LSTRT,
+ KC_LEND,
+ KC_DLINE,
+ KC_BSPC_DEL,
+ KC_LAYER
+};
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+/*
+ * QWERTY
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Tab | Q | W | E | R | T | | Y | U | I | O | P | ` |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Caps | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' |
+ * |------+------+------+------+------+------| play | | mute |------+------+------+------+------+------|
+ * |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / | \ |
+ * `-----------------------------------------/ / \ \-----------------------------------------'
+ * | LGUI | LAlt | LAYER| LCTR | /Enter / \Space \ | [ | ] | - | = |
+ * | | | | |/ / \ \ | | | | |
+ * `----------------------------------' '------''---------------------------'
+ */
+
+[_QWERTY] = LAYOUT(
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC_DEL,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_GRV,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_GAMING, KC_QWERTY,KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSLS,
+ KC_LGUI,KC_LALT,KC_LAYER, KC_LCTRL, KC_ENT, KC_SPC, KC_LBRC, KC_RBRC, KC_MINS, KC_EQL
+),
+
+/*
+ * GAMING
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Tab | Q | W | E | R | T | | Y | U | I | O | P | ` |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Caps | A | S | D | F | G |-------. ,-------| H | J | K | L | Up | ' |
+ * |------+------+------+------+------+------| play | | mute |------+------+------+------+------+------|
+ * |LShift| Z | X | C | V | B |-------| |-------| N | M | , | Left | Down | Right|
+ * `-----------------------------------------/ / \ \-----------------------------------------'
+ * | LGUI | LAlt | LAYER| LCTR | /Space / \Enter \ | [ | ] | - | = |
+ * | | | | |/ / \ \ | | | | |
+ * `----------------------------------' '------''---------------------------'
+ */
+
+[_GAMING] = LAYOUT(
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC_DEL,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_GRV,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_UP, KC_QUOT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MPLY, KC_MUTE,KC_N, KC_M, KC_COMM, KC_LEFT, KC_DOWN, KC_RIGHT,
+ KC_LGUI,KC_LALT,KC_LAYER, KC_LCTRL, KC_SPC, KC_ENT, KC_LBRC, KC_RBRC, KC_MINS, KC_EQL
+),
+
+/* LOWER
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | Esc | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Tab | | Up | | RESET| | | PWrd | NWrd | Pscr |Scroll| Pause| F12 |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Caps | Left | Down | Rigth| | |-------. ,-------| | | Ins | Home | PUp | |
+ * |------+------+------+------+------+------| play | | mute |------+------+------+------+------+------|
+ * | Shift| | | | | |-------| |-------| | Menu | Del | End | PDown| |
+ * `-----------------------------------------/ / \ \-----------------------------------------'
+ * |MACWIN| RAlt | LAYER| RCTR | /Enter / \Space \ | | | | |
+ * | | | | |/ / \ \ | | | | |
+ * `----------------------------------' '------''---------------------------'
+ */
+[_LOWER] = LAYOUT(
+ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
+ _______, XXXXXXX, KC_UP, XXXXXXX, RESET, XXXXXXX, KC_PRVWD, KC_NXTWD, KC_PSCR, KC_SLCK, KC_PAUS, KC_F12,
+ _______, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_INS, KC_HOME, KC_PGUP, XXXXXXX,
+ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, KC_APP, KC_DEL, KC_END, KC_PGDN, XXXXXXX,
+ CG_TOGG, KC_RALT, _______, KC_RCTL, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
+),
+
+/* RAISE
+ * ,----------------------------------------. ,-----------------------------------------.
+ * | | | | | | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Esc | Ins | Pscr | Menu | | | | | PWrd | Up | NWrd | DLine| Bspc |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Tab | LAt | LCtl |LShift| | Caps |-------. ,-------| | Left | Down | Rigth| Del | Bspc |
+ * |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------|
+ * |Shift | Undo | Cut | Copy | Paste| |-------| |-------| | LStr | | LEnd | | Shift|
+ * `-----------------------------------------/ / \ \-----------------------------------------'
+ * | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI |
+ * | | | | |/ / \ \ | | | | |
+ * `----------------------------------' '------''---------------------------'
+ */
+[_RAISE] = LAYOUT(
+ _______, _______ , _______ , _______ , _______ , _______, _______, _______ , _______, _______ , _______ ,_______,
+ _______, KC_INS, KC_PSCR, KC_APP, XXXXXXX, XXXXXXX, KC_PGUP, KC_PRVWD, KC_UP, KC_NXTWD,KC_DLINE, KC_BSPC,
+ _______, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX, KC_CAPS, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL, KC_BSPC,
+ _______,KC_UNDO, KC_CUT, KC_COPY, KC_PASTE, XXXXXXX, _______, _______, XXXXXXX, KC_LSTRT, XXXXXXX, KC_LEND, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+),
+/* ADJUST
+ * ,-----------------------------------------. ,-----------------------------------------.
+ * | | | | | | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | RESET| |QWERTY| | | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | |MACWIN| | | |-------. ,-------| | VOLDO| MUTE | VOLUP| | |
+ * |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------|
+ * | | | | | | |-------| |-------| | PREV | PLAY | NEXT | | |
+ * `-----------------------------------------/ / \ \-----------------------------------------'
+ * | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI |
+ * | | | | |/ / \ \ | | | | |
+ * `----------------------------------' '------''---------------------------'
+ */
+ [_ADJUST] = LAYOUT(
+ XXXXXXX , XXXXXXX, XXXXXXX , XXXXXXX , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ RESET , XXXXXXX,KC_QWERTY,XXXXXXX,CG_TOGG,XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ XXXXXXX , XXXXXXX,CG_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLD, KC_MUTE, KC_VOLU, XXXXXXX, XXXXXXX,
+ XXXXXXX , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ )
+};
+
+#ifdef OLED_DRIVER_ENABLE
+
+/* 32 * 32 logo */
+static void render_logo(void) {
+ static const char PROGMEM hell_logo[] = {
+ 0x00, 0x80, 0xc0, 0xc0, 0x60, 0x60, 0x30, 0x30, 0x18, 0x1c, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x80,
+ 0xe0, 0x78, 0x1e, 0x06, 0x00, 0x0c, 0x1c, 0x18, 0x30, 0x30, 0x60, 0x60, 0xc0, 0xc0, 0x80, 0x00,
+ 0x01, 0x03, 0x07, 0x06, 0x0c, 0x0c, 0x18, 0x18, 0x30, 0x70, 0x60, 0x00, 0xc0, 0xf0, 0x3c, 0x0f,
+ 0x03, 0x00, 0x00, 0x00, 0x00, 0x60, 0x70, 0x30, 0x18, 0x18, 0x0c, 0x0c, 0x06, 0x07, 0x03, 0x01,
+ 0x00, 0xf8, 0xf8, 0x80, 0x80, 0x80, 0xf8, 0xf8, 0x00, 0x80, 0xc0, 0xc0, 0x40, 0xc0, 0xc0, 0x80,
+ 0x00, 0xf8, 0xf8, 0x00, 0xf8, 0xf8, 0x00, 0x08, 0x38, 0x08, 0x00, 0x38, 0x08, 0x30, 0x08, 0x38,
+ 0x00, 0x1f, 0x1f, 0x01, 0x01, 0x01, 0x1f, 0x1f, 0x00, 0x0f, 0x1f, 0x1a, 0x12, 0x1a, 0x1b, 0x0b,
+ 0x00, 0x1f, 0x1f, 0x00, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+ };
+
+ oled_write_raw_P(hell_logo, sizeof(hell_logo));
+}
+
+/* 32 * 14 os logos */
+static const char PROGMEM windows_logo[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbc, 0xbc, 0xbe, 0xbe, 0x00,
+ 0xbe, 0xbe, 0xbf, 0xbf, 0xbf, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07, 0x0f, 0x0f, 0x00,
+ 0x0f, 0x0f, 0x1f, 0x1f, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+};
+
+static const char PROGMEM mac_logo[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf0, 0xf8, 0xf8, 0xf8,
+ 0xf0, 0xf6, 0xfb, 0xfb, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x07, 0x0f, 0x1f, 0x1f,
+ 0x0f, 0x0f, 0x1f, 0x1f, 0x0f, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+};
+
+/* Smart Backspace Delete */
+
+bool shift_held = false;
+static uint16_t held_shift = 0;
+
+/* KEYBOARD PET START */
+
+/* settings */
+#define MIN_WALK_SPEED 10
+#define MIN_RUN_SPEED 40
+
+/* advanced settings */
+#define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms
+#define ANIM_SIZE 96 // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024
+
+/* timers */
+uint32_t anim_timer = 0;
+uint32_t anim_sleep = 0;
+
+/* current frame */
+uint8_t current_frame = 0;
+
+/* status variables */
+int current_wpm = 0;
+led_t led_usb_state;
+
+bool isSneaking = false;
+bool isJumping = false;
+bool showedJump = true;
+
+/* logic */
+static void render_luna(int LUNA_X, int LUNA_Y) {
+
+ /* Sit */
+ static const char PROGMEM sit[2][ANIM_SIZE] = {
+ /* 'sit1', 32x22px */
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c,
+ 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28,
+ 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ },
+
+ /* 'sit2', 32x22px */
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c,
+ 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28,
+ 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+ }
+ };
+
+ /* Walk */
+ static const char PROGMEM walk[2][ANIM_SIZE] = {
+ /* 'walk1', 32x22px */
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80,
+ 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
+ 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03,
+ 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ },
+
+ /* 'walk2', 32x22px */
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00,
+ 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
+ 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e,
+ 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ }
+ };
+
+ /* Run */
+ static const char PROGMEM run[2][ANIM_SIZE] = {
+ /* 'run1', 32x22px */
+ {
+ 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
+ 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01,
+ 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
+ },
+
+ /* 'run2', 32x22px */
+ {
+ 0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
+ 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37,
+ 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ }
+ };
+
+ /* Bark */
+ static const char PROGMEM bark[2][ANIM_SIZE] = {
+ /* 'bark1', 32x22px */
+ {
+ 0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40,
+ 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02,
+ 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ },
+
+ /* 'bark2', 32x22px */
+ {
+ 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40,
+ 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02,
+ 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ }
+ };
+
+ /* Sneak */
+ static const char PROGMEM sneak[2][ANIM_SIZE] = {
+ /* 'sneak1', 32x22px */
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04,
+ 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06,
+ 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
+ },
+
+ /* 'sneak2', 32x22px */
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04,
+ 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04,
+ 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
+ }
+ };
+
+ /* animation */
+ void animate_luna(void) {
+
+ /* jump */
+ if (isJumping || !showedJump) {
+
+ /* clear */
+ oled_set_cursor(LUNA_X,LUNA_Y +2);
+ oled_write(" ", false);
+
+ oled_set_cursor(LUNA_X,LUNA_Y -1);
+
+ showedJump = true;
+ } else {
+
+ /* clear */
+ oled_set_cursor(LUNA_X,LUNA_Y -1);
+ oled_write(" ", false);
+
+ oled_set_cursor(LUNA_X,LUNA_Y);
+ }
+
+ /* switch frame */
+ current_frame = (current_frame + 1) % 2;
+
+ /* current status */
+ if(led_usb_state.caps_lock) {
+ oled_write_raw_P(bark[abs(1 - current_frame)], ANIM_SIZE);
+
+ } else if(isSneaking) {
+ oled_write_raw_P(sneak[abs(1 - current_frame)], ANIM_SIZE);
+
+ } else if(current_wpm <= MIN_WALK_SPEED) {
+ oled_write_raw_P(sit[abs(1 - current_frame)], ANIM_SIZE);
+
+ } else if(current_wpm <= MIN_RUN_SPEED) {
+ oled_write_raw_P(walk[abs(1 - current_frame)], ANIM_SIZE);
+
+ } else {
+ oled_write_raw_P(run[abs(1 - current_frame)], ANIM_SIZE);
+ }
+ }
+
+ /* animation timer */
+ if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
+ anim_timer = timer_read32();
+ animate_luna();
+ }
+
+ /* this fixes the screen on and off bug */
+ if (current_wpm > 0) {
+ oled_on();
+ anim_sleep = timer_read32();
+ } else if(timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
+ oled_off();
+ }
+
+}
+
+/* KEYBOARD PET END */
+
+static void print_logo_narrow(void) {
+ render_logo();
+
+ /* wpm counter */
+ uint8_t n = get_current_wpm();
+ char wpm_str[4];
+ oled_set_cursor(0,14);
+ wpm_str[3] = '\0';
+ wpm_str[2] = '0' + n % 10;
+ wpm_str[1] = '0' + ( n /= 10) % 10;
+ wpm_str[0] = '0' + n / 10;
+ oled_write(wpm_str, false);
+
+ oled_set_cursor(0,15);
+ oled_write(" wpm", false);
+}
+
+static void print_status_narrow(void) {
+ /* Print current mode */
+ oled_set_cursor(0,0);
+ if (keymap_config.swap_lctl_lgui) {
+ oled_write_raw_P(mac_logo, sizeof(mac_logo));
+ } else {
+ oled_write_raw_P(windows_logo, sizeof(windows_logo));
+ }
+
+ oled_set_cursor(0,3);
+
+ switch (get_highest_layer(default_layer_state)) {
+ case _QWERTY:
+ oled_write("QWRTY", false);
+ break;
+ case _GAMING:
+ oled_write("GAMES", false);
+ break;
+ default:
+ oled_write("UNDEF", false);
+ }
+
+ oled_set_cursor(0,5);
+
+ /* Print current layer */
+ oled_write("LAYER", false);
+
+ oled_set_cursor(0,6);
+
+ switch (get_highest_layer(layer_state)) {
+ case _QWERTY:
+ oled_write("Base ", false);
+ break;
+ case _GAMING:
+ oled_write("Games", false);
+ break;
+ case _RAISE:
+ oled_write("Raise", false);
+ break;
+ case _LOWER:
+ oled_write("Lower", false);
+ break;
+ case _ADJUST:
+ oled_write("Adj ", false);
+ break;
+ default:
+ oled_write("Undef", false);
+ }
+
+ /* caps lock */
+ oled_set_cursor(0,8);
+ oled_write("CPSLK", led_usb_state.caps_lock);
+
+ /* KEYBOARD PET RENDER START */
+
+ render_luna(0,13);
+
+ /* KEYBOARD PET RENDER END */
+}
+
+oled_rotation_t oled_init_user(oled_rotation_t rotation) {
+ return OLED_ROTATION_270;
+}
+
+void oled_task_user(void) {
+
+ /* KEYBOARD PET VARIABLES START */
+
+ current_wpm = get_current_wpm();
+ led_usb_state = host_keyboard_led_state();
+
+ /* KEYBOARD PET VARIABLES END */
+
+ if (is_keyboard_master()) {
+ print_status_narrow();
+ } else {
+ print_logo_narrow();
+ }
+}
+
+#endif
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case KC_QWERTY:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_QWERTY);
+ }
+ return false;
+ case KC_GAMING:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_GAMING);
+ }
+ return false;
+ case KC_LOWER:
+ if (record->event.pressed) {
+ layer_on(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ case KC_RAISE:
+ if (record->event.pressed) {
+ layer_on(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ case KC_ADJUST:
+ if (record->event.pressed) {
+ layer_on(_ADJUST);
+ } else {
+ layer_off(_ADJUST);
+ }
+ return false;
+ case KC_PRVWD:
+ if (record->event.pressed) {
+ if (keymap_config.swap_lctl_lgui) {
+ register_mods(mod_config(MOD_LALT));
+ register_code(KC_LEFT);
+ } else {
+ register_mods(mod_config(MOD_LCTL));
+ register_code(KC_LEFT);
+ }
+ } else {
+ if (keymap_config.swap_lctl_lgui) {
+ unregister_mods(mod_config(MOD_LALT));
+ unregister_code(KC_LEFT);
+ } else {
+ unregister_mods(mod_config(MOD_LCTL));
+ unregister_code(KC_LEFT);
+ }
+ }
+ break;
+ case KC_NXTWD:
+ if (record->event.pressed) {
+ if (keymap_config.swap_lctl_lgui) {
+ register_mods(mod_config(MOD_LALT));
+ register_code(KC_RIGHT);
+ } else {
+ register_mods(mod_config(MOD_LCTL));
+ register_code(KC_RIGHT);
+ }
+ } else {
+ if (keymap_config.swap_lctl_lgui) {
+ unregister_mods(mod_config(MOD_LALT));
+ unregister_code(KC_RIGHT);
+ } else {
+ unregister_mods(mod_config(MOD_LCTL));
+ unregister_code(KC_RIGHT);
+ }
+ }
+ break;
+ case KC_LSTRT:
+ if (record->event.pressed) {
+ if (keymap_config.swap_lctl_lgui) {
+ /* CMD-arrow on Mac, but we have CTL and GUI swapped */
+ register_mods(mod_config(MOD_LCTL));
+ register_code(KC_LEFT);
+ } else {
+ register_code(KC_HOME);
+ }
+ } else {
+ if (keymap_config.swap_lctl_lgui) {
+ unregister_mods(mod_config(MOD_LCTL));
+ unregister_code(KC_LEFT);
+ } else {
+ unregister_code(KC_HOME);
+ }
+ }
+ break;
+ case KC_LEND:
+ if (record->event.pressed) {
+ if (keymap_config.swap_lctl_lgui) {
+ /* CMD-arrow on Mac, but we have CTL and GUI swapped */
+ register_mods(mod_config(MOD_LCTL));
+ register_code(KC_RIGHT);
+ } else {
+ register_code(KC_END);
+ }
+ } else {
+ if (keymap_config.swap_lctl_lgui) {
+ unregister_mods(mod_config(MOD_LCTL));
+ unregister_code(KC_RIGHT);
+ } else {
+ unregister_code(KC_END);
+ }
+ }
+ break;
+ case KC_DLINE:
+ if (record->event.pressed) {
+ register_mods(mod_config(MOD_LCTL));
+ register_code(KC_BSPC);
+ } else {
+ unregister_mods(mod_config(MOD_LCTL));
+ unregister_code(KC_BSPC);
+ }
+ break;
+ case KC_COPY:
+ if (record->event.pressed) {
+ register_mods(mod_config(MOD_LCTL));
+ register_code(KC_C);
+ } else {
+ unregister_mods(mod_config(MOD_LCTL));
+ unregister_code(KC_C);
+ }
+ return false;
+ case KC_PASTE:
+ if (record->event.pressed) {
+ register_mods(mod_config(MOD_LCTL));
+ register_code(KC_V);
+ } else {
+ unregister_mods(mod_config(MOD_LCTL));
+ unregister_code(KC_V);
+ }
+ return false;
+ case KC_CUT:
+ if (record->event.pressed) {
+ register_mods(mod_config(MOD_LCTL));
+ register_code(KC_X);
+ } else {
+ unregister_mods(mod_config(MOD_LCTL));
+ unregister_code(KC_X);
+ }
+ return false;
+ break;
+ case KC_UNDO:
+ if (record->event.pressed) {
+ register_mods(mod_config(MOD_LCTL));
+ register_code(KC_Z);
+ } else {
+ unregister_mods(mod_config(MOD_LCTL));
+ unregister_code(KC_Z);
+ }
+ return false;
+
+ /* Smart Backspace Delete */
+
+ case KC_RSFT:
+ case KC_LSFT:
+ shift_held = record->event.pressed;
+ held_shift = keycode;
+ break;
+ case KC_BSPC_DEL:
+ if (record->event.pressed) {
+ if (shift_held) {
+ unregister_code(held_shift);
+ register_code(KC_DEL);
+ } else {
+ register_code(KC_BSPC);
+ }
+ } else {
+ unregister_code(KC_DEL);
+ unregister_code(KC_BSPC);
+ if (shift_held) {
+ register_code(held_shift);
+ }
+ }
+ return false;
+
+ /* LAYER */
+
+ case KC_LAYER:
+ if (record->event.pressed) {
+ if (shift_held) {
+ if (record->event.pressed) {
+ if (get_highest_layer(default_layer_state) == _QWERTY) {
+ set_single_persistent_default_layer(_GAMING);
+ } else if(get_highest_layer(default_layer_state) == _GAMING) {
+ set_single_persistent_default_layer(_QWERTY);
+ }
+ }
+ } else {
+ layer_on(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ } else {
+ layer_off(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+
+ /* KEYBOARD PET STATUS START */
+
+ case KC_LCTL:
+ case KC_RCTL:
+ if (record->event.pressed) {
+ isSneaking = true;
+ } else {
+ isSneaking = false;
+ }
+ break;
+ case KC_SPC:
+ if (record->event.pressed) {
+ isJumping = true;
+ showedJump = false;
+ } else {
+ isJumping = false;
+ }
+ break;
+
+ /* KEYBOARD PET STATUS END */
+ }
+ return true;
+}
+
+#ifdef ENCODER_ENABLE
+
+void encoder_update_user(uint8_t index, bool clockwise) {
+ if (index == 0) {
+ if (clockwise) {
+ if(shift_held) {
+ tap_code(KC_MNXT);
+ } else {
+ tap_code(KC_RIGHT);
+ }
+ } else {
+ if(shift_held) {
+ tap_code(KC_MPRV);
+ } else {
+ tap_code(KC_LEFT);
+ }
+ }
+ } else if (index == 1) {
+ if (clockwise) {
+ if(shift_held) {
+ tap_code(KC_VOLU);
+ } else {
+ tap_code(KC_DOWN);
+ }
+ } else {
+ if(shift_held) {
+ tap_code(KC_VOLD);
+ } else {
+ tap_code(KC_UP);
+ }
+ }
+ }
+}
+
+#endif
diff --git a/keyboards/sofle/keymaps/helltm/readme.md b/keyboards/sofle/keymaps/helltm/readme.md
new file mode 100644
index 0000000000..3034f740ab
--- /dev/null
+++ b/keyboards/sofle/keymaps/helltm/readme.md
@@ -0,0 +1,32 @@
+[![Luna - The QMK Keyboard Pet](https://www.simonepellegrino.com/wp-content/uploads/2021/05/luna.jpg)](https://www.youtube.com/watch?v=HgIQRazCAjo)
+
+# Personal keymap for Sofle Keyboard rev1
+
+
+Features:
+
+- Modes for Qwerty and Games support. Games swaps enter and space to play FPS games and adds directional arrows.
+- Modified Qwerty layout to allow usage without hidden layers (for the most).
+- The OLED on master half shows selected OS, Layer and caps lock state.
+- The secondary display shows a logo and the wpm counter.
+- Left encoder controls arrow left/right. Right encoder arrow up/down.
+- Holding shift changes the encoders to next/previous and volup/voldown respectively.
+- Press the encoders to play/pause and mute.
+- Smart Backspace (shift + backspace to delete)
+- Single Layer button (press to Lower, shift + press to change mode)
+- **Features Luna, your keyboard pet!**
+
+#Luna, the keyboard pet
+
+Features:
+- Luna reacts to your wpm counter
+ - under 10 wpm she sits
+ - between 10 and 40 wpm she walks
+ - over 40 wpm she runs
+- She will move sneakily if you hold down Ctrl
+- Will bark at people on the internet if you activate Caps Lock!
+- Luna jumps every time you hit Space
+
+
+Learn how to adopt a keyboard pet here
+https://www.youtube.com/watch?v=HgIQRazCAjo
diff --git a/keyboards/sofle/keymaps/helltm/rules.mk b/keyboards/sofle/keymaps/helltm/rules.mk
new file mode 100644
index 0000000000..9601ec40bc
--- /dev/null
+++ b/keyboards/sofle/keymaps/helltm/rules.mk
@@ -0,0 +1,6 @@
+OLED_DRIVER_ENABLE = yes
+ENCODER_ENABLE = yes
+CONSOLE_ENABLE = yes
+EXTRAKEY_ENABLE = yes
+
+WPM_ENABLE = yes