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-rw-r--r--keyboards/uranuma/config.h236
-rw-r--r--keyboards/uranuma/info.json63
-rw-r--r--keyboards/uranuma/keymaps/default/keymap.c65
-rw-r--r--keyboards/uranuma/readme.md15
-rw-r--r--keyboards/uranuma/rules.mk36
-rw-r--r--keyboards/uranuma/uranuma.c1
-rw-r--r--keyboards/uranuma/uranuma.h26
7 files changed, 442 insertions, 0 deletions
diff --git a/keyboards/uranuma/config.h b/keyboards/uranuma/config.h
new file mode 100644
index 0000000000..e4a62d88e5
--- /dev/null
+++ b/keyboards/uranuma/config.h
@@ -0,0 +1,236 @@
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x112D
+#define DEVICE_VER 0x0001
+#define MANUFACTURER yohewi
+#define PRODUCT UraNuma
+#define DESCRIPTION Series of numa
+
+/* key matrix size */
+#define MATRIX_ROWS 5
+#define MATRIX_COLS 10
+
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+ */
+#define MATRIX_ROW_PINS { C6, D7, E6, B4, B5 }
+#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, B6, D2, D4 }
+#define UNUSED_PINS
+
+/* COL2ROW, ROW2COL*/
+#define DIODE_DIRECTION COL2ROW
+
+/*
+ * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
+ */
+#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
+
+// #define BACKLIGHT_PIN B7
+// #define BACKLIGHT_BREATHING
+// #define BACKLIGHT_LEVELS 3
+
+// #define RGB_DI_PIN E2
+// #ifdef RGB_DI_PIN
+// #define RGBLED_NUM 16
+// #define RGBLIGHT_HUE_STEP 8
+// #define RGBLIGHT_SAT_STEP 8
+// #define RGBLIGHT_VAL_STEP 8
+// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
+// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
+// /*== all animations enable ==*/
+// #define RGBLIGHT_ANIMATIONS
+// /*== or choose animations ==*/
+// #define RGBLIGHT_EFFECT_BREATHING
+// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
+// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+// #define RGBLIGHT_EFFECT_SNAKE
+// #define RGBLIGHT_EFFECT_KNIGHT
+// #define RGBLIGHT_EFFECT_CHRISTMAS
+// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
+// #define RGBLIGHT_EFFECT_RGB_TEST
+// #define RGBLIGHT_EFFECT_ALTERNATING
+// /*== customize breathing effect ==*/
+// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
+// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
+// /*==== use exp() and sin() ====*/
+// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
+// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
+// #endif
+
+// fix iPhone and iPad power adapter issue
+// iOS device need lessthan 100
+#define USB_MAX_POWER_CONSUMPTION 100
+
+/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
+#define DEBOUNCE 5
+
+/* define if matrix has ghost (lacks anti-ghosting diodes) */
+//#define MATRIX_HAS_GHOST
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
+ * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
+ */
+// #define GRAVE_ESC_CTRL_OVERRIDE
+
+/*
+ * Force NKRO
+ *
+ * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
+ * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
+ * makefile for this to work.)
+ *
+ * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
+ * until the next keyboard reset.
+ *
+ * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
+ * fully operational during normal computer usage.
+ *
+ * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
+ * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
+ * bootmagic, NKRO mode will always be enabled until it is toggled again during a
+ * power-up.
+ *
+ */
+//#define FORCE_NKRO
+
+/*
+ * Magic Key Options
+ *
+ * Magic keys are hotkey commands that allow control over firmware functions of
+ * the keyboard. They are best used in combination with the HID Listen program,
+ * found here: https://www.pjrc.com/teensy/hid_listen.html
+ *
+ * The options below allow the magic key functionality to be changed. This is
+ * useful if your keyboard/keypad is missing keys and you want magic key support.
+ *
+ */
+
+/* key combination for magic key command */
+/* defined by default; to change, uncomment and set to the combination you want */
+// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
+
+/* control how magic key switches layers */
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
+
+/* override magic key keymap */
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
+//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
+//#define MAGIC_KEY_HELP H
+//#define MAGIC_KEY_HELP_ALT SLASH
+//#define MAGIC_KEY_DEBUG D
+//#define MAGIC_KEY_DEBUG_MATRIX X
+//#define MAGIC_KEY_DEBUG_KBD K
+//#define MAGIC_KEY_DEBUG_MOUSE M
+//#define MAGIC_KEY_VERSION V
+//#define MAGIC_KEY_STATUS S
+//#define MAGIC_KEY_CONSOLE C
+//#define MAGIC_KEY_LAYER0 0
+//#define MAGIC_KEY_LAYER0_ALT GRAVE
+//#define MAGIC_KEY_LAYER1 1
+//#define MAGIC_KEY_LAYER2 2
+//#define MAGIC_KEY_LAYER3 3
+//#define MAGIC_KEY_LAYER4 4
+//#define MAGIC_KEY_LAYER5 5
+//#define MAGIC_KEY_LAYER6 6
+//#define MAGIC_KEY_LAYER7 7
+//#define MAGIC_KEY_LAYER8 8
+//#define MAGIC_KEY_LAYER9 9
+//#define MAGIC_KEY_BOOTLOADER B
+//#define MAGIC_KEY_BOOTLOADER_ALT ESC
+//#define MAGIC_KEY_LOCK CAPS
+//#define MAGIC_KEY_EEPROM E
+//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
+//#define MAGIC_KEY_NKRO N
+//#define MAGIC_KEY_SLEEP_LED Z
+
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+//#define NO_ACTION_MACRO
+//#define NO_ACTION_FUNCTION
+
+/*
+ * MIDI options
+ */
+
+/* Prevent use of disabled MIDI features in the keymap */
+//#define MIDI_ENABLE_STRICT 1
+
+/* enable basic MIDI features:
+ - MIDI notes can be sent when in Music mode is on
+*/
+//#define MIDI_BASIC
+
+/* enable advanced MIDI features:
+ - MIDI notes can be added to the keymap
+ - Octave shift and transpose
+ - Virtual sustain, portamento, and modulation wheel
+ - etc.
+*/
+//#define MIDI_ADVANCED
+
+/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
+//#define MIDI_TONE_KEYCODE_OCTAVES 1
+
+/*
+ * HD44780 LCD Display Configuration
+ */
+/*
+#define LCD_LINES 2 //< number of visible lines of the display
+#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
+
+#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
+
+#if LCD_IO_MODE
+#define LCD_PORT PORTB //< port for the LCD lines
+#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
+#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
+#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
+#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
+#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
+#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
+#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
+#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
+#define LCD_RS_PORT LCD_PORT //< port for RS line
+#define LCD_RS_PIN 3 //< pin for RS line
+#define LCD_RW_PORT LCD_PORT //< port for RW line
+#define LCD_RW_PIN 2 //< pin for RW line
+#define LCD_E_PORT LCD_PORT //< port for Enable line
+#define LCD_E_PIN 1 //< pin for Enable line
+#endif
+*/
+
+/* Bootmagic Lite key configuration */
+// #define BOOTMAGIC_LITE_ROW 0
+// #define BOOTMAGIC_LITE_COLUMN 0
diff --git a/keyboards/uranuma/info.json b/keyboards/uranuma/info.json
new file mode 100644
index 0000000000..7ab29191be
--- /dev/null
+++ b/keyboards/uranuma/info.json
@@ -0,0 +1,63 @@
+{
+ "keyboard_name": "Uranuma",
+ "url": "",
+ "maintainer": "yohewi",
+ "width": 13,
+ "height": 5.7,
+ "layouts": {
+ "LAYOUT": {
+ "layout": [
+ {"label":"k00", "x":0 , "y":0.62},
+ {"label":"k01", "x":1 , "y":0.36},
+ {"label":"k02", "x":2 , "y":0},
+ {"label":"k03", "x":3 , "y":0.09},
+ {"label":"k04", "x":4 , "y":0.70},
+ {"label":"k05", "x":8 , "y":0.70},
+ {"label":"k06", "x":9 , "y":0.09},
+ {"label":"k07", "x":10, "y":0},
+ {"label":"k08", "x":11, "y":0.36},
+ {"label":"k09", "x":12, "y":0.62},
+
+ {"label":"k10", "x":0 , "y":1.62},
+ {"label":"k11", "x":1 , "y":1.36},
+ {"label":"k12", "x":2 , "y":1},
+ {"label":"k13", "x":3 , "y":1.09},
+ {"label":"k14", "x":4 , "y":1.70},
+ {"label":"k15", "x":8 , "y":1.70},
+ {"label":"k16", "x":9 , "y":1.09},
+ {"label":"k17", "x":10, "y":1},
+ {"label":"k18", "x":11, "y":1.36},
+ {"label":"k19", "x":12, "y":1.62},
+
+ {"label":"k20", "x":0 , "y":2.62},
+ {"label":"k21", "x":1 , "y":2.36},
+ {"label":"k22", "x":2 , "y":2},
+ {"label":"k23", "x":3 , "y":2.09},
+ {"label":"k24", "x":4 , "y":2.70},
+ {"label":"k25", "x":8 , "y":2.70},
+ {"label":"k26", "x":9 , "y":2.09},
+ {"label":"k27", "x":10, "y":2},
+ {"label":"k28", "x":11, "y":2.36},
+ {"label":"k29", "x":12, "y":2.62},
+
+ {"label":"k30", "x":0 , "y":3.62},
+ {"label":"k31", "x":1 , "y":3.36},
+ {"label":"k32", "x":2 , "y":3},
+ {"label":"k33", "x":3 , "y":3.09},
+ {"label":"k34", "x":4 , "y":3.70},
+ {"label":"k44", "x":5, "y":2.44, "h":2},
+ {"label":"k45", "x":7, "y":2.44, "h":2},
+ {"label":"k35", "x":8 , "y":3.70},
+ {"label":"k36", "x":9 , "y":3.09},
+ {"label":"k37", "x":10, "y":3},
+ {"label":"k38", "x":11, "y":3.36},
+ {"label":"k39", "x":12, "y":3.62},
+
+ {"label":"k40", "x":0, "y":4.70, "w":1.5},
+ {"label":"k41", "x":1.5, "y":4.70},
+ {"label":"k48", "x":10.5, "y":4.70},
+ {"label":"k49", "x":11.5, "y":4.70, "w":1.5}
+ ]
+ }
+ }
+}
diff --git a/keyboards/uranuma/keymaps/default/keymap.c b/keyboards/uranuma/keymaps/default/keymap.c
new file mode 100644
index 0000000000..c2ac4d8bf9
--- /dev/null
+++ b/keyboards/uranuma/keymaps/default/keymap.c
@@ -0,0 +1,65 @@
+#include QMK_KEYBOARD_H
+
+enum layer_number {
+ _BASE,
+ _LOWER,
+ _RAISE,
+};
+
+enum custom_keycodes {
+ KANJI = SAFE_RANGE,
+};
+
+// Layer Mode aliases
+#define KC_ZSFT LSFT_T(KC_Z)
+#define KC_MNSF LSFT_T(KC_MINS)
+#define KC_ESCT LCTL_T(KC_ESC)
+#define KC_TBAL LALT_T(KC_TAB)
+#define ALT_GRV LALT(KC_GRV)
+#define LOWER MO(_LOWER)
+#define RAISE MO(_RAISE)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_BASE] = LAYOUT(
+ //.--------------------------------------------. .--------------------------------------------.
+ KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
+ //|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
+ KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_BSLS,
+ //|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
+ KC_ZSFT, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_MNSF,
+ //|--------+--------+--------+--------+--------+--------. .--------+--------+--------+--------+--------+--------|
+ KC_ESCT, KC_TBAL, KC_PSCR, KC_LALT, KC_SPC, KC_BSPC, KC_ENT, KC_ENT, ALT_GRV, KC_SLSH, KC_BSLS, KC_RBRC,
+ //|--------+--------+--------+--------+--------+--------' '--------+--------+--------+--------+--------+--------|
+ KC_LSFT, LOWER, RAISE, KC_RCTL
+ //'-----------------' '-----------------'
+ ),
+
+ [_LOWER] = LAYOUT(
+ //.--------------------------------------------. .--------------------------------------------.
+ KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
+ //|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
+ //|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
+ KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SCLN, KC_UP, KC_EQL,
+ //|--------+--------+--------+--------+--------+--------. .--------+--------+--------+--------+--------+--------|
+ KC_ESCT, KC_TBAL, KC_LGUI, KC_ENT, KC_BSPC, KC_SPC, KC_ENT, KC_LALT, KANJI, KC_LEFT, KC_DOWN, KC_RGHT,
+ //|--------+--------+--------+--------+--------+--------' '--------+--------+--------+--------+--------+--------|
+ KC_LSFT, LOWER, RAISE, KC_RCTL
+ //'-----------------' '-----------------'
+ ),
+
+ [_RAISE] = LAYOUT(
+ //.--------------------------------------------. .--------------------------------------------.
+ KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
+ //|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
+ //|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
+ KC_F11, KC_F12, XXXXXXX, KANJI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_UP, KC_RO,
+ //|--------+--------+--------+--------+--------+--------. .--------+--------+--------+--------+--------+--------|
+ KC_ESCT, KC_TBAL, KC_LGUI, LOWER, KC_BSPC, KC_SPC, KC_ENT, KC_ENT, KANJI, KC_LEFT, KC_DOWN, KC_RGHT,
+ //|--------+--------+--------+--------+--------+--------' '--------+--------+--------+--------+--------+--------|
+ KC_RSFT, LOWER, RAISE, KC_RCTL
+ //'-----------------' '-----------------'
+ ),
+
+};
diff --git a/keyboards/uranuma/readme.md b/keyboards/uranuma/readme.md
new file mode 100644
index 0000000000..3e78fa6fe6
--- /dev/null
+++ b/keyboards/uranuma/readme.md
@@ -0,0 +1,15 @@
+# uranuma
+
+It is a keyboard to input using fingers and palms.
+
+
+* Keyboard Maintainer: yohewi(yohewi@gmail.com)
+* Hardware Supported: UraNuma PCB
+* Github [github.com/yohewi](https://github.com/yohewi)
+* Hardware Availability: PCB, [Booth Shop](https://rt421.booth.pm/)
+
+Make example for this keyboard (after setting up your build environment):
+
+ make uranuma:default
+
+See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
diff --git a/keyboards/uranuma/rules.mk b/keyboards/uranuma/rules.mk
new file mode 100644
index 0000000000..d30114df48
--- /dev/null
+++ b/keyboards/uranuma/rules.mk
@@ -0,0 +1,36 @@
+# MCU name
+MCU = atmega32u4
+
+# Bootloader selection
+# Teensy halfkay
+# Pro Micro caterina
+# Atmel DFU atmel-dfu
+# LUFA DFU lufa-dfu
+# QMK DFU qmk-dfu
+# ATmega32A bootloadHID
+# ATmega328P USBasp
+BOOTLOADER = atmel-dfu
+
+# Build Options
+# change yes to no to disable
+#
+BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
+MOUSEKEY_ENABLE = yes # Mouse keys
+EXTRAKEY_ENABLE = yes # Audio control and System control
+CONSOLE_ENABLE = yes # Console for debug
+COMMAND_ENABLE = yes # Commands for debug and configuration
+# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
+SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
+# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+NKRO_ENABLE = no # USB Nkey Rollover
+BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
+RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
+MIDI_ENABLE = no # MIDI support
+UNICODE_ENABLE = no # Unicode
+BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
+AUDIO_ENABLE = no # Audio output on port C6
+FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
+HD44780_ENABLE = no # Enable support for HD44780 based LCDs
+
+#COMBO_ENABLE = yes
+#SRC += .nicola.c \
diff --git a/keyboards/uranuma/uranuma.c b/keyboards/uranuma/uranuma.c
new file mode 100644
index 0000000000..e439177af7
--- /dev/null
+++ b/keyboards/uranuma/uranuma.c
@@ -0,0 +1 @@
+#include "uranuma.h"
diff --git a/keyboards/uranuma/uranuma.h b/keyboards/uranuma/uranuma.h
new file mode 100644
index 0000000000..8b2e4c6930
--- /dev/null
+++ b/keyboards/uranuma/uranuma.h
@@ -0,0 +1,26 @@
+#pragma once
+
+#include "quantum.h"
+
+/* This a shortcut to help you visually see your layout.
+ *
+ * The first section contains all of the arguments representing the physical
+ * layout of the board and position of the keys.
+ *
+ * The second converts the arguments into a two-dimensional array which
+ * represents the switch matrix.
+ */
+
+#define LAYOUT( \
+ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \
+ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \
+ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \
+ k30, k31, k32, k33, k34, k44, k45, k35, k36, k37, k38, k39, \
+ k40, k41, k48, k49 \
+) { \
+ { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09 }, \
+ { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19 }, \
+ { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29 }, \
+ { k30, k31, k32, k33, k34, k35, k36, k37, k38, k39 }, \
+ { k40, k41, KC_NO, KC_NO, k44, k45, KC_NO, KC_NO, k48, k49 } \
+}