diff options
Diffstat (limited to 'keyboards/wilba_tech/zeal60/keymaps/tusing/keymap.c')
-rw-r--r-- | keyboards/wilba_tech/zeal60/keymaps/tusing/keymap.c | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/keyboards/wilba_tech/zeal60/keymaps/tusing/keymap.c b/keyboards/wilba_tech/zeal60/keymaps/tusing/keymap.c new file mode 100644 index 0000000000..755ace8618 --- /dev/null +++ b/keyboards/wilba_tech/zeal60/keymaps/tusing/keymap.c @@ -0,0 +1,48 @@ +// Default layout for Zeal60 +#include QMK_KEYBOARD_H + +// For readability. +#define _x_ KC_NO +#define AUD_PRV LCTL(KC_MPRV) // Previous music track +#define AUD_PLY LCTL(KC_MPLY) // Pause music +#define AUD_NXT LCTL(KC_MNXT) // Next music track + +// Zeal60-specific keys: +// EF_INC, EF_DEC, // next/previous backlight effect +// H1_INC, H1_DEC, // Color 1 hue increase/decrease +// S1_INC, S1_DEC, // Color 1 saturation increase/decrease +// H2_INC, H2_DEC, // Color 2 hue increase/decrease +// S2_INC, S2_DEC, // Color 2 saturation increase/decrease +// BR_INC, BR_DEC, // backlight brightness increase/decrease + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +// Default layer: Pressing caps-lock momentarily switches to Layer 1. +// This is the default layer. Pressing an empty keycode on another layer will take you here. + [0] = { + {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC}, + {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS}, + {MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, _x_ }, + {KC_LSFT, _x_ , KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, _x_ }, + {KC_LCTL, KC_LGUI, KC_LALT, _x_ , _x_ , _x_ , _x_ , KC_SPC, _x_ , _x_ , KC_LEFT, KC_UP, KC_DOWN, KC_RGHT} + }, + +// Layer 1: Pressing enter switches to layer 2, where backlight controls live. +// This is a momentary layer: once you let go of caps, you'll be back in layer 1. + [1] = { + {KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL }, + {_______, KC_VOLD, KC_MUTE, KC_VOLU, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, KC_INS, KC_DEL, _______}, + {_______, AUD_PRV, AUD_PLY, AUD_NXT, _______, _______, _______, _______, _______, _______, _______, _______, TO(2) , _x_ }, + {KC_CAPS, _x_ , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _x_ }, + {KC_RCTL, KC_RGUI, KC_RALT, _x_ , _x_ , _x_ , _x_ , _______, _x_ , _x_ , KC_HOME, KC_PGUP, KC_PGDN, KC_END} + }, + +// Layer 2: Zeal60 and backlight configuration. (Get here quickly by pressing Caps+Enter from Layer 1.) +// This is a persistent layer. Get back to the default layer by pressing enter. + [2] = { + {RESET, EF_DEC, EF_INC, BR_DEC, BR_INC, ES_DEC, ES_INC, _______, _______, _______, _______, _______, _______, _______}, + {_______, H1_DEC, H1_INC, S1_DEC, S1_INC, _______, _______, _______, _______, _______, _______, _______, _______, _______}, + {_______, H2_DEC, H2_INC, S2_DEC, S2_INC, _______, _______, _______, _______, _______, _______, _______, TO(0) , _x_ }, + {RGB_MOD, _x_ , RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, _______, _______, _______, _______, _______, _______, _______, _x_ }, + {RGB_TOG, RGB_VAD, RGB_VAI, _x_ , _x_ , _x_ , _x_ , _______, _x_ , _x_ , _______, _______, _______, _______} + } +}; |