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-rw-r--r--keyboards/tv44/keymaps/belak/config.h8
-rw-r--r--keyboards/tv44/keymaps/belak/keymap.c105
-rw-r--r--keyboards/tv44/keymaps/belak/readme.md14
-rw-r--r--keyboards/tv44/keymaps/belak/rules.mk12
4 files changed, 0 insertions, 139 deletions
diff --git a/keyboards/tv44/keymaps/belak/config.h b/keyboards/tv44/keymaps/belak/config.h
deleted file mode 100644
index 47d96a29d8..0000000000
--- a/keyboards/tv44/keymaps/belak/config.h
+++ /dev/null
@@ -1,8 +0,0 @@
-#ifndef CONFIG_USER_H
-#define CONFIG_USER_H
-
-#include "../../config.h"
-
-#define TAPPING_TERM 500
-
-#endif
diff --git a/keyboards/tv44/keymaps/belak/keymap.c b/keyboards/tv44/keymaps/belak/keymap.c
deleted file mode 100644
index 6c0ff1a1cf..0000000000
--- a/keyboards/tv44/keymaps/belak/keymap.c
+++ /dev/null
@@ -1,105 +0,0 @@
-#include "tv44.h"
-#include "action_layer.h"
-#include "debug.h"
-#include "eeconfig.h"
-
-// Layer names. We stick to 3 letters if possible so MO(NAME) fits in 7
-// characters and doesn't mess with the grid.
-#define _QW 0
-#define _L1 1
-#define _L2 2
-#define _L3 3
-
-// Curly braces have their own keys. These are defined so they don't mess up the
-// grid in layer 2.
-#define L_CURBR LSFT(KC_LBRC)
-#define R_CURBR LSFT(KC_RBRC)
-
-#define L1_TAB LT(_L1, KC_TAB)
-#define L2_ESC LT(_L2, KC_ESC)
-#define L2_SLSH LT(_L2, KC_SLSH)
-#define L3_QUOT LT(_L3, KC_QUOT)
-
-// Tap dance magic
-#define TD_LGUI TD(BE_TD_GUI)
-#define TD_LCTL TD(BE_TD_CTL)
-#define TD_LALT TD(BE_TD_ALT)
-
-enum belak_td {
- BE_TD_GUI = 0,
- BE_TD_CTL,
- BE_TD_ALT,
-};
-
-void mod_tap_fn(qk_tap_dance_state_t *state, void *user_data);
-void mod_reset_fn(qk_tap_dance_state_t *state, void *user_data);
-
-qk_tap_dance_action_t tap_dance_actions[] = {
- [BE_TD_GUI] = ACTION_TAP_DANCE_FN_ADVANCED(mod_tap_fn, NULL, mod_reset_fn),
- [BE_TD_CTL] = ACTION_TAP_DANCE_FN_ADVANCED(mod_tap_fn, NULL, mod_reset_fn),
- [BE_TD_ALT] = ACTION_TAP_DANCE_FN_ADVANCED(mod_tap_fn, NULL, mod_reset_fn),
-};
-
-uint16_t tap_dance_keys[] = {
- [BE_TD_GUI] = KC_LGUI,
- [BE_TD_CTL] = KC_LCTL,
- [BE_TD_ALT] = KC_LALT,
-};
-
-// Fillers to make layering more clear
-#define _______ KC_TRNS
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [_QW] = LAYOUT_arrow_command( /* Qwerty */
- L2_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
- L1_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, L2_SLSH,
- TD_LCTL, MO(_L3), TD_LALT, TD_LGUI, KC_SPC, KC_SPC, MO(_L1), KC_LEFT, KC_DOWN, KC_RGHT
- ),
- [_L1] = LAYOUT_arrow_command( /* LAYER 1 */
- KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
- _______, KC_BSLS, KC_QUOT, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_DOWN, KC_UP, KC_LEFT, KC_RGHT, KC_QUOT,
- _______, KC_ESC, _______, KC_PSCR, _______, _______, _______, KC_MSTP, KC_MPLY, KC_MPRV, KC_MNXT, KC_RSFT,
- _______, KC_LGUI, _______, _______, _______, _______, _______, _______, _______, _______
- ),
- [_L2] = LAYOUT_arrow_command( /* LAYER 2 */
- _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
- KC_ESC, KC_PIPE, KC_DQUO, KC_UNDS, KC_PLUS, L_CURBR, R_CURBR, KC_4, KC_5, KC_6, KC_VOLU, _______,
- _______, _______, _______, _______, _______, _______, KC_0, KC_1, KC_2, KC_3, KC_VOLD, _______,
- _______, _______, _______, _______, _______, _______, KC_RALT, _______, _______, _______
- ),
- [_L3] = LAYOUT_arrow_command( /* LAYER 3 */
- _______, _______, _______, _______, _______, _______, _______, KC_F1, KC_F2, KC_F3, KC_F4, _______,
- KC_ESC, _______, _______, _______, _______, _______, _______, KC_F5, KC_F6, KC_F7, KC_F8, _______,
- _______, _______, _______, _______, _______, _______, _______, KC_F9, KC_F10, KC_F11, KC_F12, KC_RSFT,
- _______, _______, _______, _______, _______, _______, KC_RALT, _______, _______, _______
- )
-};
-
-const uint16_t PROGMEM fn_actions[] = {};
-
-// Tap dance functions
-void mod_tap_fn(qk_tap_dance_state_t *state, void *user_data) {
- switch (state->count) {
- case 1:
- register_mods(MOD_BIT(tap_dance_keys[state->keycode - QK_TAP_DANCE]));
- send_keyboard_report();
- break;
- case 2:
- layer_on(_L2);
- break;
- case 3:
- layer_off(_L2);
- layer_on(_L1);
- break;
- default:
- reset_tap_dance(state);
- }
-}
-
-void mod_reset_fn(qk_tap_dance_state_t *state, void *user_data) {
- layer_off(_L1);
- layer_off(_L2);
- unregister_mods(MOD_BIT(tap_dance_keys[state->keycode - QK_TAP_DANCE]));
- send_keyboard_report();
-}
diff --git a/keyboards/tv44/keymaps/belak/readme.md b/keyboards/tv44/keymaps/belak/readme.md
deleted file mode 100644
index b0a505c4ae..0000000000
--- a/keyboards/tv44/keymaps/belak/readme.md
+++ /dev/null
@@ -1,14 +0,0 @@
-# Belak's TV44 (TV46?) layout
-
-This layout is roughly based on the low-rider arrow-southpaw layout from [the
-configurator](http://minivan.config.thevankeyboards.com) with a number of
-changes to make it easier to use and add in missing keys (like adding / and '
-to the main layer)
-
-## Rev1
-
-* Moved enter to a more standard location to have a full spacebar
-* Quote is now on L1
-* Small tweaks to make modifiers work a little more consistently
-* Greatly increase the tapping term to make the tap-dance mods easier to use
-
diff --git a/keyboards/tv44/keymaps/belak/rules.mk b/keyboards/tv44/keymaps/belak/rules.mk
deleted file mode 100644
index 6112411240..0000000000
--- a/keyboards/tv44/keymaps/belak/rules.mk
+++ /dev/null
@@ -1,12 +0,0 @@
-#BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
-MOUSEKEY_ENABLE = no # Mouse keys(+4700)
-#EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
-#CONSOLE_ENABLE = yes # Console for debug(+400)
-#DEBUG_ENABLE = yes
-#COMMAND_ENABLE = yes # Commands for debug and configuration
-NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
-TAP_DANCE_ENABLE = yes
-
-ifndef QUANTUM_DIR
- include ../../../../Makefile
-endif