diff options
Diffstat (limited to 'keyboards/splitkb/aurora/sweep/sweep.c')
-rw-r--r-- | keyboards/splitkb/aurora/sweep/sweep.c | 322 |
1 files changed, 322 insertions, 0 deletions
diff --git a/keyboards/splitkb/aurora/sweep/sweep.c b/keyboards/splitkb/aurora/sweep/sweep.c new file mode 100644 index 0000000000..605847d99b --- /dev/null +++ b/keyboards/splitkb/aurora/sweep/sweep.c @@ -0,0 +1,322 @@ +/* Copyright 2022 splitkb.com <support@splitkb.com> + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "quantum.h" + +// The first four layers gets a name for readability, which is then used in the OLED below. +enum layers { + _DEFAULT, + _LOWER, + _RAISE, + _ADJUST +}; + +#ifdef OLED_ENABLE +// NOTE: Most of the OLED code was originally written by Soundmonster for the Corne, +// and has been copied directly from `crkbd/soundmonster/keymap.c` + +oled_rotation_t oled_init_kb(oled_rotation_t rotation) { + return OLED_ROTATION_270; +} + +void render_space(void) { + oled_write_P(PSTR(" "), false); +} + +void render_mod_status_gui_alt(uint8_t modifiers) { + static const char PROGMEM gui_off_1[] = {0x85, 0x86, 0}; + static const char PROGMEM gui_off_2[] = {0xa5, 0xa6, 0}; + static const char PROGMEM gui_on_1[] = {0x8d, 0x8e, 0}; + static const char PROGMEM gui_on_2[] = {0xad, 0xae, 0}; + + static const char PROGMEM alt_off_1[] = {0x87, 0x88, 0}; + static const char PROGMEM alt_off_2[] = {0xa7, 0xa8, 0}; + static const char PROGMEM alt_on_1[] = {0x8f, 0x90, 0}; + static const char PROGMEM alt_on_2[] = {0xaf, 0xb0, 0}; + + // fillers between the modifier icons bleed into the icon frames + static const char PROGMEM off_off_1[] = {0xc5, 0}; + static const char PROGMEM off_off_2[] = {0xc6, 0}; + static const char PROGMEM on_off_1[] = {0xc7, 0}; + static const char PROGMEM on_off_2[] = {0xc8, 0}; + static const char PROGMEM off_on_1[] = {0xc9, 0}; + static const char PROGMEM off_on_2[] = {0xca, 0}; + static const char PROGMEM on_on_1[] = {0xcb, 0}; + static const char PROGMEM on_on_2[] = {0xcc, 0}; + + if(modifiers & MOD_MASK_GUI) { + oled_write_P(gui_on_1, false); + } else { + oled_write_P(gui_off_1, false); + } + + if ((modifiers & MOD_MASK_GUI) && (modifiers & MOD_MASK_ALT)) { + oled_write_P(on_on_1, false); + } else if(modifiers & MOD_MASK_GUI) { + oled_write_P(on_off_1, false); + } else if(modifiers & MOD_MASK_ALT) { + oled_write_P(off_on_1, false); + } else { + oled_write_P(off_off_1, false); + } + + if(modifiers & MOD_MASK_ALT) { + oled_write_P(alt_on_1, false); + } else { + oled_write_P(alt_off_1, false); + } + + if(modifiers & MOD_MASK_GUI) { + oled_write_P(gui_on_2, false); + } else { + oled_write_P(gui_off_2, false); + } + + if (modifiers & MOD_MASK_GUI & MOD_MASK_ALT) { + oled_write_P(on_on_2, false); + } else if(modifiers & MOD_MASK_GUI) { + oled_write_P(on_off_2, false); + } else if(modifiers & MOD_MASK_ALT) { + oled_write_P(off_on_2, false); + } else { + oled_write_P(off_off_2, false); + } + + if(modifiers & MOD_MASK_ALT) { + oled_write_P(alt_on_2, false); + } else { + oled_write_P(alt_off_2, false); + } +} + +void render_mod_status_ctrl_shift(uint8_t modifiers) { + static const char PROGMEM ctrl_off_1[] = {0x89, 0x8a, 0}; + static const char PROGMEM ctrl_off_2[] = {0xa9, 0xaa, 0}; + static const char PROGMEM ctrl_on_1[] = {0x91, 0x92, 0}; + static const char PROGMEM ctrl_on_2[] = {0xb1, 0xb2, 0}; + + static const char PROGMEM shift_off_1[] = {0x8b, 0x8c, 0}; + static const char PROGMEM shift_off_2[] = {0xab, 0xac, 0}; + static const char PROGMEM shift_on_1[] = {0xcd, 0xce, 0}; + static const char PROGMEM shift_on_2[] = {0xcf, 0xd0, 0}; + + // fillers between the modifier icons bleed into the icon frames + static const char PROGMEM off_off_1[] = {0xc5, 0}; + static const char PROGMEM off_off_2[] = {0xc6, 0}; + static const char PROGMEM on_off_1[] = {0xc7, 0}; + static const char PROGMEM on_off_2[] = {0xc8, 0}; + static const char PROGMEM off_on_1[] = {0xc9, 0}; + static const char PROGMEM off_on_2[] = {0xca, 0}; + static const char PROGMEM on_on_1[] = {0xcb, 0}; + static const char PROGMEM on_on_2[] = {0xcc, 0}; + + if(modifiers & MOD_MASK_CTRL) { + oled_write_P(ctrl_on_1, false); + } else { + oled_write_P(ctrl_off_1, false); + } + + if ((modifiers & MOD_MASK_CTRL) && (modifiers & MOD_MASK_SHIFT)) { + oled_write_P(on_on_1, false); + } else if(modifiers & MOD_MASK_CTRL) { + oled_write_P(on_off_1, false); + } else if(modifiers & MOD_MASK_SHIFT) { + oled_write_P(off_on_1, false); + } else { + oled_write_P(off_off_1, false); + } + + if(modifiers & MOD_MASK_SHIFT) { + oled_write_P(shift_on_1, false); + } else { + oled_write_P(shift_off_1, false); + } + + if(modifiers & MOD_MASK_CTRL) { + oled_write_P(ctrl_on_2, false); + } else { + oled_write_P(ctrl_off_2, false); + } + + if (modifiers & MOD_MASK_CTRL & MOD_MASK_SHIFT) { + oled_write_P(on_on_2, false); + } else if(modifiers & MOD_MASK_CTRL) { + oled_write_P(on_off_2, false); + } else if(modifiers & MOD_MASK_SHIFT) { + oled_write_P(off_on_2, false); + } else { + oled_write_P(off_off_2, false); + } + + if(modifiers & MOD_MASK_SHIFT) { + oled_write_P(shift_on_2, false); + } else { + oled_write_P(shift_off_2, false); + } +} + +void render_logo(void) { + static const char PROGMEM aurora_logo[] = { + 0x00, 0x00, 0x00, 0xe0, 0x00, 0xf8, 0xc0, 0xf8, 0xe0, 0xc0, 0xfc, 0x00, 0x7e, 0x18, 0x00, 0x80, + 0x00, 0x02, 0x80, 0xf0, 0x00, 0xc0, 0x80, 0xf8, 0xc0, 0xe0, 0x70, 0x60, 0x3c, 0x38, 0x3c, 0x1c, + 0x00, 0x3f, 0x0c, 0x0f, 0x1f, 0x03, 0x07, 0x01, 0xc3, 0x00, 0xe0, 0x80, 0x00, 0xe0, 0x80, 0xf8, + 0x80, 0xc0, 0xf7, 0xc7, 0x6f, 0x7b, 0x39, 0x30, 0x00, 0x80, 0x00, 0xc0, 0x00, 0xc0, 0xc2, 0xe0, + 0x00, 0x40, 0x38, 0x30, 0x38, 0x1e, 0x18, 0x1e, 0x0f, 0x0c, 0x07, 0x07, 0x07, 0x03, 0x03, 0x21, + 0x21, 0x31, 0x30, 0x18, 0x18, 0x1c, 0x08, 0x0c, 0x0e, 0x07, 0x06, 0x07, 0x03, 0xc3, 0x03, 0x01, + 0x4c, 0xcc, 0xc2, 0xc2, 0x41, 0x49, 0x09, 0x2b, 0x2a, 0x6a, 0x6e, 0x24, 0x24, 0x04, 0x92, 0x92, + 0xb1, 0xf1, 0xf1, 0xf2, 0xe6, 0xa4, 0xa4, 0x04, 0x04, 0x28, 0x28, 0x28, 0x28, 0x28, 0x28, 0x28 + }; + oled_write_raw_P(aurora_logo, sizeof(aurora_logo)); + oled_set_cursor(0, 4); +} + +void render_logo_text(void) { + oled_write_P(PSTR("sweep"), false); +} + +void render_kb_LED_state(void) { + // Host Keyboard LED Status + led_t led_usb_state = host_keyboard_led_state(); + oled_write_P(led_usb_state.num_lock ? PSTR("N ") : PSTR(" "), false); + oled_write_P(led_usb_state.caps_lock ? PSTR("C ") : PSTR(" "), false); + oled_write_P(led_usb_state.scroll_lock ? PSTR("S ") : PSTR(" "), false); +} + +void render_layer_state(void) { + static const char PROGMEM default_layer[] = { + 0x20, 0x94, 0x95, 0x96, 0x20, + 0x20, 0xb4, 0xb5, 0xb6, 0x20, + 0x20, 0xd4, 0xd5, 0xd6, 0x20, 0}; + static const char PROGMEM raise_layer[] = { + 0x20, 0x97, 0x98, 0x99, 0x20, + 0x20, 0xb7, 0xb8, 0xb9, 0x20, + 0x20, 0xd7, 0xd8, 0xd9, 0x20, 0}; + static const char PROGMEM lower_layer[] = { + 0x20, 0x9a, 0x9b, 0x9c, 0x20, + 0x20, 0xba, 0xbb, 0xbc, 0x20, + 0x20, 0xda, 0xdb, 0xdc, 0x20, 0}; + static const char PROGMEM adjust_layer[] = { + 0x20, 0x9d, 0x9e, 0x9f, 0x20, + 0x20, 0xbd, 0xbe, 0xbf, 0x20, + 0x20, 0xdd, 0xde, 0xdf, 0x20, 0}; + if(layer_state_is(_LOWER)) { + oled_write_P(lower_layer, false); + } else if(layer_state_is(_RAISE)) { + oled_write_P(raise_layer, false); + } else if(layer_state_is(_DEFAULT)) { + oled_write_P(default_layer, false); + } else { + oled_write_P(adjust_layer, false); + } +} + + +bool oled_task_kb(void) { + if (!oled_task_user()) { + return false; + } + if (is_keyboard_master()) { + // Renders the current keyboard state (layers and mods) + render_logo(); + render_logo_text(); + render_space(); + render_layer_state(); + render_space(); + render_mod_status_gui_alt(get_mods()|get_oneshot_mods()); + render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods()); + render_kb_LED_state(); + } else { + // clang-format off + static const char PROGMEM aurora_art[] = { + 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x1c, 0x08, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x40, + 0xe0, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x80, + 0xc0, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x00, 0x80, 0x00, 0xf0, 0x00, 0x00, 0xc0, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, + 0x81, 0x00, 0xc0, 0x00, 0xfe, 0x00, 0xfc, 0x00, 0xff, 0x20, 0xff, 0xf0, 0x0f, 0xf0, 0x00, 0xff, + 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x90, 0x00, 0xf8, 0x00, 0x00, 0xf8, + 0xff, 0x10, 0xff, 0x84, 0xff, 0x60, 0xff, 0x36, 0xff, 0x0f, 0xff, 0x3f, 0x00, 0x5f, 0x00, 0x05, + 0x80, 0x00, 0x80, 0x00, 0xc0, 0x38, 0x00, 0xec, 0xf0, 0x00, 0xfb, 0x80, 0xff, 0xf0, 0xff, 0xef, + 0xff, 0xe8, 0xff, 0x03, 0xff, 0x0c, 0xff, 0x00, 0xff, 0x00, 0x03, 0x00, 0x00, 0xf8, 0x00, 0x80, + 0xff, 0x20, 0xff, 0xd0, 0xff, 0xe0, 0xfe, 0xf8, 0xff, 0xfc, 0xff, 0xff, 0x0f, 0xff, 0x01, 0x3f, + 0xff, 0x00, 0x0f, 0x00, 0x01, 0x00, 0x03, 0x00, 0xfe, 0x80, 0xfe, 0x00, 0xc0, 0xff, 0xc4, 0xfb, + 0xff, 0xfe, 0xff, 0xff, 0xff, 0x3f, 0xff, 0xff, 0x07, 0xff, 0x03, 0x3f, 0x00, 0x0f, 0xc0, 0x00, + 0x00, 0x00, 0xb8, 0x00, 0xff, 0x40, 0xbe, 0xf0, 0xff, 0xf1, 0xff, 0xfe, 0xff, 0xff, 0xff, 0xff, + 0x1f, 0xff, 0x67, 0x00, 0xef, 0x00, 0x1f, 0x00, 0x00, 0x07, 0x00, 0x00, 0xe0, 0x00, 0xff, 0xf0, + 0xff, 0x88, 0xff, 0xc4, 0xff, 0xf8, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x8f, 0x7f, 0x0f, 0xff, + 0x00, 0x07, 0xfe, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x00, 0xc0, 0x3f, 0xf8, 0xe7, 0xff, + 0xff, 0xff, 0xff, 0x1f, 0xff, 0xff, 0x1f, 0x3f, 0x01, 0xff, 0x0b, 0x00, 0xff, 0x00, 0x00, 0x05, + 0x00, 0x00, 0x00, 0xe0, 0x00, 0xf8, 0x60, 0x80, 0xfe, 0xe3, 0xfc, 0xff, 0x1e, 0xff, 0xff, 0x23, + 0xff, 0x09, 0xff, 0x20, 0x00, 0x3f, 0x02, 0x00, 0x00, 0x0f, 0x00, 0x40, 0x00, 0xc0, 0x00, 0xfc, + 0xe0, 0xfc, 0xf0, 0xff, 0xff, 0x7f, 0xfc, 0xff, 0x0f, 0xff, 0x07, 0x1f, 0x00, 0x01, 0x0f, 0x00, + 0x0f, 0x00, 0x81, 0x70, 0x0c, 0xf0, 0x80, 0x00, 0x00, 0xe4, 0xf8, 0xe6, 0x70, 0x3f, 0xcf, 0xff, + 0x1f, 0xff, 0x48, 0xff, 0x0f, 0x00, 0x07, 0x00, 0x00, 0x43, 0x60, 0xf8, 0xf0, 0xfe, 0x38, 0xfe, + 0x00, 0xfc, 0x03, 0x00, 0xc8, 0x72, 0xcf, 0xfc, 0x00, 0x03, 0x0f, 0x01, 0xe0, 0x1c, 0xe0, 0x03, + 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x06, 0xf9, 0x00, 0x03, 0x00, 0x07, + 0xff, 0x00, 0x10, 0x12, 0xc9, 0xf0, 0xcf, 0xb4, 0x7f, 0x80, 0xe0, 0x1e, 0x01, 0x40, 0x65, 0x5e, + 0xe0, 0x00, 0x00, 0xf0, 0x0c, 0xf0, 0x00, 0x80, 0x7e, 0x01, 0x80, 0x93, 0xfc, 0xc0, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x89, 0x18, 0x2c, 0x46, 0x00, 0x07, 0x21, 0x10, 0x10, 0x80, 0x09, 0x13, + 0x31, 0xbf, 0xff, 0x00, 0x08, 0x1a, 0xf7, 0x0f, 0x00, 0x00, 0x44, 0x45, 0x34, 0xbf, 0xb8, 0x00, + 0x10, 0xf0, 0x08, 0xf4, 0x18, 0x11, 0xfc, 0x18, 0xfb, 0x0e, 0x10, 0xf8, 0x04, 0xf8, 0x10, 0x20, + 0x18, 0x09, 0xff, 0x0c, 0xea, 0x1f, 0x28, 0x60, 0x30, 0xf8, 0x20, 0xc0, 0x42, 0x33, 0x21, 0x00 + }; + // clang-format on + oled_write_raw_P(aurora_art, sizeof(aurora_art)); + } + return false; +} +#endif + +#ifdef ENCODER_ENABLE +bool encoder_update_kb(uint8_t index, bool clockwise) { + if (!encoder_update_user(index, clockwise)) { + return false; + } + // 0 and 1 are left-half encoders, + // 2 and 3 are right-half encoders + if (index == 0) { + // Volume control + if (clockwise) { + tap_code(KC_VOLU); + } else { + tap_code(KC_VOLD); + } + } else if (index == 1) { + // Volume control + if (clockwise) { + tap_code(KC_VOLU); + } else { + tap_code(KC_VOLD); + } + } else if (index == 2) { + // Page up/Page down + if (clockwise) { + tap_code(KC_PGDN); + } else { + tap_code(KC_PGUP); + } + } else if (index == 3) { + // Page up/Page down + if (clockwise) { + tap_code(KC_PGDN); + } else { + tap_code(KC_PGUP); + } + } + return true; +} +#endif |