diff options
Diffstat (limited to 'keyboards/sixkeyboard/sixkeyboard.h')
-rw-r--r-- | keyboards/sixkeyboard/sixkeyboard.h | 24 |
1 files changed, 4 insertions, 20 deletions
diff --git a/keyboards/sixkeyboard/sixkeyboard.h b/keyboards/sixkeyboard/sixkeyboard.h index 353e2a78c8..3f563af6d1 100644 --- a/keyboards/sixkeyboard/sixkeyboard.h +++ b/keyboards/sixkeyboard/sixkeyboard.h @@ -1,20 +1,7 @@ -#ifndef SIXKEYBOARD_H -#define SIXKEYBOARD_H +#pragma once #include "quantum.h" -// This macro is an example of using a non-standard row-column matrix. The -// keyboard in question had 11 rows and 8 columns, but the rows were not all -// horizontal, and the columns were not all vertical. For example, row 2 -// contained "Print Screen", "N", "M", ",", ".", "/", "Right Shift", and -// "Left Alt". Column 0 contained "F6", "7", "O", "'", "Q", "D", "B", -// "Left Alt", "Up Arrow", and "Down Arrow". -// -// The macro makes programming the keys easier and in a more straight-forward -// manner because it realigns the keys into a 6x15 sensible keyboard layout -// instead of the obtuse 11x8 matrix. - - /* * ┌───┬───┬───┐ * │ A │ B │ C │ @@ -24,11 +11,8 @@ */ #define LAYOUT_ortho_2x3( \ k00, k01, k02, \ - k10, k11, k12 \ - ) { \ + k10, k11, k12 \ +) { \ { k00, k01, k02 }, \ - { k10, k11, k12 } \ + { k10, k11, k12 } \ } - - -#endif |