diff options
Diffstat (limited to 'keyboards/rgbkb/zen/rev1/keymaps/333fred/keymap.c')
-rw-r--r-- | keyboards/rgbkb/zen/rev1/keymaps/333fred/keymap.c | 49 |
1 files changed, 11 insertions, 38 deletions
diff --git a/keyboards/rgbkb/zen/rev1/keymaps/333fred/keymap.c b/keyboards/rgbkb/zen/rev1/keymaps/333fred/keymap.c index 3dd7698039..53756344fd 100644 --- a/keyboards/rgbkb/zen/rev1/keymaps/333fred/keymap.c +++ b/keyboards/rgbkb/zen/rev1/keymaps/333fred/keymap.c @@ -3,12 +3,6 @@ extern keymap_config_t keymap_config; -enum custom_macros { - DLEFT, - DRIGHT, - PSCREEN_APP -}; - const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Qwerty @@ -46,11 +40,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * `------------------------------------------------- -------------------------------------------------' */ [SYMB] = LAYOUT( \ - KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, \ - _______, KC_EXLM, KC_AT, KC_LPRN, KC_RPRN, KC_PIPE, KC_7, KC_8, KC_9, KC_ASTR, KC_RPRN, KC_F12, \ - _______, KC_HASH, KC_DLR, KC_LCBR, KC_RCBR, KC_GRV, KC_4, KC_5, KC_6, KC_PLUS, KC_RCBR, KC_PIPE, \ - M(PSCREEN_APP), KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_1, KC_2, KC_3, KC_BSLS, KC_VOLD, KC_VOLU, \ - KC_PSCR, _______, RESET, _______, _______, TO(GAME), _______, _______, KC_0, KC_DOT, KC_EQL, KC_MPRV, KC_MNXT, KC_MPLY \ + KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, \ + _______, KC_EXLM, KC_AT, KC_LPRN, KC_RPRN, KC_PIPE, KC_7, KC_8, KC_9, KC_ASTR, KC_RPRN, KC_F12, \ + _______, KC_HASH, KC_DLR, KC_LCBR, KC_RCBR, KC_GRV, KC_4, KC_5, KC_6, KC_PLUS, KC_RCBR, KC_PIPE, \ + PSCREEN_APP, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_1, KC_2, KC_3, KC_BSLS, KC_VOLD, KC_VOLU, \ + KC_PSCR, _______, RESET, _______, _______, TO(GAME), _______, _______, KC_0, KC_DOT, KC_EQL, KC_MPRV, KC_MNXT, KC_MPLY \ ), /* Vim Movement @@ -67,11 +61,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * `------------------------------------------------..------------------------------------------------' */ [VIM] = LAYOUT( \ - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, _______, \ - _______, RGB_SAI, RGB_VAI, RGB_SAD, KC_LSFT, _______, _______, _______, _______, _______, _______, _______, \ - _______, M(DLEFT), M(DRIGHT), KC_LCTL, KC_LGUI, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, \ - _______, RGB_HUD, RGB_VAD, RGB_HUI, _______, _______, _______, _______, _______, _______, _______, _______, \ - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, _______, \ + _______, RGB_SAI, RGB_VAI, RGB_SAD, KC_LSFT, _______, _______, _______, _______, _______, _______, _______, \ + _______, DLEFT, DRIGHT, KC_LCTL, KC_LGUI, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, \ + _______, RGB_HUD, RGB_VAD, RGB_HUI, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \ ), /* Gaming mode (Raise) @@ -123,28 +117,7 @@ void persistant_default_layer_set(uint16_t default_layer) { default_layer_set(default_layer); } -const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { - switch(id) { - case DLEFT: - if (record->event.pressed) { // Windows move desktop left - return MACRO(D(LCTL), D(LGUI), T(LEFT), U(LGUI), U(LCTL), END); - } - break; - case DRIGHT: - if (record->event.pressed) { // Windows move desktop right - return MACRO(D(LCTL), D(LGUI), T(RIGHT), U(LGUI), U(LCTL), END); - } - break; - case PSCREEN_APP: - if (record->event.pressed) { - return MACRO(D(LALT), T(PSCR), U(LALT), END); - } - break; - } - return MACRO_NONE; -} - bool process_record_user(uint16_t keycode, keyrecord_t *record) { - tap_dance_process_record(keycode); + tap_dance_process_keycode(keycode); return true; } |