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Diffstat (limited to 'keyboards/rgbkb/sol3/config.h')
-rw-r--r-- | keyboards/rgbkb/sol3/config.h | 182 |
1 files changed, 182 insertions, 0 deletions
diff --git a/keyboards/rgbkb/sol3/config.h b/keyboards/rgbkb/sol3/config.h new file mode 100644 index 0000000000..a333ef788a --- /dev/null +++ b/keyboards/rgbkb/sol3/config.h @@ -0,0 +1,182 @@ +/* + * ---------------------------------------------------------------------------- + * "THE BEER-WARE LICENSE" (Revision 42): + * <https://github.com/Legonut> wrote this file. As long as you retain this + * notice you can do whatever you want with this stuff. If we meet some day, and + * you think this stuff is worth it, you can buy me a beer in return. David Rauseo + * ---------------------------------------------------------------------------- + */ + +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0x3535 +#define PRODUCT_ID 0x3510 +#define MANUFACTURER RGBKB +#define PRODUCT Sol 3 + +#define USB_POLLING_INTERVAL_MS 1 + +/* Matrix Configuration - Rows are doubled up */ +#define MATRIX_ROWS 12 +// Last pins reserved for encoder / touch encoder support +#define MATRIX_ROW_PINS { B15, A8, A15, B12, A3, NO_PIN } +#define MATRIX_ROW_PINS_RIGHT { B15, B14, A8, A13, A7, NO_PIN } +#define MATRIX_COLS 8 +// Empty matrix entries used for encoder / touch encoder support +#define MATRIX_COL_PINS { A6, A7, B0, B2, B1, B9, B3, B4 } +#define MATRIX_COL_PINS_RIGHT { B9, B8, B4, A6, A3, B10, B12, B11 } +#define MATRIX_IO_DELAY 5 + +#define BUSY_WAIT +#define BUSY_WAIT_INSTRUCTIONS 35 // Increase if two rows are pressed at the same time. +#define GPIO_INPUT_PIN_DELAY 10 + +/* Touchbar adjustments */ +#define TOUCH_DEADZONE 50 // width of a "button", wider inputs will be interpreted as a swipe +#define TOUCH_TERM 350 // time of a "button" touch, longer inputs will be a swipe +#define TOUCH_RESOLUTION 25 // sensitivity of swipes, lower=faster +#define TOUCH_SEGMENTS 3 + +/* Encoder Configuration */ +// Matrix Entries k36/k35(E1SW>B13), k33/k32, k7/k28 +#define ENCODERS_PAD_A { A1, B10, A13 } +#define ENCODERS_PAD_B { A2, B11, B14 } +// Matrix Entries k72/k71(E5SW>B0), k69/k68, k43/k64 +#define ENCODERS_PAD_A_RIGHT { A1, C15, B3 } +#define ENCODERS_PAD_B_RIGHT { A2, C14, B13 } + +/* COL2ROW or ROW2COL */ +#define DIODE_DIRECTION COL2ROW + +/* CRC Configuration */ +#define CRC8_OPTIMIZE_SPEED +#define CRC8_USE_TABLE + +/* Split Keyboard Configuration */ +#define SPLIT_HAND_PIN C13 +#define SPLIT_USB_DETECT +// also handles the SERIAL_USART_TX_PIN define +#define SOFT_SERIAL_PIN A9 +#define SERIAL_USART_TX_PAL_MODE 7 +#define SERIAL_USART_TIMEOUT 5 +#define SERIAL_USART_DRIVER SD1 +//#define SERIAL_USART_FULL_DUPLEX - Waiting on reunification pr +#if SERIAL_USART_FULL_DUPLEX + #define SERIAL_USART_RX_PIN A10 + #define SERIAL_USART_RX_PAL_MODE 7 + // Mun connects TX to TX and RX to RX as we were planning on i2c split, so we need pin swap for full duplex + #define SERIAL_USART_PIN_SWAP + #define SERIAL_USART_SPEED (2 * 1024 * 1024) +#else + #define SERIAL_USART_SPEED (1 * 1024 * 1024) +#endif + +/* Split Transport Features */ +#define SPLIT_TRANSPORT_MIRROR +#define SPLIT_LAYER_STATE_ENABLE +#define SPLIT_LED_STATE_ENABLE +#define SPLIT_TRANSACTION_IDS_KB TOUCH_ENCODER_SYNC, RGB_MENU_SYNC + +/* LED Turbo DIP Switch */ +#define DIP_SWITCH_PINS { A14, B13 } +#define DIP_SWITCH_PINS_RIGHT { A14, B0 } + +/* RGB LED Configuration */ +#define RGB_DI_PIN B5 +#define RGBLED_NUM 156 +#define RGBLED_SPLIT { 78, 78 } +#define RGBLIGHT_EFFECT_BREATHING +#define RGBLIGHT_EFFECT_RAINBOW_MOOD +#define RGBLIGHT_EFFECT_RAINBOW_SWIRL +#define RGBLIGHT_EFFECT_SNAKE +#define RGBLIGHT_EFFECT_KNIGHT +#define RGBLIGHT_EFFECT_CHRISTMAS +#define RGBLIGHT_EFFECT_STATIC_GRADIENT +#define RGBLIGHT_EFFECT_RGB_TEST +#define RGBLIGHT_EFFECT_ALTERNATING +#define RGBLIGHT_EFFECT_TWINKLE + +#define DRIVER_LED_TOTAL RGBLED_NUM +#define RGB_MATRIX_SPLIT RGBLED_SPLIT +#define RGB_MATRIX_CENTER { 81, 28 } +#define RGB_MATRIX_LED_FLUSH_LIMIT 33 +#define RGB_MATRIX_LED_PROCESS_LIMIT 10 +#define RGB_MATRIX_KEYPRESSES +#define RGB_MATRIX_FRAMEBUFFER_EFFECTS +#define RGB_DISABLE_WHEN_USB_SUSPENDED +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + +#if RGB_UNLIMITED_POWER + #define RGBLIGHT_LIMIT_VAL 255 +#else + #define RGBLIGHT_LIMIT_VAL 127 +#endif +#define RGB_MATRIX_MAXIMUM_BRIGHTNESS RGBLIGHT_LIMIT_VAL + +#define WS2812_PWM_DRIVER PWMD3 +#define WS2812_PWM_CHANNEL 2 +#define WS2812_PWM_PAL_MODE 2 +#define WS2812_DMA_STREAM STM32_DMA1_STREAM3 +#define WS2812_DMA_CHANNEL 3 + +#define TOUCH_UPDATE_INTERVAL 33 +#define OLED_UPDATE_INTERVAL 33 +#define TAP_CODE_DELAY 5 + +/* Audio Configuration */ +#define AUDIO_PIN A4 +#define AUDIO_PIN_ALT A5 +#define AUDIO_PIN_ALT_AS_NEGATIVE +#define AUDIO_CLICKY +#define AUDIO_DAC_SAMPLE_WAVEFORM_SQUARE +#define AUDIO_DAC_OFF_VALUE 0 |