diff options
Diffstat (limited to 'keyboards/preonic/keymaps/xulkal/keymap.c')
-rw-r--r-- | keyboards/preonic/keymaps/xulkal/keymap.c | 148 |
1 files changed, 148 insertions, 0 deletions
diff --git a/keyboards/preonic/keymaps/xulkal/keymap.c b/keyboards/preonic/keymaps/xulkal/keymap.c new file mode 100644 index 0000000000..967cd5a0ab --- /dev/null +++ b/keyboards/preonic/keymaps/xulkal/keymap.c @@ -0,0 +1,148 @@ +#include QMK_KEYBOARD_H +#include "xulkal.h" + +#include "muse.h" + +#define EXPAND_LAYOUT(...) LAYOUT_preonic_grid(__VA_ARGS__) + +// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Qwerty Layout + * ,------------------------------------------------. ,------------------------------------------------. + * | GESC | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | BkSp | + * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| + * | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ | + * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| + * |FN(CAPS)| A | S | D | F | G | ` | | ' | H | J | K | L | ; | Enter| + * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| + * | Sft[ | Z | X | C | V | B | RGB | |RGBRST| N | M | , | . | / | Sft] | + * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| + * | Ctrl | Win | LOWER| RAISE| Alt | Space|RGBRMOD| |RGBMOD| Space| Left | Up | Down | Right| Ctrl | + * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------' + * | Space| DEL | | Enter| Space| + * `-------------' `-------------' + */ + [_QWERTY] = EXPAND_LAYOUT( \ + _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, \ + _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, \ + _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, \ + _________________QWERTY_L4_________________, _________________QWERTY_R4_________________, \ + _________________QWERTY_L5_________________, _________________QWERTY_R5_________________ \ + ), + +#ifndef GAMELAYER_DISABLE + [_GAME] = EXPAND_LAYOUT( \ + ___________________GAME_L1_________________, ___________________GAME_R1_________________, \ + ___________________GAME_L2_________________, ___________________GAME_R2_________________, \ + ___________________GAME_L3_________________, ___________________GAME_R3_________________, \ + ___________________GAME_L4_________________, ___________________GAME_R4_________________, \ + ___________________GAME_L5_________________, ___________________GAME_R5_________________ \ + ), +#endif + + [_LOWER] = EXPAND_LAYOUT( \ + __________________LOWER_L1_________________, __________________LOWER_R1_________________, \ + __________________LOWER_L2_________________, __________________LOWER_R2_________________, \ + __________________LOWER_L3_________________, __________________LOWER_R3_________________, \ + __________________LOWER_L4_________________, __________________LOWER_R4_________________, \ + __________________LOWER_L5_________________, __________________LOWER_R5_________________ \ + ), + + [_RAISE] = EXPAND_LAYOUT( \ + __________________RAISE_L1_________________, __________________RAISE_R1_________________, \ + __________________RAISE_L2_________________, __________________RAISE_R2_________________, \ + __________________RAISE_L3_________________, __________________RAISE_R3_________________, \ + __________________RAISE_L4_________________, __________________RAISE_R4_________________, \ + __________________RAISE_L5_________________, __________________RAISE_R5_________________ \ + ), + +#ifdef TRILAYER_ENABLED + [_ADJUST] = EXPAND_LAYOUT( \ + _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, \ + _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, \ + _________________ADJUST_L3_________________, _________________ADJUST_R3_________________, \ + _________________ADJUST_L4_________________, _________________ADJUST_R4_________________, \ + _________________ADJUST_L5_________________, _________________ADJUST_R5_________________ \ + ), +#endif +}; + +bool muse_mode = false; +uint8_t last_muse_note = 0; +uint16_t muse_counter = 0; +uint8_t muse_offset = 70; +uint16_t muse_tempo = 50; + +void encoder_update_user(uint8_t index, bool clockwise) { + if (muse_mode) { + if (IS_LAYER_ON(_RAISE)) { + if (clockwise) { + muse_offset++; + } else { + muse_offset--; + } + } else { + if (clockwise) { + muse_tempo+=1; + } else { + muse_tempo-=1; + } + } + } else { + if (clockwise) { + register_code(KC_PGDN); + unregister_code(KC_PGDN); + } else { + register_code(KC_PGUP); + unregister_code(KC_PGUP); + } + } +} + +void dip_update(uint8_t index, bool active) { + switch (index) { + case 0: + if (active) { + layer_on(_ADJUST); + } else { + layer_off(_ADJUST); + } + break; + case 1: + if (active) { + muse_mode = true; + } else { + muse_mode = false; + #ifdef AUDIO_ENABLE + stop_all_notes(); + #endif + } + } +} + +void matrix_scan_user(void) { + #ifdef AUDIO_ENABLE + if (muse_mode) { + if (muse_counter == 0) { + uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()]; + if (muse_note != last_muse_note) { + stop_note(compute_freq_for_midi_note(last_muse_note)); + play_note(compute_freq_for_midi_note(muse_note), 0xF); + last_muse_note = muse_note; + } + } + muse_counter = (muse_counter + 1) % muse_tempo; + } + #endif +} + +bool music_mask_user(uint16_t keycode) { + switch (keycode) { + case RAISE: + case LOWER: + return false; + default: + return true; + } +} |