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+/* Copyright 2021 Play Keyboard
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0x706B // Play Keyboard
+#define PRODUCT_ID 0x3634
+#define DEVICE_VER 0x0001
+#define MANUFACTURER Play Keyboard
+#define PRODUCT Play Keyboard 64 RGB
+
+/* key matrix size */
+#define MATRIX_ROWS 5
+#define MATRIX_COLS 14
+
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+ */
+#define MATRIX_ROW_PINS { D7, D6, D5, D3, D2 }
+#define MATRIX_COL_PINS { B5, B6, C6, C7, F7, F6, F5, F4, F1, F0, B1, B2, B3, B7 }
+
+/* COL2ROW, ROW2COL*/
+#define DIODE_DIRECTION COL2ROW
+
+#ifdef RGB_MATRIX_ENABLE
+ #define RGB_MATRIX_KEYPRESSES
+ #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
+ #define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
+ #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 160
+ #define RGB_MATRIX_LED_PROCESS_LIMIT 20
+ #define RGB_MATRIX_LED_FLUSH_LIMIT 26
+ #define DRIVER_ADDR_1 0b1010000
+ #define DRIVER_COUNT 1
+ #define DRIVER_LED_TOTAL 64
+
+
+#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+#define DISABLE_RGB_MATRIX_BAND_SAT
+#define DISABLE_RGB_MATRIX_BAND_VAL
+#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
+#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
+#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
+#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
+#endif
+
+#define RGB_DI_PIN B0
+#ifdef RGB_DI_PIN
+# define RGBLIGHT_EFFECT_BREATHING
+# define RGBLIGHT_EFFECT_RAINBOW_MOOD
+# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+# define RGBLIGHT_EFFECT_SNAKE
+# define RGBLIGHT_EFFECT_KNIGHT
+# define RGBLIGHT_EFFECT_CHRISTMAS
+# define RGBLIGHT_EFFECT_STATIC_GRADIENT
+# define RGBLIGHT_EFFECT_ALTERNATING
+# define RGBLIGHT_EFFECT_TWINKLE
+# define RGBLED_NUM 18
+# define RGBLIGHT_HUE_STEP 5
+# define RGBLIGHT_SAT_STEP 5
+# define RGBLIGHT_VAL_STEP 5
+# define RGBLIGHT_SLEEP
+#endif
+
+/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
+#define DEBOUNCE 5
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* VIA related config */
+#define VIA_EEPROM_LAYOUT_OPTIONS_SIZE 2