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-rw-r--r--keyboards/planck/keymaps/lae3/Makefile23
-rw-r--r--keyboards/planck/keymaps/lae3/config.h8
-rw-r--r--keyboards/planck/keymaps/lae3/keymap.c262
-rw-r--r--keyboards/planck/keymaps/lae3/readme.md111
-rw-r--r--keyboards/planck/keymaps/lucas/keymap.c6
-rw-r--r--keyboards/planck/keymaps/priyadi/config.h3
-rw-r--r--keyboards/planck/keymaps/vifon/keymap.c3
7 files changed, 411 insertions, 5 deletions
diff --git a/keyboards/planck/keymaps/lae3/Makefile b/keyboards/planck/keymaps/lae3/Makefile
new file mode 100644
index 0000000000..595803e322
--- /dev/null
+++ b/keyboards/planck/keymaps/lae3/Makefile
@@ -0,0 +1,23 @@
+# Build Options
+# change to "no" to disable the options, or define them in the Makefile in
+# the appropriate keymap folder that will get included automatically
+#
+BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = no # Console for debug(+400)
+COMMAND_ENABLE = no # Commands for debug and configuration
+NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
+MIDI_ENABLE = no # MIDI controls
+AUDIO_ENABLE = yes # Audio output on port C6
+UNICODE_ENABLE = no # Unicode
+BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
+RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
+
+# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
+SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
+
+ifndef QUANTUM_DIR
+ include ../../../../Makefile
+endif
diff --git a/keyboards/planck/keymaps/lae3/config.h b/keyboards/planck/keymaps/lae3/config.h
new file mode 100644
index 0000000000..a28634e696
--- /dev/null
+++ b/keyboards/planck/keymaps/lae3/config.h
@@ -0,0 +1,8 @@
+#ifndef LAE3_KEYMAP_H
+#define LAE3_KEYMAP_H
+
+#include "../../config.h"
+
+#define PREVENT_STUCK_MODIFIERS
+
+#endif
diff --git a/keyboards/planck/keymaps/lae3/keymap.c b/keyboards/planck/keymaps/lae3/keymap.c
new file mode 100644
index 0000000000..4127a3ae13
--- /dev/null
+++ b/keyboards/planck/keymaps/lae3/keymap.c
@@ -0,0 +1,262 @@
+#include "planck.h"
+#include "action_layer.h"
+#ifdef AUDIO_ENABLE
+#include "audio.h"
+#endif
+#include "eeconfig.h"
+
+extern keymap_config_t keymap_config;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum planck_layers {
+ _QWERTY,
+ _ARROW,
+ _NUMPAD,
+ _MOVEMENT,
+ _LOWER,
+ _RAISE,
+ _ADJUST
+};
+
+#define _MV _MOVEMENT
+
+enum planck_keycodes {
+ QWERTY = SAFE_RANGE,
+ ARROW,
+ NUMPAD,
+ LOWER,
+ RAISE,
+};
+
+// Fillers to make layering more clear
+#define _______ KC_TRNS
+#define XXXXXXX KC_NO
+
+#define KC_MUP KC_MS_UP
+#define KC_MDN KC_MS_DOWN
+#define KC_MLFT KC_MS_LEFT
+#define KC_MRGT KC_MS_RIGHT
+#define KC_MB1 KC_MS_BTN1
+#define KC_MB2 KC_MS_BTN2
+#define KC_MB3 KC_MS_BTN3
+#define KC_MB4 KC_MS_BTN4
+#define KC_MB5 KC_MS_BTN5
+#define KC_MWUP KC_MS_WH_UP
+#define KC_MWDN KC_MS_WH_DOWN
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ /* Qwerty
+ * ,-----------------------------------------------------------------------------------.
+ * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Tab | A | S | D | F | G | H | J | K | L | ; |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * |Shift | Z | X | C | V | B | N | M | , | . | / |Shift |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Ctrl | GUI | Alt | Move |Lower | Space |Raise | Move | Alt | GUI | Ctrl |
+ * `-----------------------------------------------------------------------------------'
+ */
+ [_QWERTY] = {
+ {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
+ {KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT },
+ {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
+ {KC_LCTL, KC_LGUI, KC_LALT, MO(_MV), LOWER, KC_SPC, KC_SPC, RAISE, MO(_MV), KC_RALT, KC_RGUI, KC_RCTL}
+ },
+
+ /* Arrow
+ * ,-----------------------------------------------------------------------------------.
+ * | | | | | | | | | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | Up | |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | | | | | | | | Left | Down | Right|
+ * `-----------------------------------------------------------------------------------'
+ */
+ [_ARROW] = {
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT}
+ },
+
+ /* Numpad
+ * ,-----------------------------------------------------------------------------------.
+ * | | | | | | |NumLck| 7 | 8 | 9 | / | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | |Enter | 4 | 5 | 6 | * | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | 3 | 2 | 1 | - | |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | | | | | | | 0 | . | + | |
+ * `-----------------------------------------------------------------------------------'
+ */
+ [_NUMPAD] = {
+ {_______, _______, _______, _______, _______, _______, KC_NLCK, KC_P7, KC_P8, KC_P9, KC_PSLS, _______},
+ {_______, _______, _______, _______, _______, _______, KC_PENT, KC_P4, KC_P5, KC_P6, KC_PAST, _______},
+ {_______, _______, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_PMNS, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, KC_P0, KC_PDOT, KC_PPLS, _______}
+ },
+
+ /* Movement
+ * ,-----------------------------------------------------------------------------------.
+ * | |MsBut2|Ms Up |MsBut1|MsWhUp| | Home | PgDn | PgUp | End | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | |Ms Lft|Ms Dn |Ms Rgt|MsWhDn| | Left | Down | Up | Right| | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | | |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | | | | | | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+ [_MOVEMENT] = {
+ {_______, KC_MB2, KC_MUP, KC_MB1, KC_MWUP, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______},
+ {_______, KC_MLFT, KC_MDN, KC_MRGT, KC_MWDN, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
+ },
+
+ /* Lower
+ * ,-----------------------------------------------------------------------------------.
+ * | ` | 1 | 2 | 3 | 4 | 5 | - | = | Del | End | PgDn | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Caps | 6 | 7 | 8 | 9 | 0 | [ | ] | \ | ' | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | F1 | F2 | F3 | F4 | | | F5 | F6 | F7 | F8 | |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | | | | | | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+ [_LOWER] = {
+ {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_DEL, KC_END, KC_PGDN, _______},
+ {KC_CAPS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSLS, KC_QUOT, XXXXXXX, _______},
+ {_______, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, KC_F5, KC_F6, KC_F7, KC_F8, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
+ },
+
+ /* Raise
+ * ,-----------------------------------------------------------------------------------.
+ * | ~ | ! | @ | # | $ | % | _ | + | Ins | Home | PgUp | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Caps | ^ | & | * | ( | ) | { | } | | | " | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | F9 | F10 | F11 | F12 | | | | | | | |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | | | | | | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+ [_RAISE] = {
+ {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_UNDS, KC_PLUS, KC_INS, KC_HOME, KC_PGUP, _______},
+ {KC_CAPS, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_LCBR, KC_RCBR, KC_PIPE, KC_DQUO, XXXXXXX, _______},
+ {_______, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
+ },
+
+ /* Adjust (Lower + Raise)
+ * ,-----------------------------------------------------------------------------------.
+ * |Reset | | | | | | | | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | |Bcklgt| Mute |Vol Dn|Vol Up| | |Qwerty|Arrow |Numpad| | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | | |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | | | | | | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+ [_ADJUST] = {
+ {RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
+ {_______, BL_STEP, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, QWERTY, ARROW, NUMPAD, _______, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
+ }
+
+};
+
+#ifdef AUDIO_ENABLE
+
+float tone_startup[][2] = SONG(STARTUP_SOUND);
+float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
+
+float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
+
+#endif
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record)
+{
+ switch (keycode) {
+ case LOWER:
+ if (record->event.pressed) {
+ layer_on(_LOWER);
+ } else {
+ layer_off(_LOWER);
+ }
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ return false;
+ case RAISE:
+ if (record->event.pressed) {
+ layer_on(_RAISE);
+ } else {
+ layer_off(_RAISE);
+ }
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ return false;
+ case QWERTY:
+ if (record->event.pressed) {
+ layer_off(_ARROW);
+ layer_off(_NUMPAD);
+ }
+ return false;
+ case ARROW:
+ if (record->event.pressed) {
+ layer_off(_NUMPAD);
+ layer_on(_ARROW);
+ }
+ return false;
+ case NUMPAD:
+ if (record->event.pressed) {
+ layer_off(_ARROW);
+ layer_on(_NUMPAD);
+ }
+ return false;
+ }
+ return true;
+}
+
+void matrix_init_user(void)
+{
+#ifdef AUDIO_ENABLE
+ startup_user();
+#endif
+}
+
+#ifdef AUDIO_ENABLE
+
+void startup_user()
+{
+ _delay_ms(100); // gets rid of tick
+ PLAY_NOTE_ARRAY(tone_startup, false, 0);
+}
+
+void shutdown_user()
+{
+ PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
+ _delay_ms(150);
+ stop_all_notes();
+}
+
+void music_on_user(void)
+{
+ music_scale_user();
+}
+
+void music_scale_user(void)
+{
+ PLAY_NOTE_ARRAY(music_scale, false, 0);
+}
+
+#endif
diff --git a/keyboards/planck/keymaps/lae3/readme.md b/keyboards/planck/keymaps/lae3/readme.md
new file mode 100644
index 0000000000..57a2f38ddc
--- /dev/null
+++ b/keyboards/planck/keymaps/lae3/readme.md
@@ -0,0 +1,111 @@
+# Lae3
+_Keymap based around mode-switching for extended functionality_
+
+## Base Layout
+
+ ┌-----------------------------------------------------------------------------------┐
+ | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ | Tab | A | S | D | F | G | H | J | K | L | ; |Enter |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ |Shift | Z | X | C | V | B | N | M | , | . | / |Shift |
+ |------+------+------+------+------+-------------+------+------+------+------+------|
+ | Ctrl | GUI | Alt | Move |Lower | Space |Raise | Move | Alt | GUI | Ctrl |
+ └-----------------------------------------------------------------------------------┘
+
+This is more similar to a standard keyboard layout than the standard planck
+layout, but I have found that this is better for programming, especially for
+editor shortcuts.
+
+## Lower Layer
+
+ ┌-----------------------------------------------------------------------------------┐
+ | ` | 1 | 2 | 3 | 4 | 5 | - | = | Del | End | PgDn | |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ | Caps | 6 | 7 | 8 | 9 | 0 | [ | ] | \ | ' | | |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ | | F1 | F2 | F3 | F4 | | | F5 | F6 | F7 | F8 | |
+ |------+------+------+------+------+-------------+------+------+------+------+------|
+ | | | | | | | | | | | |
+ └-----------------------------------------------------------------------------------┘
+
+All the numbers are on one hand so that they can all be easily accessed when
+playing games. The punctuation was placed in a way that is as similar as
+possible the qwerty punctuation layout on a standard keyboard.
+
+## Raise Layer
+
+ ┌-----------------------------------------------------------------------------------┐
+ | ~ | ! | @ | # | $ | % | _ | + | Ins | Home | PgUp | |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ | Caps | ^ | & | * | ( | ) | { | } | | | " | | |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ | | F9 | F10 | F11 | F12 | | | | | | | |
+ |------+------+------+------+------+-------------+------+------+------+------+------|
+ | | | | | | | | | | | |
+ └-----------------------------------------------------------------------------------┘
+
+This layer with the exception of the function and control keys is effectively
+the lower layer in combination with the shift key, like on the standard planck
+layout.
+
+## Movement Layer
+
+ ┌-----------------------------------------------------------------------------------┐
+ | |MsBut2|Ms Up |MsBut1|MsWhUp| | Home | PgDn | PgUp | End | | |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ | |Ms Lft|Ms Dn |Ms Rgt|MsWhDn| | Left | Down | Up | Right| | |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ | | | | | | | | | | | | |
+ |------+------+------+------+------+-------------+------+------+------+------+------|
+ | | | | | | | | | | | |
+ └-----------------------------------------------------------------------------------┘
+
+Layer for simplifying movement.
+
+## Meta Layer
+
+ ┌-----------------------------------------------------------------------------------┐
+ |Reset | | | | | | | | | | | |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ | |Bcklgt| Mute |Vol Dn|Vol Up| | |Qwerty|Arrow |Numpad| | |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ | | | | | | | | | | | | |
+ |------+------+------+------+------+-------------+------+------+------+------+------|
+ | | | | | | | | | | | |
+ └-----------------------------------------------------------------------------------┘
+
+This Layer is activated when pressing both the Lower and Raise keys. The Arrow
+and Numpad keys each activate a layer between the base layer and the Movement
+layer. The Qwerty key disables both of the layers leaving just the base layer
+active.
+
+## Arrow Layer
+
+ ┌-----------------------------------------------------------------------------------┐
+ | | | | | | | | | | | | |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ | | | | | | | | | | | | |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ | | | | | | | | | | | Up | |
+ |------+------+------+------+------+-------------+------+------+------+------+------|
+ | | | | | | | | | Left | Down | Right|
+ └-----------------------------------------------------------------------------------┘
+
+Replaces the bottom right of the keyboard with arrow keys for games like The
+Binding of Isaac.
+
+## Numpad Layer
+
+ ┌-----------------------------------------------------------------------------------┐
+ | | | | | | |NumLck| 7 | 8 | 9 | / | |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ | | | | | | |Enter | 4 | 5 | 6 | * | |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ | | | | | | | | 3 | 2 | 1 | - | |
+ |------+------+------+------+------+-------------+------+------+------+------+------|
+ | | | | | | | | 0 | . | + | |
+ └-----------------------------------------------------------------------------------┘
+
+Replaces the majority of the right side of the keyboard with a numpad because
+why not?
diff --git a/keyboards/planck/keymaps/lucas/keymap.c b/keyboards/planck/keymaps/lucas/keymap.c
index 2208780b18..491cd1d07d 100644
--- a/keyboards/planck/keymaps/lucas/keymap.c
+++ b/keyboards/planck/keymaps/lucas/keymap.c
@@ -153,12 +153,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
case 1: // M(1)
if (record->event.pressed) {
unregister_code(KC_LSFT);
- register_code(DE_MORE);
+ register_code(DE_LESS);
} else {
- unregister_code(DE_MORE);
+ unregister_code(DE_LESS);
}
break;
}
return MACRO_NONE;
-}; \ No newline at end of file
+};
diff --git a/keyboards/planck/keymaps/priyadi/config.h b/keyboards/planck/keymaps/priyadi/config.h
index 82e4a25c60..adc1c69aa5 100644
--- a/keyboards/planck/keymaps/priyadi/config.h
+++ b/keyboards/planck/keymaps/priyadi/config.h
@@ -27,7 +27,8 @@
k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, \
k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, \
k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, \
- k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c \
+ k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, \
+ tp1, tp2, tp3 \
) \
{ \
{k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c}, \
diff --git a/keyboards/planck/keymaps/vifon/keymap.c b/keyboards/planck/keymaps/vifon/keymap.c
index ee0c0ac366..ecd5c2cc44 100644
--- a/keyboards/planck/keymaps/vifon/keymap.c
+++ b/keyboards/planck/keymaps/vifon/keymap.c
@@ -107,7 +107,8 @@ const uint16_t PROGMEM fn_actions[] = {
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
static uint16_t key_timer;
- if (!process_record_dynamic_macro(keycode, record)) {
+ uint16_t macro_kc = (keycode == MO(_DYN) ? DYN_REC_STOP : keycode);
+ if (!process_record_dynamic_macro(macro_kc, record)) {
return false;
}