diff options
Diffstat (limited to 'keyboards/planck/keymaps/sdothum/common/keycode_functions.h')
-rw-r--r-- | keyboards/planck/keymaps/sdothum/common/keycode_functions.h | 656 |
1 files changed, 656 insertions, 0 deletions
diff --git a/keyboards/planck/keymaps/sdothum/common/keycode_functions.h b/keyboards/planck/keymaps/sdothum/common/keycode_functions.h new file mode 100644 index 0000000000..08c5deca51 --- /dev/null +++ b/keyboards/planck/keymaps/sdothum/common/keycode_functions.h @@ -0,0 +1,656 @@ + +// .......................................................... Keycode Primitives + +// register simple key press +void tap_key(uint16_t keycode) +{ + register_code (keycode); + unregister_code(keycode); +} + +void shift_key(uint16_t keycode) +{ + register_code (KC_LSFT); + tap_key (keycode); + unregister_code(KC_LSFT); +} + +#define SHIFT 1 +#define NOSHIFT 0 + +static uint16_t key_timer = 0; + +// key press for thumb_layer() and lt_shift() macros +bool key_press(uint8_t shift, uint16_t keycode) +{ + if (keycode) { + if (timer_elapsed(key_timer) < TAPPING_TERM) { + if (shift) { + shift_key(keycode); + } + else { + tap_key(keycode); + } + return true; + } + } + return false; +} + +// ALT_T, CTL_T, GUI_T, SFT_T for shifted keycodes +void mt_shift(keyrecord_t *record, uint16_t modifier, uint16_t modifier2, uint16_t keycode) +{ + if (record->event.pressed) { + key_timer = timer_read(); + register_code(modifier); + if (modifier2) { + register_code(modifier2); + } + } + else { + unregister_code(modifier); + if (modifier2) { + unregister_code(modifier2); + } + if (timer_elapsed(key_timer) < TAPPING_TERM) { + shift_key(keycode); + } + key_timer = 0; + } +} + +// ................................................................... Mod Masks + +// tap dance persistant mods, see process_record_user() +// keyboard_report->mods (?) appears to be cleared by tap dance +static uint8_t mods = 0; + +void tap_mods(keyrecord_t *record, uint16_t keycode) +{ + if (record->event.pressed) { + mods |= MOD_BIT(keycode); + } + else { + mods &= ~(MOD_BIT(keycode)); + } +} + +// (un)register modifiers +void modifier(void (*f)(uint8_t)) +{ + if (mods & MOD_BIT(KC_LCTL)) { + (*f)(KC_LCTL); + } + if (mods & MOD_BIT(KC_LGUI)) { + (*f)(KC_LGUI); + } + if (mods & MOD_BIT(KC_LALT)) { + (*f)(KC_LALT); + } +} + +// .................................................... Triple Dance Shift/Layer + +static uint8_t dt_shift = 0; + +void double_shift(uint16_t keycode, uint8_t layer) +{ + tap_key (keycode); + if (DT_SHIFT) { + // set_oneshot_mods(MOD_LSFT); + // layer_on(layer); + layer_on (_SHIFT); + set_oneshot_layer(_SHIFT, ONESHOT_START); + dt_shift = 1; + } + else { + layer_on(layer); + } +} + +// tap dance LT (LAYER, KEY) emulation with <KEY><DOWN> -> <KEY><SHIFT> and auto-repeat extensions! +void tap_shift(qk_tap_dance_state_t *state, uint16_t keycode, uint8_t layer) +{ + // double tap plus down + if (state->count > 2) { + // double enter shift + if (keycode == KC_ENT) { + tap_key (keycode); + double_shift(keycode, layer); + } + // repeating keycode + else { + register_code(keycode); + } + } + // tap plus down (or double tap): keycode (one shot) shift + else if (state->count > 1) { + double_shift(keycode, layer); + } + // down: shift + else if (state->pressed) { + layer_on(layer); + } + // tap: keycode + else { + modifier(register_code); + tap_key (keycode); + modifier(unregister_code); + } +} + +void tap_reset(uint16_t keycode, uint8_t layer) +{ + unregister_code(keycode); + if (DT_SHIFT && dt_shift) { + clear_oneshot_layer_state(ONESHOT_PRESSED); + dt_shift = 0; + } + else { + layer_off(layer); + } +} + +// augment pseudo LT (_RSHIFT, KC_ENT) handling below for rapid <ENTER><SHIFT> sequences +void enter(qk_tap_dance_state_t *state, void *user_data) +{ + tap_shift(state, KC_ENT, _RSHIFT); +} + +void enter_reset(qk_tap_dance_state_t *state, void *user_data) +{ + tap_reset(KC_ENT, _RSHIFT); +} + +// augment pseudo LT (_LSHIFT, KC_SPC) handling below for rapid <SPACE><SHIFT> sequences +void space(qk_tap_dance_state_t *state, void *user_data) +{ + tap_shift(state, KC_SPC, _LSHIFT); +} + +void space_reset(qk_tap_dance_state_t *state, void *user_data) +{ + tap_reset(KC_SPC, _LSHIFT); +} + +// ......................................................... Triple Dance Insert + +void double_max(uint8_t count, uint8_t shift, uint16_t keycode) +{ + if (shift) { + shift_key(keycode); + if (count > 1) { + shift_key(keycode); + } + } + else { + tap_key(keycode); + if (count > 1) { + tap_key(keycode); + } + } +} + +void colon(qk_tap_dance_state_t *state, void *user_data) +{ + if (state->count > 2) { + tap_key (KC_SPC); + shift_key(KC_SCLN); + shift_key(KC_SCLN); + tap_key (KC_SPC); + } + else { + double_max(state->count, SHIFT, KC_SCLN); + } + reset_tap_dance(state); +} + +void eql(qk_tap_dance_state_t *state, void *user_data) +{ + if (state->count > 2) { + tap_key(KC_SPC); + tap_key(KC_SLSH); + tap_key(KC_EQL); + tap_key(KC_SPC); + } + else { + double_max(state->count, NOSHIFT, KC_EQL); + } + reset_tap_dance(state); +} + +void greater(qk_tap_dance_state_t *state, void *user_data) +{ + if (state->count > 2) { + tap_key (KC_SPC); + tap_key (KC_MINS); + shift_key(KC_DOT); + tap_key (KC_SPC); + } + else { + double_max(state->count, SHIFT, KC_DOT); + } + reset_tap_dance(state); +} + +void lesser(qk_tap_dance_state_t *state, void *user_data) +{ + if (state->count > 2) { + tap_key (KC_SPC); + shift_key(KC_COMM); + tap_key (KC_MINS); + tap_key (KC_SPC); + } + else { + double_max(state->count, SHIFT, KC_COMM); + } + reset_tap_dance(state); +} + +void tilde(qk_tap_dance_state_t *state, void *user_data) +{ + // double tap plus down: repeating keycode + if (state->count > 2) { + register_code(KC_LSFT); + register_code(KC_GRV); + } + // tap: keycode + else { + shift_key(KC_GRV); + // double tap: unix home directory + if (state->count > 1) { + tap_key(KC_SLSH); + } + } +} + +void tilde_reset(qk_tap_dance_state_t *state, void *user_data) +{ + unregister_code(KC_GRV); + unregister_code(KC_LSFT); +} + +// ............................................................. Tap Dance Pairs + +// tap dance shift rules +#define S_NEVER 0 +#define S_SINGLE 1 +#define S_DOUBLE 2 +#define S_ALWAYS S_SINGLE | S_DOUBLE + +void symbol_pair(uint8_t shift, uint16_t left, uint16_t right) +{ + if (shift & S_DOUBLE) { + shift_key(left); + shift_key(right); + } + else { + tap_key(left); + tap_key(right); + } +} + +#define CLOSE 1 + +// tap dance symbol pairs +void tap_pair(qk_tap_dance_state_t *state, uint8_t shift, uint16_t left, uint16_t right, uint16_t modifier, uint8_t close) +{ + // triple tap: left right with cursor between symbol pair a la vim :-) + if (state->count > 2) { + symbol_pair(shift, left, right); + tap_key (KC_LEFT); + } + // double tap: left right + else if (state->count > 1) { + symbol_pair(shift, left, right); + } + // down: modifier + else if (state->pressed) { + if (modifier) { + register_code(modifier); + } + } + // tap: left (close: right) + else { + if (shift & S_SINGLE) { + shift_key(close ? right : left); + } + else { + tap_key(close ? right : left); + } + } + if (!modifier) { + reset_tap_dance(state); + } +} + +void doublequote(qk_tap_dance_state_t *state, void *user_data) +{ + tap_pair(state, S_ALWAYS, KC_QUOT, KC_QUOT, 0, 0); +} + +void grave(qk_tap_dance_state_t *state, void *user_data) +{ + tap_pair(state, S_NEVER, KC_GRV, KC_GRV, 0, 0); +} + +void lbrace(qk_tap_dance_state_t *state, void *user_data) +{ + tap_pair(state, S_NEVER, KC_LBRC, KC_RBRC, 0, 0); +} + +void lcurly(qk_tap_dance_state_t *state, void *user_data) +{ + tap_pair(state, S_ALWAYS, KC_LBRC, KC_RBRC, 0, 0); +} + +void lparen(qk_tap_dance_state_t *state, void *user_data) +{ + tap_pair(state, S_ALWAYS, KC_9, KC_0, KC_LCTL, 0); +} + +void lparen_reset(qk_tap_dance_state_t *state, void *user_data) +{ + unregister_code(KC_LCTL); +} + +void quote(qk_tap_dance_state_t *state, void *user_data) +{ + tap_pair(state, S_NEVER, KC_QUOT, KC_QUOT, 0, 0); +} + +void rangle(qk_tap_dance_state_t *state, void *user_data) +{ + tap_pair(state, S_ALWAYS, KC_COMM, KC_DOT, 0, CLOSE); +} + +void rbrace(qk_tap_dance_state_t *state, void *user_data) +{ + tap_pair(state, S_NEVER, KC_LBRC, KC_RBRC, 0, CLOSE); +} + +void rcurly(qk_tap_dance_state_t *state, void *user_data) +{ + tap_pair(state, S_ALWAYS, KC_LBRC, KC_RBRC, 0, CLOSE); +} + +void rparen(qk_tap_dance_state_t *state, void *user_data) +{ + tap_pair(state, S_ALWAYS, KC_9, KC_0, 0, CLOSE); +} + +void rparen_reset(qk_tap_dance_state_t *state, void *user_data) +{ + unregister_code(KC_LCTL); +} + +// ............................................................ Tap Dance Insert + +void comma(qk_tap_dance_state_t *state, void *user_data) +{ + tap_key(KC_COMM); + if (state->count > 1) { + tap_key(KC_SPC); + } + reset_tap_dance(state); +} + +void dot(qk_tap_dance_state_t *state, void *user_data) +{ + if (state->count > 1) { + shift_key(KC_COLN); + } + else { + tap_key(KC_DOT); + } + reset_tap_dance(state); +} + +// compile time macro string, see functions/hardware planck script +void private(qk_tap_dance_state_t *state, void *user_data) +{ + if (state->count > 1) { +#ifdef PRIVATE_STRING +#include "private_string.h" +#endif + } + reset_tap_dance(state); +} + +// config.h defined string +void send(qk_tap_dance_state_t *state, void *user_data) +{ + if (state->count > 1) { + SEND_STRING(PUBLIC_STRING); + } + reset_tap_dance(state); +} + +// .......................................................... Tap Dance One Shot + +void caps(qk_tap_dance_state_t *state, void *user_data) +{ + if (state->count > 1) { + tap_key(KC_CAPS); + } + else { + set_oneshot_mods(MOD_LSFT); + register_code (KC_LSFT); // on hold down + } +} + +void caps_reset(qk_tap_dance_state_t *state, void *user_data) +{ + unregister_code(KC_LSFT); +} + +// ................................................................... Tap Dance + +qk_tap_dance_action_t tap_dance_actions[] = { + [_CAPS] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, caps, caps_reset) + ,[_COLN] = ACTION_TAP_DANCE_FN (colon) + ,[_COMM] = ACTION_TAP_DANCE_FN (comma) + ,[_DOT] = ACTION_TAP_DANCE_FN (dot) + ,[_DQOT] = ACTION_TAP_DANCE_FN (doublequote) + ,[_ENT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, enter, enter_reset) + ,[_EQL] = ACTION_TAP_DANCE_FN (eql) + ,[_GRV] = ACTION_TAP_DANCE_FN (grave) + ,[_GT] = ACTION_TAP_DANCE_FN (greater) + ,[_LBRC] = ACTION_TAP_DANCE_FN (lbrace) + ,[_LCBR] = ACTION_TAP_DANCE_FN (lcurly) + ,[_LPRN] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lparen, lparen_reset) + ,[_LT] = ACTION_TAP_DANCE_FN (lesser) + ,[_PRIV] = ACTION_TAP_DANCE_FN (private) + ,[_QUOT] = ACTION_TAP_DANCE_FN (quote) + ,[_RBRC] = ACTION_TAP_DANCE_FN (rbrace) + ,[_RCBR] = ACTION_TAP_DANCE_FN (rcurly) + ,[_RNGL] = ACTION_TAP_DANCE_FN (rangle) + ,[_RPRN] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rparen, rparen_reset) + ,[_SEND] = ACTION_TAP_DANCE_FN (send) + ,[_SPC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, space, space_reset) + ,[_TILD] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, tilde, tilde_reset) +}; + +// .............................................................. Dynamic Layers + +#define LEFT 1 +#define RIGHT 2 +static uint8_t thumb = 0; + +// LEFT (KC_SPC, S(KC_BSLS)), RIGHT (KC_LEFT, S(KC_LEFT)) opposite thumb combinations, see process_record_user() +// up, up -> _BASE +// up, down -> _SYMBOL +// down, up -> _NUMBER +// down, down -> _MOUSE // see layer keycodes that raise mouse layer +#define THUMBS_DOWN _MOUSE // layer + +static uint8_t overlayer = 0; + +// left right thumb layer combinations +void thumb_layer(keyrecord_t *record, uint8_t side, uint8_t shift, uint16_t keycode, uint8_t thumb_dn_layer, uint8_t thumb_up_layer) +{ + if (record->event.pressed) { + // layer_on via tap_layer(), see process_record_user() + key_timer = timer_read(); + thumb = thumb | side; + } + else { + layer_off(thumb_dn_layer); + // opposite thumb_layer() thumb may have switched effective layer! + if (overlayer) { + layer_off(overlayer); + overlayer = 0; + } + if (!key_press(shift, keycode)) { + layer_off(THUMBS_DOWN); // both thumbs needed + // opposite thumb down? see left right combination layer table above + if (thumb & (side == LEFT ? RIGHT : LEFT)) { + layer_on(thumb_up_layer); + overlayer = thumb_up_layer; + } + } + clear_mods(); + thumb = thumb & ~side; + key_timer = 0; + } +} + +// #ifdef STENO_ENABLE +// // LT for steno keycode +// void stn_layer(keyrecord_t *record, uint16_t keycode, uint8_t layer) +// { +// if (record->event.pressed) { +// key_timer = timer_read(); +// if (keycode) { +// process_steno(keycode, record); +// } +// layer_on(layer); +// } +// else { +// layer_off(layer); +// if (keycode) { +// if (timer_elapsed(key_timer) < TAPPING_TERM) { +// process_steno(keycode, record); +// } +// else { +// // clear pressed state (request push of updated) process_steno.c and .h +// // steno_clear_state(); +// } +// } +// key_timer = 0; +// } +// } +// #endif + +// LT for S(keycode) +void lt_shift(keyrecord_t *record, uint16_t keycode, uint8_t layer) +{ + if (record->event.pressed) { + key_timer = timer_read(); + layer_on(layer); + } + else { + layer_off(layer); + // for shifted keycodes, hence, LT_SHIFT + key_press(SHIFT, keycode); + clear_mods(); + key_timer = 0; + } +} + +// set layer asap to overcome macro latency errors, notably tap dance and LT usage +// this routine inexplicably (?) sets layer_on() faster than can be done in thumb_layer() +void tap_layer(keyrecord_t *record, uint8_t layer) +{ + if (record->event.pressed) { + layer_on(layer); + } + else { + layer_off(layer); + } +} + +// ..................................................................... Keymaps + +// void persistant_default_layer_set(uint16_t default_layer) +// { +// eeconfig_update_default_layer(default_layer); +// default_layer_set (default_layer); +// } + +void clear_layers(void) +{ + uint8_t layer; + for (layer = 0; layer < _END_LAYERS; layer++) { + layer_off(layer); + } +} + +#ifdef CENTER_TT +static uint16_t tt_keycode = 0; // current TT keycode + +void clear_tt(void) +{ + if (tt_keycode == KC_CAPS) { + tap_key(KC_CAPS); // clear capslock + } + tt_keycode = 0; + clear_layers(); + set_single_persistent_default_layer(_BASE); +} +#endif + +// txbolt plover run state +static uint8_t plover = 0; + +void base_layer(void) +{ +#ifdef AUDIO_ENABLE + if (plover) { + PLAY_SONG(song_plover_gb); + } + else { + PLAY_SONG(song_qwerty); + } +#endif + clear_layers(); + set_single_persistent_default_layer(_BASE); +} + +void toggle_plover(uint8_t state) +{ + if (plover != state) { +#ifdef PLOVER_KEYBIND +#include "plover_keybind.h" +#endif + plover = state; + } +} + +void steno(keyrecord_t *record) +{ + if (record->event.pressed) { +#ifdef AUDIO_ENABLE + PLAY_SONG(song_plover); +#endif + clear_layers(); + layer_on(_PLOVER); + if (!eeconfig_is_enabled()) { + eeconfig_init(); + } + keymap_config.raw = eeconfig_read_keymap(); + keymap_config.nkro = 1; + eeconfig_update_keymap(keymap_config.raw); + if (!plover) { + toggle_plover(1); + } + } +} + +void steno_exit(keyrecord_t *record) +{ + if (record->event.pressed) { + base_layer(); + toggle_plover(0); + } +} |