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Diffstat (limited to 'keyboards/planck/keymaps/rootiest/config.h')
-rw-r--r-- | keyboards/planck/keymaps/rootiest/config.h | 146 |
1 files changed, 0 insertions, 146 deletions
diff --git a/keyboards/planck/keymaps/rootiest/config.h b/keyboards/planck/keymaps/rootiest/config.h deleted file mode 100644 index fc1fc81761..0000000000 --- a/keyboards/planck/keymaps/rootiest/config.h +++ /dev/null @@ -1,146 +0,0 @@ -/* Copyright 2021 Chris Laprade - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#pragma once - -/* - * USB/POWER OPTIONS - */ -// #define USB_MAX_POWER_CONSUMPTION 500 -#define USB_SUSPEND_WAKEUP_DELAY 200 -#define USB_POLLING_INTERVAL_MS 1 - -/* - * MUSIC/AUDIO options - */ -#ifdef AUDIO_ENABLE -# define AUDIO_CLICKY -# define MUSIC_MAP -# define AUDIO_VOICES -# define AUDIO_VOICE_DEFAULT something -# define AUDIO_DAC_SAMPLE_MAX 2732U - -# define DEFAULT_LAYER_SONGS \ - { SONG(QWERTY_SOUND), SONG(COLEMAK_SOUND), SONG(DVORAK_SOUND) } - -/* Plays during keyboard startup */ -# define STARTUP_SONG SONG(NO_SOUND) - -#endif - -/* - * MIDI options - */ -/* enable basic MIDI features: - - MIDI notes can be sent when in Music mode is on -*/ -#define MIDI_BASIC - -/* enable advanced MIDI features: - - MIDI notes can be added to the keymap - - Octave shift and transpose - - Virtual sustain, portamento, and modulation wheel - - etc. -*/ -#define MIDI_ADVANCED - -/* - * ENCODER options - */ -#define ENCODER_DIRECTION_FLIP -#define ENCODER_RESOLUTION 4 // Define number of stages between detents on encoders -#define ENCODERS_PAD_A \ - { B12 } -#define ENCODERS_PAD_B \ - { B13 } - -/* - * RGB options - */ -#ifdef RGBLIGHT_ENABLE -# define RGBLIGHT_SLEEP // Allows rgb to sleep when the host/keyboard does -# define RGBLIGHT_ANIMATIONS // Enable using rgb animations -# define RGBLIGHT_LAYERS // Enable indicating layers using layered rgb assignments -# define RGBLIGHT_LAYER_BLINK // Allows rgb layers to be blinked (activate for a set amount of time) -# define RGBLIGHT_MAX_LAYERS 32 // Overides the default (8) max number of rgb layers -# define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF // Allows rgb layers to work even when rgb is toggled off -#endif - -/* - * UNICODE options - */ -#define UNICODE_SELECTED_MODES UC_WINC, UC_LNX, UC_MAC // Define the methods used for in/outputting unicode - -/* - * TAP-DANCE options - */ -#define TAPPING_TERM 250 // Default time allowed before resetting a Tap-Dance combo -#define ONESHOT_TAP_TOGGLE 5 /* Tapping this number of times holds the key until tapped once again. */ -#define ONESHOT_TIMEOUT 5000 /* Time (in ms) before the one shot key is released */ -#define TAPPING_TOGGLE 3 - -/* - * LEADER-KEY options - */ // Used for on-board chording -#define LEADER_PER_KEY_TIMING -#define LEADER_TIMEOUT 500 - -/* - * COMBO-KEY options - */ -#define COMBO_COUNT 2 -#define COMBO_TERM 300 -/* - * MACRO per-key options - */ -#define RETRO_TAPPING_PER_KEY // Control Retro-Tap individually by key -#define TAPPING_FORCE_HOLD_PER_KEY // Control Force-Hold individually by key -#define IGNORE_MOD_TAP_INTERRUPT_PER_KEY // Control Mod-Tap-Interrupt individually by key -#define PERMISSIVE_HOLD_PER_KEY // Control Permissive-Hold individually by key - -#define MK_KINETIC_SPEED // Use kinetic acceleration for mouse-keys - -// Fall-back defines to prevent compile errors if user_song_list is missing -#ifndef ZELDA_PUZZLE2 -# define ZELDA_PUZZLE2 Q__NOTE(_G5) -#endif -#ifndef SONIC_RING2 -# define SONIC_RING2 E__NOTE(_E6) -#endif -#ifndef ZELDA_CHEST2 -# define ZELDA_CHEST2 Q__NOTE(_G5) -#endif -#ifndef COIN_SOUND2 -# define COIN_SOUND2 E__NOTE(_A5) -#endif -#ifndef ONE_UP_SOUND2 -# define ONE_UP_SOUND2 Q__NOTE(_E6) -#endif -#ifndef IMPERIAL_MARCH -# define IMPERIAL_MARCH HD_NOTE(_A4) -#endif -#ifndef MARIO_GAMEOVER -# define MARIO_GAMEOVER HD_NOTE(_C5) -#endif -#ifndef LEAD_START_SOUND -# define LEAD_START_SOUND E__NOTE(_C5) -#endif -#ifndef LEAD_SUCCESS_SOUND -# define LEAD_SUCCESS_SOUND E__NOTE(_A5), HD_NOTE(_E6), -#endif -#ifndef LEAD_FAIL_SOUND -# define LEAD_FAIL_SOUND E__NOTE(_A5), HD_NOTE(_E4), -#endif |