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-rw-r--r--keyboards/planck/keymaps/jdelkins/config.h61
-rw-r--r--keyboards/planck/keymaps/jdelkins/keymap.c510
-rw-r--r--keyboards/planck/keymaps/jdelkins/readme.md13
-rw-r--r--keyboards/planck/keymaps/jdelkins/rules.mk4
4 files changed, 0 insertions, 588 deletions
diff --git a/keyboards/planck/keymaps/jdelkins/config.h b/keyboards/planck/keymaps/jdelkins/config.h
deleted file mode 100644
index 67ebf46955..0000000000
--- a/keyboards/planck/keymaps/jdelkins/config.h
+++ /dev/null
@@ -1,61 +0,0 @@
- /* Copyright 2020 Joel Elkins
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#pragma once
-
-#ifdef AUDIO_ENABLE
- #define STARTUP_SONG SONG(PLANCK_SOUND)
- // #define STARTUP_SONG SONG(NO_SOUND)
-
- #define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
- SONG(COLEMAK_SOUND), \
- SONG(DVORAK_SOUND) \
- }
-#endif
-
-/*
- * MIDI options
- */
-
-/* Prevent use of disabled MIDI features in the keymap */
-//#define MIDI_ENABLE_STRICT 1
-
-/* enable basic MIDI features:
- - MIDI notes can be sent when in Music mode is on
-*/
-
-#define MIDI_BASIC
-
-/* enable advanced MIDI features:
- - MIDI notes can be added to the keymap
- - Octave shift and transpose
- - Virtual sustain, portamento, and modulation wheel
- - etc.
-*/
-//#define MIDI_ADVANCED
-
-/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
-//#define MIDI_TONE_KEYCODE_OCTAVES 2
-
-// Most tactile encoders have detents every 4 stages
-#define ENCODER_RESOLUTION 4
-
-#define AUTO_SHIFT_TIMEOUT 160
-#define AUTO_SHIFT_REPEAT
-#define RGBLIGHT_LAYERS
-#define LEADER_TIMEOUT 400
-#define LEADER_PER_KEY_TIMING
-#define USB_MAX_POWER_CONSUMPTION 100
diff --git a/keyboards/planck/keymaps/jdelkins/keymap.c b/keyboards/planck/keymaps/jdelkins/keymap.c
deleted file mode 100644
index af438f704e..0000000000
--- a/keyboards/planck/keymaps/jdelkins/keymap.c
+++ /dev/null
@@ -1,510 +0,0 @@
-/* Copyright 2015-2017 Jack Humbert
- * Portions Copyright 2020 Joel Elkins
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "jdelkins.h"
-#include "muse.h"
-
-#ifdef LAYOUT
-#undef LAYOUT
-#endif
-#define LAYOUT LAYOUT_planck_2x2u
-
-uint16_t bspc_timer;
-
-enum {
- MY_BSPC = USER_SAFE_RANGE,
- BACKLIT,
-};
-
-// recycle unused layers defined in my userspace
-#define _RAISE _FUNC
-#define _LOWER _SECRETS
-
-#define KP MO(_KP)
-#define LOWER MO(_LOWER)
-#define RAISE MO(_RAISE)
-
-int ctl_state = 0;
-
-void ctl_finished(qk_tap_dance_state_t *state, void *user_data) {
- ctl_state = cur_dance(state);
- switch (ctl_state) {
- case SINGLE_TAP: qk_leader_start(); break;
- case SINGLE_HOLD: register_code(KC_LCTL); break;
- case DOUBLE_TAP: tap_code(KC_RCTL); break;
- case DOUBLE_HOLD: register_code(KC_RCTL); break;
- case TRIPLE_TAP: tap_code(KC_RCTL); tap_code(KC_RCTL); break;
- case TRIPLE_HOLD: tap_code(KC_RCTL); register_code(KC_RCTL); break;
- }
-}
-
-void ctl_reset(qk_tap_dance_state_t *state, void *user_data) {
- switch (ctl_state) {
- case SINGLE_HOLD: unregister_code(KC_LCTL); break;
- case DOUBLE_HOLD:
- case TRIPLE_HOLD: unregister_code(KC_RCTL); break;
- }
- ctl_state = 0;
-}
-
-void g_finished(qk_tap_dance_state_t *state, void *user_data) {
- switch (cur_dance(state)) {
- case SINGLE_TAP:
- tap_code16(C(KC_END));
- break;
- case DOUBLE_TAP:
- tap_code16(C(KC_HOME));
- break;
- }
-}
-
-int kp_state = 0;
-
-void kp_finished(qk_tap_dance_state_t *state, void *user_data) {
- kp_state = hold_cur_dance(state);
- switch (kp_state) {
- case SINGLE_HOLD: layer_on(_KP); break;
- case DOUBLE_HOLD: layer_on(_RPT); break;
- }
-}
-
-void kp_reset(qk_tap_dance_state_t *state, void *user_data) {
- switch (kp_state) {
- case SINGLE_HOLD: layer_off(_KP); break;
- case DOUBLE_HOLD: layer_off(_RPT); break;
- }
- kp_state = 0;
-}
-
-enum {
- TD_LDCTL,
- TD_G,
- TD_KP
-};
-
-qk_tap_dance_action_t tap_dance_actions[] = {
- [TD_LDCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ctl_finished, ctl_reset),
- [TD_G] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, g_finished, NULL),
- [TD_KP] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, kp_finished, kp_reset),
-};
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-
-/* Qwerty
- * ,-----------------------------------------------------------------------------------.
- * | Tab | Q | W | E | R | T | Y | U | I | O | P | ` |
- * |------+------+------+------+------+------+------+------+------+------+------+------|
- * | Ctrl | A | S | D | F | G | H | J | K | L | ; | " |
- * |------+------+------+------+------+------+------+------+------+------+------+------|
- * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
- * |------+------+------+------+------+------+------+------+------+------+------+------|
- * | Ctrl | Gui | Alt |Keypad| Bksp | Space | Left | Down | Up |Right |
- * `-----------------------------------------------------------------------------------'
- */
-[_QWERTY] = LAYOUT(
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_GRV,
- KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
- TD(TD_LDCTL), MO(_ADJUST), MY_GUI, MY_ALT, MY_BSPC, MY_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
-),
-
-/* Same as _QWERTY but disable wutoshift */
-[_RPT] = LAYOUT(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
-),
-
-[_GAME] = LAYOUT(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, KC_NO, KC_LALT, RAISE, KC_SPC, KC_SPC, _______, _______, _______, _______
-),
-
-[_RAISE] = LAYOUT(
- KC_ESC, _______, FW_WRD, KB_EOL, TG(_RPT), _______, KB_COPY, KC_PGUP, _______, KC_LPRN, KC_RPRN, KC_MINS,
- KC_RCTL, KB_BOL, _______, KC_PGDN, _______, TD(TD_G), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, KC_BSLS,
- _______, _______, KC_DEL, KC_CAPS, KB_PASTE, BK_WRD, _______, _______, _______, _______, _______, MY_CALC,
- KC_RCTL, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
-),
-
-[_KP] = LAYOUT(
- KC_ESC, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, KC_F14, KC_7, KC_8, KC_9, KC_MINS, KC_EQL,
- _______, KC_F5, KC_F6, KC_F7, KC_F8, XXXXXXX, XXXXXXX, KC_4, KC_5, KC_6, KC_ASTR, _______,
- KC_NUMLOCK, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, KC_1, KC_2, KC_3, KC_SLSH, _______,
- _______, _______, _______, _______, _______, _______, KC_0, KC_DOT, KC_PLUS, KC_END
-),
-
-[_LOWER] = LAYOUT(
- KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LCBR, KC_RCBR, KC_EQL,
- _______, _______, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, _______, _______, _______, KC_LBRC, KC_RBRC, KC_PIPE,
- _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, _______, _______, KC_HOME, KC_END, KC_MPLY,
- _______, _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT
-),
-
-[_ADJUST] = LAYOUT(
- _______, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL,
- KC_RCTL, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, TG(_KP), KC_BRID, KC_BRIU, KC_MUTE,
- _______, RGB_TOG, KB_MAKE, KB_FLSH, KB_VRSN, KB_BOOT, _______, TG_SYS, _______, _______, _______, KC_MPLY,
- KC_RCTL, _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT
-)
-
-/* [_ADJUST] = LAYOUT( */
-/* _______, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL , */
-/* _______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______, */
-/* _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, TERM_ON, TERM_OFF, _______, _______, _______, */
-/* _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ */
-/* ) */
-
-};
-
-/* plwnck rev6 RGB layout:
- * ----------------------------------
- * | 6 5 4 3 |
- * | 0 |
- * | 7 8 1 2 |
- * ----------------------------------
- */
-
-const rgblight_segment_t PROGMEM rpt_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {1, 2, HSV_PINK},
- {7, 2, HSV_PINK}
-);
-
-const rgblight_segment_t PROGMEM game_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {2, 2, HSV_RED},
- {6, 2, HSV_RED}
-);
-
-const rgblight_segment_t PROGMEM raise_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {3, 4, HSV_GREEN}
-);
-
-const rgblight_segment_t PROGMEM kp_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {1, 8, HSV_ORANGE}
-);
-
-const rgblight_segment_t PROGMEM lower_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {3, 4, HSV_BLUE}
-);
-
-const rgblight_segment_t PROGMEM adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {1, 8, HSV_BLUE}
-);
-
-const rgblight_segment_t PROGMEM capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {1, 1, HSV_WHITE},
- {8, 1, HSV_WHITE}
-);
-
-const rgblight_segment_t PROGMEM numlock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
- {6, 2, HSV_PURPLE}
-);
-
-enum rgb_layer_index {
- L_RPT,
- L_GAME,
- L_RAISE,
- L_KP,
- L_LOWER,
- L_ADJUST,
- L_CAPSLOCK,
- L_NUMLOCK
-};
-
-const rgblight_segment_t * const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
- [L_RPT] = rpt_layer,
- [L_GAME] = game_layer,
- [L_RAISE] = raise_layer,
- [L_KP] = kp_layer,
- [L_LOWER] = lower_layer,
- [L_ADJUST] = adjust_layer,
- [L_CAPSLOCK] = capslock_layer,
- [L_NUMLOCK] = numlock_layer
-);
-
-#ifdef AUDIO_ENABLE
- float plover_song[][2] = SONG(PLOVER_SOUND);
- float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND);
-#endif
-
-layer_state_t layer_state_set_keymap(layer_state_t state) {
- rgblight_set_layer_state(L_RPT, layer_state_cmp(state, _RPT));
- rgblight_set_layer_state(L_GAME, layer_state_cmp(state, _GAME));
- rgblight_set_layer_state(L_RAISE, layer_state_cmp(state, _RAISE));
- rgblight_set_layer_state(L_KP, layer_state_cmp(state, _KP));
- rgblight_set_layer_state(L_LOWER, layer_state_cmp(state, _LOWER));
- rgblight_set_layer_state(L_ADJUST, layer_state_cmp(state, _ADJUST));
- rgblight_set_layer_state(L_CAPSLOCK, CAPSLOCK_ON);
- rgblight_set_layer_state(L_NUMLOCK, NUMLOCK_ON && layer_state_cmp(state, _KP));
- if (layer_state_cmp(state, _GAME) || layer_state_cmp(state, _RPT))
- autoshift_disable();
- else
- autoshift_enable();
- return update_tri_layer_state(state, _KP, _RAISE, _LOWER);
-}
-
-bool led_update_user(led_t led_state) {
- rgblight_set_layer_state(L_CAPSLOCK, led_state.caps_lock);
- rgblight_set_layer_state(L_NUMLOCK, led_state.num_lock && layer_state_is(_KP));
- return true;
-}
-
-bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
- bool rc = true;
- static bool bspc_del = false;
- static bool bspc_initiated_func = false;
-
- switch (keycode) {
- case MY_BSPC:
- if (record->event.pressed) {
- if (IS_LAYER_ON(_KP)) {
- // special case: if _KP was turned on by another key,
- // treat this as KC_DEL and don't do anything else
- bspc_del = true;
- register_code(KC_DEL);
- return false;
- } else {
- bspc_timer = timer_read();
- bspc_initiated_func = true;
- layer_on(_KP);
- }
- } else {
- if (bspc_del) {
- // special case: if _KP was turned on by another key,
- // treat this as KC_DEL and don't do anything else
- unregister_code(KC_DEL);
- bspc_del = false;
- return false;
- }
-
- if (bspc_initiated_func) {
- layer_off(_KP);
- bspc_initiated_func = false;
- }
-
- if (bspc_timer > 0) {
- // here the key was pressed and released before the timer
- // expired, so treat as a backspace tap and pretend we
- // never activated _KP
- bspc_timer = 0;
- tap_code(KC_BSPC);
- } else {
- // the timer went off, so KC_BSPC was registered in
- // matrix_scan_keymap. unregister it now
- unregister_code(KC_BSPC);
- }
- }
- return false; // special case, return now without resetting timer
- // other paths should set rc and break
- break;
-
- case BACKLIT:
- if (record->event.pressed) {
- register_code(KC_RSFT);
-#ifdef BACKLIGHT_ENABLE
- backlight_step();
-#endif
- } else {
- unregister_code(KC_RSFT);
- }
- rc = false;
- break;
- }
-
- bspc_timer = 0;
- return rc;
-}
-
-bool muse_mode = false;
-uint8_t last_muse_note = 0;
-uint16_t muse_counter = 0;
-uint8_t muse_offset = 70;
-uint16_t muse_tempo = 50;
-
-bool encoder_update_user(uint8_t index, bool clockwise) {
- if (muse_mode) {
- if (IS_LAYER_ON(_RAISE)) {
- if (clockwise) {
- muse_offset++;
- } else {
- muse_offset--;
- }
- } else {
- if (clockwise) {
- muse_tempo+=1;
- } else {
- muse_tempo-=1;
- }
- }
- } else {
- if (clockwise) {
- #ifdef MOUSEKEY_ENABLE
- tap_code(KC_MS_WH_DOWN);
- #else
- tap_code(KC_PGDN);
- #endif
- } else {
- #ifdef MOUSEKEY_ENABLE
- tap_code(KC_MS_WH_UP);
- #else
- tap_code(KC_PGUP);
- #endif
- }
- }
- return true;
-}
-
-bool dip_switch_update_user(uint8_t index, bool active) {
- switch (index) {
- case 0: {
-#ifdef AUDIO_ENABLE
- static bool play_sound = false;
-#endif
- if (active) {
-#ifdef AUDIO_ENABLE
- if (play_sound) { PLAY_SONG(plover_song); }
-#endif
- layer_on(_ADJUST);
- } else {
-#ifdef AUDIO_ENABLE
- if (play_sound) { PLAY_SONG(plover_gb_song); }
-#endif
- layer_off(_ADJUST);
- }
-#ifdef AUDIO_ENABLE
- play_sound = true;
-#endif
- break;
- }
- case 1:
- if (active) {
- muse_mode = true;
- } else {
- muse_mode = false;
- }
- }
- return true;
-}
-
-void keyboard_post_init_keymap(void) {
- rgblight_layers = my_rgb_layers;
- bspc_timer = 0;
-}
-
-LEADER_EXTERNS();
-
-void matrix_scan_keymap(void) {
-#ifdef AUDIO_ENABLE
- if (muse_mode) {
- if (muse_counter == 0) {
- uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
- if (muse_note != last_muse_note) {
- stop_note(compute_freq_for_midi_note(last_muse_note));
- play_note(compute_freq_for_midi_note(muse_note), 0xF);
- last_muse_note = muse_note;
- }
- }
- muse_counter = (muse_counter + 1) % muse_tempo;
- } else {
- if (muse_counter) {
- stop_all_notes();
- muse_counter = 0;
- }
- }
-#endif
- // if MY_BSPC is held down too long, pretend like it wasn't and start
- // pressing backspace
- if (bspc_timer > 0 && timer_elapsed(bspc_timer) > LEADER_TIMEOUT) {
- layer_off(_KP);
- bspc_timer = 0;
- register_code(KC_BSPC);
- }
- LEADER_DICTIONARY() {
- leading = false;
- leader_end();
-
- SEQ_ONE_KEY(KC_K) {
- layer_invert(_KP);
- }
- SEQ_ONE_KEY(KC_G) {
- layer_invert(_GAME);
- }
- SEQ_ONE_KEY(KC_KP_5) {
- layer_invert(_KP);
- }
- SEQ_ONE_KEY(KC_5) {
- layer_invert(_KP);
- }
- SEQ_TWO_KEYS(KC_SCLN, KC_1) {
- send_secret_string(0);
- }
- SEQ_TWO_KEYS(KC_SCLN, KC_2) {
- send_secret_string(1);
- }
- SEQ_TWO_KEYS(KC_SCLN, KC_3) {
- send_secret_string(2);
- }
- SEQ_TWO_KEYS(KC_SCLN, KC_4) {
- send_secret_string(3);
- }
- SEQ_TWO_KEYS(KC_SCLN, KC_5) {
- send_secret_string(4);
- }
- SEQ_TWO_KEYS(KC_SCLN, KC_6) {
- send_secret_string(5);
- }
- SEQ_TWO_KEYS(KC_SCLN, KC_M) {
- send_secret_string(0);
- }
- SEQ_TWO_KEYS(KC_SCLN, KC_COMM) {
- send_secret_string(1);
- }
- SEQ_TWO_KEYS(KC_SCLN, KC_DOT) {
- send_secret_string(2);
- }
- SEQ_TWO_KEYS(KC_SCLN, KC_J) {
- send_secret_string(3);
- }
- SEQ_TWO_KEYS(KC_SCLN, KC_K) {
- send_secret_string(4);
- }
- SEQ_TWO_KEYS(KC_SCLN, KC_L) {
- send_secret_string(5);
- }
- SEQ_ONE_KEY(KC_C) {
- tap_code16(C(KC_C));
- }
- // neovim: terminal escape
- SEQ_ONE_KEY(KC_QUOT) {
- tap_code16(C(KC_BSLS));
- tap_code16(C(KC_N));
- }
- }
-}
-
-bool music_mask_user(uint16_t keycode) {
- switch (keycode) {
- case RAISE:
- case LOWER:
- return false;
- default:
- return true;
- }
-}
diff --git a/keyboards/planck/keymaps/jdelkins/readme.md b/keyboards/planck/keymaps/jdelkins/readme.md
deleted file mode 100644
index 5149c7668d..0000000000
--- a/keyboards/planck/keymaps/jdelkins/readme.md
+++ /dev/null
@@ -1,13 +0,0 @@
-# jdelkins layout
-
-Features:
-
-- 2x2u layout with the split spaces both operating as layer keys
-- No top row numbers; rely on a keypad layer
-- My typical leader setup for toggling modes, accessing secrets, etc.
-
-
-# TODO
-
-- Add/improve audio features
-- Fix \_ADJUST layer - there's a bunch of junk on there that needs cleanng up.
diff --git a/keyboards/planck/keymaps/jdelkins/rules.mk b/keyboards/planck/keymaps/jdelkins/rules.mk
deleted file mode 100644
index f17e67c234..0000000000
--- a/keyboards/planck/keymaps/jdelkins/rules.mk
+++ /dev/null
@@ -1,4 +0,0 @@
-SRC += muse.c
-LEADER_ENABLE = yes
-TAP_DANCE_ENABLE = yes
-AUTO_SHIFT_ENABLE = yes