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+/*
+Copyright 2021 Koobaczech
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0x6963
+#define PRODUCT_ID 0x6964
+#define DEVICE_VER 0x0001
+#define MANUFACTURER Koobaczech
+#define PRODUCT Atlas
+
+/* key matrix size */
+#define MATRIX_ROWS 5
+#define MATRIX_COLS 16
+
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+ */
+#define MATRIX_ROW_PINS { D6, E1, C0, C4, E3 }
+#define MATRIX_COL_PINS { D5, D4, C1, C2, C3, C5, C7, A7, A6, A5, A4, A3, A2, A1, A0, F7 }
+#define UNUSED_PINS { E4, E5, E6, E7, F0, F1, F2, F3, B0, B4, B5, B7 }
+
+/* COL2ROW, ROW2COL*/
+#define DIODE_DIRECTION COL2ROW
+
+/* Encoder Function */
+#define ENCODERS_PAD_A { E0 }
+#define ENCODERS_PAD_B { D7 }
+//#define ENCODER_DIRECTION_FLIP
+#define ENCODER_RESOLUTION 1
+
+/* Audio Function */
+#define AUDIO_CLICKY
+#define AUDIO_PIN C6
+
+/* Haptic feedback */
+#define FB_ERM_LRA 0
+#define FB_BRAKEFACTOR 3 // For 1x:0, 2x:1, 3x:2, 4x:3, 6x:4, 8x:5, 16x:6, Disable Braking:7
+#define FB_LOOPGAIN 3 // For Low:0, Medium:1, High:2, Very High:3
+/* Motor settings */
+#define RATED_VOLTAGE 3
+#define V_PEAK 5
+
+/*== all animations enabled ==*/
+/* If RGBLIGHT_SLEEP defined, the RGB lighting will be switched off when the host goes to sleep */
+#define RGB_DI_PIN B6
+#ifdef RGB_DI_PIN
+#define RGBLIGHT_EFFECT_ALTERNATING
+#define RGBLIGHT_EFFECT_BREATHING
+#define RGBLIGHT_EFFECT_CHRISTMAS
+#define RGBLIGHT_EFFECT_KNIGHT
+#define RGBLIGHT_EFFECT_RAINBOW_MOOD
+#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+#define RGBLIGHT_EFFECT_SNAKE
+#define RGBLIGHT_EFFECT_STATIC_GRADIENT
+#define RGBLIGHT_EFFECT_TWINKLE
+#define RGBLED_NUM 8
+#define RGBLIGHT_HUE_STEP 8
+#define RGBLIGHT_SAT_STEP 8
+#define RGBLIGHT_VAL_STEP 8
+#define RGBLIGHT_SLEEP
+#endif
+
+/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
+#define DEBOUNCE 5
+
+/* Indicator Led's*/
+#define LED_CAPS_LOCK_PIN F4
+#define LED_NUM_LOCK_PIN F5
+#define LED_SCROLL_LOCK_PIN F6
+#define LED_PIN_ON_STATE 0
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE