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-rw-r--r--keyboards/numatreus/keymaps/hdbx/keymap.c4
-rw-r--r--keyboards/numatreus/keymaps/like_jis/keymap.c2
2 files changed, 3 insertions, 3 deletions
diff --git a/keyboards/numatreus/keymaps/hdbx/keymap.c b/keyboards/numatreus/keymaps/hdbx/keymap.c
index 44b3fffe24..5bc8c4d0e6 100644
--- a/keyboards/numatreus/keymaps/hdbx/keymap.c
+++ b/keyboards/numatreus/keymaps/hdbx/keymap.c
@@ -4,8 +4,8 @@
// ・Muhenkan(入力文字なし/直接入力)に「IMEを無効化」を割り当て
#include QMK_KEYBOARD_H
-#include "keymap_jp.h" // qmk_firmware-master/quantum/keymap_extras/keymap_jp.h 日本語キーボード設定用
-#include <sendstring_jis.h> // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避
+#include "keymap_japanese.h" // qmk_firmware-master/quantum/keymap_extras/keymap_japanese.h 日本語キーボード設定用
+#include "sendstring_japanese.h" // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
diff --git a/keyboards/numatreus/keymaps/like_jis/keymap.c b/keyboards/numatreus/keymaps/like_jis/keymap.c
index eb9e9230d7..4189373e46 100644
--- a/keyboards/numatreus/keymaps/like_jis/keymap.c
+++ b/keyboards/numatreus/keymaps/like_jis/keymap.c
@@ -1,5 +1,5 @@
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
#ifdef RGBLIGHT_ENABLE