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-rw-r--r--keyboards/massdrop/alt/alt.c2
-rw-r--r--keyboards/massdrop/alt/keymaps/pregame/config.h4
-rw-r--r--keyboards/massdrop/alt/keymaps/urbanvanilla/config.h2
-rw-r--r--keyboards/massdrop/ctrl/ctrl.c2
-rw-r--r--keyboards/massdrop/ctrl/keymaps/endgame/config.h2
-rw-r--r--keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h2
6 files changed, 7 insertions, 7 deletions
diff --git a/keyboards/massdrop/alt/alt.c b/keyboards/massdrop/alt/alt.c
index 81dd66b3c1..c3ed246a4f 100644
--- a/keyboards/massdrop/alt/alt.c
+++ b/keyboards/massdrop/alt/alt.c
@@ -18,4 +18,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Temporary solution for matrix delay */
void matrix_output_select_delay(void) { matrix_io_delay(); }
-void matrix_output_unselect_delay(void) { }
+void matrix_output_unselect_delay(uint8_t line, bool key_pressed) {}
diff --git a/keyboards/massdrop/alt/keymaps/pregame/config.h b/keyboards/massdrop/alt/keymaps/pregame/config.h
index acd041ce14..32dee56d30 100644
--- a/keyboards/massdrop/alt/keymaps/pregame/config.h
+++ b/keyboards/massdrop/alt/keymaps/pregame/config.h
@@ -89,7 +89,7 @@
// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
-// #define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
+// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGBLIGHT_ANIMATIONS // Run RGB animations
@@ -103,7 +103,7 @@
// #define RGBLIGHT_EFFECT_RGB_TEST // Enable RGB test animation mode.
// #define RGBLIGHT_EFFECT_SNAKE // Enable snake animation mode.
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT // Enable static gradient mode.
-
+
// #define RGBLIGHT_EFFECT_BREATHE_CENTER // If defined, used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // The maximum brightness for the breathing mode. Valid values are 1 to 255
// #define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 1000 // How long to wait between light changes for the "Christmas" animation, in milliseconds
diff --git a/keyboards/massdrop/alt/keymaps/urbanvanilla/config.h b/keyboards/massdrop/alt/keymaps/urbanvanilla/config.h
index 0f2740013d..f2a7e50386 100644
--- a/keyboards/massdrop/alt/keymaps/urbanvanilla/config.h
+++ b/keyboards/massdrop/alt/keymaps/urbanvanilla/config.h
@@ -24,4 +24,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_MATRIX_LED_PROCESS_LIMIT 15
#define RGB_MATRIX_LED_FLUSH_LIMIT 10
-#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
+// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
diff --git a/keyboards/massdrop/ctrl/ctrl.c b/keyboards/massdrop/ctrl/ctrl.c
index b50f1cb59f..c688d330a5 100644
--- a/keyboards/massdrop/ctrl/ctrl.c
+++ b/keyboards/massdrop/ctrl/ctrl.c
@@ -18,4 +18,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Temporary solution for matrix delay */
void matrix_output_select_delay(void) { matrix_io_delay(); }
-void matrix_output_unselect_delay(void) { }
+void matrix_output_unselect_delay(uint8_t line, bool key_pressed) {}
diff --git a/keyboards/massdrop/ctrl/keymaps/endgame/config.h b/keyboards/massdrop/ctrl/keymaps/endgame/config.h
index 0ef485591f..ad738347ab 100644
--- a/keyboards/massdrop/ctrl/keymaps/endgame/config.h
+++ b/keyboards/massdrop/ctrl/keymaps/endgame/config.h
@@ -49,7 +49,7 @@
// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
-// #define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
+// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
// #define RGBLIGHT_ANIMATIONS // Run RGB animations
diff --git a/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h b/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h
index 6e16c3a5f9..89c129c58e 100644
--- a/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h
+++ b/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h
@@ -67,7 +67,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define RGBLIGHT_SAT_STEP 25 // Units to step when in/decreasing saturation
// #define RGBLIGHT_VAL_STEP 12 // Units to step when in/decreasing value (brightness)
// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
-// #define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
+// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
// #define RGBLIGHT_ANIMATIONS // Run RGB animations