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Diffstat (limited to 'keyboards/maple_computing/the_ruler/keymaps/default/keymap.c')
-rw-r--r-- | keyboards/maple_computing/the_ruler/keymaps/default/keymap.c | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/keyboards/maple_computing/the_ruler/keymaps/default/keymap.c b/keyboards/maple_computing/the_ruler/keymaps/default/keymap.c new file mode 100644 index 0000000000..898881fc3c --- /dev/null +++ b/keyboards/maple_computing/the_ruler/keymaps/default/keymap.c @@ -0,0 +1,63 @@ +#include QMK_KEYBOARD_H + + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _DEFAULT 0 +#define _FN_1 1 +#define _FN_2 2 + +enum custom_keycodes { + DEFAULT = SAFE_RANGE, + FN_1, + FN_2 +}; + +// Defines for task manager and such +#define CALTDEL LCTL(LALT(KC_DEL)) +#define TSKMGR LCTL(LSFT(KC_ESC)) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +/* Default Layer + * ,-----------------------------------------------. + * | FN_2 | 2 |TSKMGR |CALTDEL| ESC | FN_1 | + * `-----------------------------------------------' + */ +[_DEFAULT] = LAYOUT( + MO(_FN_2), KC_2, TSKMGR, CALTDEL, KC_ESC, MO(_FN_1) +), + +/* FN 1 Layer + * ,-----------------------------------------------. + * |RGB_TOG|RGB_HUD|RGB_HUI|RGB_SAD|RGB_SAI| FN_1 | + * `-----------------------------------------------' + */ +[_FN_1] = LAYOUT( + RGB_TOG, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, _______ +), + +/* FN 2 Layer + * ,-----------------------------------------------. + * | FN_2 |RGB_VAD|RGB_VAI|RGB_MOD|TSKMGR | RESET | + * `-----------------------------------------------' + */ +[_FN_2] = LAYOUT( + _______, RGB_VAD, RGB_VAI, RGB_MOD, TSKMGR, RESET +) + +}; + +void persistant_default_layer_set(uint16_t default_layer) { + eeconfig_update_default_layer(default_layer); + default_layer_set(default_layer); +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + // NONE + } + return true; +} |