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-rw-r--r--keyboards/maple_computing/lets_split_eh/keymaps/romus/README.md7
-rw-r--r--keyboards/maple_computing/lets_split_eh/keymaps/romus/keymap.c28
-rw-r--r--keyboards/maple_computing/lets_split_eh/keymaps/romus/rules.mk7
3 files changed, 42 insertions, 0 deletions
diff --git a/keyboards/maple_computing/lets_split_eh/keymaps/romus/README.md b/keyboards/maple_computing/lets_split_eh/keymaps/romus/README.md
new file mode 100644
index 0000000000..d54ed6856f
--- /dev/null
+++ b/keyboards/maple_computing/lets_split_eh/keymaps/romus/README.md
@@ -0,0 +1,7 @@
+# Lets Split Eh Layout
+
+Check out [user readme](../../../../users/romus/README.md) for more info.
+
+# Usage
+
+Fill in after flashing
diff --git a/keyboards/maple_computing/lets_split_eh/keymaps/romus/keymap.c b/keyboards/maple_computing/lets_split_eh/keymaps/romus/keymap.c
new file mode 100644
index 0000000000..ba5b75a5cf
--- /dev/null
+++ b/keyboards/maple_computing/lets_split_eh/keymaps/romus/keymap.c
@@ -0,0 +1,28 @@
+#include QMK_KEYBOARD_H
+#include "romus.h"
+
+
+void matrix_init_keymap (void) {
+}
+
+uint32_t layer_state_set_keymap(uint32_t state) {
+
+ return state;
+}
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ // Main Dvorak layer
+ [_DV] = LAYOUT_letssplit_wrapper(DVORAK),
+ // Turkish and special character overlay
+ [_AL] = LAYOUT_letssplit_wrapper(ALTCHAR),
+ // Gaming layer
+ [_GA] = LAYOUT_letssplit_wrapper(GAME),
+ // Numbers layer
+ [_NU] = LAYOUT_letssplit_wrapper(NUMBERS),
+ // Settings layer
+ [_SE] = LAYOUT_letssplit_wrapper(SETTINGS),
+ // Mouse emulation layer
+ [_MO] = LAYOUT_letssplit_wrapper(MOUSE),
+ // Music layer
+ [_MU] = LAYOUT_letssplit_wrapper(MUSIC),
+};
diff --git a/keyboards/maple_computing/lets_split_eh/keymaps/romus/rules.mk b/keyboards/maple_computing/lets_split_eh/keymaps/romus/rules.mk
new file mode 100644
index 0000000000..ad7dd4c474
--- /dev/null
+++ b/keyboards/maple_computing/lets_split_eh/keymaps/romus/rules.mk
@@ -0,0 +1,7 @@
+# Build options
+
+BACKLIGHT_ENABLE = no # Switch LEDs
+MOUSEKEY_ENABLE = yes # Emulates mouse key using keypresses
+RGBLIGHT_ENABLE = yes # LED strips
+TAP_DANCE_ENABLE = yes # Use multi-tap features
+AUDIO_ENABLE = no # Audio stuff