diff options
Diffstat (limited to 'keyboards/m10a/keymaps/default')
-rw-r--r-- | keyboards/m10a/keymaps/default/keymap.c | 120 |
1 files changed, 91 insertions, 29 deletions
diff --git a/keyboards/m10a/keymaps/default/keymap.c b/keyboards/m10a/keymaps/default/keymap.c index 9c9f4c6884..4fb8eb584b 100644 --- a/keyboards/m10a/keymaps/default/keymap.c +++ b/keyboards/m10a/keymaps/default/keymap.c @@ -1,39 +1,101 @@ -#include QMK_KEYBOARD_H - +/* Copyright + * 2017 Josh Black (@consolenaut) + * 2021 QMK + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. +#include QMK_KEYBOARD_H -enum layers { - _LAYER0, - _LAYER1, - _LAYER2, - _LAYER3, - _LAYER4, - _LAYER5, - _LAYER6, - _LAYER7, - _LAYER8, - _LAYER9 +enum layer_names { + _LAYER0, + _LAYER1, + _LAYER2, + _LAYER3, + _LAYER4, + _LAYER5, + _LAYER6, + _LAYER7, + _LAYER8, + _LAYER9 }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - [_LAYER0] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), - [_LAYER1] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), - [_LAYER2] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), - [_LAYER3] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), - [_LAYER4] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), - [_LAYER5] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), - [_LAYER6] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), - [_LAYER7] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), - [_LAYER8] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J), - [_LAYER9] = LAYOUT(KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_NO, KC_NO, KC_J) + [_LAYER0] = LAYOUT( + KC_A, KC_B, KC_C, + KC_D, KC_E, KC_F, + KC_G, KC_H, KC_I, + KC_J + ), + [_LAYER1] = LAYOUT( + KC_A, KC_B, KC_C, + KC_D, KC_E, KC_F, + KC_G, KC_H, KC_I, + KC_J + ), + [_LAYER2] = LAYOUT( + KC_A, KC_B, KC_C, + KC_D, KC_E, KC_F, + KC_G, KC_H, KC_I, + KC_J + ), + [_LAYER3] = LAYOUT( + KC_A, KC_B, KC_C, + KC_D, KC_E, KC_F, + KC_G, KC_H, KC_I, + KC_J + ), + [_LAYER4] = LAYOUT( + KC_A, KC_B, KC_C, + KC_D, KC_E, KC_F, + KC_G, KC_H, KC_I, + KC_J + ), + [_LAYER5] = LAYOUT( + KC_A, KC_B, KC_C, + KC_D, KC_E, KC_F, + KC_G, KC_H, KC_I, + KC_J + ), + [_LAYER6] = LAYOUT( + KC_A, KC_B, KC_C, + KC_D, KC_E, KC_F, + KC_G, KC_H, KC_I, + KC_J + ), + [_LAYER7] = LAYOUT( + KC_A, KC_B, KC_C, + KC_D, KC_E, KC_F, + KC_G, KC_H, KC_I, + KC_J + ), + [_LAYER8] = LAYOUT( + KC_A, KC_B, KC_C, + KC_D, KC_E, KC_F, + KC_G, KC_H, KC_I, + KC_J + ), + [_LAYER9] = LAYOUT( + KC_A, KC_B, KC_C, + KC_D, KC_E, KC_F, + KC_G, KC_H, KC_I, + KC_J + ) }; void matrix_init_user(void) { - #ifdef BACKLIGHT_ENABLE +#ifdef BACKLIGHT_ENABLE backlight_level(0); - #endif +#endif } |