diff options
Diffstat (limited to 'keyboards/lets_split/keymaps/pyrol/keymap.c')
-rw-r--r-- | keyboards/lets_split/keymaps/pyrol/keymap.c | 218 |
1 files changed, 218 insertions, 0 deletions
diff --git a/keyboards/lets_split/keymaps/pyrol/keymap.c b/keyboards/lets_split/keymaps/pyrol/keymap.c new file mode 100644 index 0000000000..c5227f5afa --- /dev/null +++ b/keyboards/lets_split/keymaps/pyrol/keymap.c @@ -0,0 +1,218 @@ +#include QMK_KEYBOARD_H + +extern keymap_config_t keymap_config; + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _QWERTY 0 +#define _COLEMAK 1 +#define _DVORAK 2 +#define _LOWER 3 +#define _RAISE 4 +#define _GAME 5 +#define _ADJUST 16 + +enum custom_keycodes { + QWERTY = SAFE_RANGE, + COLEMAK, + DVORAK, + LOWER, + RAISE, + ADJUST, + GAME, +}; + +// Fillers to make layering more clear +#define _______ KC_TRNS +#define XXXXXXX KC_NO + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +/* Qwerty + * ,-----------------------------------------------------------------------------------. + * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Tab | A | S | D | F | G | H | J | K | L | ; |Enter | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | N | M | , | . | / | ' | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * |Adjust| Ctrl | OS | Alt |Lower |Space |Space |Raise | Left | Down | Up |Right | + * `-----------------------------------------------------------------------------------' + */ +[_QWERTY] = LAYOUT_ortho_4x12( \ + KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \ + KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, \ + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT , \ + ADJUST,KC_LCTRL, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \ +), + +/* Colemak + * ,-----------------------------------------------------------------------------------. + * | Esc | Q | W | F | P | G | J | L | U | Y | ; | Tab | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Bksp | A | R | S | T | D | H | N | E | I | O |Enter | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | K | M | , | . | / | ' | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * |Adjust| Ctrl | OS | Alt |Lower |Space |Space |Raise | Left | Down | Up |Right | + * `-----------------------------------------------------------------------------------' + */ +[_COLEMAK] = LAYOUT_ortho_4x12( \ + KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_TAB, \ + KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_ENT, \ + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT , \ + ADJUST, KC_LCTL, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \ +), + +/* Dvorak + * ,-----------------------------------------------------------------------------------. + * | Tab | ' | , | . | P | Y | F | G | C | R | L | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Del | A | O | E | U | I | D | H | T | N | S | / | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right | + * `-----------------------------------------------------------------------------------' + */ +[_DVORAK] = LAYOUT_ortho_4x12( \ + KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \ + KC_BSPC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \ + KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \ + ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \ +), + +/* Lower + * ,-----------------------------------------------------------------------------------. + * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | RGB | HUE | SAT | VAL | | | | Next | Vol- | Vol+ | Play | + * `-----------------------------------------------------------------------------------' + */ +[_LOWER] = LAYOUT_ortho_4x12( \ + KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, \ + KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \ + _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, KC_MPRV, KC_MNXT, \ + RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MPLY \ +), + +/* Raise + * ,-----------------------------------------------------------------------------------. + * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | RGB | HUE | SAT | VAL | | | | Next | Vol- | Vol+ | Play | + * `-----------------------------------------------------------------------------------' + */ +[_RAISE] = LAYOUT_ortho_4x12( \ + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \ + KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \ + _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, \ + RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \ +), +/* Game + * ,-----------------------------------------------------------------------------------. + * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Tab | A | S | D | F | G | H | J | K | L | ; |Enter | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | N | M | , | . | Up | / | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Ctrl | Ctrl | OS | Alt |Raise |Space |Space |LOWER | ' | Left | Down |Right | + * `-----------------------------------------------------------------------------------' + */ +[_GAME] = LAYOUT_ortho_4x12( \ + KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \ + KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, \ + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_SLSH , \ + KC_LCTRL,KC_LCTRL, KC_LGUI, KC_LALT, RAISE, KC_SPC, KC_SPC, LOWER, KC_QUOT, KC_LEFT, KC_DOWN, KC_RGHT \ +), + + +/* Adjust (Lower + Raise) + * ,-----------------------------------------------------------------------------------. + * | | | Game | | | | | | | | |Reset | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | | | | | | | | | | | | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | | | + * `-----------------------------------------------------------------------------------' + */ +[_ADJUST] = LAYOUT_ortho_4x12( \ + _______, _______, GAME, _______, _______, _______, _______, _______, _______, _______, _______, RESET, \ + _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \ +) + + +}; + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case QWERTY: + if (record->event.pressed) { + set_single_persistent_default_layer(_QWERTY); + } + return false; + break; + case COLEMAK: + if (record->event.pressed) { + set_single_persistent_default_layer(_COLEMAK); + } + return false; + break; + case DVORAK: + if (record->event.pressed) { + set_single_persistent_default_layer(_DVORAK); + } + return false; + break; + case GAME: + if (record->event.pressed) { + set_single_persistent_default_layer(_GAME); + } + return false; + break; + case LOWER: + if (record->event.pressed) { + layer_on(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case RAISE: + if (record->event.pressed) { + layer_on(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case ADJUST: + if (record->event.pressed) { + layer_on(_ADJUST); + } else { + layer_off(_ADJUST); + } + return false; + break; + } + return true; +} |