diff options
Diffstat (limited to 'keyboards/kprepublic/bm40hsrgb')
23 files changed, 1712 insertions, 0 deletions
diff --git a/keyboards/kprepublic/bm40hsrgb/bm40hsrgb.c b/keyboards/kprepublic/bm40hsrgb/bm40hsrgb.c new file mode 100755 index 0000000000..a0ba84db3c --- /dev/null +++ b/keyboards/kprepublic/bm40hsrgb/bm40hsrgb.c @@ -0,0 +1,53 @@ +/* Copyright 2020 tominabox1, Richard Goulter <richard.goulter@gmail.com> + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include "bm40hsrgb.h" + +#if defined(RGB_MATRIX_ENABLE) +led_config_t g_led_config = { + { + // Key Matrix to LED Index + { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11}, + {12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23}, + {24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35}, + {36, 37, 38, 39, 40, 41, NO_LED, 42, 43, 44, 45, 46} + }, { + // LED Index to Physical Position + { 0, 0}, { 20, 0}, { 40, 0}, {61, 0}, {81, 0}, {101, 0}, {122, 0}, {142, 0}, {162, 0}, {183, 0}, {203, 0}, {224, 0}, + { 0, 21}, { 20, 21}, { 40, 21}, {61, 21}, {81, 21}, {101, 21}, {122, 21}, {142, 21}, {162, 21}, {183, 21}, {203, 21}, {224, 21}, + { 0, 42}, { 20, 42}, { 40, 42}, {61, 42}, {81, 42}, {101, 42}, {122, 42}, {142, 42}, {162, 42}, {183, 42}, {203, 42}, {224, 42}, + { 0, 64}, { 20, 64}, { 40, 64}, {61, 64}, {81, 64}, {111, 64}, {142, 64}, {162, 64}, {183, 64}, {203, 64}, {224, 64}, + {220, 32}, {176, 32}, {132, 32}, {88, 32}, {44, 32}, {0, 32} + }, { + // LED Index to Flag + 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, + 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, + 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 2, 2, 2, 2, 2, 2 + } +}; + + +void suspend_power_down_kb(void) { + rgb_matrix_set_suspend_state(true); + suspend_power_down_user(); +} + +void suspend_wakeup_init_kb(void) { + rgb_matrix_set_suspend_state(false); + suspend_wakeup_init_user(); +} +#endif diff --git a/keyboards/kprepublic/bm40hsrgb/bm40hsrgb.h b/keyboards/kprepublic/bm40hsrgb/bm40hsrgb.h new file mode 100755 index 0000000000..5bde6ec9c5 --- /dev/null +++ b/keyboards/kprepublic/bm40hsrgb/bm40hsrgb.h @@ -0,0 +1,30 @@ +/* Copyright 2020 tominabox1 + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#pragma once +#include "quantum.h" + +#define LAYOUT_planck_mit( \ + K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, \ + K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, \ + K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, \ + K300, K301, K302, K303, K304, K305, K307, K308, K309, K310, K311 \ +) { \ + { K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011 }, \ + { K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111 }, \ + { K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211 }, \ + { K300, K301, K302, K303, K304, K305, KC_NO, K307, K308, K309, K310, K311 } \ +} + diff --git a/keyboards/kprepublic/bm40hsrgb/config.h b/keyboards/kprepublic/bm40hsrgb/config.h new file mode 100755 index 0000000000..554927a496 --- /dev/null +++ b/keyboards/kprepublic/bm40hsrgb/config.h @@ -0,0 +1,57 @@ +/* Copyright 2020 tominabox1 + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0x4B50 // "KP" +#define PRODUCT_ID 0x3430 // "40" +#define DEVICE_VER 0x0001 +#define MANUFACTURER KPRepublic +#define PRODUCT BM40 Hotswap RGB + +/* key matrix size */ +#define MATRIX_ROWS 4 +#define MATRIX_COLS 12 + +/* key matrix pins */ +#define MATRIX_ROW_PINS { B3, B2, E6, B5 } +#define MATRIX_COL_PINS { B6, C6, B4, D7, D4, D6, C7, F6, F5, F4, F1, F0 } +#define UNUSED_PINS + +/* COL2ROW or ROW2COL */ +#define DIODE_DIRECTION COL2ROW + +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ +#define DEBOUNCE 5 + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +#define LOCKING_SUPPORT_ENABLE + +/* Locking resynchronize hack */ +#define LOCKING_RESYNC_ENABLE + +#define RGB_DI_PIN E2 +#define DRIVER_LED_TOTAL 53 +#ifdef RGB_DI_PIN +# define RGB_MATRIX_KEYPRESSES // reacts to keypresses +# define RGBLIGHT_LIMIT_VAL 180 // Limit to vendor-recommended value +#endif +#ifdef RGB_MATRIX_ENABLE +# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended +# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value +#endif diff --git a/keyboards/kprepublic/bm40hsrgb/info.json b/keyboards/kprepublic/bm40hsrgb/info.json new file mode 100644 index 0000000000..54b4a5890e --- /dev/null +++ b/keyboards/kprepublic/bm40hsrgb/info.json @@ -0,0 +1,60 @@ +{ + "keyboard_name": "BM40HSRGB", + "url": "", + "maintainer": "qmk", + "width": 12, + "height": 4, + "layouts": { + "LAYOUT_planck_mit": { + "layout": [ + {"label":"K00 (B3,B6)", "x":0, "y":0}, + {"label":"K01 (B3,C6)", "x":1, "y":0}, + {"label":"K02 (B3,B4)", "x":2, "y":0}, + {"label":"K03 (B3,D7)", "x":3, "y":0}, + {"label":"K04 (B3,D4)", "x":4, "y":0}, + {"label":"K05 (B3,D6)", "x":5, "y":0}, + {"label":"K06 (B3,C7)", "x":6, "y":0}, + {"label":"K07 (B3,F6)", "x":7, "y":0}, + {"label":"K08 (B3,F5)", "x":8, "y":0}, + {"label":"K09 (B3,F4)", "x":9, "y":0}, + {"label":"K0A (B3,F1)", "x":10, "y":0}, + {"label":"K0B (B3,F0)", "x":11, "y":0}, + {"label":"K10 (B2,B6)", "x":0, "y":1}, + {"label":"K11 (B2,C6)", "x":1, "y":1}, + {"label":"K12 (B2,B4)", "x":2, "y":1}, + {"label":"K13 (B2,D7)", "x":3, "y":1}, + {"label":"K14 (B2,D4)", "x":4, "y":1}, + {"label":"K15 (B2,D6)", "x":5, "y":1}, + {"label":"K16 (B2,C7)", "x":6, "y":1}, + {"label":"K17 (B2,F6)", "x":7, "y":1}, + {"label":"K18 (B2,F5)", "x":8, "y":1}, + {"label":"K19 (B2,F4)", "x":9, "y":1}, + {"label":"K1A (B2,F1)", "x":10, "y":1}, + {"label":"K1B (B2,F0)", "x":11, "y":1}, + {"label":"K20 (E6,B6)", "x":0, "y":2}, + {"label":"K21 (E6,C6)", "x":1, "y":2}, + {"label":"K22 (E6,B4)", "x":2, "y":2}, + {"label":"K23 (E6,D7)", "x":3, "y":2}, + {"label":"K24 (E6,D4)", "x":4, "y":2}, + {"label":"K25 (E6,D6)", "x":5, "y":2}, + {"label":"K26 (E6,C7)", "x":6, "y":2}, + {"label":"K27 (E6,F6)", "x":7, "y":2}, + {"label":"K28 (E6,F5)", "x":8, "y":2}, + {"label":"K29 (E6,F4)", "x":9, "y":2}, + {"label":"K2A (E6,F1)", "x":10, "y":2}, + {"label":"K2B (E6,F0)", "x":11, "y":2}, + {"label":"K30 (B5,B6)", "x":0, "y":3}, + {"label":"K31 (B5,C6)", "x":1, "y":3}, + {"label":"K32 (B5,B4)", "x":2, "y":3}, + {"label":"K33 (B5,D7)", "x":3, "y":3}, + {"label":"K34 (B5,D4)", "x":4, "y":3}, + {"label":"K35 (B5,D6)", "x":5, "y":3, "w":2}, + {"label":"K37 (B5,F6)", "x":7, "y":3}, + {"label":"K38 (B5,F5)", "x":8, "y":3}, + {"label":"K39 (B5,F4)", "x":9, "y":3}, + {"label":"K3A (B5,F1)", "x":10, "y":3}, + {"label":"K3B (B5,F0)", "x":11, "y":3} + ] + } + } +} diff --git a/keyboards/kprepublic/bm40hsrgb/keymaps/default/keymap.c b/keyboards/kprepublic/bm40hsrgb/keymaps/default/keymap.c new file mode 100755 index 0000000000..60faf17e1c --- /dev/null +++ b/keyboards/kprepublic/bm40hsrgb/keymaps/default/keymap.c @@ -0,0 +1,108 @@ +/* Copyright 2020 tominabox1 + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include QMK_KEYBOARD_H + +enum layers { + _QWERTY, + _LOWER, + _RAISE, + _ADJUST +}; + +#define LOWER MO(_LOWER) +#define RAISE MO(_RAISE) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +/* Qwerty + * ,-----------------------------------------------------------------------------------. + * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Esc | A | S | D | F | G | H | J | K | L | ; | " | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | BLTog| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | + * `-----------------------------------------------------------------------------------' + */ +[_QWERTY] = LAYOUT_planck_mit( + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, + KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , + RGB_TOG, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT +), + +/* Lower + * ,-----------------------------------------------------------------------------------. + * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | Home | End | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | Next | Vol- | Vol+ | Play | + * `-----------------------------------------------------------------------------------' + */ +[_LOWER] = LAYOUT_planck_mit( + KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, + KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, + _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), KC_HOME, KC_END, _______, + _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY +), + +/* Raise + * ,-----------------------------------------------------------------------------------. + * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |Pg Up |Pg Dn | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | Next | Vol- | Vol+ | Play | + * `-----------------------------------------------------------------------------------' + */ +[_RAISE] = LAYOUT_planck_mit( + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, + KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, + _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______, + _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY +), + +/* Adjust (Lower + Raise) + * v------------------------RGB CONTROL--------------------v + * ,-----------------------------------------------------------------------------------. + * | | Reset|Debug | RGB |RGBMOD| HUE+ | HUE- | SAT+ | SAT- |BRGTH+|BRGTH-| Del | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | | | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | | | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | | | + * `-----------------------------------------------------------------------------------' + */ +[_ADJUST] = LAYOUT_planck_mit( + _______, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL , + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ +) + +}; + +layer_state_t layer_state_set_user(layer_state_t state) { + return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); +} + diff --git a/keyboards/kprepublic/bm40hsrgb/keymaps/default/readme.md b/keyboards/kprepublic/bm40hsrgb/keymaps/default/readme.md new file mode 100644 index 0000000000..7fc64a7a05 --- /dev/null +++ b/keyboards/kprepublic/bm40hsrgb/keymaps/default/readme.md @@ -0,0 +1 @@ +# The default keymap for bm40hsrgb diff --git a/keyboards/kprepublic/bm40hsrgb/keymaps/signynt/config.h b/keyboards/kprepublic/bm40hsrgb/keymaps/signynt/config.h new file mode 100644 index 0000000000..9fcddca2cb --- /dev/null +++ b/keyboards/kprepublic/bm40hsrgb/keymaps/signynt/config.h @@ -0,0 +1,80 @@ +// qmk flash -kb bm40hsrgb -km signynt + +/* Copyright 2021 Vincenzo Mitchell Barroso + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +#define RGBLIGHT_LAYERS +#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF +#define RGBLIGHT_ANIMATIONS + +//#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS +#define RGBLIGHT_LIMIT_VAL 10 + +//bootmagic +#define BOOTMAGIC_KEY_SALT KC_V +#define BOOTMAGIC_KEY_EEPROM_CLEAR KC_Q + +#ifdef RGB_MATRIX_ENABLE + +#define TAPPING_TERM 200 + +//-------------------------------------------------------------------------------------------------------- + +//disable broken animations +#define DISABLE_RGB_MATRIX_ALPHAS_MODS +#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define DISABLE_RGB_MATRIX_BREATHING +#define DISABLE_RGB_MATRIX_BAND_SAT +#define DISABLE_RGB_MATRIX_BAND_VAL +#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define DISABLE_RGB_MATRIX_CYCLE_ALL +#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN +#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +//#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +//#define DISABLE_RGB_MATRIX_DUAL_BEACON +#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL +//#define DISABLE_RGB_MATRIX_RAINBOW_BEACON +//#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS +//#define DISABLE_RGB_MATRIX_RAINDROPS +#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // DO NOT ENABLE +//#define DISABLE_RGB_MATRIX_TYPING_HEATMAP +//#define DISABLE_RGB_MATRIX_DIGITAL_RAIN +//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE +//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +//#define DISABLE_RGB_MATRIX_SPLASH +//#define DISABLE_RGB_MATRIX_MULTISPLASH +//#define DISABLE_RGB_MATRIX_SOLID_SPLASH +//#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH + +#undef RGB_MATRIX_STARTUP_MODE + +#define RGBLIGHT_HUE_STEP 20 + +#endif diff --git a/keyboards/kprepublic/bm40hsrgb/keymaps/signynt/keymap.c b/keyboards/kprepublic/bm40hsrgb/keymaps/signynt/keymap.c new file mode 100644 index 0000000000..b04f7ffb7c --- /dev/null +++ b/keyboards/kprepublic/bm40hsrgb/keymaps/signynt/keymap.c @@ -0,0 +1,241 @@ +// qmk flash -kb bm40hsrgb -km signynt + +/* Copyright 2021 Vincenzo Mitchell Barroso + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include QMK_KEYBOARD_H + +// non-KC_ keycodes +#define KC_RST RESET +#define KC_TOG RGB_TOG +#define KC_MOD RGB_MOD +#define KC_HUI RGB_HUI +#define KC_SAI RGB_SAI +#define KC_VAI RGB_VAI + +//define layers +enum layers {BASE, MEDR, NAVR, NSSL, NSL, FUNL, GAME, SECGAME}; + +enum custom_keycodes { + CMD_TAB = SAFE_RANGE, +}; + +//cmd tab + +bool is_cmd_tab_active = false; +uint16_t cmd_tab_timer = 0; + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case CMD_TAB: + if (record->event.pressed) { + if (!is_cmd_tab_active) { + is_cmd_tab_active = true; + register_code(KC_LCTL); + } + cmd_tab_timer = timer_read(); + register_code(KC_TAB); + } else { + unregister_code(KC_TAB); + } + break; + } + return true; +} + +void matrix_scan_user(void) { + if (is_cmd_tab_active) { + if (timer_elapsed(cmd_tab_timer) > 500) { + unregister_code(KC_LCTL); + is_cmd_tab_active = false; + } + } +} + +//layer led colors + +void rgb_matrix_indicators_user(void) { + +//game indicators + +if(IS_LAYER_ON(GAME)) { + rgb_matrix_set_color(11, 0, 40, 50); +} + +if(IS_LAYER_ON(SECGAME)) { + rgb_matrix_set_color(11, 50, 0, 0); +} + +//layer indicators + +if(IS_LAYER_ON(NAVR)) { + rgb_matrix_set_color(40, 0, 40, 50); + + rgb_matrix_set_color(19, 0, 40, 50); + rgb_matrix_set_color(20, 0, 40, 50); + rgb_matrix_set_color(21, 0, 40, 50); + rgb_matrix_set_color(22, 0, 40, 50); +} + +if(IS_LAYER_ON(MEDR)) { + rgb_matrix_set_color(39, 50, 10, 20); + + rgb_matrix_set_color(19, 50, 10, 20); + + rgb_matrix_set_color(22, 50, 10, 20); + + rgb_matrix_set_color(42, 50, 10, 20); +} + +if(IS_LAYER_ON(FUNL)) { + rgb_matrix_set_color(43, 50, 0, 0); + + rgb_matrix_set_color(1, 50, 0, 0); + rgb_matrix_set_color(2, 50, 0, 0); + rgb_matrix_set_color(3, 50, 0, 0); + rgb_matrix_set_color(4, 50, 0, 0); + + rgb_matrix_set_color(13, 50, 0, 0); + rgb_matrix_set_color(14, 50, 0, 0); + rgb_matrix_set_color(15, 50, 0, 0); + rgb_matrix_set_color(16, 50, 0, 0); + + rgb_matrix_set_color(25, 50, 0, 0); + rgb_matrix_set_color(26, 50, 0, 0); + rgb_matrix_set_color(27, 50, 0, 0); + rgb_matrix_set_color(28, 50, 0, 0); +} + +if(IS_LAYER_ON(NSL)) { + rgb_matrix_set_color(42, 10, 0, 50); + + rgb_matrix_set_color(2, 10, 0, 50); + rgb_matrix_set_color(3, 10, 0, 50); + rgb_matrix_set_color(4, 10, 0, 50); + + rgb_matrix_set_color(14, 10, 0, 50); + rgb_matrix_set_color(15, 10, 0, 50); + rgb_matrix_set_color(16, 10, 0, 50); + + rgb_matrix_set_color(26, 10, 0, 50); + rgb_matrix_set_color(27, 10, 0, 50); + rgb_matrix_set_color(28, 10, 0, 50); + + rgb_matrix_set_color(38, 10, 0, 50); + rgb_matrix_set_color(39, 10, 0, 50); + rgb_matrix_set_color(40, 10, 0, 50); +} + +if(IS_LAYER_ON(NSSL)) { + rgb_matrix_set_color(41, 0, 50, 1.9); + + rgb_matrix_set_color(1, 0, 50, 1.9); + rgb_matrix_set_color(2, 0, 50, 1.9); + rgb_matrix_set_color(3, 0, 50, 1.9); + rgb_matrix_set_color(4, 0, 50, 1.9); + rgb_matrix_set_color(5, 0, 50, 1.9); + + rgb_matrix_set_color(13, 0, 50, 1.9); + rgb_matrix_set_color(14, 0, 50, 1.9); + rgb_matrix_set_color(15, 0, 50, 1.9); + rgb_matrix_set_color(16, 0, 50, 1.9); + rgb_matrix_set_color(17, 0, 50, 1.9); + + rgb_matrix_set_color(25, 0, 50, 1.9); + rgb_matrix_set_color(26, 0, 50, 1.9); + rgb_matrix_set_color(27, 0, 50, 1.9); + rgb_matrix_set_color(28, 0, 50, 1.9); + rgb_matrix_set_color(29, 0, 50, 1.9); + +} + +//capslock leds + +if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) { + rgb_matrix_set_color_all(50, 15.6, 0); + } + +} + +//tap dance declarations +enum { + TD_MEDIA, TD_SCREEN, +}; + +//tap dance definitions +qk_tap_dance_action_t tap_dance_actions[] = { + [TD_MEDIA] = ACTION_TAP_DANCE_DOUBLE( KC_MPLY , KC_MNXT ), + [TD_SCREEN] = ACTION_TAP_DANCE_DOUBLE( (G(S(KC_S))) , S(C(KC_4)) ), +}; + +#define KC_TD(TD_VARIABLE) TD(TD_VARIABLE) + +//-------------------------------------------------------------------------------------------------------- + +//base + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [BASE] = LAYOUT_planck_mit( + KC_LALT, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LALT, + KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_LSFT, + KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LCTL, + G(KC_TAB), KC_TD(TD_SCREEN), KC_ESC, LT(MEDR, KC_TAB), LT(NAVR, KC_SPC), LT(NSSL, KC_ENT), LT(NSL, KC_BSPC), LT(FUNL, KC_DEL), KC_LGUI, KC_TD(TD_MEDIA), CMD_TAB + ), + +//layers + [NAVR] = LAYOUT_planck_mit( + KC_LALT, KC_RST, KC_NO, KC_NO, KC_NO, KC_NO, C(S(KC_Z)), C(A(KC_LEFT)), C(KC_X), C(KC_C), C(A(KC_RGHT)), KC_LALT, + KC_LSFT, G(S(C(KC_F1))), G(S(C(KC_F3))), G(S(C(KC_F4))), G(S(C(KC_F2))), KC_NO, KC_CLCK, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_LSFT, + KC_LCTL, KC_NO, KC_ALGR, KC_NO, G(S(C(KC_F5))), KC_NO, KC_INS, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_LCTL, + TG(GAME), KC_NO, KC_NO, KC_NO, KC_NO, KC_ENT, KC_BSPC, KC_DEL, KC_NO, C(G(KC_LEFT)), C(G(KC_RIGHT)) + ), + [MEDR] = LAYOUT_planck_mit( + KC_LALT, KC_RST, KC_NO, KC_NO, KC_NO, KC_NO, KC_TOG, KC_MOD, KC_HUI, KC_SAI, KC_VAI, KC_LALT, + KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT, KC_LSFT, + KC_LCTL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_F13, KC_F14, KC_F15, RGB_VAI, KC_LCTL, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MSTP, KC_MPLY, KC_MUTE, KC_NO, KC_NO, KC_NO + ), + [FUNL] = LAYOUT_planck_mit( + KC_LALT, KC_F12, KC_F7, KC_F8, KC_F9, KC_PSCR, KC_F15, KC_NO, KC_NO, KC_NO, KC_RST, KC_LALT, + KC_LSFT, KC_F11, KC_F4, KC_F5, KC_F6, KC_SLCK, KC_F14, KC_NO, KC_NO, KC_NO, KC_NO, KC_LSFT, + KC_LCTL, KC_F10, KC_F1, KC_F2, KC_F3, KC_PAUS, KC_F13, KC_NO, KC_NO, KC_NO, KC_NO, KC_LCTL, + KC_NO, KC_NO, KC_TAB, KC_APP, KC_SPC, KC_UNDS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO + ), + [NSL] = LAYOUT_planck_mit( + KC_LALT, KC_LPRN, KC_7, KC_8, KC_9, KC_RPRN, KC_LBRC, KC_AMPR, KC_ASTR, KC_LCBR, KC_RBRC, KC_BSPC, + KC_LSFT, KC_COLN, KC_4, KC_5, KC_6, KC_EQL, KC_LCBR, KC_DLR, KC_PERC, KC_CIRC, KC_RCBR, KC_LSFT, + KC_LCTL, KC_GRV, KC_1, KC_2, KC_3, KC_PLUS, KC_TILD, KC_EXLM, KC_COMM, KC_DOT, KC_SLSH, KC_LCTL, + A(S(C(KC_N))), S(C(KC_5)), KC_NO, KC_UNDS, KC_0, KC_MINS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO + ), + [NSSL] = LAYOUT_planck_mit( + KC_LALT, KC_LCBR, KC_AMPR, KC_ASTR, KC_LPRN, KC_RCBR, KC_NO, KC_NO, KC_NO, KC_NO, KC_RST, KC_BSPC, + KC_LSFT, KC_SCLN, KC_DLR, KC_PERC, KC_CIRC, KC_PLUS, KC_NO, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, KC_LSFT, + KC_LCTL, KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_PIPE, KC_NO, KC_WH_L, KC_WH_D, KC_WH_U, KC_WH_R, KC_LCTL, + KC_NO, KC_NO, KC_UNDS, KC_GT, KC_RPRN, KC_NO, KC_BTN1, KC_BTN3, KC_BTN2, KC_NO, KC_NO + ), + [GAME] = LAYOUT_planck_mit( + KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, TG(GAME), + KC_LALT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_LSFT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LCTL, + KC_LCTL, A(KC_TAB), MO(SECGAME), KC_TAB, KC_SPC, LT(SECGAME, KC_ENT), KC_BSPC, KC_DEL, KC_MPRV, KC_MPLY, KC_MNXT + ), + [SECGAME] = LAYOUT_planck_mit( + KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, + KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, + KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_NO, KC_NO, KC_NO, KC_P1, KC_P2, KC_P3, KC_P4, KC_P5, + KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_NO, KC_NO, KC_P6, KC_P7, KC_P8, KC_P9, KC_P0 + ) +}; diff --git a/keyboards/kprepublic/bm40hsrgb/keymaps/signynt/readme.md b/keyboards/kprepublic/bm40hsrgb/keymaps/signynt/readme.md new file mode 100644 index 0000000000..938803c268 --- /dev/null +++ b/keyboards/kprepublic/bm40hsrgb/keymaps/signynt/readme.md @@ -0,0 +1,117 @@ +# Signynt's Keymap: 'Sigma-Squared' + +Sigma Squared is an adaptation & modification of the Layout [Miryoku](https://github.com/manna-harbour/qmk_firmware/blob/miryoku/users/manna-harbour_miryoku/miryoku.org#miryoku-) by *manna-harbour* + +*manna-harbour* lays out the general principles of the layout as follows: + +- Use layers instead of reaching. +- Use both hands instead of contortions. +- Use the home positions as much as possible. +- Make full use of the thumbs. +- Avoid unnecessary complication. + + + +Sigma Squared modifies on **Miryoku** in the following ways: + +- Added the Mods to the outer most columns to be easily accessed while typing with the pinkies +- Extended the **NUMBER** layer to include symbols on the right side to allow calcualtion to be typed more easily without haveing to move between layers +- Added a **GAME** layer to be used for gaming that emulates a more standard keyboard that most games expect + - moves *left shift* and *left ctrl* down + - *esc* moved to top left + - gives access to a **SECOND GAME** layer that contains an Fn row as well as number and arrow keys right under your left fingers +- Added Shortcuts to the bottom row to reduce the amount of keycombos needed to use commonly needed features + - Mission Control, Screenshot, Cycling Apps & Windows +- Added LED indicators to display what layer is currently active (only active while RGB is turned on) + + + +### Flashing + +- to directly flash to board: + + `qmk flash -kb bm40hsrgb -km signynt` + +- to only compile: + + `qmk compile -kb bm40hsrgb -km signynt` + + + +# Layout + +## BASE + +Tap the layer keys to use the black legends, hold them to activate the corresponding layer. + +The Shortcut keys can be modified to suit your needs, or change them in your OS to match the keys. + +If you are using MacOS I recommend swapping your *Ctrl* and *Cmd* keys in system preferences + +The Music Control key can be pressed once to pause and be pressed twice in rapid succession to skip to the next song. + +The Screenshot Key takes a screenshot to the clipboard if pressed once, if double tapped it will take a screenshot to be saved to the desktop. + +![img](https://i.imgur.com/vhb1L2f.png) + +## NAVIGATION + +Provides access to all essential navigation keys, comfortably under your home row. Modifiers remain identical to **BASE** layer to be used for navigating lines and words. + +*Game Layer* key takes you to the **GAME** layer. *(duh)* + +Bottom right keys are used to swap between Virtual Desktops. You might need to modify these to fit your OS. + +![img](https://i.imgur.com/daKxxFz.png) + + + +## MEDIA + +Provides access to all basic media keys, emulating the arrow keys on the home row. + +Also gives access to RGB controls. + +![img](https://i.imgur.com/1jWOvvH.png) + +## NUMBER + +Numbers are arranged in a numpad layout beneath home row, with 0 being positioned under the thumb resting position. Layer includes all most commonly needed symbols to reduce amount of layer switching needed to type longer calculations. + +Top right key changed to *Back Space* so corrections can be made without leaving layer. + +![img](https://i.imgur.com/LGJT3so.png) + +## SYMBOL + +Symbols are positioned over respective numbers from the **NUMBER** layer. + +Mouse keys are positioned similarly under the home row corresponding to the arrow keys. + +Also includes *Back Space* key for corrections. + +![img](https://i.imgur.com/ihOcdPj.png) + +## Fn + +Fn keys are arranged in the same layout as the numbers, with *F10* to *F12* added to the left + +![img](https://i.imgur.com/bPpI8KN.png) + +## GAME + +Somewhat emulates a regular layout needed for gaming. Top right key LED will indicate that you are on the **GAME** layer, and can be pressed to exit it. Holding one of the *Second Game* keys will give you access to **SECOND GAME** + +![img](https://i.imgur.com/r9KIWLX.png) + +## SECOND GAME + +Top right key will turn red to indicate you are in the layer + +![img](https://i.imgur.com/BLKHfVB.png) + + + +# Contact + +If you have any issues or questions you can reach me through Reddit at u/Signynt or on the QMK Discord diff --git a/keyboards/kprepublic/bm40hsrgb/keymaps/signynt/rules.mk b/keyboards/kprepublic/bm40hsrgb/keymaps/signynt/rules.mk new file mode 100644 index 0000000000..73ac4823d4 --- /dev/null +++ b/keyboards/kprepublic/bm40hsrgb/keymaps/signynt/rules.mk @@ -0,0 +1,7 @@ +#rules + +MOUSEKEY_ENABLE = yes # Mouse keys +BOOTMAGIC_ENABLE = lite # Enable Bootmagic Lite +EXTRAKEY_ENABLE = yes # Audio control and System control +TAP_DANCE_ENABLE = yes +#RGB_MATRIX_ENABLE = no diff --git a/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_loud/config.h b/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_loud/config.h new file mode 100644 index 0000000000..7cfbf0fde4 --- /dev/null +++ b/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_loud/config.h @@ -0,0 +1,80 @@ +// qmk flash -kb bm40hsrgb -km signynt_2_loud + +/* Copyright 2021 Vincenzo Mitchell Barroso + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +#define RGBLIGHT_LAYERS +#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF +#define RGBLIGHT_ANIMATIONS + +//#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS +#define RGBLIGHT_LIMIT_VAL 10 + +//bootmagic +#define BOOTMAGIC_KEY_SALT KC_V +#define BOOTMAGIC_KEY_EEPROM_CLEAR KC_Q + +#ifdef RGB_MATRIX_ENABLE + +#define TAPPING_TERM 200 + +//-------------------------------------------------------------------------------------------------------- + +//disable broken animations +#define DISABLE_RGB_MATRIX_ALPHAS_MODS +#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define DISABLE_RGB_MATRIX_BREATHING +#define DISABLE_RGB_MATRIX_BAND_SAT +#define DISABLE_RGB_MATRIX_BAND_VAL +#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define DISABLE_RGB_MATRIX_CYCLE_ALL +#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN +#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +//#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +//#define DISABLE_RGB_MATRIX_DUAL_BEACON +#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL +//#define DISABLE_RGB_MATRIX_RAINBOW_BEACON +//#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS +//#define DISABLE_RGB_MATRIX_RAINDROPS +#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // DO NOT ENABLE +//#define DISABLE_RGB_MATRIX_TYPING_HEATMAP +//#define DISABLE_RGB_MATRIX_DIGITAL_RAIN +//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE +//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +//#define DISABLE_RGB_MATRIX_SPLASH +//#define DISABLE_RGB_MATRIX_MULTISPLASH +//#define DISABLE_RGB_MATRIX_SOLID_SPLASH +//#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH + +#undef RGB_MATRIX_STARTUP_MODE + +#define RGBLIGHT_HUE_STEP 20 + +#endif diff --git a/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_loud/keymap.c b/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_loud/keymap.c new file mode 100644 index 0000000000..12539fe41c --- /dev/null +++ b/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_loud/keymap.c @@ -0,0 +1,214 @@ +// qmk flash -kb bm40hsrgb -km signynt_2_loud + +/* Copyright 2021 Vincenzo Mitchell Barroso + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include QMK_KEYBOARD_H + +// non-KC_ keycodes +#define KC_RST RESET +#define KC_TOG RGB_TOG +#define KC_MOD RGB_MOD +#define KC_HUI RGB_HUI +#define KC_SAI RGB_SAI +#define KC_VAI RGB_VAI + +//define layers +enum layers {BASE, MEDR, NAVR, NSSL, NSL, FUNL, GAME, SECGAME}; + +enum custom_keycodes { + CMD_TAB = SAFE_RANGE, +}; + +//cmd tab + +bool is_cmd_tab_active = false; +uint16_t cmd_tab_timer = 0; + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case CMD_TAB: + if (record->event.pressed) { + if (!is_cmd_tab_active) { + is_cmd_tab_active = true; + register_code(KC_LCTL); + } + cmd_tab_timer = timer_read(); + register_code(KC_TAB); + } else { + unregister_code(KC_TAB); + } + break; + } + return true; +} + +void matrix_scan_user(void) { + if (is_cmd_tab_active) { + if (timer_elapsed(cmd_tab_timer) > 500) { + unregister_code(KC_LCTL); + is_cmd_tab_active = false; + } + } +} + +//layer led colors + +void rgb_matrix_indicators_user(void) { + + for (uint8_t i = 0; i < DRIVER_LED_TOTAL; ++i) { + if (HAS_ANY_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) { + rgb_matrix_set_color(i, 0, 0, 0); + } + if (HAS_ANY_FLAGS(g_led_config.flags[i], LED_FLAG_KEYLIGHT)) { + rgb_matrix_set_color(i, 0, 0, 0); + } + } + + //capslock + if (host_keyboard_led_state().caps_lock) { + for (uint8_t i = 0; i < DRIVER_LED_TOTAL; ++i) { + if (HAS_ANY_FLAGS(g_led_config.flags[i], LED_FLAG_UNDERGLOW)) { + rgb_matrix_set_color(i, 255, 255, 255); + } + } + } + + //nav layer + if (IS_LAYER_ON(NAVR)) { + for (uint8_t i = 0; i < DRIVER_LED_TOTAL; ++i) { + if (HAS_ANY_FLAGS(g_led_config.flags[i], LED_FLAG_UNDERGLOW)) { + rgb_matrix_set_color(i, 0, 204, 255); + } + } + } + + //funl layer + if (IS_LAYER_ON(FUNL)) { + for (uint8_t i = 0; i < DRIVER_LED_TOTAL; ++i) { + if (HAS_ANY_FLAGS(g_led_config.flags[i], LED_FLAG_UNDERGLOW)) { + rgb_matrix_set_color(i, 255, 0, 0); + } + } + } + + //nsl layer + if (IS_LAYER_ON(NSL)) { + for (uint8_t i = 0; i < DRIVER_LED_TOTAL; ++i) { + if (HAS_ANY_FLAGS(g_led_config.flags[i], LED_FLAG_UNDERGLOW)) { + rgb_matrix_set_color(i, 51, 0, 255); + } + } + } + + //nssl layer + if (IS_LAYER_ON(NSSL)) { + for (uint8_t i = 0; i < DRIVER_LED_TOTAL; ++i) { + if (HAS_ANY_FLAGS(g_led_config.flags[i], LED_FLAG_UNDERGLOW)) { + rgb_matrix_set_color(i, 0, 255, 0); + } + } + } + + //game layer + if (IS_LAYER_ON(GAME)) { + for (uint8_t i = 0; i < DRIVER_LED_TOTAL; ++i) { + if (HAS_ANY_FLAGS(g_led_config.flags[i], LED_FLAG_UNDERGLOW)) { + rgb_matrix_set_color(i, 0, 204, 255); + } + } + } + + //secgame layer + if (IS_LAYER_ON(SECGAME)) { + for (uint8_t i = 0; i < DRIVER_LED_TOTAL; ++i) { + if (HAS_ANY_FLAGS(g_led_config.flags[i], LED_FLAG_UNDERGLOW)) { + rgb_matrix_set_color(i, 255, 0, 0); + } + } + } + +} + +//tap dance declarations +enum { + TD_MEDIA, TD_SCREEN, +}; + +//tap dance definitions +qk_tap_dance_action_t tap_dance_actions[] = { + [TD_MEDIA] = ACTION_TAP_DANCE_DOUBLE( KC_MPLY , KC_MNXT ), + [TD_SCREEN] = ACTION_TAP_DANCE_DOUBLE( (G(S(KC_S))) , S(C(KC_4)) ), +}; + +#define KC_TD(TD_VARIABLE) TD(TD_VARIABLE) + +//-------------------------------------------------------------------------------------------------------- + +//base + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [BASE] = LAYOUT_planck_mit( + KC_LALT, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LALT, + KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_LSFT, + KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LCTL, + G(KC_TAB), KC_TD(TD_SCREEN), KC_ESC, LT(MEDR, KC_TAB), LT(NAVR, KC_SPC), LT(NSSL, KC_ENT), LT(NSL, KC_BSPC), LT(FUNL, KC_DEL), KC_LGUI, KC_TD(TD_MEDIA), CMD_TAB + ), + +//layers + [NAVR] = LAYOUT_planck_mit( + KC_LALT, KC_RST, KC_NO, KC_NO, KC_NO, KC_NO, C(S(KC_Z)), C(A(KC_LEFT)), C(KC_X), C(KC_C), C(A(KC_RGHT)), KC_LALT, + KC_LSFT, G(S(C(KC_F1))), G(S(C(KC_F3))), G(S(C(KC_F4))), G(S(C(KC_F2))), KC_NO, KC_CLCK, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_LSFT, + KC_LCTL, KC_NO, KC_ALGR, KC_NO, G(S(C(KC_F5))), KC_NO, KC_INS, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_LCTL, + TG(GAME), KC_NO, KC_NO, KC_NO, KC_NO, KC_ENT, KC_BSPC, KC_DEL, KC_NO, C(G(KC_LEFT)), C(G(KC_RIGHT)) + ), + [MEDR] = LAYOUT_planck_mit( + KC_LALT, KC_RST, KC_NO, KC_NO, KC_NO, KC_NO, KC_TOG, KC_MOD, KC_HUI, KC_SAI, KC_VAI, KC_LALT, + KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT, KC_LSFT, + KC_LCTL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_F13, KC_F14, KC_F15, RGB_VAI, KC_LCTL, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MSTP, KC_MPLY, KC_MUTE, KC_NO, KC_NO, KC_NO + ), + [FUNL] = LAYOUT_planck_mit( + KC_LALT, KC_F12, KC_F7, KC_F8, KC_F9, KC_PSCR, KC_F15, KC_NO, KC_NO, KC_NO, KC_RST, KC_LALT, + KC_LSFT, KC_F11, KC_F4, KC_F5, KC_F6, KC_SLCK, KC_F14, KC_NO, KC_NO, KC_NO, KC_NO, KC_LSFT, + KC_LCTL, KC_F10, KC_F1, KC_F2, KC_F3, KC_PAUS, KC_F13, KC_NO, KC_NO, KC_NO, KC_NO, KC_LCTL, + KC_NO, KC_NO, KC_TAB, KC_APP, KC_SPC, KC_UNDS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO + ), + [NSL] = LAYOUT_planck_mit( + KC_LALT, KC_LPRN, KC_7, KC_8, KC_9, KC_RPRN, KC_LBRC, KC_AMPR, KC_ASTR, KC_LCBR, KC_RBRC, KC_BSPC, + KC_LSFT, KC_COLN, KC_4, KC_5, KC_6, KC_EQL, KC_LCBR, KC_DLR, KC_PERC, KC_CIRC, KC_RCBR, KC_LSFT, + KC_LCTL, KC_GRV, KC_1, KC_2, KC_3, KC_PLUS, KC_TILD, KC_EXLM, KC_COMM, KC_DOT, KC_SLSH, KC_LCTL, + A(S(C(KC_N))), S(C(KC_5)), KC_NO, KC_UNDS, KC_0, KC_MINS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO + ), + [NSSL] = LAYOUT_planck_mit( + KC_LALT, KC_LCBR, KC_AMPR, KC_ASTR, KC_LPRN, KC_RCBR, KC_NO, KC_NO, KC_NO, KC_NO, KC_RST, KC_BSPC, + KC_LSFT, KC_SCLN, KC_DLR, KC_PERC, KC_CIRC, KC_PLUS, KC_NO, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, KC_LSFT, + KC_LCTL, KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_PIPE, KC_NO, KC_WH_L, KC_WH_D, KC_WH_U, KC_WH_R, KC_LCTL, + KC_NO, KC_NO, KC_UNDS, KC_GT, KC_RPRN, KC_NO, KC_BTN1, KC_BTN3, KC_BTN2, KC_NO, KC_NO + ), + [GAME] = LAYOUT_planck_mit( + KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, TG(GAME), + KC_LALT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_LSFT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LCTL, + KC_LCTL, A(KC_TAB), MO(SECGAME), KC_TAB, KC_SPC, LT(SECGAME, KC_ENT), KC_BSPC, KC_DEL, KC_MPRV, KC_MPLY, KC_MNXT + ), + [SECGAME] = LAYOUT_planck_mit( + KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, + KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, + KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_NO, KC_NO, KC_NO, KC_P1, KC_P2, KC_P3, KC_P4, KC_P5, + KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_NO, KC_NO, KC_P6, KC_P7, KC_P8, KC_P9, KC_P0 + ) +}; diff --git a/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_loud/readme.md b/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_loud/readme.md new file mode 100644 index 0000000000..938803c268 --- /dev/null +++ b/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_loud/readme.md @@ -0,0 +1,117 @@ +# Signynt's Keymap: 'Sigma-Squared' + +Sigma Squared is an adaptation & modification of the Layout [Miryoku](https://github.com/manna-harbour/qmk_firmware/blob/miryoku/users/manna-harbour_miryoku/miryoku.org#miryoku-) by *manna-harbour* + +*manna-harbour* lays out the general principles of the layout as follows: + +- Use layers instead of reaching. +- Use both hands instead of contortions. +- Use the home positions as much as possible. +- Make full use of the thumbs. +- Avoid unnecessary complication. + + + +Sigma Squared modifies on **Miryoku** in the following ways: + +- Added the Mods to the outer most columns to be easily accessed while typing with the pinkies +- Extended the **NUMBER** layer to include symbols on the right side to allow calcualtion to be typed more easily without haveing to move between layers +- Added a **GAME** layer to be used for gaming that emulates a more standard keyboard that most games expect + - moves *left shift* and *left ctrl* down + - *esc* moved to top left + - gives access to a **SECOND GAME** layer that contains an Fn row as well as number and arrow keys right under your left fingers +- Added Shortcuts to the bottom row to reduce the amount of keycombos needed to use commonly needed features + - Mission Control, Screenshot, Cycling Apps & Windows +- Added LED indicators to display what layer is currently active (only active while RGB is turned on) + + + +### Flashing + +- to directly flash to board: + + `qmk flash -kb bm40hsrgb -km signynt` + +- to only compile: + + `qmk compile -kb bm40hsrgb -km signynt` + + + +# Layout + +## BASE + +Tap the layer keys to use the black legends, hold them to activate the corresponding layer. + +The Shortcut keys can be modified to suit your needs, or change them in your OS to match the keys. + +If you are using MacOS I recommend swapping your *Ctrl* and *Cmd* keys in system preferences + +The Music Control key can be pressed once to pause and be pressed twice in rapid succession to skip to the next song. + +The Screenshot Key takes a screenshot to the clipboard if pressed once, if double tapped it will take a screenshot to be saved to the desktop. + +![img](https://i.imgur.com/vhb1L2f.png) + +## NAVIGATION + +Provides access to all essential navigation keys, comfortably under your home row. Modifiers remain identical to **BASE** layer to be used for navigating lines and words. + +*Game Layer* key takes you to the **GAME** layer. *(duh)* + +Bottom right keys are used to swap between Virtual Desktops. You might need to modify these to fit your OS. + +![img](https://i.imgur.com/daKxxFz.png) + + + +## MEDIA + +Provides access to all basic media keys, emulating the arrow keys on the home row. + +Also gives access to RGB controls. + +![img](https://i.imgur.com/1jWOvvH.png) + +## NUMBER + +Numbers are arranged in a numpad layout beneath home row, with 0 being positioned under the thumb resting position. Layer includes all most commonly needed symbols to reduce amount of layer switching needed to type longer calculations. + +Top right key changed to *Back Space* so corrections can be made without leaving layer. + +![img](https://i.imgur.com/LGJT3so.png) + +## SYMBOL + +Symbols are positioned over respective numbers from the **NUMBER** layer. + +Mouse keys are positioned similarly under the home row corresponding to the arrow keys. + +Also includes *Back Space* key for corrections. + +![img](https://i.imgur.com/ihOcdPj.png) + +## Fn + +Fn keys are arranged in the same layout as the numbers, with *F10* to *F12* added to the left + +![img](https://i.imgur.com/bPpI8KN.png) + +## GAME + +Somewhat emulates a regular layout needed for gaming. Top right key LED will indicate that you are on the **GAME** layer, and can be pressed to exit it. Holding one of the *Second Game* keys will give you access to **SECOND GAME** + +![img](https://i.imgur.com/r9KIWLX.png) + +## SECOND GAME + +Top right key will turn red to indicate you are in the layer + +![img](https://i.imgur.com/BLKHfVB.png) + + + +# Contact + +If you have any issues or questions you can reach me through Reddit at u/Signynt or on the QMK Discord diff --git a/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_loud/rules.mk b/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_loud/rules.mk new file mode 100644 index 0000000000..73ac4823d4 --- /dev/null +++ b/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_loud/rules.mk @@ -0,0 +1,7 @@ +#rules + +MOUSEKEY_ENABLE = yes # Mouse keys +BOOTMAGIC_ENABLE = lite # Enable Bootmagic Lite +EXTRAKEY_ENABLE = yes # Audio control and System control +TAP_DANCE_ENABLE = yes +#RGB_MATRIX_ENABLE = no diff --git a/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_quiet/config.h b/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_quiet/config.h new file mode 100644 index 0000000000..4dd37189a9 --- /dev/null +++ b/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_quiet/config.h @@ -0,0 +1,80 @@ +// qmk flash -kb bm40hsrgb -km signynt_2_quiet + +/* Copyright 2021 Vincenzo Mitchell Barroso + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +#define RGBLIGHT_LAYERS +#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF +#define RGBLIGHT_ANIMATIONS + +//#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS +#define RGBLIGHT_LIMIT_VAL 10 + +//bootmagic +#define BOOTMAGIC_KEY_SALT KC_V +#define BOOTMAGIC_KEY_EEPROM_CLEAR KC_Q + +#ifdef RGB_MATRIX_ENABLE + +#define TAPPING_TERM 200 + +//-------------------------------------------------------------------------------------------------------- + +//disable broken animations +#define DISABLE_RGB_MATRIX_ALPHAS_MODS +#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define DISABLE_RGB_MATRIX_BREATHING +#define DISABLE_RGB_MATRIX_BAND_SAT +#define DISABLE_RGB_MATRIX_BAND_VAL +#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define DISABLE_RGB_MATRIX_CYCLE_ALL +#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN +#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +//#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +//#define DISABLE_RGB_MATRIX_DUAL_BEACON +#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL +//#define DISABLE_RGB_MATRIX_RAINBOW_BEACON +//#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS +//#define DISABLE_RGB_MATRIX_RAINDROPS +#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // DO NOT ENABLE +//#define DISABLE_RGB_MATRIX_TYPING_HEATMAP +//#define DISABLE_RGB_MATRIX_DIGITAL_RAIN +//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE +//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +//#define DISABLE_RGB_MATRIX_SPLASH +//#define DISABLE_RGB_MATRIX_MULTISPLASH +//#define DISABLE_RGB_MATRIX_SOLID_SPLASH +//#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH + +#undef RGB_MATRIX_STARTUP_MODE + +#define RGBLIGHT_HUE_STEP 20 + +#endif diff --git a/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_quiet/keymap.c b/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_quiet/keymap.c new file mode 100644 index 0000000000..999e6b18af --- /dev/null +++ b/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_quiet/keymap.c @@ -0,0 +1,178 @@ +// qmk flash -kb bm40hsrgb -km signynt_2_quiet + +/* Copyright 2021 Vincenzo Mitchell Barroso + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include QMK_KEYBOARD_H + +// non-KC_ keycodes +#define KC_RST RESET +#define KC_TOG RGB_TOG +#define KC_MOD RGB_MOD +#define KC_HUI RGB_HUI +#define KC_SAI RGB_SAI +#define KC_VAI RGB_VAI + +//define layers +enum layers {BASE, MEDR, NAVR, NSSL, NSL, FUNL, GAME, SECGAME}; + +enum custom_keycodes { + CMD_TAB = SAFE_RANGE, +}; + +//cmd tab + +bool is_cmd_tab_active = false; +uint16_t cmd_tab_timer = 0; + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case CMD_TAB: + if (record->event.pressed) { + if (!is_cmd_tab_active) { + is_cmd_tab_active = true; + register_code(KC_LCTL); + } + cmd_tab_timer = timer_read(); + register_code(KC_TAB); + } else { + unregister_code(KC_TAB); + } + break; + } + return true; +} + +void matrix_scan_user(void) { + if (is_cmd_tab_active) { + if (timer_elapsed(cmd_tab_timer) > 500) { + unregister_code(KC_LCTL); + is_cmd_tab_active = false; + } + } +} + +//layer led colors + +void rgb_matrix_indicators_user(void) { + + for (uint8_t i = 0; i < DRIVER_LED_TOTAL; ++i) { + if (HAS_ANY_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) { + rgb_matrix_set_color(i, 0, 0, 0); + } + if (HAS_ANY_FLAGS(g_led_config.flags[i], LED_FLAG_KEYLIGHT)) { + rgb_matrix_set_color(i, 0, 0, 0); + } + } + + //capslock + if (host_keyboard_led_state().caps_lock) { + for (uint8_t i = 0; i < DRIVER_LED_TOTAL; ++i) { + if (HAS_ANY_FLAGS(g_led_config.flags[i], LED_FLAG_UNDERGLOW)) { + rgb_matrix_set_color(i, 255, 255, 255); + } + } + } + + //game layer + if (IS_LAYER_ON(GAME)) { + for (uint8_t i = 0; i < DRIVER_LED_TOTAL; ++i) { + if (HAS_ANY_FLAGS(g_led_config.flags[i], LED_FLAG_UNDERGLOW)) { + rgb_matrix_set_color(i, 0, 204, 255); + } + } + } + + //secgame layer + if (IS_LAYER_ON(SECGAME)) { + for (uint8_t i = 0; i < DRIVER_LED_TOTAL; ++i) { + if (HAS_ANY_FLAGS(g_led_config.flags[i], LED_FLAG_UNDERGLOW)) { + rgb_matrix_set_color(i, 255, 0, 0); + } + } + } + +} + +//tap dance declarations +enum { + TD_MEDIA, TD_SCREEN, +}; + +//tap dance definitions +qk_tap_dance_action_t tap_dance_actions[] = { + [TD_MEDIA] = ACTION_TAP_DANCE_DOUBLE( KC_MPLY , KC_MNXT ), + [TD_SCREEN] = ACTION_TAP_DANCE_DOUBLE( (G(S(KC_S))) , S(C(KC_4)) ), +}; + +#define KC_TD(TD_VARIABLE) TD(TD_VARIABLE) + +//-------------------------------------------------------------------------------------------------------- + +//base + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [BASE] = LAYOUT_planck_mit( + KC_LALT, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LALT, + KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_LSFT, + KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LCTL, + G(KC_TAB), KC_TD(TD_SCREEN), KC_ESC, LT(MEDR, KC_TAB), LT(NAVR, KC_SPC), LT(NSSL, KC_ENT), LT(NSL, KC_BSPC), LT(FUNL, KC_DEL), KC_LGUI, KC_TD(TD_MEDIA), CMD_TAB + ), + +//layers + [NAVR] = LAYOUT_planck_mit( + KC_LALT, KC_RST, KC_NO, KC_NO, KC_NO, KC_NO, C(S(KC_Z)), C(A(KC_LEFT)), C(KC_X), C(KC_C), C(A(KC_RGHT)), KC_LALT, + KC_LSFT, G(S(C(KC_F1))), G(S(C(KC_F3))), G(S(C(KC_F4))), G(S(C(KC_F2))), KC_NO, KC_CLCK, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_LSFT, + KC_LCTL, KC_NO, KC_ALGR, KC_NO, G(S(C(KC_F5))), KC_NO, KC_INS, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_LCTL, + TG(GAME), KC_NO, KC_NO, KC_NO, KC_NO, KC_ENT, KC_BSPC, KC_DEL, KC_NO, C(G(KC_LEFT)), C(G(KC_RIGHT)) + ), + [MEDR] = LAYOUT_planck_mit( + KC_LALT, KC_RST, KC_NO, KC_NO, KC_NO, KC_NO, KC_TOG, KC_MOD, KC_HUI, KC_SAI, KC_VAI, KC_LALT, + KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT, KC_LSFT, + KC_LCTL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_F13, KC_F14, KC_F15, RGB_VAI, KC_LCTL, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MSTP, KC_MPLY, KC_MUTE, KC_NO, KC_NO, KC_NO + ), + [FUNL] = LAYOUT_planck_mit( + KC_LALT, KC_F12, KC_F7, KC_F8, KC_F9, KC_PSCR, KC_F15, KC_NO, KC_NO, KC_NO, KC_RST, KC_LALT, + KC_LSFT, KC_F11, KC_F4, KC_F5, KC_F6, KC_SLCK, KC_F14, KC_NO, KC_NO, KC_NO, KC_NO, KC_LSFT, + KC_LCTL, KC_F10, KC_F1, KC_F2, KC_F3, KC_PAUS, KC_F13, KC_NO, KC_NO, KC_NO, KC_NO, KC_LCTL, + KC_NO, KC_NO, KC_TAB, KC_APP, KC_SPC, KC_UNDS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO + ), + [NSL] = LAYOUT_planck_mit( + KC_LALT, KC_LPRN, KC_7, KC_8, KC_9, KC_RPRN, KC_LBRC, KC_AMPR, KC_ASTR, KC_LCBR, KC_RBRC, KC_BSPC, + KC_LSFT, KC_COLN, KC_4, KC_5, KC_6, KC_EQL, KC_LCBR, KC_DLR, KC_PERC, KC_CIRC, KC_RCBR, KC_LSFT, + KC_LCTL, KC_GRV, KC_1, KC_2, KC_3, KC_PLUS, KC_TILD, KC_EXLM, KC_COMM, KC_DOT, KC_SLSH, KC_LCTL, + A(S(C(KC_N))), S(C(KC_5)), KC_NO, KC_UNDS, KC_0, KC_MINS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO + ), + [NSSL] = LAYOUT_planck_mit( + KC_LALT, KC_LCBR, KC_AMPR, KC_ASTR, KC_LPRN, KC_RCBR, KC_NO, KC_NO, KC_NO, KC_NO, KC_RST, KC_BSPC, + KC_LSFT, KC_SCLN, KC_DLR, KC_PERC, KC_CIRC, KC_PLUS, KC_NO, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, KC_LSFT, + KC_LCTL, KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_PIPE, KC_NO, KC_WH_L, KC_WH_D, KC_WH_U, KC_WH_R, KC_LCTL, + KC_NO, KC_NO, KC_UNDS, KC_GT, KC_RPRN, KC_NO, KC_BTN1, KC_BTN3, KC_BTN2, KC_NO, KC_NO + ), + [GAME] = LAYOUT_planck_mit( + KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, TG(GAME), + KC_LALT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_LSFT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LCTL, + KC_LCTL, A(KC_TAB), MO(SECGAME), KC_TAB, KC_SPC, LT(SECGAME, KC_ENT), KC_BSPC, KC_DEL, KC_MPRV, KC_MPLY, KC_MNXT + ), + [SECGAME] = LAYOUT_planck_mit( + KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, + KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, + KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_NO, KC_NO, KC_NO, KC_P1, KC_P2, KC_P3, KC_P4, KC_P5, + KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_NO, KC_NO, KC_P6, KC_P7, KC_P8, KC_P9, KC_P0 + ) +}; diff --git a/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_quiet/readme.md b/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_quiet/readme.md new file mode 100644 index 0000000000..938803c268 --- /dev/null +++ b/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_quiet/readme.md @@ -0,0 +1,117 @@ +# Signynt's Keymap: 'Sigma-Squared' + +Sigma Squared is an adaptation & modification of the Layout [Miryoku](https://github.com/manna-harbour/qmk_firmware/blob/miryoku/users/manna-harbour_miryoku/miryoku.org#miryoku-) by *manna-harbour* + +*manna-harbour* lays out the general principles of the layout as follows: + +- Use layers instead of reaching. +- Use both hands instead of contortions. +- Use the home positions as much as possible. +- Make full use of the thumbs. +- Avoid unnecessary complication. + + + +Sigma Squared modifies on **Miryoku** in the following ways: + +- Added the Mods to the outer most columns to be easily accessed while typing with the pinkies +- Extended the **NUMBER** layer to include symbols on the right side to allow calcualtion to be typed more easily without haveing to move between layers +- Added a **GAME** layer to be used for gaming that emulates a more standard keyboard that most games expect + - moves *left shift* and *left ctrl* down + - *esc* moved to top left + - gives access to a **SECOND GAME** layer that contains an Fn row as well as number and arrow keys right under your left fingers +- Added Shortcuts to the bottom row to reduce the amount of keycombos needed to use commonly needed features + - Mission Control, Screenshot, Cycling Apps & Windows +- Added LED indicators to display what layer is currently active (only active while RGB is turned on) + + + +### Flashing + +- to directly flash to board: + + `qmk flash -kb bm40hsrgb -km signynt` + +- to only compile: + + `qmk compile -kb bm40hsrgb -km signynt` + + + +# Layout + +## BASE + +Tap the layer keys to use the black legends, hold them to activate the corresponding layer. + +The Shortcut keys can be modified to suit your needs, or change them in your OS to match the keys. + +If you are using MacOS I recommend swapping your *Ctrl* and *Cmd* keys in system preferences + +The Music Control key can be pressed once to pause and be pressed twice in rapid succession to skip to the next song. + +The Screenshot Key takes a screenshot to the clipboard if pressed once, if double tapped it will take a screenshot to be saved to the desktop. + +![img](https://i.imgur.com/vhb1L2f.png) + +## NAVIGATION + +Provides access to all essential navigation keys, comfortably under your home row. Modifiers remain identical to **BASE** layer to be used for navigating lines and words. + +*Game Layer* key takes you to the **GAME** layer. *(duh)* + +Bottom right keys are used to swap between Virtual Desktops. You might need to modify these to fit your OS. + +![img](https://i.imgur.com/daKxxFz.png) + + + +## MEDIA + +Provides access to all basic media keys, emulating the arrow keys on the home row. + +Also gives access to RGB controls. + +![img](https://i.imgur.com/1jWOvvH.png) + +## NUMBER + +Numbers are arranged in a numpad layout beneath home row, with 0 being positioned under the thumb resting position. Layer includes all most commonly needed symbols to reduce amount of layer switching needed to type longer calculations. + +Top right key changed to *Back Space* so corrections can be made without leaving layer. + +![img](https://i.imgur.com/LGJT3so.png) + +## SYMBOL + +Symbols are positioned over respective numbers from the **NUMBER** layer. + +Mouse keys are positioned similarly under the home row corresponding to the arrow keys. + +Also includes *Back Space* key for corrections. + +![img](https://i.imgur.com/ihOcdPj.png) + +## Fn + +Fn keys are arranged in the same layout as the numbers, with *F10* to *F12* added to the left + +![img](https://i.imgur.com/bPpI8KN.png) + +## GAME + +Somewhat emulates a regular layout needed for gaming. Top right key LED will indicate that you are on the **GAME** layer, and can be pressed to exit it. Holding one of the *Second Game* keys will give you access to **SECOND GAME** + +![img](https://i.imgur.com/r9KIWLX.png) + +## SECOND GAME + +Top right key will turn red to indicate you are in the layer + +![img](https://i.imgur.com/BLKHfVB.png) + + + +# Contact + +If you have any issues or questions you can reach me through Reddit at u/Signynt or on the QMK Discord diff --git a/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_quiet/rules.mk b/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_quiet/rules.mk new file mode 100644 index 0000000000..73ac4823d4 --- /dev/null +++ b/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_quiet/rules.mk @@ -0,0 +1,7 @@ +#rules + +MOUSEKEY_ENABLE = yes # Mouse keys +BOOTMAGIC_ENABLE = lite # Enable Bootmagic Lite +EXTRAKEY_ENABLE = yes # Audio control and System control +TAP_DANCE_ENABLE = yes +#RGB_MATRIX_ENABLE = no diff --git a/keyboards/kprepublic/bm40hsrgb/keymaps/via/keymap.c b/keyboards/kprepublic/bm40hsrgb/keymaps/via/keymap.c new file mode 100644 index 0000000000..60faf17e1c --- /dev/null +++ b/keyboards/kprepublic/bm40hsrgb/keymaps/via/keymap.c @@ -0,0 +1,108 @@ +/* Copyright 2020 tominabox1 + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include QMK_KEYBOARD_H + +enum layers { + _QWERTY, + _LOWER, + _RAISE, + _ADJUST +}; + +#define LOWER MO(_LOWER) +#define RAISE MO(_RAISE) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +/* Qwerty + * ,-----------------------------------------------------------------------------------. + * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Esc | A | S | D | F | G | H | J | K | L | ; | " | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | BLTog| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | + * `-----------------------------------------------------------------------------------' + */ +[_QWERTY] = LAYOUT_planck_mit( + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, + KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , + RGB_TOG, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT +), + +/* Lower + * ,-----------------------------------------------------------------------------------. + * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | Home | End | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | Next | Vol- | Vol+ | Play | + * `-----------------------------------------------------------------------------------' + */ +[_LOWER] = LAYOUT_planck_mit( + KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, + KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, + _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), KC_HOME, KC_END, _______, + _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY +), + +/* Raise + * ,-----------------------------------------------------------------------------------. + * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |Pg Up |Pg Dn | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | Next | Vol- | Vol+ | Play | + * `-----------------------------------------------------------------------------------' + */ +[_RAISE] = LAYOUT_planck_mit( + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, + KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, + _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______, + _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY +), + +/* Adjust (Lower + Raise) + * v------------------------RGB CONTROL--------------------v + * ,-----------------------------------------------------------------------------------. + * | | Reset|Debug | RGB |RGBMOD| HUE+ | HUE- | SAT+ | SAT- |BRGTH+|BRGTH-| Del | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | | | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | | | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | | | + * `-----------------------------------------------------------------------------------' + */ +[_ADJUST] = LAYOUT_planck_mit( + _______, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL , + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ +) + +}; + +layer_state_t layer_state_set_user(layer_state_t state) { + return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); +} + diff --git a/keyboards/kprepublic/bm40hsrgb/keymaps/via/readme.md b/keyboards/kprepublic/bm40hsrgb/keymaps/via/readme.md new file mode 100644 index 0000000000..bff946f327 --- /dev/null +++ b/keyboards/kprepublic/bm40hsrgb/keymaps/via/readme.md @@ -0,0 +1 @@ +# The via keymap for bm40hsrgb diff --git a/keyboards/kprepublic/bm40hsrgb/keymaps/via/rules.mk b/keyboards/kprepublic/bm40hsrgb/keymaps/via/rules.mk new file mode 100644 index 0000000000..36b7ba9cbc --- /dev/null +++ b/keyboards/kprepublic/bm40hsrgb/keymaps/via/rules.mk @@ -0,0 +1,2 @@ +VIA_ENABLE = yes +LTO_ENABLE = yes diff --git a/keyboards/kprepublic/bm40hsrgb/readme.md b/keyboards/kprepublic/bm40hsrgb/readme.md new file mode 100644 index 0000000000..a2448f9571 --- /dev/null +++ b/keyboards/kprepublic/bm40hsrgb/readme.md @@ -0,0 +1,21 @@ +# bm40hsrgb + +![BM40 RGB](https://rgoulter.com/images/keyboards/bm40rgb/bm40rgb_large.jpg) + +An ortholinear 40% hotswap keyboard with per-key RGB in-switch LEDs and RGB Backlighting, from KP Republic. + +This firmware was originally taken from a kbfirmware.json and manually converted. You may find the original `.json` files [here](https://drive.google.com/drive/folders/1tlTHQIFcluK2mjZ4UbbKCsdRLgSRSPw6). + +* Keyboard Maintainer: [rgoulter](https://github.com/rgoulter) +* Hardware Supported: bm40hsrgb PCB +* Hardware Availability: [KPRepublic](https://www.aliexpress.com/item/4001147779116.html) + +Make example for this keyboard (after setting up your build environment): + + make bm40hsrgb:default + +Flashing example for this keyboard: + + make bm40hsrgb:default:flash + +See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). diff --git a/keyboards/kprepublic/bm40hsrgb/rules.mk b/keyboards/kprepublic/bm40hsrgb/rules.mk new file mode 100755 index 0000000000..a2dad1d0d8 --- /dev/null +++ b/keyboards/kprepublic/bm40hsrgb/rules.mk @@ -0,0 +1,26 @@ +# MCU name +MCU = atmega32u4 + +# Bootloader selection +BOOTLOADER = atmel-dfu + +# Build Options +# change yes to no to disable +# +BOOTMAGIC_ENABLE = lite # Enable Bootmagic Lite +MOUSEKEY_ENABLE = yes # Mouse keys +EXTRAKEY_ENABLE = yes # Audio control and System control +CONSOLE_ENABLE = no # Console for debug +COMMAND_ENABLE = no # Commands for debug and configuration +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend +# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +NKRO_ENABLE = no # USB Nkey Rollover +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +BLUETOOTH_ENABLE = no # Enable Bluetooth +AUDIO_ENABLE = no # Audio output +RGB_MATRIX_ENABLE = yes +RGB_MATRIX_DRIVER = WS2812 + +LAYOUTS = planck_mit +LAYOUTS_HAS_RGB = yes |