diff options
Diffstat (limited to 'keyboards/keebio/iris/keymaps')
-rw-r--r-- | keyboards/keebio/iris/keymaps/eosti/config.h | 2 | ||||
-rw-r--r-- | keyboards/keebio/iris/keymaps/eosti/keymap.c | 76 | ||||
-rw-r--r-- | keyboards/keebio/iris/keymaps/eosti/readme.md | 5 |
3 files changed, 57 insertions, 26 deletions
diff --git a/keyboards/keebio/iris/keymaps/eosti/config.h b/keyboards/keebio/iris/keymaps/eosti/config.h index 01bb31a6e1..a7e52bf229 100644 --- a/keyboards/keebio/iris/keymaps/eosti/config.h +++ b/keyboards/keebio/iris/keymaps/eosti/config.h @@ -1,5 +1,5 @@ /* -Copyright 2017 Danny Nguyen <danny@keeb.io> +Copyright 2020 Reid Sox-Harris This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by diff --git a/keyboards/keebio/iris/keymaps/eosti/keymap.c b/keyboards/keebio/iris/keymaps/eosti/keymap.c index 34f7512027..c30e5c9867 100644 --- a/keyboards/keebio/iris/keymaps/eosti/keymap.c +++ b/keyboards/keebio/iris/keymaps/eosti/keymap.c @@ -1,10 +1,27 @@ +/* Copyright 2020 Reid Sox-Harris + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + #include QMK_KEYBOARD_H enum layer_names { _QWERTY, _GAME, _UPPER, - _LOWER + _LOWER, + _UTILS }; enum custom_keycodes { @@ -14,13 +31,13 @@ enum custom_keycodes { bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { - case TMUX_WN: + case TMUX_WN: // Switches to next window in tmux if (record->event.pressed) { - SEND_STRING(SS_LCTRL("a") "n"); + SEND_STRING(SS_LCTRL("a") "n"); // Requires a leader of ctrl-a } break; - case TMUX_WL: + case TMUX_WL: // Switches to last window in tmux if (record->event.pressed) { SEND_STRING(SS_LCTRL("a") "l"); } @@ -33,14 +50,14 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { #define UPPER MO(_UPPER) #define LOWER MO(_LOWER) #define GAME TG(_GAME) +#define UTILS MO(_UTILS) -#define WM_R LCTL(KC_RGHT) -#define WM_L LCTL(KC_LEFT) -#define WM_MC LCTL(KC_UP) -#define WEB_R LGUI(KC_RCBR) -#define WEB_L LGUI(KC_LCBR) -#define TMUX_ESC LCTL(KC_A) -#define TMUX_U RALT(KC_UP) +#define WM_R LCTL(KC_RGHT) // Moves the MacOS WM to the right +#define WM_L LCTL(KC_LEFT) // ...and to the left +#define WM_MC LCTL(KC_UP) // Enters MacOS Mission Control +#define WEB_R LGUI(KC_RCBR) // Change tabs to the right on Firefox, Chrome +#define WEB_L LGUI(KC_LCBR) // ...and to the left +#define TMUX_U RALT(KC_UP) // tmux navigation, requires tmux.conf change #define TMUX_D RALT(KC_DOWN) #define TMUX_R RALT(KC_RGHT) #define TMUX_L RALT(KC_LEFT) @@ -50,13 +67,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐ KC_GRV , KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL, //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤ - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS, //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤ - KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤ - KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LCTL, KC_RALT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSPC, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LCTL, KC_NO, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSPC, //└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘ - KC_LGUI, UPPER, KC_ENT, KC_SPC, LOWER, KC_NO + KC_LGUI, UPPER, KC_ENT, KC_SPC, LOWER, KC_RALT // └────────┴────────┴────────┘ └────────┴────────┴────────┘ ), [_GAME] = LAYOUT( @@ -69,31 +86,44 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, //└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘ - _______, _______, KC_SPC, KC_ENT, _______, _______ + _______, _______, KC_SPC, KC_ENT, _______, _______ // └────────┴────────┴────────┘ └────────┴────────┴────────┘ ), [_UPPER] = LAYOUT( //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐ KC_TILD, KC_EXLM, KC_AT , KC_HASH, KC_DLR , KC_PERC, KC_CIRC , KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_PLUS, //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤ - TMUX_ESC, KC_NO, KC_NO, KC_NO, WEB_L, WEB_R, TMUX_L, TMUX_D, TMUX_U, TMUX_R, KC_NO, KC_BSLS, + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL, //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤ - _______, KC_NO, KC_VOLU, WM_MC, WM_L, WM_R, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PGUP, KC_NO, + _______, WEB_L, WEB_R, WM_MC, WM_L, WM_R, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PGUP, KC_BSLS, //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤ - _______, KC_MUTE, KC_VOLD, KC_LBRC, KC_LPRN, KC_LCBR,_______, _______, KC_RCBR, KC_RPRN, KC_RBRC, KC_NO, KC_PGDN,_______, + _______, KC_NO, KC_LABK, KC_LBRC, KC_LPRN, KC_LCBR, _______, _______, KC_RCBR, KC_RPRN, KC_RBRC, KC_RABK, KC_PGDN,_______, //└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘ - _______, _______, _______, _______, KC_NO, _______ + _______, UPPER, _______, _______, UTILS, _______ // └────────┴────────┴────────┘ └────────┴────────┴────────┘ ), [_LOWER] = LAYOUT( //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐ KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤ - RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, KC_NO, KC_INS, KC_HOME, KC_PGUP, KC_NO, GAME, + KC_TILD, KC_EXLM, KC_AT , KC_HASH, KC_DLR , KC_PERC, KC_CIRC , KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_PLUS, //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤ - _______, RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, KC_SLEP, KC_DEL, KC_END, KC_PGDN, KC_NO, KC_NO, + _______, TMUX_WL, TMUX_WN, KC_NO, KC_NO, KC_NO, TMUX_L, TMUX_D, TMUX_U, TMUX_R, KC_NO, KC_PIPE, + //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤ + _______, KC_NO, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_NO, KC_DEL, + //└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘ + _______, UTILS, _______, _______, LOWER, _______ + // └────────┴────────┴────────┘ └────────┴────────┴────────┘ + ), + [_UTILS] = LAYOUT( + //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐ + KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, + //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤ + KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, + //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤ + RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, KC_NO, KC_INS, KC_HOME, KC_PGUP, KC_NO, GAME, //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤ - _______, TMUX_WL, TMUX_WN,_______, KC_LBRC, KC_LPRN, KC_LCBR, _______, KC_RCBR, KC_RPRN, KC_RBRC, KC_NO, KC_NO, _______, + KC_NO, RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD,_______, _______, KC_SLEP, KC_DEL, KC_END, KC_PGDN, KC_NO, KC_NO, //└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘ _______, KC_NO, _______, _______, _______, _______ // └────────┴────────┴────────┘ └────────┴────────┴────────┘ diff --git a/keyboards/keebio/iris/keymaps/eosti/readme.md b/keyboards/keebio/iris/keymaps/eosti/readme.md index 0fc61a443c..f62c9cb5ff 100644 --- a/keyboards/keebio/iris/keymaps/eosti/readme.md +++ b/keyboards/keebio/iris/keymaps/eosti/readme.md @@ -5,7 +5,8 @@ - QWERTY base layer with right thumb space and left thumb enter - Gaming layer to swap enter and space so that WASD and space can all be on the same hand - MacOS navigation keys for switching windows and entering Mission Control -- Google Chrome navigation keys for cycling tabs +- Browser navigation keys for cycling tabs - HJKL arrow keys -- tmux navigation keys for switching focus, panes, and the leader key +- tmux navigation keys for switching focus, panes +- Plays nicely with my Planck layout for easy switching - Probably other stuff too? |