diff options
Diffstat (limited to 'keyboards/kbdfans/kbd6x/keymaps/othi/keymap.c')
-rw-r--r-- | keyboards/kbdfans/kbd6x/keymaps/othi/keymap.c | 190 |
1 files changed, 190 insertions, 0 deletions
diff --git a/keyboards/kbdfans/kbd6x/keymaps/othi/keymap.c b/keyboards/kbdfans/kbd6x/keymaps/othi/keymap.c new file mode 100644 index 0000000000..1e0fc8ad7e --- /dev/null +++ b/keyboards/kbdfans/kbd6x/keymaps/othi/keymap.c @@ -0,0 +1,190 @@ +/* Copyright 2018 Othi + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include QMK_KEYBOARD_H + +// read README.md for rundown of what does what + +// #define BL 0 +#define CL 0 +#define NM_MODE 2 +#define VI_MODE 3 +#define FN3 4 +#define ACCENT 5 +#define ACCENT_CAP 6 + +//Unicode keymaps +void eeconfig_init_user(void) { + set_unicode_input_mode(UC_LNX); +} +#define DE_AE UC(0x00E4) +#define DE_SS UC(0x00DF) +#define DE_OE UC(0x00F6) +#define DE_UE UC(0x00FC) +#define DE_AE_CAP UC(0x00C4) +#define DE_OE_CAP UC(0x00D6) +#define DE_UE_CAP UC(0x00DC) + +uint32_t layer_state_set_user(uint32_t state) { + switch (biton32(state)) { + case NM_MODE: + rgblight_setrgb (0x00, 0x66, 0x00); + break; + case VI_MODE: + rgblight_setrgb (0x66, 0x66, 0x00); + break; + case ACCENT: + rgblight_setrgb (0x7A, 0x00, 0xFF); + break; + case ACCENT_CAP: + rgblight_setrgb (0x7A, 0xFF, 0xFF); + break; + default: // for any other layers, or the default layer + rgblight_setrgb (0xFF, 0x00, 0x00); + break; + } + return state; +} + +//Tap Dance Declarations +enum { + CTL_NM = 0, + ALT_NM = 1, + SFT_NM = 2, + GUI_NM = 3 +}; + +void dance_CTL_NM_finished (qk_tap_dance_state_t *state, void *user_data) { + if (state->count == 1) { + set_oneshot_mods(MOD_LCTL); + } else { + register_code (KC_LCTL); + layer_on(NM_MODE); + } +} + +void dance_CTL_NM_reset (qk_tap_dance_state_t *state, void *user_data) { + if (state->count == 1) { + unregister_code (KC_LCTL); + } else { + unregister_code (KC_LCTL); + layer_off(NM_MODE); + } +} + +void dance_GUI_NM_finished (qk_tap_dance_state_t *state, void *user_data) { + if (state->count == 1) { + register_code (KC_LGUI); + } else { + register_code (KC_LGUI); + layer_on(NM_MODE); + } +} + +void dance_GUI_NM_reset (qk_tap_dance_state_t *state, void *user_data) { + if (state->count == 1) { + unregister_code (KC_LGUI); + } else { + unregister_code (KC_LGUI); + layer_off(NM_MODE); + } +} + +void dance_ALT_NM_finished (qk_tap_dance_state_t *state, void *user_data) { + if (state->count == 1) { + register_code (KC_LALT); + } else { + register_code (KC_LALT); + layer_on(NM_MODE); + } +} + +void dance_ALT_NM_reset (qk_tap_dance_state_t *state, void *user_data) { + if (state->count == 1) { + unregister_code (KC_LALT); + } else { + unregister_code (KC_LALT); + layer_off(NM_MODE); + } +} + +void dance_SFT_NM_finished (qk_tap_dance_state_t *state, void *user_data) { + if (state->count == 1) { + register_code (KC_LSFT); + set_oneshot_mods(MOD_LSFT); + } else { + register_code (KC_LSFT); + layer_on(NM_MODE); + } +} + +void dance_SFT_NM_reset (qk_tap_dance_state_t *state, void *user_data) { + if (state->count == 1) { + unregister_code (KC_LSFT); + } else { + unregister_code (KC_LSFT); + layer_off(NM_MODE); + } +} + + +qk_tap_dance_action_t tap_dance_actions[] = { + [CTL_NM] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, dance_CTL_NM_finished, dance_CTL_NM_reset), + [GUI_NM] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, dance_GUI_NM_finished, dance_GUI_NM_reset), + [ALT_NM] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, dance_ALT_NM_finished, dance_ALT_NM_reset), + [SFT_NM] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, dance_SFT_NM_finished, dance_SFT_NM_reset) +}; + +// backup +// old R3 capslock, LT(NM_MODE,KC_BSPC), +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [CL] = LAYOUT( + KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL, + MT(MOD_LGUI,KC_TAB), LT(NM_MODE,KC_Q), KC_W, LT(ACCENT,KC_F), KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSPC, + MT(MOD_LCTL,KC_BSPC), KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_ENT, + TD(SFT_NM), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, MT(MOD_LCTL,KC_COMM), MT(MOD_LSFT,KC_DOT), MT(MOD_LALT,KC_SLSH), LM(CL,MOD_LGUI|MOD_LSFT), TT(NM_MODE), + _______, TD(CTL_NM), TD(ALT_NM), KC_SPC, LM(CL,MOD_LGUI|MOD_LALT), OSL(ACCENT) , _______ + ), + [NM_MODE] = LAYOUT( + KC_GRV, KC_MPRV, KC_MNXT, KC_MPLY, KC_END, _______, _______, _______, _______, _______, KC_HOME, _______, _______, RESET, KC_INS, + LGUI(KC_TAB), _______, LCTL(KC_RGHT), _______, _______, _______, _______, KC_UP, KC_PGUP, _______, _______, _______, TG(CL), KC_DEL, + _______, KC_LEFT, _______, KC_RGHT, _______, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, _______, KC_ENT, KC_QUOT, KC_LGUI, + KC_LSFT, _______, _______, _______, _______, LCTL(KC_LEFT), _______, _______, _______, _______, _______, TG(VI_MODE), TO(CL), + _______, TD(CTL_NM), TD(ALT_NM), KC_SPC, LM(CL,MOD_LGUI|MOD_LALT), OSL(ACCENT), _______ + ), + + [VI_MODE] = LAYOUT( + KC_GRV, KC_MPRV, KC_MNXT, KC_MPLY, LSFT(KC_END), KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, LSFT(KC_HOME), KC_F11, KC_F12, RESET, KC_INS, + LGUI(KC_TAB), _______, LSFT(LCTL(KC_RGHT)), _______, _______, _______, _______, LSFT(KC_UP), _______, _______, _______, _______, TG(CL), KC_BSPC, + _______, _______, _______, _______, _______, _______, LSFT(LCTL(KC_LEFT)), LSFT(KC_DOWN), LSFT(KC_RGHT), _______, KC_SCLN, KC_QUOT, KC_LGUI, + KC_LSFT, _______, _______, _______, _______, LSFT(LCTL(KC_LEFT)), _______, _______, _______, _______, KC_SLSH, OSM(MOD_LSFT), TO(CL), + _______, TD(CTL_NM), TD(ALT_NM), KC_SPC, LM(CL,MOD_LGUI|MOD_LALT), OSL(ACCENT), _______ + ), + [ACCENT] = LAYOUT( + _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, + _______, RGB_TOG, RGB_MODE_PLAIN, _______, _______, _______, _______, _______, DE_UE, _______, _______, _______, _______, _______, + _______, DE_AE, UC_Z, DE_SS, _______, _______, _______, _______, _______, _______, DE_OE, _______, _______, + OSL(ACCENT_CAP), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TO(CL), + _______, _______, _______, _______, _______, _______, _______ + ), + [ACCENT_CAP] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, DE_UE_CAP, _______, _______, _______, _______, _______, + _______, DE_AE_CAP, _______, DE_SS, _______, _______, _______, _______, _______, _______, DE_OE_CAP, _______, TO(CL), + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______ + ), +}; 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