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-rw-r--r--keyboards/iris/keymaps/davidrambo/keymap.c30
-rw-r--r--keyboards/iris/keymaps/dnrambo/config.h45
-rw-r--r--keyboards/iris/keymaps/dnrambo/keymap.c158
-rw-r--r--keyboards/iris/keymaps/dnrambo/readme.md3
-rw-r--r--keyboards/iris/keymaps/dnrambo/rules.mk7
5 files changed, 15 insertions, 228 deletions
diff --git a/keyboards/iris/keymaps/davidrambo/keymap.c b/keyboards/iris/keymaps/davidrambo/keymap.c
index 31ec3eba15..40f0d01454 100644
--- a/keyboards/iris/keymaps/davidrambo/keymap.c
+++ b/keyboards/iris/keymaps/davidrambo/keymap.c
@@ -5,12 +5,12 @@
extern keymap_config_t keymap_config;
//keycode shorthands
-#define KC____ KC_TRNS
+#define KC____ KC_TRNS // three underscores "___" for transparent
#define KC_SYM MO(3)
#define KC_MAC TO(0)
#define KC_PC TO(1)
#define KC_GM TO(2)
-#define KC_NAV LT(4, KC_TAB)
+#define KC_NAVMAC LT(4, KC_TAB)
#define KC_NAVPC LT(5, KC_TAB)
//text editor shortcuts for NAV and NAVPC
@@ -18,8 +18,8 @@ extern keymap_config_t keymap_config;
#define KC_AR LALT(KC_RGHT)
#define KC_CL LCTL(KC_LEFT)
#define KC_CR LCTL(KC_RGHT)
-#define KC_A_BS LALT(KC_BSPC)
-#define KC_C_BS LALT(KC_BSPC)
+#define KC_ABSPC LALT(KC_BSPC)
+#define KC_CBSPC LCTL(KC_BSPC)
//internet browser tab shortcuts and window swapping for Mac and Windows
#define KC_GSL LGUI(S(KC_LEFT))
@@ -38,7 +38,7 @@ extern keymap_config_t keymap_config;
#define _PC 1
#define _GAME 2
#define _SYMBOL 3
-#define _NAV 4
+#define _NAVMAC 4
#define _NAVPC 5
enum {
@@ -56,13 +56,13 @@ enum {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [_COLEMAK] = KC_KEYMAP(
+ [_COLEMAK] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,MINS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
GRV , Q , W , F , P , G , J , L , U , Y ,SCLN,BSPC,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
- NAV , A , R , S , T , D , H , N , E , I , O ,QUOT,
+ NAVMAC, A , R , S , T , D , H , N , E , I , O ,QUOT,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
SFLK, Z , X , C , V , B , PC , ENT , K , M ,COMM, DOT,SLSH,RSFT,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
@@ -70,7 +70,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// `----+----+----' `----+----+----'
),
- [_PC] = KC_KEYMAP(
+ [_PC] = LAYOUT_kc(
___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
@@ -82,7 +82,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LGUI , LCTL , CTBS , ___ , ___ , ___
),
- [_GAME] = KC_KEYMAP(
+ [_GAME] = LAYOUT_kc(
___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
___ , T , Q , W , E , R , ___ , ___ , ___ , ___ , ___ , ___ ,
@@ -94,7 +94,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LALT , LALT , SPC, BSPC, MAC, ___
),
- [_SYMBOL] = KC_KEYMAP(
+ [_SYMBOL] = LAYOUT_kc(
___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
@@ -104,10 +104,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
___ , HOME, END , VOLD, VOLU, MPLY,___, ___,___, MINS, ___ , ___ , ___ , ___ ,
- ___ , ___ , A_BS, ___, ___ , ___
+ ___ , ___ , ___, ___, ___ , ___
),
- [_NAV] = KC_KEYMAP(
+ [_NAVMAC] = LAYOUT_kc(
___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
@@ -115,12 +115,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
___ , ___ , ___ , ___ , ___ , ___ , GSL , LEFT, DOWN, RGHT, GSR , ___ ,
- ___ , ___ , ___ , ___ , ___ , ___ ,___, ___,G_TAB, ___ , ___ , ___ , ___ , ___ ,
+ ___ , ___ , ___ , ___ , ___ , ___ ,___, ___,G_TAB,ABSPC, ___ , ___ , ___ , ___ ,
___ , ___ , ___ , ___ , ___ , ___
),
- [_NAVPC] = KC_KEYMAP(
+ [_NAVPC] = LAYOUT_kc(
___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
@@ -128,7 +128,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
___ , ___ , ___ , ___ , ___ , ___ , CPGU, LEFT, DOWN, RGHT, CPGD, ___ ,
- ___ , ___ , ___ , ___ , ___ , ___ ,___, ___,A_TAB, ___ , ___ , ___ , ___ , ___ ,
+ ___ , ___ , ___ , ___ , ___ , ___ ,___, ___,A_TAB,CBSPC, ___ , ___ , ___ , ___ ,
___ , ___ , ___ , ___ , ___ , ___
),
diff --git a/keyboards/iris/keymaps/dnrambo/config.h b/keyboards/iris/keymaps/dnrambo/config.h
deleted file mode 100644
index 01e078e326..0000000000
--- a/keyboards/iris/keymaps/dnrambo/config.h
+++ /dev/null
@@ -1,45 +0,0 @@
-/*
-Copyright 2017 Danny Nguyen <danny@keeb.io>
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#ifndef CONFIG_USER_H
-#define CONFIG_USER_H
-
-#include "config_common.h"
-
-/* Use I2C or Serial, not both */
-
-#define USE_SERIAL
-// #define USE_I2C
-
-/* Select hand configuration */
-#define PERMISSIVE_HOLD
-#define PREVENT_STUCK_MODIFIERS
-#define MASTER_LEFT
-// #define MASTER_RIGHT
-// #define EE_HANDS
-/*
-#undef RGBLED_NUM
-#define RGBLIGHT_ANIMATIONS
-#define RGBLED_NUM 12
-#define RGBLIGHT_HUE_STEP 8
-#define RGBLIGHT_SAT_STEP 8
-#define RGBLIGHT_VAL_STEP 8
-*/
-#define TAPPING_TERM 200
-#include "../../config.h"
-
-#endif
diff --git a/keyboards/iris/keymaps/dnrambo/keymap.c b/keyboards/iris/keymaps/dnrambo/keymap.c
deleted file mode 100644
index 31ec3eba15..0000000000
--- a/keyboards/iris/keymaps/dnrambo/keymap.c
+++ /dev/null
@@ -1,158 +0,0 @@
-#include "iris.h"
-#include "action_layer.h"
-#include "eeconfig.h"
-
-extern keymap_config_t keymap_config;
-
-//keycode shorthands
-#define KC____ KC_TRNS
-#define KC_SYM MO(3)
-#define KC_MAC TO(0)
-#define KC_PC TO(1)
-#define KC_GM TO(2)
-#define KC_NAV LT(4, KC_TAB)
-#define KC_NAVPC LT(5, KC_TAB)
-
-//text editor shortcuts for NAV and NAVPC
-#define KC_AL LALT(KC_LEFT)
-#define KC_AR LALT(KC_RGHT)
-#define KC_CL LCTL(KC_LEFT)
-#define KC_CR LCTL(KC_RGHT)
-#define KC_A_BS LALT(KC_BSPC)
-#define KC_C_BS LALT(KC_BSPC)
-
-//internet browser tab shortcuts and window swapping for Mac and Windows
-#define KC_GSL LGUI(S(KC_LEFT))
-#define KC_GSR LGUI(S(KC_RGHT))
-#define KC_CPGD LCTL(KC_PGDN)
-#define KC_CPGU LCTL(KC_PGUP)
-
-#define KC_CMBS GUI_T(KC_BSPC)
-#define KC_CTBS CTL_T(KC_BSPC)
-#define KC_C_TAB LCTL(KC_TAB)
-#define KC_G_TAB LGUI(KC_TAB)
-#define KC_A_TAB LALT(KC_TAB)
-
-//layer shorthands
-#define _COLEMAK 0
-#define _PC 1
-#define _GAME 2
-#define _SYMBOL 3
-#define _NAV 4
-#define _NAVPC 5
-
-enum {
-// SFT_LCK //tapdance declarations
- COLEMAK = 0,
- PC,
- GAME,
- SYMBOL,
- NAV, //Navigation layer for Mac Colemak
- NAVPC, //Navigation layer for PC Colemak
- SFT_LCK //tapdance declaration
-};
-
-#define KC_SFLK TD(SFT_LCK) // alias for tapdance
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-
- [_COLEMAK] = KC_KEYMAP(
- //,----+----+----+----+----+----. ,----+----+----+----+----+----.
- ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,MINS,
- //|----+----+----+----+----+----| |----+----+----+----+----+----|
- GRV , Q , W , F , P , G , J , L , U , Y ,SCLN,BSPC,
- //|----+----+----+----+----+----| |----+----+----+----+----+----|
- NAV , A , R , S , T , D , H , N , E , I , O ,QUOT,
- //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
- SFLK, Z , X , C , V , B , PC , ENT , K , M ,COMM, DOT,SLSH,RSFT,
- //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
- LCTL,LGUI,CMBS, SPC, SYM, LALT
- // `----+----+----' `----+----+----'
- ),
-
- [_PC] = KC_KEYMAP(
- ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
-
- ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
-
- NAVPC,___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
-
- ___ , ___ , ___ , ___ , ___ , ___ , GM, ___, ___ , ___ , ___ , ___ , ___ , ___ ,
-
- LGUI , LCTL , CTBS , ___ , ___ , ___
- ),
-
- [_GAME] = KC_KEYMAP(
- ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
-
- ___ , T , Q , W , E , R , ___ , ___ , ___ , ___ , ___ , ___ ,
-
- TAB , LSFT, A , S , D , F , ___ , ___ , ___ , ___ , ___ , ___ ,
-
- I , LCTL, Z , X , C , V , M, P , ___, ___ , ___ , ___ , ___ , ___ ,
-
- LALT , LALT , SPC, BSPC, MAC, ___
- ),
-
- [_SYMBOL] = KC_KEYMAP(
-
- ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
-
- LBRC, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , RBRC,
-
- BSLS, EXLM, AT , HASH, DLR , PERC, CIRC, AMPR, ASTR, LPRN, RPRN, EQL ,
-
- ___ , HOME, END , VOLD, VOLU, MPLY,___, ___,___, MINS, ___ , ___ , ___ , ___ ,
-
- ___ , ___ , A_BS, ___, ___ , ___
- ),
-
- [_NAV] = KC_KEYMAP(
-
- ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
-
- ___ , ___ , ___ , ___ , ___ , ___ , C_TAB, AL , UP , AR , DEL , ___ ,
-
- ___ , ___ , ___ , ___ , ___ , ___ , GSL , LEFT, DOWN, RGHT, GSR , ___ ,
-
- ___ , ___ , ___ , ___ , ___ , ___ ,___, ___,G_TAB, ___ , ___ , ___ , ___ , ___ ,
-
- ___ , ___ , ___ , ___ , ___ , ___
- ),
-
- [_NAVPC] = KC_KEYMAP(
-
- ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
-
- ___ , ___ , ___ , ___ , ___ , ___ , C_TAB, CL , UP , CR , DEL , ___ ,
-
- ___ , ___ , ___ , ___ , ___ , ___ , CPGU, LEFT, DOWN, RGHT, CPGD, ___ ,
-
- ___ , ___ , ___ , ___ , ___ , ___ ,___, ___,A_TAB, ___ , ___ , ___ , ___ , ___ ,
-
- ___ , ___ , ___ , ___ , ___ , ___
- ),
-
-};
-
-// Shift vs. capslock function. From bbaserdem's Planck keymap.
-void caps_tap (qk_tap_dance_state_t *state, void *user_data) {
- if (state->count == 1) {
- register_code (KC_LSFT);
- } else if (state->count == 2) {
- unregister_code (KC_LSFT);
- register_code (KC_CAPS);
- }
-}
-void caps_tap_end (qk_tap_dance_state_t *state, void *user_data) {
- if (state->count == 1) {
- unregister_code (KC_LSFT);
- } else {
- unregister_code (KC_CAPS);
- }
-}
-
-qk_tap_dance_action_t tap_dance_actions[] = {
- //Tap once for Shift, twice for Caps Lock
- [SFT_LCK] = ACTION_TAP_DANCE_FN_ADVANCED( caps_tap, NULL, caps_tap_end)
-}; \ No newline at end of file
diff --git a/keyboards/iris/keymaps/dnrambo/readme.md b/keyboards/iris/keymaps/dnrambo/readme.md
deleted file mode 100644
index 4d21f37c09..0000000000
--- a/keyboards/iris/keymaps/dnrambo/readme.md
+++ /dev/null
@@ -1,3 +0,0 @@
-# Colemak layout for Iris rev2.1 with Mac and Windows layers and a Gaming Layer.
-# Symbol layer is based on my Planck layout, so it provides numbers, symbols, and volume controls.
-# Two Navigation layers, for Mac and Windows Colemak layers respectively. \ No newline at end of file
diff --git a/keyboards/iris/keymaps/dnrambo/rules.mk b/keyboards/iris/keymaps/dnrambo/rules.mk
deleted file mode 100644
index 0b7e7b9057..0000000000
--- a/keyboards/iris/keymaps/dnrambo/rules.mk
+++ /dev/null
@@ -1,7 +0,0 @@
-RGBLIGHT_ENABLE = no
-BACKLIGHT_ENABLE = no
-TAP_DANCE_ENABLE = yes
-
-ifndef QUANTUM_DIR
- include ../../../../Makefile
-endif