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-rw-r--r--keyboards/idobo/keymaps/egstad/keymap.c267
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diff --git a/keyboards/idobo/keymaps/egstad/keymap.c b/keyboards/idobo/keymaps/egstad/keymap.c
deleted file mode 100644
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--- a/keyboards/idobo/keymaps/egstad/keymap.c
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@@ -1,267 +0,0 @@
-/* Copyright 2020 Jordan Egstad
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include QMK_KEYBOARD_H
-
-
-
-
-
-
-/* ==========================================================================
- LAYERS
- ========================================================================== */
-
-// qwerty
-#define _QW 0
-// functions
-#define _FN 1
-
-
-
-
-
-
-/* ==========================================================================
- CUSTOM KEYS
- ========================================================================== */
-
-// Tap dances
-#define TD_ESCP TD(TD_GV_ESC) // Tap for grave, twice for escape
-#define TD_MINS TD(TD_MIN) // Tap for minus, twice for equal
-#define TD_BRAC TD(TD_BRC) // Tap for open brace, twice for close
-
-// Layers
-#define FN_SPC LT(_FN, KC_SPC) // Tap for space, hold for _FN
-
-// Modifiers
-#define LG_ZMIN LGUI(KC_EQUAL) // Command + plus (zoom in)
-#define LG_ZMOT LGUI(KC_MINUS) // Command + minus (zoom out)
-#define MT_SHFT MT(MOD_RSFT, KC_ENT) // Tap for enter, hold for shift
-
-// Tap Dances
-enum {
- TD_BRC = 0,
- TD_MIN,
- TD_GV_ESC,
- TD_BS
-};
-
-// Tap Dance Definitions
-qk_tap_dance_action_t tap_dance_actions[] = {
- // Tap once for Left Brace, twice for Right Brace
- [TD_BRC] = ACTION_TAP_DANCE_DOUBLE(KC_LBRC, KC_RBRC),
- //Tap once for Minus, twice for Equal
- [TD_MIN] = ACTION_TAP_DANCE_DOUBLE(KC_MINUS, KC_EQUAL),
- // Tap once for Grave, tap twice for Escape
- [TD_GV_ESC] = ACTION_TAP_DANCE_DOUBLE(KC_GRAVE, KC_ESCAPE)
-};
-
-
-
-
-
-
-/* ==========================================================================
- KEYMAPS
- ========================================================================== */
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-
-/* QWERTY (_QW)
- * .--------------------------------------------------------------------------------------------------------------------------------------.
- * | ESC | 1 | 2 | 3 | 4 | 5 | - | ` | \| | 6 | 7 | 8 | 9 | 0 | - + |
- * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
- * | TAB | Q | W | E | R | T | [ | \ | ] | Y | U | I | O | P | [ ] |
- * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
- * | CAP LK | A | S | D | F | G | | | | H | J | K | L | ; | ' |
- * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
- * | LSHIFT | Z | X | C | V | B | | | | N | M | , | . | / | RSHIFT |
- * |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
- * | ZOOM- | ZOOM+ | LALT | FN | CMD | BSPC | | | FN | SPACE | ENTER | LEFT | UP | DOWN | RIGHT |
- * '--------------------------------------------------------------------------------------------------------------------------------------'
- */
-
- [_QW] = LAYOUT_ortho_5x15( /* QWERTY */
- TD_ESCP, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_GRV, KC_PIPE, KC_6, KC_7, KC_8, KC_9, KC_0, TD_MINS, \
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_BSLS, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, TD_BRAC, \
- _______, KC_A, KC_S, KC_D, KC_F, KC_G, _______, _______, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, _______, _______, _______, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MT_SHFT, \
- LG_ZMOT, LG_ZMIN, KC_LCTL, KC_LALT, KC_LGUI, KC_BSPC, _______, RESET, _______, FN_SPC, KC_ENT, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT \
- ),
-
-
-/* FUNCTION (_FN)
- * .--------------------------------------------------------------------------------------------------------------------------------------.
- * | F1 | F2 | F3 | F4 | F5 | F6 | | P | | F7 | F8 | F9 | F10 | F11 | F12 |
- * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
- * | | | | | | | RGB HD | RGB HI | | | | | | | |
- * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
- * | A-SFT | | | | | | RGB SD | RGB SI | | | LEFT | UP | DOWN | RIGHT | |
- * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
- * | RGB | | | | | | RGB VD | RGB VI | | | | | | | |
- * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
- * | RESET | | | | | | RGB RMD| RGB MD | | | PLAY | PREV | VOL UP | VOL DN | NEXT |
- * '--------------------------------------------------------------------------------------------------------------------------------------'
- */
-
- [_FN] = LAYOUT_ortho_5x15( /* FUNCTION */
- KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
- _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_HUI, _______, _______, _______, _______, _______, _______, _______, \
- KC_ASTG, _______, _______, _______, _______, _______, RGB_SAD, RGB_SAI, _______, _______, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT, _______, \
- RGB_TOG, _______, _______, _______, _______, _______, RGB_VAD, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, \
- RESET, _______, _______, _______, _______, _______, RGB_RMOD,RGB_MOD, _______, _______, KC_MPLY, KC_MRWD, KC_VOLU, KC_VOLD, KC_MFFD \
- ),
-};
-
-
-
-
-
-
-/* ==========================================================================
- LEDs
- ========================================================================== */
-
-// RGB MODES
-// 1 = Static
-// 2-5 = Breathing
-// 6-8 = Rainbow
-// 9-14 = Swirl
-// 15-20 = Snake
-// 21-24 = Nightrider
-// 25 = Christmas
-// 26-30 = Static Gradient
-
-// Default LED colors
-uint8_t h = 170;
-uint8_t s = 255;
-uint8_t v;
-
-// default animation
-uint8_t rgbMode = RGBLIGHT_MODE_STATIC_LIGHT;
-// boot animation
-uint8_t rgbBootMode = RGBLIGHT_MODE_SNAKE;
-// boot timeout vars
-uint8_t bootComplete = 0;
-int bootTimeoutDuration = 2000;
-int bootTimeout;
-
-
-void init_hsv(void) {
- // fetch what the brightness was last sesion
- v = rgblight_get_val();
- rgblight_sethsv(h,s,v);
-}
-
-// fetch current HSV vals
-void get_hsv(void) {
- h = rgblight_get_hue();
- s = rgblight_get_sat();
- v = rgblight_get_val();
-}
-
-// reset HSV vals
-void reset_hsv(void) {
- int currentV = rgblight_get_val();
- rgblight_sethsv(h,s,currentV);
-}
-
-// deterimes when to stop bootup animation
-void bootupAnimation(void) {
- bootComplete = (timer_elapsed(bootTimeout) > bootTimeoutDuration) ? 1 : 0;
-
- if (bootComplete) {
- rgblight_mode(rgbMode);
- }
-}
-
-
-
-
-
-
-/* ==========================================================================
- INITIALIZATION FUNCTION
- ========================================================================== */
-
-void keyboard_post_init_user(void) {
- // start a timeout
- bootTimeout = timer_read();
- // set rgb color
- init_hsv();
- // init rgb
- rgblight_enable();
- // animate in snake ledGreende
- rgblight_mode(rgbBootMode);
-};
-
-
-
-
-
-
-/* ==========================================================================
- ALWAYS RUNNING
- ========================================================================== */
-void matrix_scan_user(void) {
- // keep an eye on these layers
- uint8_t layer = get_highest_layer(layer_state);
- // handle boot-up sequence
- bootupAnimation();
- // watch the brightness for changes
- v = rgblight_get_val();
-
- switch (layer) {
- case _FN:
- // set leds to white
- rgblight_sethsv_noeeprom(h,0,v);
- break;
- default:
- break;
- }
-};
-
-
-
-
-
-
-/* ==========================================================================
- KEYPRESS CALLBACKS
- ========================================================================== */
-
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- // keep an eye on these layers
- uint8_t layer = get_highest_layer(layer_state);
-
- switch (keycode) {
- case FN_SPC:
- // stash and pop color on key down and key up
- (record->event.pressed) ? get_hsv() : reset_hsv();
- return true;
- default:
- switch (layer) {
- case _QW:
- // tick the hue up with each keypress
- rgblight_increase_hue();
- break;
- default:
- break;
- }
- return true; // Process all other keycodes normally
- }
-}