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diff --git a/keyboards/hub20/keymaps/macro/keymap.c b/keyboards/hub20/keymaps/macro/keymap.c
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+/* Copyright 2020 joshajohnson
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+// Function key we are 'wrapping' usual key presses in
+#define KC_WRAP KC_F23
+
+// Keyboard Layers
+enum keyboard_layers{
+ _BASE = 0,
+ _CTRL
+};
+
+// Tap Dance stuff
+void td_ctrl (qk_tap_dance_state_t *state, void *user_data);
+
+enum tap_dance {
+ CTRL = 0,
+ BASE = 1
+};
+
+qk_tap_dance_action_t tap_dance_actions[] = {
+ // Tap once for standard key, twice to toggle layers
+ [CTRL] = ACTION_TAP_DANCE_FN(td_ctrl),
+ [BASE] = ACTION_TAP_DANCE_LAYER_MOVE(_______, _BASE)
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_BASE] = LAYOUT_all(
+ KC_W, KC_Z,
+ KC_A, KC_B, KC_C, TD(CTRL),
+ KC_E, KC_F, KC_G, KC_H,
+ KC_I, KC_J, KC_K, KC_L,
+ KC_M, KC_N, KC_O, KC_P,
+ KC_Q, KC_R, KC_S, KC_T
+),
+ [_CTRL] = LAYOUT_all(
+ RESET, _______,
+ RGB_TOG, RGB_RMOD, RGB_MOD, TD(BASE),
+ _______, RGB_VAD, RGB_VAI, _______,
+ _______, RGB_HUD, RGB_HUI, _______,
+ _______, RGB_SAD, RGB_SAI, _______,
+ _______, _______, _______, _______
+)
+};
+
+// Keyboard is setup to 'wrap' the pressed key with an unused Fxx key,
+// allowing for easy differentiation from a real keyboard.
+void encoder_update_user(uint8_t index, bool clockwise) {
+ if (index == 0) { /* Left Encoder */
+ if (clockwise) {
+ register_code(KC_WRAP);
+ tap_code(KC_U);
+ unregister_code(KC_WRAP);
+ } else {
+ register_code(KC_WRAP);
+ tap_code(KC_V);
+ unregister_code(KC_WRAP);
+ }
+ } else if (index == 1) { /* Right Encoder */
+ if (clockwise) {
+ register_code(KC_WRAP);
+ tap_code(KC_X);
+ unregister_code(KC_WRAP);
+ } else {
+ register_code(KC_WRAP);
+ tap_code(KC_Y);
+ unregister_code(KC_WRAP);
+ }
+ }
+}
+
+// Below stolen from TaranVH (https://github.com/TaranVH/2nd-keyboard/blob/master/HASU_USB/F24/keymap.c)
+// Shoutout to drashna on the QMK discord for basically writing this for me.... :P
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ static uint8_t f23_tracker;
+ switch (keycode) {
+ // Wrap sent keys in KC_WRAP
+ case KC_A ... KC_F22:
+ case KC_EXECUTE ... KC_EXSEL:
+ if (record->event.pressed) {
+ register_code(KC_WRAP);
+ f23_tracker++;
+ register_code(keycode);
+ } else {
+ unregister_code(keycode);
+ f23_tracker--;
+ if (!f23_tracker) {
+ unregister_code(KC_WRAP);
+ }
+ }
+ return false;
+ break;
+ }
+ return true;
+}
+
+// Below works around TD() not running key press through process_record_user
+void td_ctrl (qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count == 1) {
+ register_code(KC_WRAP);
+ tap_code(KC_D);
+ unregister_code(KC_WRAP);
+ } else if (state->count == 2) {
+ layer_move(_CTRL);
+ }
+}