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-rwxr-xr-xkeyboards/honeycomb/keymaps/default/keymap.c91
1 files changed, 91 insertions, 0 deletions
diff --git a/keyboards/honeycomb/keymaps/default/keymap.c b/keyboards/honeycomb/keymaps/default/keymap.c
new file mode 100755
index 0000000000..d0a5961873
--- /dev/null
+++ b/keyboards/honeycomb/keymaps/default/keymap.c
@@ -0,0 +1,91 @@
+#include QMK_KEYBOARD_H
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum honeycomb_layers {
+ _BS,
+ _EN
+};
+
+// Macro definitions for readability
+enum honeycomb_keycodes {
+ HW = SAFE_RANGE,
+ COPY,
+ PASTA
+};
+
+extern int8_t encoderValue;
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_BS] = LAYOUT( /* Base layout, put whatever defaults. */
+ HW, COPY, PASTA, KC_MUTE,
+ KC_4, KC_5, KC_6, KC_7,
+ KC_8, KC_9, KC_A, KC_B,
+ KC_C, KC_D, KC_E, KC_F
+ ),
+
+ [_EN] = LAYOUT( /* Alternate layer */
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______, _______, _______,
+ _______, _______, _______, _______
+ )
+};
+
+report_mouse_t currentReport = {};
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ //uint8_t layer = biton32(layer_state); // get the current layer
+
+ // Basic example functions
+ switch (keycode) {
+ case HW:
+ if (record->event.pressed) {
+ SEND_STRING("Hello, world!");
+ } else {
+ SEND_STRING("Goodbye, cruel world!");
+ }
+ break;
+ case COPY:
+ if (record->event.pressed) {
+ tap_code16(LCTL(KC_C)); // Replace with tap_code16(LCMD(KC_C)) to enable for Mac
+ }
+ break;
+ case PASTA:
+ if (record->event.pressed) {
+ tap_code16(LCTL(KC_V)); // Replace with tap_code16(LCMD(KC_V)) to enable for Mac
+ }
+ break;
+ return false;
+ }
+ return true;
+};
+
+void matrix_scan_user(void) {
+ /* Leaving some LED stuff in here in comment form so you can see how to use it.
+ if (shiftLED || capsLED){
+ red_led_on;
+ } else {
+ red_led_off;
+ }
+ if (numLED){
+ grn_led_on;
+ } else {
+ grn_led_off;
+ }
+ if (mouseLED){
+ blu_led_on;
+ } else {
+ blu_led_off;
+ }*/
+ while (encoderValue < 0){
+ tap_code(KC_VOLD);
+ encoderValue++;
+ }
+ while (encoderValue > 0){
+ tap_code(KC_VOLU);
+ encoderValue--;
+ }
+};