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Diffstat (limited to 'keyboards/helix/rev2/keymaps/five_rows_jis/keymap.c')
-rw-r--r--keyboards/helix/rev2/keymaps/five_rows_jis/keymap.c130
1 files changed, 109 insertions, 21 deletions
diff --git a/keyboards/helix/rev2/keymaps/five_rows_jis/keymap.c b/keyboards/helix/rev2/keymaps/five_rows_jis/keymap.c
index a22a4b1663..24b2a59012 100644
--- a/keyboards/helix/rev2/keymaps/five_rows_jis/keymap.c
+++ b/keyboards/helix/rev2/keymaps/five_rows_jis/keymap.c
@@ -1,10 +1,7 @@
#include QMK_KEYBOARD_H
#include "keymap_jp.h"
-#include "bootloader.h"
-#ifdef PROTOCOL_LUFA
-#include "lufa.h"
-#include "split_util.h"
-#endif
+#include <stdio.h>
+#include <string.h>
#ifdef SSD1306OLED
#include "ssd1306.h"
#endif
@@ -15,15 +12,6 @@
// * If you want to use the Kana key you can enable this comment out. However, the binary size may be over. *
// #define KANA_ENABLE
-extern keymap_config_t keymap_config;
-
-#ifdef RGBLIGHT_ENABLE
-//Following line allows macro to read current RGB settings
-extern rgblight_config_t rgblight_config;
-#endif
-
-extern uint8_t is_master;
-
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@@ -209,7 +197,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
#error "undefined keymaps"
#endif
-#ifdef SSD1306OLED
+#if defined(SSD1306OLED) || defined(OLED_ENABLE)
char keylog[24] = {};
const char code_to_name[60] = {
' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f',
@@ -266,7 +254,7 @@ void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
#endif
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- #ifdef SSD1306OLED
+ #if defined(SSD1306OLED) || defined(OLED_ENABLE)
if (record->event.pressed) {
set_keylog(keycode, record);
}
@@ -279,7 +267,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
- RGB_current_mode = rgblight_config.mode;
+ RGB_current_mode = rgblight_get_mode();
}
break;
#endif
@@ -312,7 +300,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
- RGB_current_mode = rgblight_config.mode;
+ RGB_current_mode = rgblight_get_mode();
}
break;
#endif
@@ -325,7 +313,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
- RGB_current_mode = rgblight_config.mode;
+ RGB_current_mode = rgblight_get_mode();
#endif
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
@@ -431,7 +419,7 @@ void iota_gfx_task_user(void) {
#endif
matrix_clear(&matrix);
- if (is_master) {
+ if (is_keyboard_master()) {
render_status(&matrix);
} else {
render_logo(&matrix);
@@ -440,4 +428,104 @@ void iota_gfx_task_user(void) {
matrix_update(&display, &matrix);
}
-#endif
+#endif // end of SSD1306OLED
+
+//OLED update loop
+#ifdef OLED_ENABLE
+oled_rotation_t oled_init_user(oled_rotation_t rotation) {
+ if (is_keyboard_master()) {
+ return OLED_ROTATION_0;
+ } else {
+ return OLED_ROTATION_180;
+ }
+}
+
+//assign the right code to your layers for OLED display
+#define L_BASE _BASE
+#define L_LOWER (1<<_LOWER)
+#define L_RAISE (1<<_RAISE)
+#define L_ADJUST (1<<_ADJUST)
+#define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER)
+#define L_LOW_E (1<<_LOW_E)
+#define L_RAI_E (1<<_RAI_E)
+#define L_ADJUST_TRIE (L_ADJUST|L_RAI_E|L_LOW_E)
+
+const char helix_logo[]={
+ 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
+ 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
+ 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
+ 0};
+
+static inline void render_logo(void) {
+ oled_write(helix_logo, false);
+}
+
+const char mac_win_logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
+
+static inline void render_status(void) {
+ char buf[20];
+ // Render to mode icon
+ if(keymap_config.swap_lalt_lgui==false){
+ oled_write(mac_win_logo[0][0], false);
+ oled_write_P(PSTR("\n"), false);
+ oled_write(mac_win_logo[0][1], false);
+ } else {
+ oled_write(mac_win_logo[1][0], false);
+ oled_write_P(PSTR("\n"), false);
+ oled_write(mac_win_logo[1][1], false);
+ }
+
+ #ifdef RGBLIGHT_ENABLE
+ snprintf(buf, sizeof(buf), " LED mode:%d", (short)RGB_current_mode);
+ oled_write(buf, false);
+ #endif
+
+ // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
+ oled_write_P(PSTR("\nLayer: "), false);
+ switch (layer_state) {
+ case L_BASE:
+ oled_write_P(default_layer_state == (1UL<<_BAS_E) ? PSTR("BaseEx") : PSTR("Base"), false);
+ break;
+ case L_RAISE:
+ oled_write_P(PSTR("Raise"), false);
+ break;
+ case L_RAI_E:
+ oled_write_P(PSTR("RaiseEx"), false);
+ break;
+ case L_LOWER:
+ oled_write_P(PSTR("Lower"), false);
+ break;
+ case L_LOW_E:
+ oled_write_P(PSTR("LowerEx"), false);
+ break;
+ case L_ADJUST:
+ case L_ADJUST_TRI:
+ case L_ADJUST_TRIE:
+ oled_write_P(PSTR("Adjust"), false);
+ break;
+ default:
+ snprintf(buf, sizeof(buf), "%d", (short)layer_state);
+ oled_write(buf, false);
+ }
+
+ oled_write(keylog, false);
+}
+
+bool oled_task_user(void) {
+
+# if DEBUG_TO_SCREEN
+ if (debug_enable) {
+ return;
+ }
+# endif
+
+ if (is_keyboard_master()) {
+ render_status();
+ } else {
+ render_logo();
+ }
+
+ return false;
+}
+
+#endif // end of OLED_ENABLE