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+/*
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2015 Jack Humbert
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#include "config_common.h"
+
+#define PRODUCT_ID 0x3536
+#define DEVICE_VER 0x0001
+#define PRODUCT Tractyl Manuform(5x6)
+
+/* key matrix size */
+// Rows are doubled-up
+#define MATRIX_ROWS 12
+#define MATRIX_COLS 6
+
+// wiring of each half
+#define MATRIX_COL_PINS \
+ { C0, C1, C2, C3, C4, C5 }
+#define MATRIX_ROW_PINS \
+ { F7, F6, F5, F4, F3, F2 }
+
+#define DIODE_DIRECTION COL2ROW
+
+// WS2812 RGB LED strip input and number of LEDs
+#define RGB_DI_PIN E7
+#define RGBLED_NUM 20
+#define RGBLIGHT_SPLIT
+#define RGBLED_SPLIT \
+ { 10, 10 }
+#define RGBLIGHT_SLEEP
+// #define RGBW
+#define RGBLIGHT_LIMIT_VAL 100
+/* define if matrix has ghost */
+//#define MATRIX_HAS_GHOST
+
+/* number of backlight levels */
+// #define BACKLIGHT_LEVELS 3
+
+#define DEBUG_LED_PIN D6
+
+#define ROTATIONAL_TRANSFORM_ANGLE -25
+
+/* Bootmagic Lite key configuration */
+#define BOOTMAGIC_LITE_ROW 0
+#define BOOTMAGIC_LITE_COLUMN 0
+#define BOOTMAGIC_LITE_ROW_RIGHT 6
+#define BOOTMAGIC_LITE_COLUMN_RIGHT 5
+
+#define AUDIO_PIN C6
+#define AUDIO_PIN_ALT B7
+
+#define DYNAMIC_KEYMAP_LAYER_COUNT 16
+#define LAYER_STATE_16BIT
+
+/* serial.c configuration for split keyboard */
+#define SOFT_SERIAL_PIN D2
+#define EE_HANDS
+
+#define ENCODERS_PAD_A \
+ { D5 }
+#define ENCODERS_PAD_B \
+ { D6 }
+#define ENCODER_RESOLUTION 4
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCE 5
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+#define NO_ACTION_MACRO
+#define NO_ACTION_FUNCTION
+
+#define SERIAL_USE_MULTI_TRANSACTION
+#define SPLIT_TRANSACTION_IDS_KB RPC_ID_STATE_SYNC, RPC_ID_SLAVE_STATE