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Diffstat (limited to 'keyboards/handwired/marauder/config.h')
-rw-r--r-- | keyboards/handwired/marauder/config.h | 67 |
1 files changed, 0 insertions, 67 deletions
diff --git a/keyboards/handwired/marauder/config.h b/keyboards/handwired/marauder/config.h deleted file mode 100644 index 7c6a6d74d4..0000000000 --- a/keyboards/handwired/marauder/config.h +++ /dev/null @@ -1,67 +0,0 @@ -/* Copyright 2021 BB-66 - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#pragma once - -#include "config_common.h" - -/* USB Device descriptor parameter */ -#define VENDOR_ID 0x4D52 -#define PRODUCT_ID 0x0001 -#define DEVICE_VER 0x0001 -#define MANUFACTURER BB-66 -#define PRODUCT Minshara Marauder - -/* key matrix size */ -#define MATRIX_ROWS 12 -#define MATRIX_COLS 9 - -/* - * Keyboard Matrix Assignments - * - * Change this to how you wired your keyboard - * COLS: AVR pins used for columns, left to right - * ROWS: AVR pins used for rows, top to bottom - * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) - * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) - * - */ -#define MATRIX_ROW_PINS { D2, D4, C6, D7, E6, B4, B5, B7, D5, C7, F1, F0 } -#define MATRIX_COL_PINS { B6, B2, B3, B1, F7, F6, F5, F4, B0 } -#define DIODE_DIRECTION COL2ROW -#define LAYER_STATE_8BIT -#define QMK_KEYS_PER_SCAN 12 // moar gaming code -#define RGB_DI_PIN D3 -#ifdef RGB_DI_PIN - #define RGBLED_NUM 7 - #define RGBLIGHT_HUE_STEP 8 - #define RGBLIGHT_SAT_STEP 8 - #define RGBLIGHT_VAL_STEP 8 - #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ - #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ -/*== all animations enable ==*/ -// #define RGBLIGHT_ANIMATIONS -// /*== or choose animations ==*/ -// #define RGBLIGHT_EFFECT_BREATHING -// #define RGBLIGHT_EFFECT_RAINBOW_MOOD -// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL -// #define RGBLIGHT_EFFECT_SNAKE -// #define RGBLIGHT_EFFECT_KNIGHT -// #define RGBLIGHT_EFFECT_CHRISTMAS -// #define RGBLIGHT_EFFECT_STATIC_GRADIENT -// #define RGBLIGHT_EFFECT_RGB_TEST -// #define RGBLIGHT_EFFECT_ALTERNATING -#endif |