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Diffstat (limited to 'keyboards/handwired/hnah40rgb/config.h')
-rw-r--r-- | keyboards/handwired/hnah40rgb/config.h | 115 |
1 files changed, 0 insertions, 115 deletions
diff --git a/keyboards/handwired/hnah40rgb/config.h b/keyboards/handwired/hnah40rgb/config.h deleted file mode 100644 index 8204550d00..0000000000 --- a/keyboards/handwired/hnah40rgb/config.h +++ /dev/null @@ -1,115 +0,0 @@ -/* -Copyright 2019 HnahKB - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#pragma once - -#include "config_common.h" - -/* USB Device descriptor parameter */ -#define VENDOR_ID 0xFEED -#define PRODUCT_ID 0x0000 -#define DEVICE_VER 0x0001 -#define MANUFACTURER HnahKB -#define PRODUCT Hnah40V2 - -/* key matrix size */ -#define MATRIX_ROWS 4 -#define MATRIX_COLS 11 - -/* - * Keyboard Matrix Assignments - * - * Change this to how you wired your keyboard - * COLS: AVR pins used for columns, left to right - * ROWS: AVR pins used for rows, top to bottom - * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) - * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) - * - */ -#define MATRIX_ROW_PINS \ - { B7, D7, F1, F0 } -#define MATRIX_COL_PINS \ - { D5, D6, D3, D2, B6, C6, C7, F7, F6, F5, F4 } - -/* COL2ROW, ROW2COL*/ -#define DIODE_DIRECTION COL2ROW - - -// #define BACKLIGHT_PIN B7 -// #define BACKLIGHT_BREATHING -// #define BACKLIGHT_LEVELS 3 - -#ifdef RGB_MATRIX_ENABLE -#define RGB_DI_PIN E2 -#define DRIVER_LED_TOTAL 50 -#define RGB_MATRIX_KEYPRESSES // reacts to keypresses -#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) -#define RGB_MATRIX_FRAMEBUFFER_EFFECTS -#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects -// #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended -#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) -#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 -#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set -// RGB Matrix Animation modes. Explicitly enabled -// For full list of effects, see: -// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects -# define ENABLE_RGB_MATRIX_ALPHAS_MODS -# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -# define ENABLE_RGB_MATRIX_BREATHING -# define ENABLE_RGB_MATRIX_BAND_SAT -# define ENABLE_RGB_MATRIX_BAND_VAL -# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL -# define ENABLE_RGB_MATRIX_CYCLE_ALL -# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN -# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL -# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL -# define ENABLE_RGB_MATRIX_DUAL_BEACON -# define ENABLE_RGB_MATRIX_RAINBOW_BEACON -# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS -# define ENABLE_RGB_MATRIX_RAINDROPS -# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -# define ENABLE_RGB_MATRIX_HUE_BREATHING -# define ENABLE_RGB_MATRIX_HUE_PENDULUM -# define ENABLE_RGB_MATRIX_HUE_WAVE -# define ENABLE_RGB_MATRIX_PIXEL_RAIN -# define ENABLE_RGB_MATRIX_PIXEL_FLOW -# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL -// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined -# define ENABLE_RGB_MATRIX_TYPING_HEATMAP -# define ENABLE_RGB_MATRIX_DIGITAL_RAIN -// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define ENABLE_RGB_MATRIX_SPLASH -# define ENABLE_RGB_MATRIX_MULTISPLASH -# define ENABLE_RGB_MATRIX_SOLID_SPLASH -# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH -#endif |