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diff --git a/keyboards/gmmk/pro/ansi/keymaps/paddlegame/readme.md b/keyboards/gmmk/pro/ansi/keymaps/paddlegame/readme.md new file mode 100644 index 0000000000..c6da7f5f47 --- /dev/null +++ b/keyboards/gmmk/pro/ansi/keymaps/paddlegame/readme.md @@ -0,0 +1,18 @@ +![GMMK Pro Paddle Game zLayout Image](https://i.imgur.com/RYcKyOj.png) + +# Paddle Game GMMK Pro layout by Tomas Guinan + +- Add Print Screen, Scroll Lock, Pause/Break, Insert to Fn layer +- Toggle backlight using Fn+` + - If you don't like using a backlight but wnat to play the paddle game or + use other RGB features, turn RGB on and set brightness to 0 +- Usable Fn layer keys are backlit +- Implement Win key lock using Fn+Win like in Glorious Core firmware +- Caps Lock and Scroll Lock keys light up white when active +- Caps Lock has red flashing side lights like in Glorious Core firmware +- Layer 2 includes Paddle Game, playable by pressing Fn+P + - Use rotary encoder to control paddle + - Contains 12 levels, indicated by blue LED on F row + - Player has 4 lives, indicated by nav cluster + - Deflect white balls while avoiding red ones + - Press Fn to quit game |