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-rw-r--r--keyboards/gl516/a52gl/keymaps/default/keymap.c2
-rw-r--r--keyboards/gl516/a52gl/keymaps/salicylic/keymap.c2
-rw-r--r--keyboards/gl516/a52gl/keymaps/via/keymap.c2
-rw-r--r--keyboards/gl516/j73gl/keymaps/default/keymap.c4
-rw-r--r--keyboards/gl516/j73gl/keymaps/via/keymap.c4
-rw-r--r--keyboards/gl516/j73gl/keymaps/via_rgb_matrix/keymap.c2
-rw-r--r--keyboards/gl516/n51gl/keymaps/default/keymap.c2
-rw-r--r--keyboards/gl516/n51gl/keymaps/salicylic/keymap.c2
-rw-r--r--keyboards/gl516/n51gl/keymaps/via/keymap.c2
9 files changed, 11 insertions, 11 deletions
diff --git a/keyboards/gl516/a52gl/keymaps/default/keymap.c b/keyboards/gl516/a52gl/keymaps/default/keymap.c
index adcf71879d..ae6ea53887 100644
--- a/keyboards/gl516/a52gl/keymaps/default/keymap.c
+++ b/keyboards/gl516/a52gl/keymaps/default/keymap.c
@@ -39,7 +39,7 @@ LT(_FN,KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J
),
[_FN] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------.
- RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
+ QK_BOOT, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
diff --git a/keyboards/gl516/a52gl/keymaps/salicylic/keymap.c b/keyboards/gl516/a52gl/keymaps/salicylic/keymap.c
index 4607d1dc50..4a2e09501d 100644
--- a/keyboards/gl516/a52gl/keymaps/salicylic/keymap.c
+++ b/keyboards/gl516/a52gl/keymaps/salicylic/keymap.c
@@ -16,7 +16,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
diff --git a/keyboards/gl516/a52gl/keymaps/via/keymap.c b/keyboards/gl516/a52gl/keymaps/via/keymap.c
index 77386f8a25..66c5dacdec 100644
--- a/keyboards/gl516/a52gl/keymaps/via/keymap.c
+++ b/keyboards/gl516/a52gl/keymaps/via/keymap.c
@@ -31,7 +31,7 @@ LT(1,KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J
),
[1] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------.
- RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
+ QK_BOOT, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
diff --git a/keyboards/gl516/j73gl/keymaps/default/keymap.c b/keyboards/gl516/j73gl/keymaps/default/keymap.c
index 846df7d2b7..bf149ce652 100644
--- a/keyboards/gl516/j73gl/keymaps/default/keymap.c
+++ b/keyboards/gl516/j73gl/keymaps/default/keymap.c
@@ -16,7 +16,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@@ -42,7 +42,7 @@ LT(_FN,JP_ZKHK), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J,
),
[_FN] = LAYOUT(
//,-----------------------------------------------------+--------------------------------------------------------------------------------.
- RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_PSCR,
+ QK_BOOT, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_PSCR,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
diff --git a/keyboards/gl516/j73gl/keymaps/via/keymap.c b/keyboards/gl516/j73gl/keymaps/via/keymap.c
index 3e8fba928d..0feb67e635 100644
--- a/keyboards/gl516/j73gl/keymaps/via/keymap.c
+++ b/keyboards/gl516/j73gl/keymaps/via/keymap.c
@@ -16,7 +16,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
@@ -34,7 +34,7 @@ LT(1,JP_ZKHK), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J,
),
[1] = LAYOUT(
//,-----------------------------------------------------+--------------------------------------------------------------------------------.
- RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_PSCR,
+ QK_BOOT, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_PSCR,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
diff --git a/keyboards/gl516/j73gl/keymaps/via_rgb_matrix/keymap.c b/keyboards/gl516/j73gl/keymaps/via_rgb_matrix/keymap.c
index 3e8fba928d..942775e4b0 100644
--- a/keyboards/gl516/j73gl/keymaps/via_rgb_matrix/keymap.c
+++ b/keyboards/gl516/j73gl/keymaps/via_rgb_matrix/keymap.c
@@ -16,7 +16,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
diff --git a/keyboards/gl516/n51gl/keymaps/default/keymap.c b/keyboards/gl516/n51gl/keymaps/default/keymap.c
index 469626d851..4104c7caf8 100644
--- a/keyboards/gl516/n51gl/keymaps/default/keymap.c
+++ b/keyboards/gl516/n51gl/keymaps/default/keymap.c
@@ -39,7 +39,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
[_FN] = LAYOUT(
//,--------------------------------------------------------------| |--------------------------------------------------------------.
- _______, RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
+ _______, QK_BOOT, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, _______,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
diff --git a/keyboards/gl516/n51gl/keymaps/salicylic/keymap.c b/keyboards/gl516/n51gl/keymaps/salicylic/keymap.c
index 819ac94e37..fd0bc7f8e3 100644
--- a/keyboards/gl516/n51gl/keymaps/salicylic/keymap.c
+++ b/keyboards/gl516/n51gl/keymaps/salicylic/keymap.c
@@ -16,7 +16,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
diff --git a/keyboards/gl516/n51gl/keymaps/via/keymap.c b/keyboards/gl516/n51gl/keymaps/via/keymap.c
index 3ad85edcba..a44392124c 100644
--- a/keyboards/gl516/n51gl/keymaps/via/keymap.c
+++ b/keyboards/gl516/n51gl/keymaps/via/keymap.c
@@ -31,7 +31,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
[1] = LAYOUT_rotary_layer(
//,--------------------------------------------------------------| |--------------------------------------------------------------.
- _______, RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
+ _______, QK_BOOT, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, _______, _______,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|