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-rw-r--r--keyboards/gergo/keymaps/colemak/keymap.c174
-rw-r--r--keyboards/gergo/keymaps/colemak/readme.md16
-rw-r--r--keyboards/gergo/keymaps/colemak/rules.mk36
-rw-r--r--keyboards/gergo/keymaps/default/rules.mk3
-rw-r--r--keyboards/gergo/keymaps/germ/rules.mk1
-rw-r--r--keyboards/gergo/matrix.c2
-rw-r--r--keyboards/gergo/rules.mk1
7 files changed, 230 insertions, 3 deletions
diff --git a/keyboards/gergo/keymaps/colemak/keymap.c b/keyboards/gergo/keymaps/colemak/keymap.c
new file mode 100644
index 0000000000..b2e79114f2
--- /dev/null
+++ b/keyboards/gergo/keymaps/colemak/keymap.c
@@ -0,0 +1,174 @@
+/* Good on you for modifying your layout! if you don't have
+ * time to read the QMK docs, a list of keycodes can be found at
+ *
+ * https://github.com/qmk/qmk_firmware/blob/master/docs/keycodes.md
+ *
+ * There's also a template for adding new layers at the bottom of this file!
+ */
+
+#include QMK_KEYBOARD_H
+
+#define IGNORE_MOD_TAP_INTERRUPT
+#define BASE 0 // default layer
+#define SYMB 1 // symbols
+#define NUMB 2 // numbers/motion
+
+enum custom_keycodes {
+ M1_STRING = SAFE_RANGE,
+ M2_URL,
+};
+
+// Blank template at the bottom
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+/* Keymap 0: Basic layer
+ *
+ * ,-------------------------------------------. ,-------------------------------------------.
+ * | TAB | Q | W | F | P | G | | J | L | U | Y | ; : | | \ |
+ * |--------+------+------+------+------+------|------. .------|------+------+------+------+------+--------|
+ * | Ctrl | A | R | S | T | D |O(CMD)| |O(CTL)| H | N | E | I | O | ' " |
+ * |--------+------+------+------+------+------|------| |------|------+------+------+------+------+--------|
+ * | LShift | Z | X | C | V | B |O(ALT)| | | K | M | , < | . > | / ? | RShift |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * .----------. .-------. .------. .--------.
+ * | alt/del | | BKSP | | Space| |cmd/del |
+ * '----------' '-------' `------. '--------'
+ * ,-------. ,-------.
+ * | MMB | | : |
+ * ,------|-------| |-------|------.
+ * | NUMB | SYMB | | SYMB | NUMB |
+ * | Esc | F13 | | F14 | Enter|
+ * | | | | | |
+ * `--------------' `--------------'
+ */
+[BASE] = LAYOUT_gergo(
+KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y,KC_SCLN, KC_BSLS,
+KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, OSM(MOD_LGUI), OSM(MOD_LCTL), KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
+KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, OSM(MOD_LALT), KC_TRNS, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+
+ ALT_T(KC_DEL), KC_BSPC, KC_SPC, CMD_T(KC_DEL),
+
+ KC_BTN3, KC_COLON,
+ LT(SYMB, KC_ESC), LT(NUMB, KC_F13), LT(NUMB, KC_F14), LT(SYMB, KC_ENT)),
+/* Keymap 1: Symbols layer
+ *
+ * ,-------------------------------------------. ,-------------------------------------------.
+ * | | ! | @ | # | $ | % | | ^ | & | * | ( | ) | VolUp |
+ * |--------+------+------+------+------+------|------. .------|------+------+------+------+------+--------|
+ * | | [ | ] | { | } | ` | M1 | | | | - | _ | + | = | VolDn |
+ * |--------+------+------+------+------+------|------| |------|------+------+------+------+------+--------|
+ * | | ` | ~ | | | ~ | M2 | | | | | Prev |Pl/Pau| Next | Mute |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * .------. .------. .------. .-----.
+ * | | | | | | | |
+ * '------' '------' `------. '-----'
+ * ,-------. ,-------.
+ * | | | |
+ * ,------|-------| |-------|------.
+ * | | | | | |
+ * | | | | | |
+ * | | | | | |
+ * `--------------' `--------------'
+ */
+[SYMB] = LAYOUT_gergo(
+KC_TRNS, KC_EXLM, KC_AT, KC_HASH,KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC__VOLUP,
+KC_TRNS, KC_LBRC, KC_RBRC, KC_LCBR,KC_RCBR, KC_PLUS, M1_STRING, KC_TRNS, KC_TRNS, KC_MINS, KC_UNDERSCORE, KC_PLUS, KC_EQL, KC__VOLDOWN,
+KC_TRNS, KC_GRV, KC_TILD,KC_TRNS,KC_TRNS, KC_EQL, M2_URL, KC_TRNS, KC_TRNS, KC_TRNS, KC_MEDIA_REWIND, KC_MEDIA_PLAY_PAUSE, KC_MEDIA_FAST_FORWARD, KC__MUTE,
+
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+
+ KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
+/* Keymap 2: Pad/Function layer
+ *
+ * ,-------------------------------------------. ,-------------------------------------------.
+ * | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | PgUp |
+ * |--------+------+------+------+------+------|------. .------|------+------+------+------+------+--------|
+ * | F1 | F2 | F3 | F4 | F5 | F6 | BTN1 | | Home | LEFT | DOWN | UP | RIGHT| End | PgDn |
+ * |--------+------+------+------+------+------|------| |------|------+------+------+------+------+--------|
+ * | F7 | F8 | F9 | F10 | F11 | F12 | BTN2 | | | MLFT | MDWN | MUP | MRGHT| | |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * .------. .------. .------. .-----.
+ * | | | | | ALT | | |
+ * '------' '------' `------. '-----'
+ * ,-------. ,-------.
+ * | | | |
+ * ,------|-------| |-------|------.
+ * | | | | | |
+ * | | | | | |
+ * | | | | | |
+ * `--------------' `--------------'
+ */
+[NUMB] = LAYOUT_gergo(
+KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_PGUP,
+KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_BTN1, KC_HOME, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_END, KC_PGDN,
+KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BTN2, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, KC_TRNS, KC_TRNS,
+
+ KC_TRNS, KC_TRNS, KC_RALT, KC_TRNS,
+
+ KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
+};
+
+/* Keymap template
+ *
+ * ,-------------------------------------------. ,-------------------------------------------.
+ * | | | | | | | | | | | | | |
+ * |--------+------+------+------+------+------|------. .------|------+------+------+------+------+--------|
+ * | | | | | | | | | | | | | | | |
+ * |--------+------+------+------+------+------|------| |------|------+------+------+------+------+--------|
+ * | | | | | | | | | | | | | | | |
+ * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
+ * .------. .------. .------. .-----.
+ * | | | | | | | |
+ * '------' '------' `------. '-----'
+ * ,-------. ,-------.
+ * | | | |
+ * ,------|-------| |-------|------.
+ * | | | | | |
+ * | | | | | |
+ * | | | | | |
+ * `--------------' `--------------'
+[SYMB] = LAYOUT_gergo(
+KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
+ */
+
+// Runs just one time when the keyboard initializes.
+void matrix_init_user(void) {
+
+};
+
+// Runs constantly in the background, in a loop.
+void matrix_scan_user(void) {
+ //uint8_t layer = biton32(layer_state);
+ biton32(layer_state);
+};
+
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case M1_STRING:
+ if (record->event.pressed) {
+ // when keycode QMKBEST is pressed
+ SEND_STRING("Hi!" SS_TAP(X_ENTER));
+ } else {
+ // when keycode QMKBEST is released
+ }
+ break;
+
+ case M2_URL:
+ if (record->event.pressed) {
+ SEND_STRING("https://ddg.gg" SS_TAP(X_ENTER));
+ }
+ break;
+
+ }
+ return true;
+};
+
diff --git a/keyboards/gergo/keymaps/colemak/readme.md b/keyboards/gergo/keymaps/colemak/readme.md
new file mode 100644
index 0000000000..1c1cc7bdea
--- /dev/null
+++ b/keyboards/gergo/keymaps/colemak/readme.md
@@ -0,0 +1,16 @@
+# [Gergo! By g Heavy Industries](http://gboards.ca)
+
+![Gergo image](https://4.bp.blogspot.com/-889nMXxgSM0/XCNxwnO5kUI/AAAAAAAA6mI/tZbWgZVCBW0dyZOCGJDkjN06DVax7j8XwCLcBGAs/s1600/48422820_967732713413298_485744639215665152_n.jpg)
+
+This is a [Colemak](https://colemak.com/) mapping for the Gergo,
+
+Unlike the default mapping, most symbols are at their original place on the number row to ease in the
+learning curve.
+
+You can view this layout over at
+[keyboad-layout-editor.com](http://www.keyboard-layout-editor.com/#/gists/f04d6a3b0cd3db91407c51f7ba36aeb3).
+
+## Settings
+To edit various settings, enable the 1u trackball and whatnot please modify /keyboards/gergo/keymaps/default/rules.mk
+
+Ideally you should copy this directory and make your changes there. If you come up with a good layout submit a PR!
diff --git a/keyboards/gergo/keymaps/colemak/rules.mk b/keyboards/gergo/keymaps/colemak/rules.mk
new file mode 100644
index 0000000000..ddec12d1b1
--- /dev/null
+++ b/keyboards/gergo/keymaps/colemak/rules.mk
@@ -0,0 +1,36 @@
+#----------------------------------------------------------------------------
+# make gergo:germ:dfu
+# Make sure you have dfu-programmer installed!
+#----------------------------------------------------------------------------
+# Firmware options
+BALLER = no # Enable to ball out
+BALLSTEP = 20 # Multiple in px to move, multiplied by layer number
+SCROLLSTEP = 1 # Lines to scroll with ball
+MOUSEKEY_ENABLE = yes # Mouse keys(+4700), needed for baller
+
+#Debug options
+VERBOSE = no
+DEBUG_MATRIX_SCAN_RATE = no
+DEBUG_BALLER = no
+DEBUG_MATRIX = no
+
+# A bunch of stuff that you shouldn't touch unless you
+# know what you're doing.
+#
+# No touchy, capiche?
+SRC += matrix.c i2c_master.c
+ifneq ($(strip $(BALLSTEP)),)
+ OPT_DEFS += -DTRKSTEP=$(strip $(BALLSTEP))
+endif
+ifneq ($(strip $(SCROLLSTEP)),)
+ OPT_DEFS += -DSCROLLSTEP=$(strip $(SCROLLSTEP))
+endif
+ifeq ($(strip $(BALLER)), yes)
+ OPT_DEFS += -DBALLER
+endif
+ifeq ($(strip $(DEBUG_BALLER)), yes)
+ OPT_DEFS += -DDEBUG_BALLER
+endif
+ifeq ($(strip $(DEBUG_MATRIX)), yes)
+ OPT_DEFS += -DDEBUG_MATRIX
+endif
diff --git a/keyboards/gergo/keymaps/default/rules.mk b/keyboards/gergo/keymaps/default/rules.mk
index 507cc97b7b..da2d03af2c 100644
--- a/keyboards/gergo/keymaps/default/rules.mk
+++ b/keyboards/gergo/keymaps/default/rules.mk
@@ -3,7 +3,7 @@
# Make sure you have dfu-programmer installed!
#----------------------------------------------------------------------------
# Firmware options
-BALLER = yes # Enable to ball out
+BALLER = no # Enable to ball out
BALLSTEP = 20 # Multiple in px to move, multiplied by layer number
SCROLLSTEP = 1 # Lines to scroll with ball
MOUSEKEY_ENABLE = yes # Mouse keys(+4700), needed for baller
@@ -26,6 +26,7 @@ ifneq ($(strip $(SCROLLSTEP)),)
OPT_DEFS += -DSCROLLSTEP=$(strip $(SCROLLSTEP))
endif
ifeq ($(strip $(BALLER)), yes)
+ POINTING_DEVICE_ENABLE = yes
OPT_DEFS += -DBALLER
endif
ifeq ($(strip $(DEBUG_BALLER)), yes)
diff --git a/keyboards/gergo/keymaps/germ/rules.mk b/keyboards/gergo/keymaps/germ/rules.mk
index 2f825a7663..badfe7bb99 100644
--- a/keyboards/gergo/keymaps/germ/rules.mk
+++ b/keyboards/gergo/keymaps/germ/rules.mk
@@ -27,6 +27,7 @@ ifneq ($(strip $(SCROLLSTEP)),)
endif
ifeq ($(strip $(BALLER)), yes)
OPT_DEFS += -DBALLER
+ POINTING_DEVICE_ENABLE = yes
endif
ifeq ($(strip $(DEBUG_BALLER)), yes)
OPT_DEFS += -DDEBUG_BALLER
diff --git a/keyboards/gergo/matrix.c b/keyboards/gergo/matrix.c
index aa1dc4842e..234160326a 100644
--- a/keyboards/gergo/matrix.c
+++ b/keyboards/gergo/matrix.c
@@ -30,7 +30,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "debug.h"
#include "util.h"
#include "debounce.h"
-#include "pointing_device.h"
#include QMK_KEYBOARD_H
#ifdef DEBUG_MATRIX_SCAN_RATE
# include "timer.h"
@@ -38,6 +37,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef BALLER
#include <avr/interrupt.h>
+#include "pointing_device.h"
#endif
#ifndef DEBOUNCE
diff --git a/keyboards/gergo/rules.mk b/keyboards/gergo/rules.mk
index 2ce9e01e6d..a33bfcec8d 100644
--- a/keyboards/gergo/rules.mk
+++ b/keyboards/gergo/rules.mk
@@ -14,7 +14,6 @@ BOOTLOADER = atmel-dfu
F_USB = $(F_CPU)
CUSTOM_MATRIX = yes
-POINTING_DEVICE_ENABLE = yes
EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = yes
COMMAND_ENABLE = yes