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-rw-r--r--keyboards/gboards/butterstick/butterstick.c26
-rw-r--r--keyboards/gboards/butterstick/butterstick.h11
-rw-r--r--keyboards/gboards/butterstick/config.h24
-rw-r--r--keyboards/gboards/butterstick/info.json32
-rw-r--r--keyboards/gboards/butterstick/keymaps/default/keymap.c183
-rw-r--r--keyboards/gboards/butterstick/keymaps/dennytom/README.md11
-rw-r--r--keyboards/gboards/butterstick/keymaps/dennytom/keymap.c1418
-rw-r--r--keyboards/gboards/butterstick/keymaps/dennytom/keymap_def.json309
-rw-r--r--keyboards/gboards/butterstick/keymaps/dennytom/rules.mk8
-rw-r--r--keyboards/gboards/butterstick/readme.md14
-rw-r--r--keyboards/gboards/butterstick/rules.mk19
-rw-r--r--keyboards/gboards/butterstick/sten.c418
-rw-r--r--keyboards/gboards/butterstick/sten.h84
13 files changed, 2557 insertions, 0 deletions
diff --git a/keyboards/gboards/butterstick/butterstick.c b/keyboards/gboards/butterstick/butterstick.c
new file mode 100644
index 0000000000..3bcbcbe8b4
--- /dev/null
+++ b/keyboards/gboards/butterstick/butterstick.c
@@ -0,0 +1,26 @@
+/* Copyright 2019 Jane Bernhardt
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include "butterstick.h"
+
+void matrix_scan_kb(void) {
+#ifdef DEBUG_MATRIX
+ for (uint8_t c = 0; c < MATRIX_COLS; c++)
+ for (uint8_t r = 0; r < MATRIX_ROWS; r++)
+ if (matrix_is_on(r, c)) xprintf("r:%d c:%d \n", r, c);
+#endif
+
+ matrix_scan_user();
+}
diff --git a/keyboards/gboards/butterstick/butterstick.h b/keyboards/gboards/butterstick/butterstick.h
new file mode 100644
index 0000000000..f97488c3f5
--- /dev/null
+++ b/keyboards/gboards/butterstick/butterstick.h
@@ -0,0 +1,11 @@
+#pragma once
+
+#include "quantum.h"
+
+#define LAYOUT_butter( \
+ k09, k08, k07, k06, k05, k04, k03, k02, k01, k00, \
+ k19, k18, k17, k16, k15, k14, k13, k12, k11, k10 \
+) { \
+ { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09}, \
+ { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19}, \
+}
diff --git a/keyboards/gboards/butterstick/config.h b/keyboards/gboards/butterstick/config.h
new file mode 100644
index 0000000000..69632cd4f7
--- /dev/null
+++ b/keyboards/gboards/butterstick/config.h
@@ -0,0 +1,24 @@
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x1337
+#define DEVICE_VER 0x0001
+#define MANUFACTURER g Heavy Industries
+#define PRODUCT Butter Stick
+#define VERSION "Paula Deen"
+
+#define DEBOUNCE 5
+#define FORCE_NKRO
+
+/* key matrix size */
+#define MATRIX_ROWS 2
+#define MATRIX_COLS 10
+#define MATRIX_ROW_PINS { F4, F5 }
+#define MATRIX_COL_PINS { B0, B1, B2, B3, B4, B5, B6, B7, C6, C7}
+#define UNUSED_PINS
+
+/* COL2ROW, ROW2COL*/
+#define DIODE_DIRECTION ROW2COL
diff --git a/keyboards/gboards/butterstick/info.json b/keyboards/gboards/butterstick/info.json
new file mode 100644
index 0000000000..6bfd58e594
--- /dev/null
+++ b/keyboards/gboards/butterstick/info.json
@@ -0,0 +1,32 @@
+{
+ "keyboard_name": "Butter Stick",
+ "url": "",
+ "maintainer": "germ",
+ "layouts": {
+ "LAYOUT_butter": {
+ "layout": [
+ {"x":0, "y":0},
+ {"x":1, "y":0},
+ {"x":2, "y":0},
+ {"x":3, "y":0},
+ {"x":4, "y":0},
+ {"x":5, "y":0},
+ {"x":6, "y":0},
+ {"x":7, "y":0},
+ {"x":8, "y":0},
+ {"x":9, "y":0},
+
+ {"x":0, "y":1},
+ {"x":1, "y":1},
+ {"x":2, "y":1},
+ {"x":3, "y":1},
+ {"x":4, "y":1},
+ {"x":5, "y":1},
+ {"x":6, "y":1},
+ {"x":7, "y":1},
+ {"x":8, "y":1},
+ {"x":9, "y":1}
+ ]
+ }
+ }
+}
diff --git a/keyboards/gboards/butterstick/keymaps/default/keymap.c b/keyboards/gboards/butterstick/keymaps/default/keymap.c
new file mode 100644
index 0000000000..749e9ba071
--- /dev/null
+++ b/keyboards/gboards/butterstick/keymaps/default/keymap.c
@@ -0,0 +1,183 @@
+#include QMK_KEYBOARD_H
+
+#include "sten.h"
+/*
+ * Key names are inherited from steno machines
+ * .-----------------------------------------------------.
+ * | LSU | LFT | LP | LH | ST1 | RF | RP | RL | RT | RD |
+ * |-----------------------------------------------------|
+ * | LSD | LK | LW | LR | ST2 | RR | RB | RG | RS | RZ |
+ * '-----------------------------------------------------'
+ */
+
+// Function prefixes
+#define MEDIA (LSD | LK | LW | LR)
+#define FUNCT (LSD | LK | LP | LH)
+#define MOVE (LSU | LFT | LP | LH)
+#define SYMB (RD | RZ)
+#define NUMA (LW | LR)
+#define NUMB (RR | RB)
+
+// QMK Layer Numbers
+ #define BASE 0
+ #define GAME 1
+
+// Do not change QMK Layer 0! This is your main keyboard.
+// Make your QMK modifications to the later layers, to add
+// keys/customize on the first layer modify processQwerty():
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [BASE] = LAYOUT_butter(
+ STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR,
+ STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR
+ ),
+ // I don't game don't roast me thanks
+ [GAME] = LAYOUT_butter(
+ KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_ENT,
+ KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, TO(BASE)
+ )
+};
+
+// Note: You can only use basic keycodes here!
+// P() is just a wrapper to make your life easier, any C code can be executed.
+// Only the longest matched chord is run!
+//
+// http://docs.gboards.ca
+uint32_t processQwerty(bool lookup) {
+ // SECRET AGENT CHORDS
+ P( LSU | LK | RS | RD, SEND_STRING(VERSION); SEND_STRING(__DATE__));
+ P( LR | ST2| RR | RB, SEND(KC_BSPC));
+ P( LSD | RZ, SEND(KC_SPC));
+
+ // Dual chords
+ P( LP | LH, CLICK_MOUSE(KC_MS_BTN2));
+ P( ST1 | RF, CLICK_MOUSE(KC_MS_BTN1));
+ P( LSU | LFT, SEND(KC_ESC));
+ P( LSD | LK, SEND(KC_LSFT));
+ P( RZ | RS, SEND(KC_LSFT));
+ P( ST2 | RR, SEND(KC_SPC));
+ P( RP | RL, SEND(KC_LGUI));
+ P( RT | RD, SEND(KC_LCTL));
+ P( RL | RT, SEND(KC_LALT));
+ P( LSU | LSD | LFT | LK, SEND(KC_LCTL));
+ P( RS | RT | RD | RZ, SEND(KC_ENT));
+
+ // Function Layer
+ P( FUNCT | RF, SEND(KC_F1));
+ P( FUNCT | RP, SEND(KC_F2));
+ P( FUNCT | RL, SEND(KC_F3));
+ P( FUNCT | RT, SEND(KC_F4));
+ P( FUNCT | RF | RR, SEND(KC_F5));
+ P( FUNCT | RP | RB, SEND(KC_F6));
+ P( FUNCT | RL | RG, SEND(KC_F7));
+ P( FUNCT | RT | RS, SEND(KC_F8));
+ P( FUNCT | RR, SEND(KC_F9));
+ P( FUNCT | RB, SEND(KC_F10));
+ P( FUNCT | RG, SEND(KC_F11));
+ P( FUNCT | RS, SEND(KC_F12));
+
+ // Movement Layer
+ P( MOVE | RF, SEND(KC_LEFT));
+ P( MOVE | RP, SEND(KC_DOWN));
+ P( MOVE | RL, SEND(KC_UP));
+ P( MOVE | RT, SEND(KC_RIGHT));
+ P( MOVE | ST1, SEND(KC_PGUP));
+ P( MOVE | ST2, SEND(KC_PGDN));
+
+ // Media Layer
+ P( MEDIA | RF, SEND(KC_MPRV));
+ P( MEDIA | RP, SEND(KC_MPLY));
+ P( MEDIA | RL, SEND(KC_MPLY));
+ P( MEDIA | RT, SEND(KC_MNXT));
+ P( MEDIA | RG, SEND(KC_VOLU));
+ P( MEDIA | RB, SEND(KC_VOLD));
+ P( MEDIA | RS, SEND(KC_MUTE));
+
+ // Number Row, Right
+ P( NUMB | LSU, SEND(KC_1));
+ P( NUMB | LFT, SEND(KC_2));
+ P( NUMB | LP, SEND(KC_3));
+ P( NUMB | LH, SEND(KC_4));
+ P( NUMB | ST1, SEND(KC_5));
+ P( NUMB | RF, SEND(KC_6));
+ P( NUMB | RP, SEND(KC_7));
+ P( NUMB | RL, SEND(KC_8));
+ P( NUMB | RT, SEND(KC_9));
+ P( NUMB | RD, SEND(KC_0));
+
+ // Number Row, Left
+ P( NUMA | LSU, SEND(KC_1));
+ P( NUMA | LFT, SEND(KC_2));
+ P( NUMA | LP, SEND(KC_3));
+ P( NUMA | LH, SEND(KC_4));
+ P( NUMA | ST1, SEND(KC_5));
+ P( NUMA | RF, SEND(KC_6));
+ P( NUMA | RP, SEND(KC_7));
+ P( NUMA | RL, SEND(KC_8));
+ P( NUMA | RT, SEND(KC_9));
+ P( NUMA | RD, SEND(KC_0));
+
+
+ // Symbols and Numbers
+ P( SYMB | LP | LW, SEND(KC_LSFT); SEND(KC_9)); // (
+ P( SYMB | LH | LR, SEND(KC_LSFT); SEND(KC_0)); // )
+ P( SYMB | ST1 | ST2, SEND(KC_GRV)); // `
+ P( SYMB | RR | RF, SEND(KC_LSFT); SEND(KC_3)); // #
+ P( SYMB | LFT | LK, SEND(KC_LSFT); SEND(KC_4)); // $
+ P( SYMB | LSU, SEND(KC_LSFT); SEND(KC_1)); // !
+ P( SYMB | LSD, SEND(KC_LSFT); SEND(KC_5)); // %
+ P( SYMB | LFT, SEND(KC_LSFT); SEND(KC_2)); // @
+ P( SYMB | LK, SEND(KC_LSFT); SEND(KC_6)); // ^
+ P( SYMB | LP, SEND(KC_LSFT); SEND(KC_LBRC)); // {
+ P( SYMB | LW, SEND(KC_LBRC));
+ P( SYMB | LH, SEND(KC_LSFT); SEND(KC_RBRC)); // }
+ P( SYMB | LR, SEND(KC_RBRC));
+ P( SYMB | ST1, SEND(KC_LSFT); SEND(KC_BSLS)); // |
+ P( SYMB | ST2, SEND(KC_LSFT); SEND(KC_GRV)); // ~
+ P( SYMB | RP | RB, SEND(KC_QUOT));
+ P( SYMB | RP | RG, SEND(KC_LSFT); SEND(KC_QUOT)); // "
+ P( SYMB | RF, SEND(KC_KP_PLUS));
+ P( SYMB | RR, SEND(KC_LSFT); SEND(KC_7)); // &
+ P( SYMB | RP, SEND(KC_MINS));
+ P( SYMB | RB, SEND(KC_EQL));
+ P( SYMB | RL, SEND(KC_SLSH));
+ P( SYMB | RG, SEND(KC_COMM));
+ P( SYMB | RT, SEND(KC_PAST));
+ P( SYMB | RS, SEND(KC_DOT));
+
+ // Letters
+ P( LSU | LSD, SEND(KC_A));
+ P( LFT | LK, SEND(KC_S));
+ P( LP | LW, SEND(KC_D));
+ P( LH | LR, SEND(KC_F));
+ P( ST1 | ST2, SEND(KC_G));
+ P( RF | RR, SEND(KC_H));
+ P( RT | RS, SEND(KC_L));
+ P( RD | RZ, SEND(KC_SCLN));
+ P( RG | RL, SEND(KC_K));
+ P( RP | RB, SEND(KC_J));
+ P( LSU, SEND(KC_Q));
+ P( LSD, SEND(KC_Z));
+ P( LFT, SEND(KC_W));
+ P( LK, SEND(KC_X));
+ P( LP, SEND(KC_E));
+ P( LW, SEND(KC_C));
+ P( LH, SEND(KC_R));
+ P( LR, SEND(KC_V));
+ P( ST1, SEND(KC_T));
+ P( ST2, SEND(KC_B));
+ P( RF, SEND(KC_Y));
+ P( RR, SEND(KC_N));
+ P( RP, SEND(KC_U));
+ P( RB, SEND(KC_M));
+ P( RL, SEND(KC_I));
+ P( RG, SEND(KC_COMM));
+ P( RT, SEND(KC_O));
+ P( RS, SEND(KC_DOT));
+ P( RD, SEND(KC_P));
+ P( RZ, SEND(KC_SLSH));
+
+ return 0;
+}
+
+// Don't fuck with this, thanks.
+size_t keymapsCount = sizeof(keymaps)/sizeof(keymaps[0]);
diff --git a/keyboards/gboards/butterstick/keymaps/dennytom/README.md b/keyboards/gboards/butterstick/keymaps/dennytom/README.md
new file mode 100644
index 0000000000..a75bcc7506
--- /dev/null
+++ b/keyboards/gboards/butterstick/keymaps/dennytom/README.md
@@ -0,0 +1,11 @@
+# # Dennytom's Butterstick Layout
+
+This keymap is using a custom chording engine. Head out to my (DennyTom) user space to find the source files and details.
+
+To make a real keymap from the JSON file, run
+
+```sh
+python3 parser.py keymap_def.json keymap.c
+```
+
+Somehow it fits the whole keyboard on 20 keys. For longer typing sessions, use the ASET NIOP mode. \ No newline at end of file
diff --git a/keyboards/gboards/butterstick/keymaps/dennytom/keymap.c b/keyboards/gboards/butterstick/keymaps/dennytom/keymap.c
new file mode 100644
index 0000000000..bfe0aa2153
--- /dev/null
+++ b/keyboards/gboards/butterstick/keymaps/dennytom/keymap.c
@@ -0,0 +1,1418 @@
+#include QMK_KEYBOARD_H
+
+#define CHORD_TIMEOUT 100
+#define DANCE_TIMEOUT 200
+#define LEADER_TIMEOUT 750
+#define TAP_TIMEOUT 50
+#define LONG_PRESS_MULTIPLIER 3
+#define DYNAMIC_MACRO_MAX_LENGTH 20
+#define COMMAND_MAX_LENGTH 5
+#define LEADER_MAX_LENGTH 5
+#define HASH_TYPE uint32_t
+#define NUMBER_OF_KEYS 20
+#define DEFAULT_PSEUDOLAYER QWERTY
+
+#define H_TOP1 ((HASH_TYPE) 1 << 0)
+#define H_TOP2 ((HASH_TYPE) 1 << 1)
+#define H_TOP3 ((HASH_TYPE) 1 << 2)
+#define H_TOP4 ((HASH_TYPE) 1 << 3)
+#define H_TOP5 ((HASH_TYPE) 1 << 4)
+#define H_TOP6 ((HASH_TYPE) 1 << 5)
+#define H_TOP7 ((HASH_TYPE) 1 << 6)
+#define H_TOP8 ((HASH_TYPE) 1 << 7)
+#define H_TOP9 ((HASH_TYPE) 1 << 8)
+#define H_TOP0 ((HASH_TYPE) 1 << 9)
+#define H_BOT1 ((HASH_TYPE) 1 << 10)
+#define H_BOT2 ((HASH_TYPE) 1 << 11)
+#define H_BOT3 ((HASH_TYPE) 1 << 12)
+#define H_BOT4 ((HASH_TYPE) 1 << 13)
+#define H_BOT5 ((HASH_TYPE) 1 << 14)
+#define H_BOT6 ((HASH_TYPE) 1 << 15)
+#define H_BOT7 ((HASH_TYPE) 1 << 16)
+#define H_BOT8 ((HASH_TYPE) 1 << 17)
+#define H_BOT9 ((HASH_TYPE) 1 << 18)
+#define H_BOT0 ((HASH_TYPE) 1 << 19)
+
+enum internal_keycodes {
+ TOP1 = SAFE_RANGE,
+ TOP2, TOP3, TOP4, TOP5, TOP6, TOP7, TOP8, TOP9, TOP0, BOT1, BOT2, BOT3, BOT4, BOT5, BOT6, BOT7, BOT8, BOT9, BOT0,
+ FIRST_INTERNAL_KEYCODE = TOP1,
+ LAST_INTERNAL_KEYCODE = BOT0
+};
+
+enum pseudolayers {
+ ALWAYS_ON, QWERTY, NUM, MOV, MOUSE, ASETNIOP, ASETNIOP_123, ASETNIOP_FN
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [0] = LAYOUT_butter(TOP1, TOP2, TOP3, TOP4, TOP5, TOP6, TOP7, TOP8, TOP9, TOP0, BOT1, BOT2, BOT3, BOT4, BOT5, BOT6, BOT7, BOT8, BOT9, BOT0),
+};
+size_t keymapsCount = 1;
+
+uint8_t keycodes_buffer_array[] = {
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+};
+
+uint8_t command_buffer[] = {
+ 0, 0, 0, 0, 0
+};
+
+uint16_t leader_buffer[] = {
+ 0, 0, 0, 0, 0
+};
+
+uint8_t dynamic_macro_buffer[] = {
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+};
+
+enum chord_states {
+ IDLE,
+ READY,
+ ACTIVATED,
+ DEACTIVATED,
+ PRESS_FROM_ACTIVE,
+ FINISHED_FROM_ACTIVE,
+ IDLE_IN_DANCE,
+ READY_IN_DANCE,
+ FINISHED,
+ LOCKED,
+ READY_LOCKED,
+ RESTART,
+ IN_ONE_SHOT
+};
+
+struct Chord {
+ uint32_t keycodes_hash;
+ uint8_t pseudolayer;
+ uint8_t* state;
+ uint8_t* counter;
+ uint16_t value1;
+ uint8_t value2;
+ void (*function) (const struct Chord*);
+};
+
+uint8_t current_pseudolayer = DEFAULT_PSEUDOLAYER;
+bool lock_next = false;
+uint16_t chord_timer = 0;
+uint16_t dance_timer = 0;
+bool autoshift_mode = true;
+uint8_t keycode_index = 0;
+uint8_t command_mode = 0;
+uint8_t command_ind = 0;
+bool in_leader_mode = false;
+uint8_t leader_ind = 0;
+uint16_t leader_timer = 0;
+uint8_t dynamic_macro_mode = false;
+uint8_t dynamic_macro_ind = 0;
+bool a_key_went_through = false;
+struct Chord* last_chord = NULL;
+
+bool handle_US_ANSI_shifted_keys(int16_t keycode, bool in) {
+ bool is_US_ANSI_shifted = true;
+
+ int16_t regular_keycode = KC_NO;
+ switch (keycode) {
+ case KC_TILDE:
+ regular_keycode = KC_GRAVE;
+ break;
+ case KC_EXCLAIM:
+ regular_keycode = KC_1;
+ break;
+ case KC_AT:
+ regular_keycode = KC_2;
+ break;
+ case KC_HASH:
+ regular_keycode = KC_3;
+ break;
+ case KC_DOLLAR:
+ regular_keycode = KC_4;
+ break;
+ case KC_PERCENT:
+ regular_keycode = KC_5;
+ break;
+ case KC_CIRCUMFLEX:
+ regular_keycode = KC_6;
+ break;
+ case KC_AMPERSAND:
+ regular_keycode = KC_7;
+ break;
+ case KC_ASTERISK:
+ regular_keycode = KC_8;
+ break;
+ case KC_LEFT_PAREN:
+ regular_keycode = KC_9;
+ break;
+ case KC_RIGHT_PAREN:
+ regular_keycode = KC_0;
+ break;
+ case KC_UNDERSCORE:
+ regular_keycode = KC_MINUS;
+ break;
+ case KC_PLUS:
+ regular_keycode = KC_EQUAL;
+ break;
+ case KC_LEFT_CURLY_BRACE:
+ regular_keycode = KC_LBRACKET;
+ break;
+ case KC_RIGHT_CURLY_BRACE:
+ regular_keycode = KC_RBRACKET;
+ break;
+ case KC_PIPE:
+ regular_keycode = KC_BSLASH;
+ break;
+ case KC_COLON:
+ regular_keycode = KC_SCOLON;
+ break;
+ case KC_DOUBLE_QUOTE:
+ regular_keycode = KC_QUOTE;
+ break;
+ case KC_LEFT_ANGLE_BRACKET:
+ regular_keycode = KC_COMMA;
+ break;
+ case KC_RIGHT_ANGLE_BRACKET:
+ regular_keycode = KC_DOT;
+ break;
+ case KC_QUESTION:
+ regular_keycode = KC_SLASH;
+ break;
+ default:
+ is_US_ANSI_shifted = false;
+ }
+ if (is_US_ANSI_shifted) {
+ if (in) {
+ register_code(KC_LSFT);
+ register_code(regular_keycode);
+ } else {
+ unregister_code(regular_keycode);
+ unregister_code(KC_LSFT);
+ }
+ }
+ return is_US_ANSI_shifted;
+}
+
+void key_in(int16_t keycode) {
+ if (command_mode == 1 && command_ind < COMMAND_MAX_LENGTH) {
+ command_buffer[command_ind] = keycode;
+ command_ind++;
+ a_key_went_through = true;
+ } else if (in_leader_mode && leader_ind < LEADER_MAX_LENGTH) {
+ leader_buffer[leader_ind] = keycode;
+ leader_ind++;
+ a_key_went_through = true;
+ } else if (dynamic_macro_mode && dynamic_macro_ind < DYNAMIC_MACRO_MAX_LENGTH) {
+ dynamic_macro_buffer[dynamic_macro_ind] = keycode;
+ dynamic_macro_ind++;
+ a_key_went_through = true;
+ } else {
+ if (!handle_US_ANSI_shifted_keys(keycode, true)) {
+ register_code(keycode);
+ }
+ send_keyboard_report();
+ a_key_went_through = true;
+ }
+}
+
+void key_out(int16_t keycode) {
+ if (command_mode == 0) {
+ if (!handle_US_ANSI_shifted_keys(keycode, false)) {
+ if (command_mode == 0 && in_leader_mode == false && dynamic_macro_mode == false) {
+ unregister_code(keycode);
+ }
+ }
+ send_keyboard_report();
+ }
+}
+
+void tap_key(int16_t keycode) {
+ key_in(keycode);
+ wait_ms(TAP_TIMEOUT);
+ key_out(keycode);
+}
+void single_dance(const struct Chord* self) {
+ switch (*self->state) {
+ case ACTIVATED:
+ key_in(self->value1);
+ break;
+ case DEACTIVATED:
+ key_out(self->value1);
+ *self->state = IDLE;
+ break;
+ case RESTART:
+ key_out(self->value1);
+ break;
+ default:
+ break;
+ }
+}
+
+void key_layer_dance(const struct Chord* self) {
+ switch (*self->state) {
+ case ACTIVATED:
+ current_pseudolayer = self->value2;
+ a_key_went_through = false;
+ break;
+ case DEACTIVATED:
+ case RESTART:
+ if (!a_key_went_through) {
+ tap_key(self->value1);
+ }
+ current_pseudolayer = self->pseudolayer;
+ *self->state = IDLE; // does not have effect if the state was RESTART
+ break;
+ default:
+ break;
+ }
+}
+
+void key_mod_dance(const struct Chord* self) {
+ switch (*self->state) {
+ case ACTIVATED:
+ key_in(self->value2);
+ a_key_went_through = false;
+ break;
+ case DEACTIVATED:
+ case RESTART:
+ key_out(self->value2);
+ if (!a_key_went_through) {
+ tap_key(self->value1);
+ }
+ *self->state = IDLE; // does not have effect if the state was RESTART
+ break;
+ default:
+ break;
+ }
+}
+
+void key_key_dance(const struct Chord* self) {
+ switch (*self->state) {
+ case ACTIVATED:
+ break;
+ case DEACTIVATED:
+ tap_key(self->value1);
+ *self->state = IDLE;
+ break;
+ case FINISHED:
+ case PRESS_FROM_ACTIVE:
+ key_in(self->value2);
+ break;
+ case RESTART:
+ key_out(self->value2);
+ break;
+ default:
+ break;
+ }
+}
+
+void autoshift_dance_impl(const struct Chord* self) {
+ switch (*self->state) {
+ case ACTIVATED:
+ *self->counter = 0;
+ break;
+ case DEACTIVATED:
+ case RESTART:
+ tap_key(self->value1);
+ *self->state = IDLE;
+ break;
+ case FINISHED_FROM_ACTIVE:
+ if (*self->counter == (LONG_PRESS_MULTIPLIER - 2)) {
+ key_in(KC_LSFT);
+ tap_key(self->value1);
+ key_out(KC_LSFT);
+ *self->state = IDLE;
+ // the skip to IDLE is usually just a lag optimization,
+ // in this case it has a logic function, on a short
+ // press (still longer than a tap) the key does not get shifted
+ } else {
+ *self->counter += 1;
+ *self->state = PRESS_FROM_ACTIVE;
+ dance_timer = timer_read();
+ }
+ break;
+ default:
+ break;
+ }
+}
+
+void autoshift_dance(const struct Chord* self) {
+ if (autoshift_mode) {
+ autoshift_dance_impl(self);
+ } else {
+ single_dance(self);
+ }
+}
+
+void autoshift_toggle(const struct Chord* self){
+ if (*self->state == ACTIVATED) {
+ autoshift_mode = !autoshift_mode;
+ *self->state = IDLE;
+ }
+}
+
+void temp_pseudolayer(const struct Chord* self) {
+ switch (*self->state) {
+ case ACTIVATED:
+ current_pseudolayer = self->value1;
+ break;
+ case DEACTIVATED:
+ current_pseudolayer = self->pseudolayer;
+ *self->state = IDLE;
+ break;
+ case RESTART:
+ current_pseudolayer = self->pseudolayer;
+ break;
+ default:
+ break;
+ }
+}
+
+void perm_pseudolayer(const struct Chord* self) {
+ if (*self->state == ACTIVATED) {
+ current_pseudolayer = self->value1;
+ *self->state = IDLE;
+ }
+}
+
+void switch_layer(const struct Chord* self) {
+ if (*self->state == ACTIVATED) {
+ layer_move(self->value1);
+ *self->state = IDLE;
+ }
+}
+
+void lock(const struct Chord* self) {
+ if (*self->state == ACTIVATED) {
+ lock_next = true;
+ *self->state = IDLE;
+ }
+}
+
+void one_shot_key(const struct Chord* self) {
+ switch (*self->state) {
+ case ACTIVATED:
+ break;
+ case DEACTIVATED:
+ key_in(self->value1);
+ *self->state = IN_ONE_SHOT;
+ break;
+ case FINISHED:
+ case PRESS_FROM_ACTIVE:
+ key_in(self->value1);
+ a_key_went_through = false;
+ break;
+ case RESTART:
+ if (a_key_went_through) {
+ key_out(self->value1);
+ } else {
+ *self->state = IN_ONE_SHOT;
+ }
+ default:
+ break;
+ }
+}
+
+void one_shot_layer(const struct Chord* self) {
+ switch (*self->state) {
+ case ACTIVATED:
+ break;
+ case DEACTIVATED:
+ current_pseudolayer = self->value1;
+ *self->state = IN_ONE_SHOT;
+ break;
+ case FINISHED:
+ case PRESS_FROM_ACTIVE:
+ current_pseudolayer = self->value1;
+ a_key_went_through = false;
+ break;
+ case RESTART:
+ if (a_key_went_through) {
+ current_pseudolayer = self->pseudolayer;
+ } else {
+ *self->state = IN_ONE_SHOT;
+ }
+ default:
+ break;
+ }
+}
+
+void command(const struct Chord* self) {
+ if (*self->state == ACTIVATED) {
+ command_mode++;
+ *self->state = IDLE;
+ }
+}
+
+bool identical(uint16_t* buffer1, uint16_t* buffer2) {
+ bool same = true;
+ for (int i = 0; i < LEADER_MAX_LENGTH; i++) {
+ same = same && (buffer1[i] == buffer2[i]);
+ }
+ return same;
+}
+
+void leader(const struct Chord* self) {
+ if (*self->state == ACTIVATED) {
+ in_leader_mode = true;
+ *self->state = IDLE;
+ }
+}
+
+void dynamic_macro_record(const struct Chord* self) {
+ if (*self->state == ACTIVATED) {
+ for (int i = 0; i < DYNAMIC_MACRO_MAX_LENGTH; i++) {
+ dynamic_macro_buffer[i] = 0;
+ }
+ dynamic_macro_mode = true;
+ *self->state = IDLE;
+ }
+}
+
+void dynamic_macro_next(const struct Chord* self) {
+ if (*self->state == ACTIVATED) {
+ if (dynamic_macro_mode && dynamic_macro_ind < DYNAMIC_MACRO_MAX_LENGTH) {
+ dynamic_macro_buffer[dynamic_macro_ind] = 0;
+ dynamic_macro_ind++;
+ }
+ *self->state = IDLE;
+ }
+}
+
+void dynamic_macro_end(const struct Chord* self) {
+ if (*self->state == ACTIVATED) {
+ if (dynamic_macro_mode) {
+ dynamic_macro_mode = false;
+ }
+ *self->state = IDLE;
+ }
+}
+
+void dynamic_macro_play(const struct Chord* self) {
+ if (*self->state == ACTIVATED) {
+ int ind_start = 0;
+ while (ind_start < DYNAMIC_MACRO_MAX_LENGTH) {
+ for (int i = ind_start; i < DYNAMIC_MACRO_MAX_LENGTH; i++) {
+ if (dynamic_macro_buffer[i] == 0) {
+ break;
+ }
+ register_code(dynamic_macro_buffer[i]);
+ }
+ send_keyboard_report();
+ wait_ms(TAP_TIMEOUT);
+ for (int i = ind_start; i < DYNAMIC_MACRO_MAX_LENGTH; i++) {
+ if (dynamic_macro_buffer[i] == 0) {
+ ind_start = i + 1;
+ break;
+ }
+ unregister_code(dynamic_macro_buffer[i]);
+ }
+ send_keyboard_report();
+ }
+ *self->state = IDLE;
+ }
+}
+
+void clear(const struct Chord* self);
+
+void reset_keyboard_kb(void){
+#ifdef WATCHDOG_ENABLE
+ MCUSR = 0;
+ wdt_disable();
+ wdt_reset();
+#endif
+ reset_keyboard();
+}
+
+void reset(const struct Chord* self) {
+ if (*self->state == ACTIVATED) {
+ reset_keyboard_kb();
+ }
+}
+
+uint8_t state_0 = IDLE;
+const struct Chord chord_0 PROGMEM = {H_TOP1 + H_TOP2 + H_BOT1 + H_BOT2, ALWAYS_ON, &state_0, NULL, 0, 0, lock};
+uint8_t state_1 = IDLE;
+const struct Chord chord_1 PROGMEM = {H_TOP2 + H_TOP3 + H_BOT2 + H_BOT3, ALWAYS_ON, &state_1, NULL, 0, 0, autoshift_toggle};
+uint8_t state_2 = IDLE;
+const struct Chord chord_2 PROGMEM = {H_TOP5 + H_TOP6 + H_BOT5 + H_BOT6, ALWAYS_ON, &state_2, NULL, 0, 0, command};
+uint8_t state_3 = IDLE;
+const struct Chord chord_3 PROGMEM = {H_TOP1 + H_TOP2 + H_TOP9 + H_TOP0 + H_BOT1 + H_BOT2 + H_BOT9 + H_BOT0, ALWAYS_ON, &state_3, NULL, 0, 0, clear};
+uint8_t state_4 = IDLE;
+uint8_t counter_4 = 0;
+const struct Chord chord_4 PROGMEM = {H_TOP1, QWERTY, &state_4, &counter_4, KC_Q, 0, autoshift_dance};
+uint8_t state_5 = IDLE;
+uint8_t counter_5 = 0;
+const struct Chord chord_5 PROGMEM = {H_TOP2, QWERTY, &state_5, &counter_5, KC_W, 0, autoshift_dance};
+uint8_t state_6 = IDLE;
+uint8_t counter_6 = 0;
+const struct Chord chord_6 PROGMEM = {H_TOP3, QWERTY, &state_6, &counter_6, KC_E, 0, autoshift_dance};
+uint8_t state_7 = IDLE;
+uint8_t counter_7 = 0;
+const struct Chord chord_7 PROGMEM = {H_TOP4, QWERTY, &state_7, &counter_7, KC_R, 0, autoshift_dance};
+uint8_t state_8 = IDLE;
+uint8_t counter_8 = 0;
+const struct Chord chord_8 PROGMEM = {H_TOP5, QWERTY, &state_8, &counter_8, KC_T, 0, autoshift_dance};
+uint8_t state_9 = IDLE;
+uint8_t counter_9 = 0;
+const struct Chord chord_9 PROGMEM = {H_TOP6, QWERTY, &state_9, &counter_9, KC_Y, 0, autoshift_dance};
+uint8_t state_10 = IDLE;
+uint8_t counter_10 = 0;
+const struct Chord chord_10 PROGMEM = {H_TOP7, QWERTY, &state_10, &counter_10, KC_U, 0, autoshift_dance};
+uint8_t state_11 = IDLE;
+uint8_t counter_11 = 0;
+const struct Chord chord_11 PROGMEM = {H_TOP8, QWERTY, &state_11, &counter_11, KC_I, 0, autoshift_dance};
+uint8_t state_12 = IDLE;
+uint8_t counter_12 = 0;
+const struct Chord chord_12 PROGMEM = {H_TOP9, QWERTY, &state_12, &counter_12, KC_O, 0, autoshift_dance};
+uint8_t state_13 = IDLE;
+uint8_t counter_13 = 0;
+const struct Chord chord_13 PROGMEM = {H_TOP0, QWERTY, &state_13, &counter_13, KC_P, 0, autoshift_dance};
+uint8_t state_14 = IDLE;
+uint8_t counter_14 = 0;
+const struct Chord chord_14 PROGMEM = {H_TOP1 + H_BOT1, QWERTY, &state_14, &counter_14, KC_A, 0, autoshift_dance};
+uint8_t state_15 = IDLE;
+uint8_t counter_15 = 0;
+const struct Chord chord_15 PROGMEM = {H_TOP2 + H_BOT2, QWERTY, &state_15, &counter_15, KC_S, 0, autoshift_dance};
+uint8_t state_16 = IDLE;
+uint8_t counter_16 = 0;
+const struct Chord chord_16 PROGMEM = {H_TOP3 + H_BOT3, QWERTY, &state_16, &counter_16, KC_D, 0, autoshift_dance};
+uint8_t state_17 = IDLE;
+uint8_t counter_17 = 0;
+const struct Chord chord_17 PROGMEM = {H_TOP4 + H_BOT4, QWERTY, &state_17, &counter_17, KC_F, 0, autoshift_dance};
+uint8_t state_18 = IDLE;
+uint8_t counter_18 = 0;
+const struct Chord chord_18 PROGMEM = {H_TOP5 + H_BOT5, QWERTY, &state_18, &counter_18, KC_G, 0, autoshift_dance};
+uint8_t state_19 = IDLE;
+uint8_t counter_19 = 0;
+const struct Chord chord_19 PROGMEM = {H_TOP6 + H_BOT6, QWERTY, &state_19, &counter_19, KC_H, 0, autoshift_dance};
+uint8_t state_20 = IDLE;
+uint8_t counter_20 = 0;
+const struct Chord chord_20 PROGMEM = {H_TOP7 + H_BOT7, QWERTY, &state_20, &counter_20, KC_J, 0, autoshift_dance};
+uint8_t state_21 = IDLE;
+uint8_t counter_21 = 0;
+const struct Chord chord_21 PROGMEM = {H_TOP8 + H_BOT8, QWERTY, &state_21, &counter_21, KC_K, 0, autoshift_dance};
+uint8_t state_22 = IDLE;
+uint8_t counter_22 = 0;
+const struct Chord chord_22 PROGMEM = {H_TOP9 + H_BOT9, QWERTY, &state_22, &counter_22, KC_L, 0, autoshift_dance};
+uint8_t state_23 = IDLE;
+uint8_t counter_23 = 0;
+const struct Chord chord_23 PROGMEM = {H_TOP0 + H_BOT0, QWERTY, &state_23, &counter_23, KC_SCOLON, 0, autoshift_dance};
+uint8_t state_24 = IDLE;
+uint8_t counter_24 = 0;
+const struct Chord chord_24 PROGMEM = {H_BOT1, QWERTY, &state_24, &counter_24, KC_Z, 0, autoshift_dance};
+uint8_t state_25 = IDLE;
+uint8_t counter_25 = 0;
+const struct Chord chord_25 PROGMEM = {H_BOT2, QWERTY, &state_25, &counter_25, KC_X, 0, autoshift_dance};
+uint8_t state_26 = IDLE;
+uint8_t counter_26 = 0;
+const struct Chord chord_26 PROGMEM = {H_BOT3, QWERTY, &state_26, &counter_26, KC_C, 0, autoshift_dance};
+uint8_t state_27 = IDLE;
+uint8_t counter_27 = 0;
+const struct Chord chord_27 PROGMEM = {H_BOT4, QWERTY, &state_27, &counter_27, KC_V, 0, autoshift_dance};
+uint8_t state_28 = IDLE;
+uint8_t counter_28 = 0;
+const struct Chord chord_28 PROGMEM = {H_BOT5, QWERTY, &state_28, &counter_28, KC_B, 0, autoshift_dance};
+uint8_t state_29 = IDLE;
+uint8_t counter_29 = 0;
+const struct Chord chord_29 PROGMEM = {H_BOT6, QWERTY, &state_29, &counter_29, KC_N, 0, autoshift_dance};
+uint8_t state_30 = IDLE;
+uint8_t counter_30 = 0;
+const struct Chord chord_30 PROGMEM = {H_BOT7, QWERTY, &state_30, &counter_30, KC_M, 0, autoshift_dance};
+uint8_t state_31 = IDLE;
+uint8_t counter_31 = 0;
+const struct Chord chord_31 PROGMEM = {H_BOT8, QWERTY, &state_31, &counter_31, KC_COMMA, 0, autoshift_dance};
+uint8_t state_32 = IDLE;
+uint8_t counter_32 = 0;
+const struct Chord chord_32 PROGMEM = {H_BOT9, QWERTY, &state_32, &counter_32, KC_DOT, 0, autoshift_dance};
+uint8_t state_33 = IDLE;
+uint8_t counter_33 = 0;
+const struct Chord chord_33 PROGMEM = {H_BOT0, QWERTY, &state_33, &counter_33, KC_SLASH, 0, autoshift_dance};
+uint8_t state_34 = IDLE;
+const struct Chord chord_34 PROGMEM = {H_TOP1 + H_TOP2, QWERTY, &state_34, NULL, KC_ESC, 0, single_dance};
+uint8_t state_35 = IDLE;
+const struct Chord chord_35 PROGMEM = {H_TOP2 + H_TOP3, QWERTY, &state_35, NULL, MOV, 0, temp_pseudolayer};
+uint8_t state_36 = IDLE;
+const struct Chord chord_36 PROGMEM = {H_TOP3 + H_TOP4, QWERTY, &state_36, NULL, KC_TAB, 0, single_dance};
+uint8_t state_37 = IDLE;
+const struct Chord chord_37 PROGMEM = {H_TOP5 + H_TOP6, QWERTY, &state_37, NULL, KC_RGUI, 0, one_shot_key};
+uint8_t state_38 = IDLE;
+const struct Chord chord_38 PROGMEM = {H_TOP7 + H_TOP8, QWERTY, &state_38, NULL, KC_INS, 0, single_dance};
+uint8_t state_39 = IDLE;
+const struct Chord chord_39 PROGMEM = {H_TOP8 + H_TOP9, QWERTY, &state_39, NULL, KC_DEL, 0, single_dance};
+uint8_t state_40 = IDLE;
+const struct Chord chord_40 PROGMEM = {H_TOP9 + H_TOP0, QWERTY, &state_40, NULL, KC_BSPC, 0, single_dance};
+uint8_t state_41 = IDLE;
+const struct Chord chord_41 PROGMEM = {H_TOP9 + H_TOP0 + H_BOT9 + H_BOT0, QWERTY, &state_41, NULL, KC_ENTER, 0, single_dance};
+uint8_t state_42 = IDLE;
+const struct Chord chord_42 PROGMEM = {H_BOT1 + H_BOT2, QWERTY, &state_42, NULL, KC_LSFT, 0, one_shot_key};
+uint8_t state_43 = IDLE;
+const struct Chord chord_43 PROGMEM = {H_BOT2 + H_BOT3, QWERTY, &state_43, NULL, KC_LCTL, 0, one_shot_key};
+uint8_t state_44 = IDLE;
+const struct Chord chord_44 PROGMEM = {H_BOT3 + H_BOT4, QWERTY, &state_44, NULL, KC_LALT, 0, one_shot_key};
+uint8_t state_45 = IDLE;
+const struct Chord chord_45 PROGMEM = {H_BOT4 + H_BOT5, QWERTY, &state_45, NULL, NUM, 0, one_shot_layer};
+uint8_t state_46 = IDLE;
+const struct Chord chord_46 PROGMEM = {H_BOT5 + H_BOT6, QWERTY, &state_46, NULL, KC_LGUI, 0, one_shot_key};
+uint8_t state_47 = IDLE;
+const struct Chord chord_47 PROGMEM = {H_BOT6 + H_BOT7, QWERTY, &state_47, NULL, NUM, 0, one_shot_layer};
+uint8_t state_48 = IDLE;
+const struct Chord chord_48 PROGMEM = {H_BOT7 + H_BOT8, QWERTY, &state_48, NULL, KC_RALT, 0, one_shot_key};
+uint8_t state_49 = IDLE;
+const struct Chord chord_49 PROGMEM = {H_BOT8 + H_BOT9, QWERTY, &state_49, NULL, KC_RCTL, 0, one_shot_key};
+uint8_t state_50 = IDLE;
+const struct Chord chord_50 PROGMEM = {H_BOT9 + H_BOT0, QWERTY, &state_50, NULL, KC_RSFT, 0, one_shot_key};
+uint8_t state_51 = IDLE;
+const struct Chord chord_51 PROGMEM = {H_BOT1 + H_BOT0, QWERTY, &state_51, NULL, KC_SPACE, 0, single_dance};
+uint8_t state_52 = IDLE;
+const struct Chord chord_52 PROGMEM = {H_TOP1 + H_TOP2 + H_TOP3 + H_TOP4, QWERTY, &state_52, NULL, MOUSE, 0, temp_pseudolayer};
+uint8_t state_53 = IDLE;
+const struct Chord chord_53 PROGMEM = {H_TOP1 + H_TOP2 + H_TOP3 + H_TOP4, QWERTY, &state_53, NULL, ASETNIOP, 0, perm_pseudolayer};
+uint8_t state_54 = IDLE;
+uint8_t counter_54 = 0;
+const struct Chord chord_54 PROGMEM = {H_TOP1, NUM, &state_54, &counter_54, KC_1, 0, autoshift_dance};
+uint8_t state_55 = IDLE;
+uint8_t counter_55 = 0;
+const struct Chord chord_55 PROGMEM = {H_TOP2, NUM, &state_55, &counter_55, KC_2, 0, autoshift_dance};
+uint8_t state_56 = IDLE;
+uint8_t counter_56 = 0;
+const struct Chord chord_56 PROGMEM = {H_TOP3, NUM, &state_56, &counter_56, KC_3, 0, autoshift_dance};
+uint8_t state_57 = IDLE;
+uint8_t counter_57 = 0;
+const struct Chord chord_57 PROGMEM = {H_TOP4, NUM, &state_57, &counter_57, KC_4, 0, autoshift_dance};
+uint8_t state_58 = IDLE;
+uint8_t counter_58 = 0;
+const struct Chord chord_58 PROGMEM = {H_TOP5, NUM, &state_58, &counter_58, KC_5, 0, autoshift_dance};
+uint8_t state_59 = IDLE;
+uint8_t counter_59 = 0;
+const struct Chord chord_59 PROGMEM = {H_TOP6, NUM, &state_59, &counter_59, KC_6, 0, autoshift_dance};
+uint8_t state_60 = IDLE;
+uint8_t counter_60 = 0;
+const struct Chord chord_60 PROGMEM = {H_TOP7, NUM, &state_60, &counter_60, KC_7, 0, autoshift_dance};
+uint8_t state_61 = IDLE;
+uint8_t counter_61 = 0;
+const struct Chord chord_61 PROGMEM = {H_TOP8, NUM, &state_61, &counter_61, KC_8, 0, autoshift_dance};
+uint8_t state_62 = IDLE;
+uint8_t counter_62 = 0;
+const struct Chord chord_62 PROGMEM = {H_TOP9, NUM, &state_62, &counter_62, KC_9, 0, autoshift_dance};
+uint8_t state_63 = IDLE;
+uint8_t counter_63 = 0;
+const struct Chord chord_63 PROGMEM = {H_TOP0, NUM, &state_63, &counter_63, KC_0, 0, autoshift_dance};
+uint8_t state_64 = IDLE;
+const struct Chord chord_64 PROGMEM = {H_TOP1 + H_BOT1, NUM, &state_64, NULL, KC_F1, 0, single_dance};
+uint8_t state_65 = IDLE;
+const struct Chord chord_65 PROGMEM = {H_TOP2 + H_BOT2, NUM, &state_65, NULL, KC_F2, 0, single_dance};
+uint8_t state_66 = IDLE;
+const struct Chord chord_66 PROGMEM = {H_TOP3 + H_BOT3, NUM, &state_66, NULL, KC_F3, 0, single_dance};
+uint8_t state_67 = IDLE;
+const struct Chord chord_67 PROGMEM = {H_TOP4 + H_BOT4, NUM, &state_67, NULL, KC_F4, 0, single_dance};
+uint8_t state_68 = IDLE;
+const struct Chord chord_68 PROGMEM = {H_TOP5 + H_BOT5, NUM, &state_68, NULL, KC_F5, 0, single_dance};
+uint8_t state_69 = IDLE;
+const struct Chord chord_69 PROGMEM = {H_TOP6 + H_BOT6, NUM, &state_69, NULL, KC_F6, 0, single_dance};
+uint8_t state_70 = IDLE;
+const struct Chord chord_70 PROGMEM = {H_TOP7 + H_BOT7, NUM, &state_70, NULL, KC_F7, 0, single_dance};
+uint8_t state_71 = IDLE;
+const struct Chord chord_71 PROGMEM = {H_TOP8 + H_BOT8, NUM, &state_71, NULL, KC_F8, 0, single_dance};
+uint8_t state_72 = IDLE;
+const struct Chord chord_72 PROGMEM = {H_TOP9 + H_BOT9, NUM, &state_72, NULL, KC_F9, 0, single_dance};
+uint8_t state_73 = IDLE;
+const struct Chord chord_73 PROGMEM = {H_TOP0 + H_BOT0, NUM, &state_73, NULL, KC_F10, 0, single_dance};
+uint8_t state_74 = IDLE;
+uint8_t counter_74 = 0;
+const struct Chord chord_74 PROGMEM = {H_BOT1, NUM, &state_74, &counter_74, KC_GRAVE, 0, autoshift_dance};
+uint8_t state_75 = IDLE;
+uint8_t counter_75 = 0;
+const struct Chord chord_75 PROGMEM = {H_BOT2, NUM, &state_75, &counter_75, KC_MINUS, 0, autoshift_dance};
+uint8_t state_76 = IDLE;
+uint8_t counter_76 = 0;
+const struct Chord chord_76 PROGMEM = {H_BOT3, NUM, &state_76, &counter_76, KC_EQUAL, 0, autoshift_dance};
+uint8_t state_77 = IDLE;
+uint8_t counter_77 = 0;
+const struct Chord chord_77 PROGMEM = {H_BOT4, NUM, &state_77, &counter_77, KC_LBRACKET, 0, autoshift_dance};
+uint8_t state_78 = IDLE;
+uint8_t counter_78 = 0;
+const struct Chord chord_78 PROGMEM = {H_BOT5, NUM, &state_78, &counter_78, KC_RBRACKET, 0, autoshift_dance};
+uint8_t state_79 = IDLE;
+uint8_t counter_79 = 0;
+const struct Chord chord_79 PROGMEM = {H_BOT6, NUM, &state_79, &counter_79, KC_BSLASH, 0, autoshift_dance};
+uint8_t state_80 = IDLE;
+uint8_t counter_80 = 0;
+const struct Chord chord_80 PROGMEM = {H_BOT7, NUM, &state_80, &counter_80, KC_QUOTE, 0, autoshift_dance};
+uint8_t state_81 = IDLE;
+const struct Chord chord_81 PROGMEM = {H_BOT9, NUM, &state_81, NULL, KC_F11, 0, single_dance};
+uint8_t state_82 = IDLE;
+const struct Chord chord_82 PROGMEM = {H_BOT0, NUM, &state_82, NULL, KC_F12, 0, single_dance};
+uint8_t state_83 = IDLE;
+const struct Chord chord_83 PROGMEM = {H_TOP1 + H_TOP2, NUM, &state_83, NULL, KC_ESC, 0, single_dance};
+uint8_t state_84 = IDLE;
+const struct Chord chord_84 PROGMEM = {H_TOP3 + H_TOP4, NUM, &state_84, NULL, KC_TAB, 0, single_dance};
+uint8_t state_85 = IDLE;
+const struct Chord chord_85 PROGMEM = {H_TOP5 + H_TOP6, NUM, &state_85, NULL, KC_RGUI, 0, one_shot_key};
+uint8_t state_86 = IDLE;
+const struct Chord chord_86 PROGMEM = {H_TOP7 + H_TOP8, NUM, &state_86, NULL, KC_INS, 0, single_dance};
+uint8_t state_87 = IDLE;
+const struct Chord chord_87 PROGMEM = {H_TOP8 + H_TOP9, NUM, &state_87, NULL, KC_DEL, 0, single_dance};
+uint8_t state_88 = IDLE;
+const struct Chord chord_88 PROGMEM = {H_TOP9 + H_TOP0, NUM, &state_88, NULL, KC_BSPC, 0, single_dance};
+uint8_t state_89 = IDLE;
+const struct Chord chord_89 PROGMEM = {H_TOP9 + H_TOP0 + H_BOT9 + H_BOT0, NUM, &state_89, NULL, KC_ENTER, 0, single_dance};
+uint8_t state_90 = IDLE;
+const struct Chord chord_90 PROGMEM = {H_BOT1 + H_BOT2, NUM, &state_90, NULL, KC_LSFT, 0, one_shot_key};
+uint8_t state_91 = IDLE;
+const struct Chord chord_91 PROGMEM = {H_BOT2 + H_BOT3, NUM, &state_91, NULL, KC_LCTL, 0, one_shot_key};
+uint8_t state_92 = IDLE;
+const struct Chord chord_92 PROGMEM = {H_BOT3 + H_BOT4, NUM, &state_92, NULL, KC_LALT, 0, one_shot_key};
+uint8_t state_93 = IDLE;
+const struct Chord chord_93 PROGMEM = {H_BOT5 + H_BOT6, NUM, &state_93, NULL, KC_LGUI, 0, one_shot_key};
+uint8_t state_94 = IDLE;
+const struct Chord chord_94 PROGMEM = {H_BOT7 + H_BOT8, NUM, &state_94, NULL, KC_RALT, 0, one_shot_key};
+uint8_t state_95 = IDLE;
+const struct Chord chord_95 PROGMEM = {H_BOT8 + H_BOT9, NUM, &state_95, NULL, KC_RCTL, 0, one_shot_key};
+uint8_t state_96 = IDLE;
+const struct Chord chord_96 PROGMEM = {H_BOT9 + H_BOT0, NUM, &state_96, NULL, KC_RSFT, 0, one_shot_key};
+uint8_t state_97 = IDLE;
+const struct Chord chord_97 PROGMEM = {H_BOT1 + H_BOT0, NUM, &state_97, NULL, KC_SPACE, 0, single_dance};
+uint8_t state_98 = IDLE;
+const struct Chord chord_98 PROGMEM = {H_TOP7, MOV, &state_98, NULL, KC_HOME, 0, single_dance};
+uint8_t state_99 = IDLE;
+const struct Chord chord_99 PROGMEM = {H_TOP8, MOV, &state_99, NULL, KC_UP, 0, single_dance};
+uint8_t state_100 = IDLE;
+const struct Chord chord_100 PROGMEM = {H_TOP9, MOV, &state_100, NULL, KC_END, 0, single_dance};
+uint8_t state_101 = IDLE;
+const struct Chord chord_101 PROGMEM = {H_TOP0, MOV, &state_101, NULL, KC_PGUP, 0, single_dance};
+uint8_t state_102 = IDLE;
+const struct Chord chord_102 PROGMEM = {H_BOT3, MOV, &state_102, NULL, KC_LSFT, 0, single_dance};
+uint8_t state_103 = IDLE;
+const struct Chord chord_103 PROGMEM = {H_BOT4, MOV, &state_103, NULL, KC_LCTL, 0, single_dance};
+uint8_t state_104 = IDLE;
+const struct Chord chord_104 PROGMEM = {H_BOT5, MOV, &state_104, NULL, KC_LALT, 0, single_dance};
+uint8_t state_105 = IDLE;
+const struct Chord chord_105 PROGMEM = {H_BOT6, MOV, &state_105, NULL, KC_LGUI, 0, single_dance};
+uint8_t state_106 = IDLE;
+const struct Chord chord_106 PROGMEM = {H_BOT7, MOV, &state_106, NULL, KC_LEFT, 0, single_dance};
+uint8_t state_107 = IDLE;
+const struct Chord chord_107 PROGMEM = {H_BOT8, MOV, &state_107, NULL, KC_DOWN, 0, single_dance};
+uint8_t state_108 = IDLE;
+const struct Chord chord_108 PROGMEM = {H_BOT9, MOV, &state_108, NULL, KC_RIGHT, 0, single_dance};
+uint8_t state_109 = IDLE;
+const struct Chord chord_109 PROGMEM = {H_BOT0, MOV, &state_109, NULL, KC_PGDN, 0, single_dance};
+uint8_t state_110 = IDLE;
+const struct Chord chord_110 PROGMEM = {H_TOP7, MOUSE, &state_110, NULL, KC_BTN1, 0, single_dance};
+uint8_t state_111 = IDLE;
+const struct Chord chord_111 PROGMEM = {H_TOP8, MOUSE, &state_111, NULL, KC_MS_U, 0, single_dance};
+uint8_t state_112 = IDLE;
+const struct Chord chord_112 PROGMEM = {H_TOP9, MOUSE, &state_112, NULL, KC_BTN2, 0, single_dance};
+uint8_t state_113 = IDLE;
+const struct Chord chord_113 PROGMEM = {H_TOP0, MOUSE, &state_113, NULL, KC_WH_U, 0, single_dance};
+uint8_t state_114 = IDLE;
+const struct Chord chord_114 PROGMEM = {H_BOT3, MOUSE, &state_114, NULL, KC_LSFT, 0, single_dance};
+uint8_t state_115 = IDLE;
+const struct Chord chord_115 PROGMEM = {H_BOT4, MOUSE, &state_115, NULL, KC_LCTL, 0, single_dance};
+uint8_t state_116 = IDLE;
+const struct Chord chord_116 PROGMEM = {H_BOT5, MOUSE, &state_116, NULL, KC_LALT, 0, single_dance};
+uint8_t state_117 = IDLE;
+const struct Chord chord_117 PROGMEM = {H_BOT6, MOUSE, &state_117, NULL, KC_LGUI, 0, single_dance};
+uint8_t state_118 = IDLE;
+const struct Chord chord_118 PROGMEM = {H_BOT7, MOUSE, &state_118, NULL, KC_MS_L, 0, single_dance};
+uint8_t state_119 = IDLE;
+const struct Chord chord_119 PROGMEM = {H_BOT8, MOUSE, &state_119, NULL, KC_MS_D, 0, single_dance};
+uint8_t state_120 = IDLE;
+const struct Chord chord_120 PROGMEM = {H_BOT9, MOUSE, &state_120, NULL, KC_MS_R, 0, single_dance};
+uint8_t state_121 = IDLE;
+const struct Chord chord_121 PROGMEM = {H_BOT0, MOUSE, &state_121, NULL, KC_WH_D, 0, single_dance};
+uint8_t state_122 = IDLE;
+const struct Chord chord_122 PROGMEM = {H_TOP1, ASETNIOP, &state_122, NULL, KC_A, 0, single_dance};
+uint8_t state_123 = IDLE;
+const struct Chord chord_123 PROGMEM = {H_TOP2, ASETNIOP, &state_123, NULL, KC_S, 0, single_dance};
+uint8_t state_124 = IDLE;
+const struct Chord chord_124 PROGMEM = {H_TOP3, ASETNIOP, &state_124, NULL, KC_E, 0, single_dance};
+uint8_t state_125 = IDLE;
+const struct Chord chord_125 PROGMEM = {H_TOP4, ASETNIOP, &state_125, NULL, KC_T, 0, single_dance};
+uint8_t state_126 = IDLE;
+const struct Chord chord_126 PROGMEM = {H_TOP7, ASETNIOP, &state_126, NULL, KC_N, 0, single_dance};
+uint8_t state_127 = IDLE;
+const struct Chord chord_127 PROGMEM = {H_TOP8, ASETNIOP, &state_127, NULL, KC_I, 0, single_dance};
+uint8_t state_128 = IDLE;
+const struct Chord chord_128 PROGMEM = {H_TOP9, ASETNIOP, &state_128, NULL, KC_O, 0, single_dance};
+uint8_t state_129 = IDLE;
+const struct Chord chord_129 PROGMEM = {H_TOP0, ASETNIOP, &state_129, NULL, KC_P, 0, single_dance};
+uint8_t state_130 = IDLE;
+const struct Chord chord_130 PROGMEM = {H_TOP1 + H_TOP2, ASETNIOP, &state_130, NULL, KC_W, 0, single_dance};
+uint8_t state_131 = IDLE;
+const struct Chord chord_131 PROGMEM = {H_TOP2 + H_TOP3, ASETNIOP, &state_131, NULL, KC_D, 0, single_dance};
+uint8_t state_132 = IDLE;
+const struct Chord chord_132 PROGMEM = {H_TOP3 + H_TOP4, ASETNIOP, &state_132, NULL, KC_R, 0, single_dance};
+uint8_t state_133 = IDLE;
+const struct Chord chord_133 PROGMEM = {H_TOP4 + H_TOP7, ASETNIOP, &state_133, NULL, KC_B, 0, single_dance};
+uint8_t state_134 = IDLE;
+const struct Chord chord_134 PROGMEM = {H_TOP7 + H_TOP8, ASETNIOP, &state_134, NULL, KC_H, 0, single_dance};
+uint8_t state_135 = IDLE;
+const struct Chord chord_135 PROGMEM = {H_TOP8 + H_TOP9, ASETNIOP, &state_135, NULL, KC_L, 0, single_dance};
+uint8_t state_136 = IDLE;
+const struct Chord chord_136 PROGMEM = {H_TOP9 + H_TOP0, ASETNIOP, &state_136, NULL, KC_SCOLON, 0, single_dance};
+uint8_t state_137 = IDLE;
+const struct Chord chord_137 PROGMEM = {H_TOP1 + H_TOP3, ASETNIOP, &state_137, NULL, KC_X, 0, single_dance};
+uint8_t state_138 = IDLE;
+const struct Chord chord_138 PROGMEM = {H_TOP2 + H_TOP4, ASETNIOP, &state_138, NULL, KC_C, 0, single_dance};
+uint8_t state_139 = IDLE;
+const struct Chord chord_139 PROGMEM = {H_TOP3 + H_TOP7, ASETNIOP, &state_139, NULL, KC_Y, 0, single_dance};
+uint8_t state_140 = IDLE;
+const struct Chord chord_140 PROGMEM = {H_TOP4 + H_TOP8, ASETNIOP, &state_140, NULL, KC_V, 0, single_dance};
+uint8_t state_141 = IDLE;
+const struct Chord chord_141 PROGMEM = {H_TOP7 + H_TOP9, ASETNIOP, &state_141, NULL, KC_U, 0, single_dance};
+uint8_t state_142 = IDLE;
+const struct Chord chord_142 PROGMEM = {H_TOP1 + H_TOP4, ASETNIOP, &state_142, NULL, KC_F, 0, single_dance};
+uint8_t state_143 = IDLE;
+const struct Chord chord_143 PROGMEM = {H_TOP2 + H_TOP7, ASETNIOP, &state_143, NULL, KC_J, 0, single_dance};
+uint8_t state_144 = IDLE;
+const struct Chord chord_144 PROGMEM = {H_TOP3 + H_TOP8, ASETNIOP, &state_144, NULL, KC_COMMA, 0, single_dance};
+uint8_t state_145 = IDLE;
+const struct Chord chord_145 PROGMEM = {H_TOP4 + H_TOP9, ASETNIOP, &state_145, NULL, KC_G, 0, single_dance};
+uint8_t state_146 = IDLE;
+const struct Chord chord_146 PROGMEM = {H_TOP7 + H_TOP0, ASETNIOP, &state_146, NULL, KC_M, 0, single_dance};
+uint8_t state_147 = IDLE;
+const struct Chord chord_147 PROGMEM = {H_TOP1 + H_TOP7, ASETNIOP, &state_147, NULL, KC_Q, 0, single_dance};
+uint8_t state_148 = IDLE;
+const struct Chord chord_148 PROGMEM = {H_TOP2 + H_TOP8, ASETNIOP, &state_148, NULL, KC_K, 0, single_dance};
+uint8_t state_149 = IDLE;
+const struct Chord chord_149 PROGMEM = {H_TOP3 + H_TOP9, ASETNIOP, &state_149, NULL, KC_MINUS, 0, single_dance};
+uint8_t state_150 = IDLE;
+const struct Chord chord_150 PROGMEM = {H_TOP4 + H_TOP0, ASETNIOP, &state_150, NULL, KC_BSPC, 0, single_dance};
+uint8_t state_151 = IDLE;
+const struct Chord chord_151 PROGMEM = {H_TOP1 + H_TOP8, ASETNIOP, &state_151, NULL, KC_Z, 0, single_dance};
+uint8_t state_152 = IDLE;
+const struct Chord chord_152 PROGMEM = {H_TOP2 + H_TOP9, ASETNIOP, &state_152, NULL, KC_DOT, 0, single_dance};
+uint8_t state_153 = IDLE;
+const struct Chord chord_153 PROGMEM = {H_TOP3 + H_TOP0, ASETNIOP, &state_153, NULL, KC_QUOTE, 0, single_dance};
+uint8_t state_154 = IDLE;
+const struct Chord chord_154 PROGMEM = {H_TOP1 + H_TOP9, ASETNIOP, &state_154, NULL, KC_LBRACKET, 0, single_dance};
+uint8_t state_155 = IDLE;
+const struct Chord chord_155 PROGMEM = {H_TOP2 + H_TOP0, ASETNIOP, &state_155, NULL, KC_RBRACKET, 0, single_dance};
+uint8_t state_156 = IDLE;
+const struct Chord chord_156 PROGMEM = {H_TOP1 + H_TOP0, ASETNIOP, &state_156, NULL, KC_SLASH, 0, single_dance};
+uint8_t state_157 = IDLE;
+const struct Chord chord_157 PROGMEM = {H_TOP5, ASETNIOP, &state_157, NULL, KC_ESC, 0, single_dance};
+uint8_t state_158 = IDLE;
+const struct Chord chord_158 PROGMEM = {H_TOP6, ASETNIOP, &state_158, NULL, KC_DEL, 0, single_dance};
+uint8_t state_159 = IDLE;
+const struct Chord chord_159 PROGMEM = {H_BOT4, ASETNIOP, &state_159, NULL, KC_LSFT, 0, single_dance};
+uint8_t state_160 = IDLE;
+const struct Chord chord_160 PROGMEM = {H_BOT5, ASETNIOP, &state_160, NULL, KC_LCTL, 0, single_dance};
+uint8_t state_161 = IDLE;
+const struct Chord chord_161 PROGMEM = {H_BOT6, ASETNIOP, &state_161, NULL, KC_LALT, 0, single_dance};
+uint8_t state_162 = IDLE;
+uint8_t counter_162 = 0;
+const struct Chord chord_162 PROGMEM = {H_BOT7, ASETNIOP, &state_162, &counter_162, KC_SPACE, ASETNIOP_123, key_layer_dance};
+uint8_t state_163 = IDLE;
+const struct Chord chord_163 PROGMEM = {H_TOP5 + H_TOP6, ASETNIOP, &state_163, NULL, KC_LGUI, 0, single_dance};
+uint8_t state_164 = IDLE;
+const struct Chord chord_164 PROGMEM = {H_TOP1 + H_TOP2 + H_TOP3 + H_TOP4, ASETNIOP, &state_164, NULL, QWERTY, 0, perm_pseudolayer};
+uint8_t state_165 = IDLE;
+const struct Chord chord_165 PROGMEM = {H_BOT4 + H_BOT7, ASETNIOP, &state_165, NULL, ASETNIOP_FN, 0, temp_pseudolayer};
+uint8_t state_166 = IDLE;
+const struct Chord chord_166 PROGMEM = {H_TOP1, ASETNIOP_123, &state_166, NULL, KC_1, 0, single_dance};
+uint8_t state_167 = IDLE;
+const struct Chord chord_167 PROGMEM = {H_TOP2, ASETNIOP_123, &state_167, NULL, KC_2, 0, single_dance};
+uint8_t state_168 = IDLE;
+const struct Chord chord_168 PROGMEM = {H_TOP3, ASETNIOP_123, &state_168, NULL, KC_3, 0, single_dance};
+uint8_t state_169 = IDLE;
+const struct Chord chord_169 PROGMEM = {H_TOP4, ASETNIOP_123, &state_169, NULL, KC_4, 0, single_dance};
+uint8_t state_170 = IDLE;
+const struct Chord chord_170 PROGMEM = {H_TOP7, ASETNIOP_123, &state_170, NULL, KC_7, 0, single_dance};
+uint8_t state_171 = IDLE;
+const struct Chord chord_171 PROGMEM = {H_TOP8, ASETNIOP_123, &state_171, NULL, KC_8, 0, single_dance};
+uint8_t state_172 = IDLE;
+const struct Chord chord_172 PROGMEM = {H_TOP9, ASETNIOP_123, &state_172, NULL, KC_9, 0, single_dance};
+uint8_t state_173 = IDLE;
+const struct Chord chord_173 PROGMEM = {H_TOP0, ASETNIOP_123, &state_173, NULL, KC_0, 0, single_dance};
+uint8_t state_174 = IDLE;
+const struct Chord chord_174 PROGMEM = {H_TOP3 + H_TOP4, ASETNIOP_123, &state_174, NULL, KC_5, 0, single_dance};
+uint8_t state_175 = IDLE;
+const struct Chord chord_175 PROGMEM = {H_TOP4 + H_TOP7, ASETNIOP_123, &state_175, NULL, KC_EQUAL, 0, single_dance};
+uint8_t state_176 = IDLE;
+const struct Chord chord_176 PROGMEM = {H_TOP7 + H_TOP8, ASETNIOP_123, &state_176, NULL, KC_6, 0, single_dance};
+uint8_t state_177 = IDLE;
+const struct Chord chord_177 PROGMEM = {H_TOP8 + H_TOP9, ASETNIOP_123, &state_177, NULL, KC_BSLASH, 0, single_dance};
+uint8_t state_178 = IDLE;
+const struct Chord chord_178 PROGMEM = {H_TOP9 + H_TOP0, ASETNIOP_123, &state_178, NULL, KC_SCOLON, 0, single_dance};
+uint8_t state_179 = IDLE;
+const struct Chord chord_179 PROGMEM = {H_TOP4 + H_TOP0, ASETNIOP_123, &state_179, NULL, KC_BSPC, 0, single_dance};
+uint8_t state_180 = IDLE;
+const struct Chord chord_180 PROGMEM = {H_TOP5, ASETNIOP_123, &state_180, NULL, KC_ESC, 0, single_dance};
+uint8_t state_181 = IDLE;
+const struct Chord chord_181 PROGMEM = {H_TOP6, ASETNIOP_123, &state_181, NULL, KC_DEL, 0, single_dance};
+uint8_t state_182 = IDLE;
+const struct Chord chord_182 PROGMEM = {H_BOT4, ASETNIOP_123, &state_182, NULL, KC_LSFT, 0, single_dance};
+uint8_t state_183 = IDLE;
+const struct Chord chord_183 PROGMEM = {H_BOT5, ASETNIOP_123, &state_183, NULL, KC_LCTL, 0, single_dance};
+uint8_t state_184 = IDLE;
+const struct Chord chord_184 PROGMEM = {H_BOT6, ASETNIOP_123, &state_184, NULL, KC_LALT, 0, single_dance};
+uint8_t state_185 = IDLE;
+const struct Chord chord_185 PROGMEM = {H_TOP5 + H_TOP6, ASETNIOP_123, &state_185, NULL, KC_LGUI, 0, single_dance};
+uint8_t state_186 = IDLE;
+const struct Chord chord_186 PROGMEM = {H_TOP1, ASETNIOP_FN, &state_186, NULL, KC_HOME, 0, single_dance};
+uint8_t state_187 = IDLE;
+const struct Chord chord_187 PROGMEM = {H_TOP2, ASETNIOP_FN, &state_187, NULL, KC_PGDN, 0, single_dance};
+uint8_t state_188 = IDLE;
+const struct Chord chord_188 PROGMEM = {H_TOP3, ASETNIOP_FN, &state_188, NULL, KC_PGUP, 0, single_dance};
+uint8_t state_189 = IDLE;
+const struct Chord chord_189 PROGMEM = {H_TOP4, ASETNIOP_FN, &state_189, NULL, KC_END, 0, single_dance};
+uint8_t state_190 = IDLE;
+const struct Chord chord_190 PROGMEM = {H_TOP7, ASETNIOP_FN, &state_190, NULL, KC_LEFT, 0, single_dance};
+uint8_t state_191 = IDLE;
+const struct Chord chord_191 PROGMEM = {H_TOP8, ASETNIOP_FN, &state_191, NULL, KC_DOWN, 0, single_dance};
+uint8_t state_192 = IDLE;
+const struct Chord chord_192 PROGMEM = {H_TOP9, ASETNIOP_FN, &state_192, NULL, KC_UP, 0, single_dance};
+uint8_t state_193 = IDLE;
+const struct Chord chord_193 PROGMEM = {H_TOP0, ASETNIOP_FN, &state_193, NULL, KC_RIGHT, 0, single_dance};
+uint8_t state_194 = IDLE;
+const struct Chord chord_194 PROGMEM = {H_TOP1 + H_TOP2, ASETNIOP_FN, &state_194, NULL, KC_F1, 0, single_dance};
+uint8_t state_195 = IDLE;
+const struct Chord chord_195 PROGMEM = {H_TOP2 + H_TOP3, ASETNIOP_FN, &state_195, NULL, KC_F2, 0, single_dance};
+uint8_t state_196 = IDLE;
+const struct Chord chord_196 PROGMEM = {H_TOP3 + H_TOP4, ASETNIOP_FN, &state_196, NULL, KC_F3, 0, single_dance};
+uint8_t state_197 = IDLE;
+const struct Chord chord_197 PROGMEM = {H_TOP4 + H_TOP7, ASETNIOP_FN, &state_197, NULL, KC_F4, 0, single_dance};
+uint8_t state_198 = IDLE;
+const struct Chord chord_198 PROGMEM = {H_TOP7 + H_TOP8, ASETNIOP_FN, &state_198, NULL, KC_F5, 0, single_dance};
+uint8_t state_199 = IDLE;
+const struct Chord chord_199 PROGMEM = {H_TOP8 + H_TOP9, ASETNIOP_FN, &state_199, NULL, KC_F6, 0, single_dance};
+uint8_t state_200 = IDLE;
+const struct Chord chord_200 PROGMEM = {H_TOP9 + H_TOP0, ASETNIOP_FN, &state_200, NULL, KC_F7, 0, single_dance};
+uint8_t state_201 = IDLE;
+const struct Chord chord_201 PROGMEM = {H_TOP1 + H_TOP3, ASETNIOP_FN, &state_201, NULL, KC_F10, 0, single_dance};
+uint8_t state_202 = IDLE;
+const struct Chord chord_202 PROGMEM = {H_TOP8 + H_TOP0, ASETNIOP_FN, &state_202, NULL, KC_F8, 0, single_dance};
+uint8_t state_203 = IDLE;
+const struct Chord chord_203 PROGMEM = {H_TOP1 + H_TOP4, ASETNIOP_FN, &state_203, NULL, KC_F11, 0, single_dance};
+uint8_t state_204 = IDLE;
+const struct Chord chord_204 PROGMEM = {H_TOP7 + H_TOP0, ASETNIOP_FN, &state_204, NULL, KC_F9, 0, single_dance};
+uint8_t state_205 = IDLE;
+const struct Chord chord_205 PROGMEM = {H_TOP1 + H_TOP7, ASETNIOP_FN, &state_205, NULL, KC_F12, 0, single_dance};
+uint8_t state_206 = IDLE;
+const struct Chord chord_206 PROGMEM = {H_TOP4 + H_TOP0, ASETNIOP_FN, &state_206, NULL, KC_BSPC, 0, single_dance};
+uint8_t state_207 = IDLE;
+const struct Chord chord_207 PROGMEM = {H_TOP5, ASETNIOP_FN, &state_207, NULL, KC_ESC, 0, single_dance};
+uint8_t state_208 = IDLE;
+const struct Chord chord_208 PROGMEM = {H_TOP6, ASETNIOP_FN, &state_208, NULL, KC_DEL, 0, single_dance};
+uint8_t state_209 = IDLE;
+const struct Chord chord_209 PROGMEM = {H_BOT4, ASETNIOP_FN, &state_209, NULL, KC_LSFT, 0, single_dance};
+uint8_t state_210 = IDLE;
+const struct Chord chord_210 PROGMEM = {H_BOT5, ASETNIOP_FN, &state_210, NULL, KC_LCTL, 0, single_dance};
+uint8_t state_211 = IDLE;
+const struct Chord chord_211 PROGMEM = {H_BOT6, ASETNIOP_FN, &state_211, NULL, KC_LALT, 0, single_dance};
+uint8_t state_212 = IDLE;
+const struct Chord chord_212 PROGMEM = {H_TOP5 + H_TOP6, ASETNIOP_FN, &state_212, NULL, KC_LGUI, 0, single_dance};
+
+const struct Chord* const list_of_chords[] PROGMEM = {
+ &chord_0, &chord_1, &chord_2, &chord_3, &chord_4, &chord_5, &chord_6, &chord_7, &chord_8, &chord_9, &chord_10, &chord_11, &chord_12, &chord_13, &chord_14, &chord_15, &chord_16, &chord_17, &chord_18, &chord_19, &chord_20, &chord_21, &chord_22, &chord_23, &chord_24, &chord_25, &chord_26, &chord_27, &chord_28, &chord_29, &chord_30, &chord_31, &chord_32, &chord_33, &chord_34, &chord_35, &chord_36, &chord_37, &chord_38, &chord_39, &chord_40, &chord_41, &chord_42, &chord_43, &chord_44, &chord_45, &chord_46, &chord_47, &chord_48, &chord_49, &chord_50, &chord_51, &chord_52, &chord_53, &chord_54, &chord_55, &chord_56, &chord_57, &chord_58, &chord_59, &chord_60, &chord_61, &chord_62, &chord_63, &chord_64, &chord_65, &chord_66, &chord_67, &chord_68, &chord_69, &chord_70, &chord_71, &chord_72, &chord_73, &chord_74, &chord_75, &chord_76, &chord_77, &chord_78, &chord_79, &chord_80, &chord_81, &chord_82, &chord_83, &chord_84, &chord_85, &chord_86, &chord_87, &chord_88, &chord_89, &chord_90, &chord_91, &chord_92, &chord_93, &chord_94, &chord_95, &chord_96, &chord_97, &chord_98, &chord_99, &chord_100, &chord_101, &chord_102, &chord_103, &chord_104, &chord_105, &chord_106, &chord_107, &chord_108, &chord_109, &chord_110, &chord_111, &chord_112, &chord_113, &chord_114, &chord_115, &chord_116, &chord_117, &chord_118, &chord_119, &chord_120, &chord_121, &chord_122, &chord_123, &chord_124, &chord_125, &chord_126, &chord_127, &chord_128, &chord_129, &chord_130, &chord_131, &chord_132, &chord_133, &chord_134, &chord_135, &chord_136, &chord_137, &chord_138, &chord_139, &chord_140, &chord_141, &chord_142, &chord_143, &chord_144, &chord_145, &chord_146, &chord_147, &chord_148, &chord_149, &chord_150, &chord_151, &chord_152, &chord_153, &chord_154, &chord_155, &chord_156, &chord_157, &chord_158, &chord_159, &chord_160, &chord_161, &chord_162, &chord_163, &chord_164, &chord_165, &chord_166, &chord_167, &chord_168, &chord_169, &chord_170, &chord_171, &chord_172, &chord_173, &chord_174, &chord_175, &chord_176, &chord_177, &chord_178, &chord_179, &chord_180, &chord_181, &chord_182, &chord_183, &chord_184, &chord_185, &chord_186, &chord_187, &chord_188, &chord_189, &chord_190, &chord_191, &chord_192, &chord_193, &chord_194, &chord_195, &chord_196, &chord_197, &chord_198, &chord_199, &chord_200, &chord_201, &chord_202, &chord_203, &chord_204, &chord_205, &chord_206, &chord_207, &chord_208, &chord_209, &chord_210, &chord_211, &chord_212
+};
+
+const uint16_t** const leader_triggers PROGMEM = NULL;
+void (*leader_functions[]) (void) = {};
+
+#define NUMBER_OF_CHORDS 213
+#define NUMBER_OF_LEADER_COMBOS 0
+
+bool are_hashed_keycodes_in_sound(HASH_TYPE keycodes_hash, HASH_TYPE sound) {
+ return (keycodes_hash & sound) == keycodes_hash;
+}
+
+uint8_t keycode_to_index(uint16_t keycode) {
+ return keycode - FIRST_INTERNAL_KEYCODE;
+}
+
+void sound_keycode_array(uint16_t keycode) {
+ uint8_t index = keycode_to_index(keycode);
+ keycode_index++;
+ keycodes_buffer_array[index] = keycode_index;
+}
+
+void silence_keycode_hash_array(HASH_TYPE keycode_hash) {
+ for (int i = 0; i < NUMBER_OF_KEYS; i++) {
+ bool index_in_hash = ((HASH_TYPE) 1 << i) & keycode_hash;
+ if (index_in_hash) {
+ uint8_t current_val = keycodes_buffer_array[i];
+ keycodes_buffer_array[i] = 0;
+ for (int j = 0; j < NUMBER_OF_KEYS; j++) {
+ if (keycodes_buffer_array[j] > current_val) {
+ keycodes_buffer_array[j]--;
+ }
+ }
+ keycode_index--;
+ }
+ }
+}
+
+bool are_hashed_keycodes_in_array(HASH_TYPE keycode_hash) {
+ for (int i = 0; i < NUMBER_OF_KEYS; i++) {
+ bool index_in_hash = ((HASH_TYPE) 1 << i) & keycode_hash;
+ bool index_in_array = (bool) keycodes_buffer_array[i];
+ if (index_in_hash && !index_in_array) {
+ return false;
+ }
+ }
+ return true;
+}
+
+void kill_one_shots(void) {
+ struct Chord chord_storage;
+ struct Chord* chord_ptr;
+ struct Chord* chord;
+
+ for (int i = 0; i < NUMBER_OF_CHORDS; i++) {
+ chord_ptr = (struct Chord*) pgm_read_word (&list_of_chords[i]);
+ memcpy_P(&chord_storage, chord_ptr, sizeof(struct Chord));
+ chord = &chord_storage;
+
+ if (*chord->state == IN_ONE_SHOT) {
+ *chord->state = RESTART;
+ chord->function(chord);
+ if (*chord->state == RESTART) {
+ *chord->state = IDLE;
+ }
+ }
+ }
+}
+
+void process_finished_dances(void) {
+ struct Chord chord_storage;
+ struct Chord* chord_ptr;
+ struct Chord* chord;
+
+ for (int i = 0; i < NUMBER_OF_CHORDS; i++) {
+ chord_ptr = (struct Chord*) pgm_read_word (&list_of_chords[i]);
+ memcpy_P(&chord_storage, chord_ptr, sizeof(struct Chord));
+ chord = &chord_storage;
+
+ if (*chord->state == ACTIVATED) {
+ *chord->state = PRESS_FROM_ACTIVE;
+ chord->function(chord);
+ if (a_key_went_through) {
+ kill_one_shots();
+ }
+ dance_timer = timer_read();
+ } else if (*chord->state == IDLE_IN_DANCE) {
+ *chord->state = FINISHED;
+ chord->function(chord);
+ if (*chord->state == FINISHED) {
+ *chord->state = RESTART;
+ if (*chord->state == RESTART) {
+ *chord->state = IDLE;
+ }
+ }
+ } else if (*chord->state == PRESS_FROM_ACTIVE) {
+ *chord->state = FINISHED_FROM_ACTIVE;
+ chord->function(chord);
+ if (a_key_went_through) {
+ kill_one_shots();
+ }
+ dance_timer = timer_read();
+ }
+ }
+}
+
+uint8_t keycodes_buffer_array_min(uint8_t* first_keycode_index) {
+ for (int i = 0; i < NUMBER_OF_KEYS; i++) {
+ if (keycodes_buffer_array[i] == 1) {
+ if (first_keycode_index != NULL) {
+ *first_keycode_index = (uint8_t) i;
+ }
+ return 1;
+ }
+ }
+ return 0;
+}
+
+void remove_subchords(void) {
+ struct Chord chord_storage;
+ struct Chord* chord_ptr;
+ struct Chord* chord;
+
+ for (int i = 0; i < NUMBER_OF_CHORDS; i++) {
+ chord_ptr = (struct Chord*) pgm_read_word (&list_of_chords[i]);
+ memcpy_P(&chord_storage, chord_ptr, sizeof(struct Chord));
+ chord = &chord_storage;
+
+ if (!(*chord->state == READY || *chord->state == READY_IN_DANCE || *chord->state == READY_LOCKED)) {
+ continue;
+ }
+
+ struct Chord chord_storage_2;
+ struct Chord* chord_ptr_2;
+ struct Chord* chord_2;
+ for (int j = 0; j < NUMBER_OF_CHORDS; j++) {
+ if (i == j) {continue;}
+
+ chord_ptr_2 = (struct Chord*) pgm_read_word (&list_of_chords[j]);
+ memcpy_P(&chord_storage_2, chord_ptr_2, sizeof(struct Chord));
+ chord_2 = &chord_storage_2;
+
+ if (are_hashed_keycodes_in_sound(chord_2->keycodes_hash, chord->keycodes_hash)) {
+ if (*chord_2->state == READY) {
+ *chord_2->state = IDLE;
+ }
+ if (*chord_2->state == READY_IN_DANCE) {
+ *chord_2->state = IDLE_IN_DANCE;
+ }
+ if (*chord_2->state == READY_LOCKED) {
+ *chord_2->state = LOCKED;
+ }
+ }
+ }
+ }
+}
+
+void process_ready_chords(void) {
+ uint8_t first_keycode_index = 0;
+ while (keycodes_buffer_array_min(&first_keycode_index)) {
+ // find ready chords
+ struct Chord chord_storage;
+ struct Chord* chord_ptr;
+ struct Chord* chord;
+
+ for (int i = 0; i < NUMBER_OF_CHORDS; i++) {
+ chord_ptr = (struct Chord*) pgm_read_word (&list_of_chords[i]);
+ memcpy_P(&chord_storage, chord_ptr, sizeof(struct Chord));
+ chord = &chord_storage;
+
+ // if the chord does not contain the first keycode
+ bool contains_first_keycode = ((uint32_t) 1 << first_keycode_index) & chord->keycodes_hash;
+ if (!contains_first_keycode) {
+ continue;
+ }
+
+ if (!are_hashed_keycodes_in_array(chord->keycodes_hash)){
+ continue;
+ }
+
+ if (*chord->state == LOCKED) {
+ *chord->state = READY_LOCKED;
+ continue;
+ }
+
+ if (!(chord->pseudolayer == current_pseudolayer || chord->pseudolayer == ALWAYS_ON)) {
+ continue;
+ }
+
+ if (*chord->state == IDLE) {
+ *chord->state = READY;
+ continue;
+ }
+
+ if (*chord->state == IDLE_IN_DANCE) {
+ *chord->state = READY_IN_DANCE;
+ }
+ }
+
+ // remove subchords
+ remove_subchords();
+
+ // execute logic
+ // this should be only one chord
+ for (int i = 0; i < NUMBER_OF_CHORDS; i++) {
+ chord_ptr = (struct Chord*) pgm_read_word (&list_of_chords[i]);
+ memcpy_P(&chord_storage, chord_ptr, sizeof(struct Chord));
+ chord = &chord_storage;
+
+ if (*chord->state == READY_LOCKED) {
+ *chord->state = RESTART;
+ chord->function(chord);
+ if (*chord->state == RESTART) {
+ *chord->state = IDLE;
+ }
+ break;
+ }
+
+ if (*chord->state == READY || *chord->state == READY_IN_DANCE) {
+ if (last_chord && last_chord != chord) {
+ process_finished_dances();
+ }
+
+ bool lock_next_prev_state = lock_next;
+
+ *chord->state = ACTIVATED;
+ chord->function(chord);
+ dance_timer = timer_read();
+
+ if (lock_next && lock_next == lock_next_prev_state) {
+ lock_next = false;
+ *chord->state = PRESS_FROM_ACTIVE;
+ chord->function(chord);
+ if (*chord->state == PRESS_FROM_ACTIVE) {
+ *chord->state = LOCKED;
+ }
+ if (a_key_went_through) {
+ kill_one_shots();
+ }
+ }
+ break;
+ }
+ }
+
+ // silence notes
+ silence_keycode_hash_array(chord->keycodes_hash);
+ }
+}
+
+void deactivate_active_chords(uint16_t keycode) {
+ HASH_TYPE hash = (HASH_TYPE)1 << (keycode - SAFE_RANGE);
+ bool broken;
+ struct Chord chord_storage;
+ struct Chord* chord_ptr;
+ struct Chord* chord;
+
+ for (int i = 0; i < NUMBER_OF_CHORDS; i++) {
+ chord_ptr = (struct Chord*) pgm_read_word (&list_of_chords[i]);
+ memcpy_P(&chord_storage, chord_ptr, sizeof(struct Chord));
+ chord = &chord_storage;
+
+ broken = are_hashed_keycodes_in_sound(hash, chord->keycodes_hash);
+ if (!broken) {
+ continue;
+ }
+
+ switch (*chord->state) {
+ case ACTIVATED:
+ *chord->state = DEACTIVATED;
+ chord->function(chord);
+
+ if (*chord->state == DEACTIVATED) {
+ dance_timer = timer_read();
+ *chord->state = IDLE_IN_DANCE;
+ }
+ if (*chord->state != IN_ONE_SHOT) {
+ kill_one_shots();
+ }
+ break;
+ case PRESS_FROM_ACTIVE:
+ case FINISHED_FROM_ACTIVE:
+ *chord->state = RESTART;
+ chord->function(chord);
+ if (*chord->state == RESTART) {
+ *chord->state = IDLE;
+ }
+ kill_one_shots();
+ break;
+ default:
+ break;
+ }
+ }
+
+}
+
+void process_command(void) {
+ command_mode = 0;
+ for (int i = 0; i < COMMAND_MAX_LENGTH; i++) {
+ if (command_buffer[i]) {
+ register_code(command_buffer[i]);
+ }
+ send_keyboard_report();
+ }
+ wait_ms(TAP_TIMEOUT);
+ for (int i = 0; i < COMMAND_MAX_LENGTH; i++) {
+ if (command_buffer[i]) {
+ unregister_code(command_buffer[i]);
+ }
+ send_keyboard_report();
+ }
+ for (int i = 0; i < COMMAND_MAX_LENGTH; i++) {
+ command_buffer[i] = 0;
+ }
+ command_ind = 0;
+}
+
+void process_leader(void) {
+ in_leader_mode = false;
+ for (int i = 0; i < NUMBER_OF_LEADER_COMBOS; i++) {
+ uint16_t trigger[LEADER_MAX_LENGTH];
+ memcpy_P(trigger, leader_triggers[i], LEADER_MAX_LENGTH * sizeof(uint16_t));
+
+ if (identical(leader_buffer, trigger)) {
+ (*leader_functions[i])();
+ break;
+ }
+ }
+ for (int i = 0; i < LEADER_MAX_LENGTH; i++) {
+ leader_buffer[i] = 0;
+ }
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ if (keycode < FIRST_INTERNAL_KEYCODE || keycode > LAST_INTERNAL_KEYCODE) {
+ return true;
+ }
+
+ if (record->event.pressed) {
+ sound_keycode_array(keycode);
+ } else {
+ process_ready_chords();
+ deactivate_active_chords(keycode);
+ }
+ chord_timer = timer_read();
+ leader_timer = timer_read();
+
+ return false;
+}
+
+void matrix_scan_user(void) {
+ bool chord_timer_expired = timer_elapsed(chord_timer) > CHORD_TIMEOUT;
+ if (chord_timer_expired && keycodes_buffer_array_min(NULL)) {
+ process_ready_chords();
+ }
+
+ bool dance_timer_expired = timer_elapsed(dance_timer) > DANCE_TIMEOUT;
+ if (dance_timer_expired) { // would love to have && in_dance but not sure how
+ process_finished_dances();
+ }
+
+ bool in_command_mode = command_mode == 2;
+ if (in_command_mode) {
+ process_command();
+ }
+
+ bool leader_timer_expired = timer_elapsed(leader_timer) > LEADER_TIMEOUT;
+ if (leader_timer_expired && in_leader_mode) {
+ process_leader();
+ }
+
+}
+
+void clear(const struct Chord* self) {
+ if (*self->state == ACTIVATED) {
+ // kill all chords
+ struct Chord chord_storage;
+ struct Chord* chord_ptr;
+ struct Chord* chord;
+
+ for (int i = 0; i < NUMBER_OF_CHORDS; i++) {
+ chord_ptr = (struct Chord*) pgm_read_word (&list_of_chords[i]);
+ memcpy_P(&chord_storage, chord_ptr, sizeof(struct Chord));
+ chord = &chord_storage;
+
+ *chord->state = IDLE;
+
+ if (chord->counter) {
+ *chord->counter = 0;
+ }
+ }
+
+ // clear keyboard
+ clear_keyboard();
+ send_keyboard_report();
+
+ // switch to default pseudolayer
+ current_pseudolayer = DEFAULT_PSEUDOLAYER;
+
+ // clear all keyboard states
+ lock_next = false;
+ autoshift_mode = true;
+ command_mode = 0;
+ in_leader_mode = false;
+ leader_ind = 0;
+ dynamic_macro_mode = false;
+ a_key_went_through = false;
+
+ for (int i = 0; i < DYNAMIC_MACRO_MAX_LENGTH; i++) {
+ dynamic_macro_buffer[i] = 0;
+ }
+ }
+} \ No newline at end of file
diff --git a/keyboards/gboards/butterstick/keymaps/dennytom/keymap_def.json b/keyboards/gboards/butterstick/keymaps/dennytom/keymap_def.json
new file mode 100644
index 0000000000..16f02ca529
--- /dev/null
+++ b/keyboards/gboards/butterstick/keymaps/dennytom/keymap_def.json
@@ -0,0 +1,309 @@
+{
+ "keys": [
+ "TOP1", "TOP2", "TOP3", "TOP4", "TOP5", "TOP6", "TOP7", "TOP8", "TOP9", "TOP0",
+ "BOT1", "BOT2", "BOT3", "BOT4", "BOT5", "BOT6", "BOT7", "BOT8", "BOT9", "BOT0"
+ ],
+ "parameters": {
+ "layout_function_name": "LAYOUT_butter",
+ "chord_timeout": 100,
+ "dance_timeout": 200,
+ "leader_timeout": 750,
+ "tap_timeout": 50,
+ "command_max_length": 5,
+ "leader_max_length": 5,
+ "dynamic_macro_max_length": 20,
+ "string_max_length": 16,
+ "long_press_multiplier": 3,
+ "default_pseudolayer": "QWERTY"
+ },
+ "layers": [
+ {
+ "type": "auto"
+ }
+ ],
+ "chord_sets": [
+ {
+ "name": "rows",
+ "chords": [
+ ["TOP1"], ["TOP2"], ["TOP3"], ["TOP4"], ["TOP5"], ["TOP6"], ["TOP7"], ["TOP8"], ["TOP9"], ["TOP0"],
+ ["TOP1", "BOT1"], ["TOP2", "BOT2"], ["TOP3", "BOT3"], ["TOP4", "BOT4"], ["TOP5", "BOT5"], ["TOP6", "BOT6"], ["TOP7", "BOT7"], ["TOP8", "BOT8"], ["TOP9", "BOT9"], ["TOP0", "BOT0"],
+ ["BOT1"], ["BOT2"], ["BOT3"], ["BOT4"], ["BOT5"], ["BOT6"], ["BOT7"], ["BOT8"], ["BOT9"], ["BOT0"]
+ ]
+ },
+ {
+ "name": "cols",
+ "chords": [
+ ["TOP1", "TOP2"], ["TOP2", "TOP3"], ["TOP3", "TOP4"], ["TOP4", "TOP5"], ["TOP5", "TOP6"], ["TOP6", "TOP7"], ["TOP7", "TOP8"], ["TOP8", "TOP9"], ["TOP9", "TOP0"],
+ ["TOP1", "TOP2", "BOT1", "BOT2"], ["TOP2", "TOP3", "BOT2", "BOT3"], ["TOP3", "TOP4", "BOT3", "BOT4"], ["TOP4", "TOP5", "BOT4", "BOT5"], ["TOP5", "TOP6", "BOT5", "BOT6"], ["TOP6", "TOP7", "BOT6", "BOT7"], ["TOP7", "TOP8", "BOT7", "BOT8"], ["TOP8", "TOP9", "BOT8", "BOT9"], ["TOP9", "TOP0", "BOT9", "BOT0"],
+ ["BOT1", "BOT2"], ["BOT2", "BOT3"], ["BOT3", "BOT4"], ["BOT4", "BOT5"], ["BOT5", "BOT6"], ["BOT6", "BOT7"], ["BOT7", "BOT8"], ["BOT8", "BOT9"], ["BOT9", "BOT0"]
+ ]
+ },
+ {
+ "name": "asetniop",
+ "chords": [
+ ["TOP1"], ["TOP2"], ["TOP3"], ["TOP4"], ["TOP7"], ["TOP8"], ["TOP9"], ["TOP0"],
+ ["TOP1", "TOP2"], ["TOP2", "TOP3"], ["TOP3", "TOP4"], ["TOP4", "TOP7"], ["TOP7", "TOP8"], ["TOP8", "TOP9"], ["TOP9", "TOP0"],
+ ["TOP1", "TOP3"], ["TOP2", "TOP4"], ["TOP3", "TOP7"], ["TOP4", "TOP8"], ["TOP7", "TOP9"], ["TOP8", "TOP0"],
+ ["TOP1", "TOP4"], ["TOP2", "TOP7"], ["TOP3", "TOP8"], ["TOP4", "TOP9"], ["TOP7", "TOP0"],
+ ["TOP1", "TOP7"], ["TOP2", "TOP8"], ["TOP3", "TOP9"], ["TOP4", "TOP0"],
+ ["TOP1", "TOP8"], ["TOP2", "TOP9"], ["TOP3", "TOP0"],
+ ["TOP1", "TOP9"], ["TOP2", "TOP0"],
+ ["TOP1", "TOP0"]
+ ]
+ }
+ ],
+ "pseudolayers": [
+ {
+ "name": "ALWAYS_ON",
+ "chords": [
+ {
+ "type": "chord_set",
+ "set": "cols",
+ "keycodes": [
+ " ", " ", " ", " ", " ", " ", " ", " ", " ",
+ "LOCK", " AT", " ", " ", " CMD", " ", " ", " ", " ",
+ " ", " ", " ", " ", " ", " ", " ", " ", " "
+ ]
+ },
+ {
+ "type": "visual",
+ "chord": [
+ "X", "X", " ", " ", " ", " ", " ", " ", "X", "X",
+ "X", "X", " ", " ", " ", " ", " ", " ", "X", "X"
+ ],
+ "keycode": "CLEAR_KB"
+ }
+ ]
+ },
+ {
+ "name": "QWERTY",
+ "chords": [
+ {
+ "type": "chord_set",
+ "set": "rows",
+ "keycodes": [
+ "AS(Q)", "AS(W)", "AS(E)", "AS(R)", "AS(T)", "AS(Y)", "AS(U)", "AS(I)", "AS(O)", "AS(P)",
+ "AS(A)", "AS(S)", "AS(D)", "AS(F)", "AS(G)", "AS(H)", "AS(J)", "AS(K)", "AS(L)", "AS(;)",
+ "AS(Z)", "AS(X)", "AS(C)", "AS(V)", "AS(B)", "AS(N)", "AS(M)", "AS(,)", "AS(.)", "AS(/)"
+ ]
+ },
+ {
+ "type": "chord_set",
+ "set": "cols",
+ "keycodes": [
+ " ESC", "MO(MOV)", " TAB", " ", "O(RGUI)", " ", " INS", " DEL", " BSPC",
+ " ", " ", " ", " ", " ", " ", " ", " ", " ENTER",
+ "O(LSFT)", "O(LCTL)", "O(LALT)", "O(NUM)", "O(LGUI)", "O(NUM)", "O(RALT)", "O(RCTL)", "O(RSFT)"
+ ]
+ },
+ {
+ "type": "simple",
+ "chord": ["BOT1", "BOT0"],
+ "keycode": "SPACE"
+ },
+ {
+ "type": "visual",
+ "chord": [
+ "X", "X", "X", "X", " ", " ", " ", " ", " ", " ",
+ " ", " ", " ", " ", " ", " ", " ", " ", " ", " "
+ ],
+ "keycode": "MO(MOUSE)"
+ },
+ {
+ "type": "visual",
+ "chord": [
+ "X", "X", "X", "X", " ", " ", "X", "X", "X", "X",
+ " ", " ", " ", " ", " ", " ", " ", " ", " ", " "
+ ],
+ "keycode": "DF(ASETNIOP)"
+ }
+ ]
+ },
+ {
+ "name": "NUM",
+ "chords": [
+ {
+ "type": "chord_set",
+ "set": "rows",
+ "keycodes": [
+ "AS(1)", "AS(2)", "AS(3)", "AS(4)", "AS(5)", "AS(6)", "AS(7)", "AS(8)", "AS(9)", "AS(0)",
+ " F1", " F2", " F3", " F4", " F5", " F6", " F7", " F8", " F9", " F10",
+ "AS(`)", "AS(-)", "AS(=)", "AS([)", "AS(])", "AS(\\)", "AS(')", " ", " F11", " F12"
+ ]
+ },
+ {
+ "type": "chord_set",
+ "set": "cols",
+ "keycodes": [
+ " ESC", " ", " TAB", " ", "O(RGUI)", " ", " INS", " DEL", " BSPC",
+ " ", " ", " ", " ", " ", " ", " ", " ", " ENTER",
+ "O(LSFT)", "O(LCTL)", "O(LALT)", " ", "O(LGUI)", " ", "O(RALT)", "O(RCTL)", " O(RSFT)"
+ ]
+ },
+ {
+ "type": "simple",
+ "chord": ["BOT1", "BOT0"],
+ "keycode": "SPACE"
+ }
+ ]
+ },
+ {
+ "name": "MOV",
+ "chords": [
+ {
+ "type": "chord_set",
+ "set": "rows",
+ "keycodes": [
+ " ", " ", " ", " ", " ", " ", " HOME", " UP", " END", " PGUP",
+ " ", " ", " ", " ", " ", " ", " ", " ", " ", " ",
+ " ", " ", " LSFT", " LCTL", " LALT", " LGUI", " LEFT", " DOWN", "RIGHT", " PGDN"
+ ]
+ }
+ ]
+ },
+ {
+ "name": "MOUSE",
+ "chords": [
+ {
+ "type": "chord_set",
+ "set": "rows",
+ "keycodes": [
+ " ", " ", " ", " ", " ", " ", " BTN1", " MS_U", " BTN2", " WH_U",
+ " ", " ", " ", " ", " ", " ", " ", " ", " ", " ",
+ " ", " ", " LSFT", " LCTL", " LALT", " LGUI", " MS_L", " MS_D", " MS_R", " WH_D"
+ ]
+ }
+ ]
+ },
+ {
+ "name": "ASETNIOP",
+ "chords": [
+ {
+ "type": "chord_set",
+ "set": "asetniop",
+ "keycodes": [
+ "A", "S", "E", "T", "N", "I", "O", "P",
+ "W", "D", "R", "B", "H", "L", ";",
+ "X", "C", "Y", "V", "U", "",
+ "F", "J", ",", "G", "M",
+ "Q", "K", "-", "BSPC",
+ "Z", ".", "'",
+ "[", "]",
+ "/"
+ ]
+ },
+ {
+ "type": "chord_set",
+ "set": "rows",
+ "keycodes": [
+ " ", " ", " ", " ", " ESC", " DEL", " ", " ", " ", " ",
+ " ", " ", " ", " ", " ", " ", " ", " ", " ", " ",
+ " ", " ", " ", "LSFT", "LCTL", "LALT", "KL(SPACE, ASETNIOP_123)", "", "", ""
+ ]
+ },
+ {
+ "type": "chord_set",
+ "set": "cols",
+ "keycodes": [
+ " ", " ", " ", " ", "LGUI", " ", " ", " ", " ",
+ " ", " ", " ", " ", " ", " ", " ", " ", " ",
+ " ", " ", " ", " ", " ", " ", " ", " ", " "
+ ]
+ },
+ {
+ "type": "visual",
+ "chord": [
+ "X", "X", "X", "X", " ", " ", " ", " ", " ", " ",
+ " ", " ", " ", " ", " ", " ", " ", " ", " ", " "
+ ],
+ "keycode": "DF(QWERTY)"
+ },
+ {
+ "type": "visual",
+ "chord": [
+ " ", " ", " ", " ", " ", " ", " ", " ", " ", " ",
+ " ", " ", " ", "X", " ", " ", "X", " ", " ", " "
+ ],
+ "keycode": "MO(ASETNIOP_FN)"
+ }
+ ]
+ },
+ {
+ "name": "ASETNIOP_123",
+ "chords": [
+ {
+ "type": "chord_set",
+ "set": "asetniop",
+ "keycodes": [
+ "1", "2", "3", "4", "7", "8", "9", "0",
+ " ", " ", "5", "=", "6", "\\", ";",
+ " ", " ", " ", " ", " ", " ",
+ " ", " ", " ", " ", " ",
+ " ", " ", " ", "BSPC",
+ " ", " ", " ",
+ " ", " ",
+ " "
+ ]
+ },
+ {
+ "type": "chord_set",
+ "set": "rows",
+ "keycodes": [
+ " ", " ", " ", " ", " ESC", " DEL", " ", " ", " ", " ",
+ " ", " ", " ", " ", " ", " ", " ", " ", " ", " ",
+ " ", " ", " ", "LSFT", "LCTL", "LALT", " ", " ", " ", " "
+ ]
+ },
+ {
+ "type": "chord_set",
+ "set": "cols",
+ "keycodes": [
+ " ", " ", " ", " ", "LGUI", " ", " ", " ", " ",
+ " ", " ", " ", " ", " ", " ", " ", " ", " ",
+ " ", " ", " ", " ", " ", " ", " ", " ", " "
+ ]
+ }
+ ]
+ },
+ {
+ "name": "ASETNIOP_FN",
+ "chords": [
+ {
+ "type": "chord_set",
+ "set": "asetniop",
+ "keycodes": [
+ "HOME", "PGDN", "PGUP", " END", "LEFT", "DOWN", " UP", "RIGHT",
+ " F1", " F2", " F3", " F4", " F5", " F6", " F7",
+ " F10", " ", " ", " ", " ", " F8",
+ " F11", " ", " ", " ", " F9",
+ " F12", " ", " ", "BSPC",
+ " ", " ", " ",
+ " ", " ",
+ " "
+ ]
+ },
+ {
+ "type": "chord_set",
+ "set": "rows",
+ "keycodes": [
+ " ", " ", " ", " ", " ESC", " DEL", " ", " ", " ", " ",
+ " ", " ", " ", " ", " ", " ", " ", " ", " ", " ",
+ " ", " ", " ", "LSFT", "LCTL", "LALT", " ", " ", " ", " "
+ ]
+ },
+ {
+ "type": "chord_set",
+ "set": "cols",
+ "keycodes": [
+ " ", " ", " ", " ", "LGUI", " ", " ", " ", " ",
+ " ", " ", " ", " ", " ", " ", " ", " ", " ",
+ " ", " ", " ", " ", " ", " ", " ", " ", " "
+ ]
+ }
+ ]
+ }
+ ],
+ "leader_sequences": [],
+ "extra_code": "",
+ "extra_dependencies": []
+} \ No newline at end of file
diff --git a/keyboards/gboards/butterstick/keymaps/dennytom/rules.mk b/keyboards/gboards/butterstick/keymaps/dennytom/rules.mk
new file mode 100644
index 0000000000..1155f72c04
--- /dev/null
+++ b/keyboards/gboards/butterstick/keymaps/dennytom/rules.mk
@@ -0,0 +1,8 @@
+MOUSEKEY_ENABLE = yes
+EXTRAKEY_ENABLE = yes
+CONSOLE_ENABLE = no
+# COMMAND_ENABLE = no
+NKRO_ENABLE = yes
+
+TMPVAR := $(SRC)
+SRC = $(filter-out sten.c, $(TMPVAR)) \ No newline at end of file
diff --git a/keyboards/gboards/butterstick/readme.md b/keyboards/gboards/butterstick/readme.md
new file mode 100644
index 0000000000..37e9375d88
--- /dev/null
+++ b/keyboards/gboards/butterstick/readme.md
@@ -0,0 +1,14 @@
+# Butter Stick
+
+![Butter Stick](https://i.redd.it/mvteaomko7s21.jpg)
+
+A chorded 20% keyboard packing full sized useage into your pocket. More info on [gboards.ca](http://docs.gboards.ca/Meet-Butter-Stick)!
+
+Keyboard Maintainer: [Germ](https://github.com/germ)
+Hardware Availability: [g Heavy Industries](https://www.gboards.ca/product/butter-stick-limited-edition)
+
+Make example for this keyboard (after setting up your build environment):
+
+ make gboards/butterstick:default
+
+See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
diff --git a/keyboards/gboards/butterstick/rules.mk b/keyboards/gboards/butterstick/rules.mk
new file mode 100644
index 0000000000..4229aa7eec
--- /dev/null
+++ b/keyboards/gboards/butterstick/rules.mk
@@ -0,0 +1,19 @@
+# MCU name
+MCU = atmega32u4
+
+# Bootloader selection
+BOOTLOADER = atmel-dfu
+
+# Build Options
+# change yes to no to disable
+#
+MOUSEKEY_ENABLE = yes # Mouse keys
+EXTRAKEY_ENABLE = yes # Audio control and System control
+CONSOLE_ENABLE = yes # Console for debug
+COMMAND_ENABLE = no # Commands for debug and configuration
+NKRO_ENABLE = yes # Enable N-Key Rollover
+STENO_ENABLE = yes # Needed for chording
+
+OPT_DEFS += -DONLYQWERTY -DDEBUG_MATRIX
+SRC += sten.c
+LTO_ENABLE = yes
diff --git a/keyboards/gboards/butterstick/sten.c b/keyboards/gboards/butterstick/sten.c
new file mode 100644
index 0000000000..197abaf92f
--- /dev/null
+++ b/keyboards/gboards/butterstick/sten.c
@@ -0,0 +1,418 @@
+#include "sten.h"
+
+// Chord state
+uint32_t cChord = 0; // Current Chord
+int chordIndex = 0; // Keys in previousachord
+int32_t chordState[32]; // Full Chord history
+#define QWERBUF 24 // Size of chords to buffer for output
+
+bool repeatFlag = false; // Should we repeat?
+uint32_t pChord = 0; // Previous Chord
+int pChordIndex = 0; // Keys in previousachord
+uint32_t pChordState[32]; // Previous chord sate
+uint32_t stickyBits = 0; // Or'd with every incoming press
+#ifndef NO_DEBUG
+char debugMsg[32];
+#endif
+
+// StenoLayer
+uint32_t releasedChord = 0; // Keys released from current chord
+uint32_t tChord = 0; // Protects state of cChord
+
+#ifndef STENOLAYERS
+uint32_t stenoLayers[] = { PWR };
+size_t stenoLayerCount = sizeof(stenoLayers)/sizeof(stenoLayers[0]);
+#endif
+
+// Mode state
+enum MODE { STENO = 0, QWERTY, COMMAND };
+enum MODE pMode;
+bool QWERSTENO = false;
+#ifdef ONLYQWERTY
+enum MODE cMode = QWERTY;
+#else
+enum MODE cMode = STENO;
+#endif
+
+// Command State
+#define MAX_CMD_BUF 20
+uint8_t CMDLEN = 0;
+uint8_t CMDBUF[MAX_CMD_BUF];
+
+// Key Repeat state
+bool inChord = false;
+bool repEngaged = false;
+uint16_t repTimer = 0;
+#define REP_INIT_DELAY 750
+#define REP_DELAY 25
+
+// Mousekeys state
+bool inMouse = false;
+int8_t mousePress;
+
+// All processing done at chordUp goes through here
+bool send_steno_chord_user(steno_mode_t mode, uint8_t chord[6]) {
+ // Check for mousekeys, this is release
+#ifdef MOUSEKEY_ENABLE
+ if (inMouse) {
+ inMouse = false;
+ mousekey_off(mousePress);
+ mousekey_send();
+ }
+#endif
+
+ // Toggle Serial/QWERTY steno
+ if (cChord == (PWR | FN | ST1 | ST2)) {
+#ifndef NO_DEBUG
+ uprintf("Fallback Toggle\n");
+#endif
+ QWERSTENO = !QWERSTENO;
+
+ goto out;
+ }
+
+ // handle command mode
+ if (cChord == (PWR | FN | RD | RZ)) {
+#ifndef NO_DEBUG
+ uprintf("COMMAND Toggle\n");
+#endif
+ if (cMode != COMMAND) { // Entering Command Mode
+ CMDLEN = 0;
+ pMode = cMode;
+ cMode = COMMAND;
+ } else { // Exiting Command Mode
+ cMode = pMode;
+
+ // Press all and release all
+ for (int i = 0; i < CMDLEN; i++) {
+ register_code(CMDBUF[i]);
+ }
+ clear_keyboard();
+ }
+
+ goto out;
+ }
+
+ // Handle Gaming Toggle,
+ if (cChord == (PWR | FN | ST4 | ST3) && keymapsCount > 1) {
+#ifndef NO_DEBUG
+ uprintf("Switching to QMK\n");
+#endif
+ layer_on(1);
+ goto out;
+ }
+
+ // Lone FN press, toggle QWERTY
+#ifndef ONLYQWERTY
+ if (cChord == FN) {
+ (cMode == STENO) ? (cMode = QWERTY) : (cMode = STENO);
+ goto out;
+ }
+#endif
+
+ // Check for Plover momentary
+ if (cMode == QWERTY && (cChord & FN)) {
+ cChord ^= FN;
+ goto steno;
+ }
+
+ // Do QWERTY and Momentary QWERTY
+ if (cMode == QWERTY || (cMode == COMMAND) || (cChord & (FN | PWR))) {
+ processChord(false);
+ goto out;
+ }
+
+ // Fallback NKRO Steno
+ if (cMode == STENO && QWERSTENO) {
+ processChord(true);
+ goto out;
+ }
+
+steno:
+ // Hey that's a steno chord!
+ inChord = false;
+ chordIndex = 0;
+ cChord = 0;
+ return true;
+
+out:
+ cChord = 0;
+ inChord = false;
+ chordIndex = 0;
+ clear_keyboard();
+ repEngaged = false;
+ for (int i = 0; i < 32; i++)
+ chordState[i] = 0xFFFF;
+
+ return false;
+}
+
+// Update Chord State
+bool process_steno_user(uint16_t keycode, keyrecord_t *record) {
+ // Everything happens in here when steno keys come in.
+ // Bail on keyup
+ if (!record->event.pressed) return true;
+
+ // Update key repeat timers
+ repTimer = timer_read();
+ inChord = true;
+
+ // Switch on the press adding to chord
+ bool pr = record->event.pressed;
+ switch (keycode) {
+ // Mods and stuff
+ case STN_ST1: pr ? (cChord |= (ST1)): (cChord &= ~(ST1)); break;
+ case STN_ST2: pr ? (cChord |= (ST2)): (cChord &= ~(ST2)); break;
+ case STN_ST3: pr ? (cChord |= (ST3)): (cChord &= ~(ST3)); break;
+ case STN_ST4: pr ? (cChord |= (ST4)): (cChord &= ~(ST4)); break;
+ case STN_FN: pr ? (cChord |= (FN)) : (cChord &= ~(FN)); break;
+ case STN_PWR: pr ? (cChord |= (PWR)): (cChord &= ~(PWR)); break;
+ case STN_N1...STN_N6: pr ? (cChord |= (LNO)): (cChord &= ~(LNO)); break;
+ case STN_N7...STN_NC: pr ? (cChord |= (RNO)): (cChord &= ~(RNO)); break;
+
+ // All the letter keys
+ case STN_S1: pr ? (cChord |= (LSU)) : (cChord &= ~(LSU)); break;
+ case STN_S2: pr ? (cChord |= (LSD)) : (cChord &= ~(LSD)); break;
+ case STN_TL: pr ? (cChord |= (LFT)) : (cChord &= ~(LFT)); break;
+ case STN_KL: pr ? (cChord |= (LK)) : (cChord &= ~(LK)); break;
+ case STN_PL: pr ? (cChord |= (LP)) : (cChord &= ~(LP)); break;
+ case STN_WL: pr ? (cChord |= (LW)) : (cChord &= ~(LW)); break;
+ case STN_HL: pr ? (cChord |= (LH)) : (cChord &= ~(LH)); break;
+ case STN_RL: pr ? (cChord |= (LR)) : (cChord &= ~(LR)); break;
+ case STN_A: pr ? (cChord |= (LA)) : (cChord &= ~(LA)); break;
+ case STN_O: pr ? (cChord |= (LO)) : (cChord &= ~(LO)); break;
+ case STN_E: pr ? (cChord |= (RE)) : (cChord &= ~(RE)); break;
+ case STN_U: pr ? (cChord |= (RU)) : (cChord &= ~(RU)); break;
+ case STN_FR: pr ? (cChord |= (RF)) : (cChord &= ~(RF)); break;
+ case STN_RR: pr ? (cChord |= (RR)) : (cChord &= ~(RR)); break;
+ case STN_PR: pr ? (cChord |= (RP)) : (cChord &= ~(RP)); break;
+ case STN_BR: pr ? (cChord |= (RB)) : (cChord &= ~(RB)); break;
+ case STN_LR: pr ? (cChord |= (RL)) : (cChord &= ~(RL)); break;
+ case STN_GR: pr ? (cChord |= (RG)) : (cChord &= ~(RG)); break;
+ case STN_TR: pr ? (cChord |= (RT)) : (cChord &= ~(RT)); break;
+ case STN_SR: pr ? (cChord |= (RS)) : (cChord &= ~(RS)); break;
+ case STN_DR: pr ? (cChord |= (RD)) : (cChord &= ~(RD)); break;
+ case STN_ZR: pr ? (cChord |= (RZ)) : (cChord &= ~(RZ)); break;
+ }
+
+ // Store previous state for fastQWER
+ if (pr) {
+ chordState[chordIndex] = cChord;
+ chordIndex++;
+ }
+
+ return true;
+}
+void matrix_scan_user(void) {
+ // We abuse this for early sending of key
+ // Key repeat only on QWER/SYMB layers
+ if (cMode != QWERTY || !inChord) return;
+
+ // Check timers
+#ifndef NO_REPEAT
+ if (repEngaged && timer_elapsed(repTimer) > REP_DELAY) {
+ // Process Key for report
+ processChord(false);
+
+ // Send report to host
+ send_keyboard_report();
+ clear_keyboard();
+ repTimer = timer_read();
+ }
+
+ if (!repEngaged && timer_elapsed(repTimer) > REP_INIT_DELAY) {
+ repEngaged = true;
+ }
+#endif
+};
+
+// For Plover NKRO
+uint32_t processFakeSteno(bool lookup) {
+ P( LSU, SEND(KC_Q););
+ P( LSD, SEND(KC_A););
+ P( LFT, SEND(KC_W););
+ P( LP, SEND(KC_E););
+ P( LH, SEND(KC_R););
+ P( LK, SEND(KC_S););
+ P( LW, SEND(KC_D););
+ P( LR, SEND(KC_F););
+ P( ST1, SEND(KC_T););
+ P( ST2, SEND(KC_G););
+ P( LA, SEND(KC_C););
+ P( LO, SEND(KC_V););
+ P( RE, SEND(KC_N););
+ P( RU, SEND(KC_M););
+ P( ST3, SEND(KC_Y););
+ P( ST4, SEND(KC_H););
+ P( RF, SEND(KC_U););
+ P( RP, SEND(KC_I););
+ P( RL, SEND(KC_O););
+ P( RT, SEND(KC_P););
+ P( RD, SEND(KC_LBRC););
+ P( RR, SEND(KC_J););
+ P( RB, SEND(KC_K););
+ P( RG, SEND(KC_L););
+ P( RS, SEND(KC_SCLN););
+ P( RZ, SEND(KC_COMM););
+ P( LNO, SEND(KC_1););
+ P( RNO, SEND(KC_1););
+
+ return 0;
+}
+
+// Traverse the chord history to a given point
+// Returns the mask to use
+void processChord(bool useFakeSteno) {
+ // Save the clean chord state
+ uint32_t savedChord = cChord;
+
+ // Apply Stick Bits if needed
+ if (stickyBits != 0) {
+ cChord |= stickyBits;
+ for (int i = 0; i <= chordIndex; i++)
+ chordState[i] |= stickyBits;
+ }
+
+ // Strip FN
+ if (cChord & FN) cChord ^= FN;
+
+ // First we test if a whole chord was passsed
+ // If so we just run it handling repeat logic
+ if (useFakeSteno && processFakeSteno(true) == cChord) {
+ processFakeSteno(false);
+ return;
+ } else if (processQwerty(true) == cChord) {
+ processQwerty(false);
+ // Repeat logic
+ if (repeatFlag) {
+ restoreState();
+ repeatFlag = false;
+ processChord(false);
+ } else {
+ saveState(cChord);
+ }
+ return;
+ }
+
+ // Iterate through chord picking out the individual
+ // and longest chords
+ uint32_t bufChords[QWERBUF];
+ int bufLen = 0;
+ uint32_t mask = 0;
+
+ // We iterate over it multiple times to catch the longest
+ // chord. Then that gets addded to the mask and re run.
+ while (savedChord != mask) {
+ uint32_t test = 0;
+ uint32_t longestChord = 0;
+
+ for (int i = 0; i <= chordIndex; i++) {
+ cChord = chordState[i] & ~mask;
+ if (cChord == 0)
+ continue;
+
+ // Assume mid parse Sym is new chord
+ if (i != 0 && test != 0 && (cChord ^ test) == PWR) {
+ longestChord = test;
+ break;
+ }
+
+ // Lock SYM layer in once detected
+ if (mask & PWR)
+ cChord |= PWR;
+
+
+ // Testing for keycodes
+ if (useFakeSteno) {
+ test = processFakeSteno(true);
+ } else {
+ test = processQwerty(true);
+ }
+
+ if (test != 0) {
+ longestChord = test;
+ }
+ }
+
+ mask |= longestChord;
+ bufChords[bufLen] = longestChord;
+ bufLen++;
+
+ // That's a loop of sorts, halt processing
+ if (bufLen >= QWERBUF) {
+ return;
+ }
+ }
+
+ // Now that the buffer is populated, we run it
+ for (int i = 0; i < bufLen ; i++) {
+ cChord = bufChords[i];
+ if (useFakeSteno) {
+ processFakeSteno(false);
+ } else {
+ processQwerty(false);
+ }
+ }
+
+ // Save state in case of repeat
+ if (!repeatFlag) {
+ saveState(savedChord);
+ }
+
+ // Restore cChord for held repeat
+ cChord = savedChord;
+
+ return;
+}
+void saveState(uint32_t cleanChord) {
+ pChord = cleanChord;
+ pChordIndex = chordIndex;
+ for (int i = 0; i < 32; i++)
+ pChordState[i] = chordState[i];
+}
+void restoreState() {
+ cChord = pChord;
+ chordIndex = pChordIndex;
+ for (int i = 0; i < 32; i++)
+ chordState[i] = pChordState[i];
+}
+
+// Macros for calling from keymap.c
+void SEND(uint8_t kc) {
+ // Send Keycode, Does not work for Quantum Codes
+ if (cMode == COMMAND && CMDLEN < MAX_CMD_BUF) {
+#ifndef NO_DEBUG
+ uprintf("CMD LEN: %d BUF: %d\n", CMDLEN, MAX_CMD_BUF);
+#endif
+ CMDBUF[CMDLEN] = kc;
+ CMDLEN++;
+ }
+
+ if (cMode != COMMAND) register_code(kc);
+ return;
+}
+void REPEAT(void) {
+ if (cMode != QWERTY)
+ return;
+
+ repeatFlag = true;
+ return;
+}
+void SET_STICKY(uint32_t stick) {
+ stickyBits = stick;
+ return;
+}
+void SWITCH_LAYER(int layer) {
+ if (keymapsCount >= layer)
+ layer_on(layer);
+}
+void CLICK_MOUSE(uint8_t kc) {
+#ifdef MOUSEKEY_ENABLE
+ mousekey_on(kc);
+ mousekey_send();
+
+ // Store state for later use
+ inMouse = true;
+ mousePress = kc;
+#endif
+}
diff --git a/keyboards/gboards/butterstick/sten.h b/keyboards/gboards/butterstick/sten.h
new file mode 100644
index 0000000000..0d5c58df21
--- /dev/null
+++ b/keyboards/gboards/butterstick/sten.h
@@ -0,0 +1,84 @@
+// 2019, g Heavy Industries
+// Blessed mother of Christ, please keep this readable
+// and protect us from segfaults. For thine is the clock,
+// the slave and the master. Until we return from main.
+//
+// Amen.
+
+#include QMK_KEYBOARD_H
+#include "mousekey.h"
+#include "keymap.h"
+#include "keymap_steno.h"
+#include "wait.h"
+
+extern size_t keymapsCount; // Total keymaps
+extern uint32_t cChord; // Current Chord
+extern uint32_t stenoLayers[]; // Chords that simulate QMK layers
+extern size_t stenoLayerCount; // Number of simulated layers
+
+// Function defs
+void processChord(bool useFakeSteno);
+uint32_t processQwerty(bool lookup);
+uint32_t processFakeSteno(bool lookup);
+void saveState(uint32_t cChord);
+void restoreState(void);
+
+// Macros for use in keymap.c
+void SEND(uint8_t kc);
+void REPEAT(void);
+void SET_STICKY(uint32_t);
+void SWITCH_LAYER(int);
+void CLICK_MOUSE(uint8_t);
+
+// Keymap helper
+#define P(chord, act) if (cChord == (chord)) { if (!lookup) {act;} return chord;}
+#define PC(chord, act) if (cChord == (chord)) { if (!lookup) {act;} return chord;} \
+ for(int i = 0; i < stenoLayerCount; i++) { \
+ uint32_t refChord = stenoLayers[i] | chord; \
+ if (cChord == (refChord)) { if (!lookup) {act;} return refChord;}; \
+}
+
+// Shift to internal representation
+// i.e) S(teno)R(ight)F
+#define STN(n) (1L<<n)
+enum ORDER {
+ SFN = 0, SPWR, SST1, SST2, SST3, SST4, SNUML, SNUMR,
+ SLSU, SLSD, SLT, SLK, SLP, SLW, SLH, SLR, SLA, SLO,
+ SRE, SRU, SRF, SRR, SRP, SRB, SRL, SRG, SRT, SRS, SRD, SRZ, SRES1, SRES2
+};
+
+// Break it all out
+#define FN STN(SFN)
+#define PWR STN(SPWR)
+#define ST1 STN(SST1)
+#define ST2 STN(SST2)
+#define ST3 STN(SST3)
+#define ST4 STN(SST4)
+#define LNO STN(SNUML) // STN1-6
+#define RNO STN(SNUMR) // STN7-C
+#define RES1 STN(SRES1) // Use reserved for sticky state
+#define RES2 STN(SRES2)
+
+#define LSU STN(SLSU)
+#define LSD STN(SLSD)
+#define LFT STN(SLT) // (L)e(F)t (T), preprocessor conflict
+#define LK STN(SLK)
+#define LP STN(SLP)
+#define LW STN(SLW)
+#define LH STN(SLH)
+#define LR STN(SLR)
+#define LA STN(SLA)
+#define LO STN(SLO)
+
+#define RE STN(SRE)
+#define RU STN(SRU)
+#define RF STN(SRF)
+#define RR STN(SRR)
+#define RP STN(SRP)
+#define RB STN(SRB)
+#define RL STN(SRL)
+#define RG STN(SRG)
+#define RT STN(SRT)
+#define RS STN(SRS)
+#define RD STN(SRD)
+#define RZ STN(SRZ)