diff options
Diffstat (limited to 'keyboards/frosty_flake')
-rw-r--r-- | keyboards/frosty_flake/keymaps/nikchi/keymap.c | 75 |
1 files changed, 64 insertions, 11 deletions
diff --git a/keyboards/frosty_flake/keymaps/nikchi/keymap.c b/keyboards/frosty_flake/keymaps/nikchi/keymap.c index 908db3f801..5bb553de00 100644 --- a/keyboards/frosty_flake/keymaps/nikchi/keymap.c +++ b/keyboards/frosty_flake/keymaps/nikchi/keymap.c @@ -2,10 +2,16 @@ #include "action_layer.h" #include "eeconfig.h" #include "process_unicode.h" +#include "process_unicodemap.h" #include "quantum.h" #define _______ KC_TRNS +void register_hex32(uint32_t hex); +void cycleEmojis(qk_tap_dance_state_t *state, void *user_data); +void cycleAnimals(qk_tap_dance_state_t *state, void *user_data); +void resetEmojis(qk_tap_dance_state_t *state, void *user_data); + void tap(uint16_t keycode){ register_code(keycode); unregister_code(keycode); @@ -13,22 +19,32 @@ void tap(uint16_t keycode){ //Tap Dance Declarations enum taps{ - TD_CTCPS = 0 + TD_CTCPS = 0, + EMOJIS, + ANIMAL }; enum unicode_name { - THINK, // thinking face 🤔 + THINK = 1, // thinking face 🤔 GRIN, // grinning face 😊 + SMRK, // smirk 😏 + WEARY, // good shit 😩 + UNAMU, // unamused 😒 + + SNEK, // snke 🐍 + PENGUIN, // 🐧 + DRAGON, // 🐉 + MONKEY, // 🐒 + CHICK, // 🐥 + BBB, // dat B 🅱 POO, // poop 💩 HUNDR, // 100 💯 - SMRK, // smirk 😏 - WEARY, // good shit 😩 EGGPL, // EGGPLANT 🍆 WATER, // wet 💦 - LIT, // fire 🔥 - UNAMU, // unamused 😒 - SNEK // snke 🐍 + + LIT // fire 🔥 + }; enum my_macros { @@ -37,7 +53,6 @@ enum my_macros { RIGHTDESK, CLOSEDESK }; - enum quick { DISFACE = 0, TFLIP, @@ -50,7 +65,9 @@ enum quick { // Tap Dance Definitions qk_tap_dance_action_t tap_dance_actions[] = { // Tap once for CTRL, twice for Caps Lock - [TD_CTCPS] = ACTION_TAP_DANCE_DOUBLE(KC_LCTL, KC_CAPS) + [TD_CTCPS] = ACTION_TAP_DANCE_DOUBLE(KC_LCTL, KC_CAPS), + [EMOJIS] = ACTION_TAP_DANCE_FN_ADVANCED(cycleEmojis, NULL, resetEmojis), + [ANIMAL] = ACTION_TAP_DANCE_FN_ADVANCED(cycleAnimals, NULL, resetEmojis) // Other declarations would go here, separated by commas, if you have them }; @@ -94,7 +111,11 @@ const uint32_t PROGMEM unicode_map[] = { [WATER] = 0x1F4A6, [LIT] = 0x1F525, [UNAMU] = 0x1F612, - [SNEK] = 0x1F40D + [SNEK] = 0x1F40D, + [PENGUIN] = 0x1F427, + [MONKEY] = 0x1F412, + [CHICK] = 0x1F425, + [DRAGON] = 0x1F409 }; // Layouts @@ -108,7 +129,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { TD(TD_CTCPS),KC_LGUI,KC_LALT, KC_SPC, KC_LEAD,KC_RGUI, KC_APP,MO(1) , KC_LEFT,KC_DOWN,KC_RGHT, KC_P0,KC_PDOT), [1] = KEYMAP(\ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \ - KC_GRV, X(GRIN),X(THINK),X(SMRK),X(WEARY),X(UNAMU), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,KC_BSPC, KC_MPRV,KC_MPLY,KC_MNXT, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \ + TD(EMOJIS),TD(ANIMAL),X(THINK),X(SMRK),X(WEARY),X(UNAMU), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,KC_BSPC, KC_MPRV,KC_MPLY,KC_MNXT, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \ KC_TAB, KC_Q, M(0), KC_E, KC_R,X(EGGPL),X(WATER), KC_U, KC_I, KC_O, KC_P, KC_UP ,KC_RBRC,KC_BSLS, KC_MUTE,KC_VOLD,KC_VOLU, KC_P7, KC_P8, KC_P9,KC_PPLS, \ KC_LCTL, M(1), M(3), M(2), KC_F, X(LIT), X(SNEK), KC_J, KC_K, KC_L,KC_LEFT,KC_RGHT, KC_ENT, KC_P4, KC_P5, KC_P6, \ KC_LSFT,KC_NUBS, KC_Z, KC_X, KC_C, X(HUNDR), X(BBB), X(POO), KC_M,KC_COMM, KC_DOT,KC_DOWN, KC_RSFT, KC_MS_U, KC_P1, KC_P2, KC_P3,KC_PENT, \ @@ -145,3 +166,35 @@ void matrix_init_user(void) { }; +void cycleEmojis(qk_tap_dance_state_t *state, void *user_data) { + if(state->count == 1) { + unicode_input_start(); + register_hex32(pgm_read_dword(&unicode_map[state->count])); + unicode_input_finish(); + } + else if(state->count <= 5) { + tap(KC_BSPC); + unicode_input_start(); + register_hex32(pgm_read_dword(&unicode_map[state->count])); + unicode_input_finish(); + } +}; + +void cycleAnimals(qk_tap_dance_state_t *state, void *user_data) { + if(state->count == 1) { + unicode_input_start(); + register_hex32(pgm_read_dword(&unicode_map[state->count+5])); + unicode_input_finish(); + } + else if(state->count <= 5) { + tap(KC_BSPC); + unicode_input_start(); + register_hex32(pgm_read_dword(&unicode_map[state->count+5])); + unicode_input_finish(); + } +}; + +void resetEmojis(qk_tap_dance_state_t *state, void *user_data) { + +}; + |