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-rw-r--r--keyboards/evyd13/atom47/keymaps/default/keymap.c50
-rw-r--r--keyboards/evyd13/atom47/keymaps/default/readme.md1
2 files changed, 51 insertions, 0 deletions
diff --git a/keyboards/evyd13/atom47/keymaps/default/keymap.c b/keyboards/evyd13/atom47/keymaps/default/keymap.c
new file mode 100644
index 0000000000..dc87b5a52b
--- /dev/null
+++ b/keyboards/evyd13/atom47/keymaps/default/keymap.c
@@ -0,0 +1,50 @@
+#include QMK_KEYBOARD_H
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+
+#define _MA 0 //Main layer
+#define _FN 1 //Fn
+#define _FN1 2 //Fn1
+#define _PN 3 //Pn
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+[_MA] = LAYOUT(
+ KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL, KC_BSPC, \
+ KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, MO(_FN1), \
+ KC_LCTL, KC_LGUI, KC_LALT, MO(_PN), KC_SPC, KC_SPC, MO(_FN), KC_RALT, KC_APP, KC_RCTRL), \
+
+[_FN] = LAYOUT(
+ _______, KC_VOLD, KC_VOLU, KC_MUTE, RESET, _______, KC_CALC, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_SLCK, KC_PAUS, \
+ KC_CAPS, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, KC_INS, _______, \
+ _______, _______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC, BL_INC, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______), \
+
+[_FN1] = LAYOUT(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
+ KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, \
+ _______, _______, _______, _______, _______, KC_QUOT, KC_SLSH, KC_LBRC, KC_RBRC, KC_BSLS, KC_RSFT, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______), \
+
+[_PN] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, \
+ RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET),
+};
+
+void led_set_user(uint8_t usb_led) {
+ if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
+ // Turn capslock on
+ PORTE &= ~(1 << 6);
+
+
+ } else {
+ // Turn capslock off
+ PORTE |= (1 << 6);
+ }
+}
+
diff --git a/keyboards/evyd13/atom47/keymaps/default/readme.md b/keyboards/evyd13/atom47/keymaps/default/readme.md
new file mode 100644
index 0000000000..6795953857
--- /dev/null
+++ b/keyboards/evyd13/atom47/keymaps/default/readme.md
@@ -0,0 +1 @@
+This is the default keymap as found on the Vortex Core, with some added buttons for RGB and backlight control.