diff options
Diffstat (limited to 'keyboards/ergodox_infinity/keymaps/dudeofawesome')
5 files changed, 2 insertions, 241 deletions
diff --git a/keyboards/ergodox_infinity/keymaps/dudeofawesome/config.h b/keyboards/ergodox_infinity/keymaps/dudeofawesome/config.h index 161958233e..9dcf8a7f43 100644 --- a/keyboards/ergodox_infinity/keymaps/dudeofawesome/config.h +++ b/keyboards/ergodox_infinity/keymaps/dudeofawesome/config.h @@ -6,6 +6,4 @@ #include "../../config.h" #include "dudeofawesome.h" -#include "./visualizer.h" - #endif diff --git a/keyboards/ergodox_infinity/keymaps/dudeofawesome/keymap.c b/keyboards/ergodox_infinity/keymaps/dudeofawesome/keymap.c index c3ea48654d..675b56edec 100644 --- a/keyboards/ergodox_infinity/keymaps/dudeofawesome/keymap.c +++ b/keyboards/ergodox_infinity/keymaps/dudeofawesome/keymap.c @@ -471,8 +471,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { }; void matrix_init_user() { - backlight_enable(); - backlight_level(BACKLIGHT_LEVELS); + led_matrix_enable_noeeprom(); + led_matrix_set_val_noeeprom(UINT8_MAX); } bool process_record_user(uint16_t keycode, keyrecord_t *record) { diff --git a/keyboards/ergodox_infinity/keymaps/dudeofawesome/simple_visualizer.h b/keyboards/ergodox_infinity/keymaps/dudeofawesome/simple_visualizer.h deleted file mode 100644 index 9213e99f42..0000000000 --- a/keyboards/ergodox_infinity/keymaps/dudeofawesome/simple_visualizer.h +++ /dev/null @@ -1,123 +0,0 @@ -/* Copyright 2017 Fred Sundvik - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef KEYBOARDS_ERGODOX_INFINITY_SIMPLE_VISUALIZER_H_ -#define KEYBOARDS_ERGODOX_INFINITY_SIMPLE_VISUALIZER_H_ - -// Currently we are assuming that both the backlight and LCD are enabled -// But it's entirely possible to write a custom visualizer that use only -// one of them -#ifndef LCD_BACKLIGHT_ENABLE -#error This visualizer needs that LCD backlight is enabled -#endif - -#ifndef LCD_ENABLE -#error This visualizer needs that LCD is enabled -#endif - -#include "visualizer.h" -#include "visualizer_keyframes.h" -#include "lcd_keyframes.h" -#include "lcd_backlight_keyframes.h" -#include "system/serial_link.h" -#include "led.h" -#include "default_animations.h" - -static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF); -static const uint32_t initial_color = LCD_COLOR(0, 0, 0); - -static bool initial_update = true; - -// Feel free to modify the animations below, or even add new ones if needed - -static keyframe_animation_t lcd_layer_display = { - .num_frames = 1, - .loop = false, - .frame_lengths = {gfxMillisecondsToTicks(0)}, - .frame_functions = {lcd_keyframe_display_layer_and_led_states} -}; - -// The color animation animates the LCD color when you change layers -static keyframe_animation_t color_animation = { - .num_frames = 2, - .loop = false, - // Note that there's a 200 ms no-operation frame, - // this prevents the color from changing when activating the layer - // momentarily - .frame_lengths = {gfxMillisecondsToTicks(1), gfxMillisecondsToTicks(5)}, - .frame_functions = {keyframe_no_operation, lcd_backlight_keyframe_animate_color}, -}; - -void initialize_user_visualizer(visualizer_state_t* state) { - // The brightness will be dynamically adjustable in the future - // But for now, change it here. - lcd_backlight_brightness(130); - state->current_lcd_color = initial_color; - state->target_lcd_color = logo_background_color; - initial_update = true; - start_keyframe_animation(&default_startup_animation); -} - - -// This function should be implemented by the keymap visualizer -// Don't change anything else than state->target_lcd_color and state->layer_text as that's the only thing -// that the simple_visualizer assumes that you are updating -// Also make sure that the buffer passed to state->layer_text remains valid until the previous animation is -// stopped. This can be done by either double buffering it or by using constant strings -static void get_visualizer_layer_and_color(visualizer_state_t* state); - -void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) { - // Add more tests, change the colors and layer texts here - // Usually you want to check the high bits (higher layers first) - // because that's the order layers are processed for keypresses - // You can for check for example: - // state->status.layer - // state->status.default_layer - // state->status.leds (see led.h for available statuses) - - uint32_t prev_color = state->target_lcd_color; - const char* prev_layer_text = state->layer_text; - - get_visualizer_layer_and_color(state); - - if (initial_update || prev_color != state->target_lcd_color) { - start_keyframe_animation(&color_animation); - } - - if (initial_update || prev_layer_text != state->layer_text) { - start_keyframe_animation(&lcd_layer_display); - } - // You can also stop existing animations, and start your custom ones here - // remember that you should normally have only one animation for the LCD - // and one for the background. But you can also combine them if you want. -} - -void user_visualizer_suspend(visualizer_state_t* state) { - state->layer_text = "Suspending..."; - uint8_t hue = LCD_HUE(state->current_lcd_color); - uint8_t sat = LCD_SAT(state->current_lcd_color); - state->target_lcd_color = LCD_COLOR(hue, sat, 0); - start_keyframe_animation(&default_suspend_animation); -} - -void user_visualizer_resume(visualizer_state_t* state) { - state->current_lcd_color = initial_color; - state->target_lcd_color = logo_background_color; - initial_update = true; - start_keyframe_animation(&default_startup_animation); -} - -#endif /* KEYBOARDS_ERGODOX_INFINITY_SIMPLE_VISUALIZER_H_ */ diff --git a/keyboards/ergodox_infinity/keymaps/dudeofawesome/visualizer.c b/keyboards/ergodox_infinity/keymaps/dudeofawesome/visualizer.c deleted file mode 100644 index 54fc2363c7..0000000000 --- a/keyboards/ergodox_infinity/keymaps/dudeofawesome/visualizer.c +++ /dev/null @@ -1,79 +0,0 @@ -/* -Copyright 2017 Fred Sundvik - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#include "./simple_visualizer.h" -#include "util.h" -#include "layers.h" - -// This function should be implemented by the keymap visualizer -// Don't change anything else than state->target_lcd_color and state->layer_text as that's the only thing -// that the simple_visualizer assumes that you are updating -// Also make sure that the buffer passed to state->layer_text remains valid until the previous animation is -// stopped. This can be done by either double buffering it or by using constant strings -static void get_visualizer_layer_and_color(visualizer_state_t* state) { - switch(biton32(default_layer_state)) { - case _QWERTY: - state->layer_text = "QWERTY"; - state->target_lcd_color = LCD_COLOR(0, 255, 128); - break; - case _WORKMAN: - state->layer_text = "Workman"; - state->target_lcd_color = LCD_COLOR(80, 255, 128); - break; - case _DVORAK: - state->layer_text = "Dvorak"; - state->target_lcd_color = LCD_COLOR(194, 255, 128); - break; - case _COLEMAK: - state->layer_text = "Colemak"; - state->target_lcd_color = LCD_COLOR(18, 255, 128); - break; - } - - switch(biton32(state->status.layer)) { - case _LOWER: - state->layer_text = "Lower"; - state->target_lcd_color = LCD_COLOR(141, 255, 255); - break; - case _RAISE: - state->layer_text = "Raise"; - state->target_lcd_color = LCD_COLOR(18, 255, 255); - break; - case _ADJUST: - state->layer_text = "Adjust"; - state->target_lcd_color = LCD_COLOR(194, 255, 255); - break; - case _NUM: - state->layer_text = "Numpad"; - state->target_lcd_color = LCD_COLOR(80, 255, 255); - break; - case _MOUSE: - state->layer_text = "Mouse"; - state->target_lcd_color = LCD_COLOR(300, 255, 255); - break; - case _GAME: - state->layer_text = "Game"; - state->target_lcd_color = LCD_COLOR(300, 255, 255); - break; - case _QWERTY: case _WORKMAN: case _DVORAK: case _COLEMAK: - break; - default: - state->layer_text = "NONE"; - state->target_lcd_color = LCD_COLOR(0, 255, 255); - break; - } -} diff --git a/keyboards/ergodox_infinity/keymaps/dudeofawesome/visualizer.h b/keyboards/ergodox_infinity/keymaps/dudeofawesome/visualizer.h deleted file mode 100644 index 740a951ec8..0000000000 --- a/keyboards/ergodox_infinity/keymaps/dudeofawesome/visualizer.h +++ /dev/null @@ -1,35 +0,0 @@ -/* Copyright 2017 Fred Sundvik - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef VISUALIZER_H_ -#define VISUALIZER_H_ - -#include "visualizer.h" -#include "led.h" - -void ergodox_led_lower_on (void); -void ergodox_led_raise_on (void); -void ergodox_led_adjust_on (void); - -void ergodox_led_lower_off (void); -void ergodox_led_raise_off (void); -void ergodox_led_adjust_off (void); - -void ergodox_led_lower_set (uint8_t n); -void ergodox_led_raise_set (uint8_t n); -void ergodox_led_adjust_set (uint8_t n); - -#endif /* VISUALIZER_H_ */ |