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Diffstat (limited to 'keyboards/delikeeb/vaguettelite/keymaps/noclew/keymap.c')
-rw-r--r-- | keyboards/delikeeb/vaguettelite/keymaps/noclew/keymap.c | 154 |
1 files changed, 154 insertions, 0 deletions
diff --git a/keyboards/delikeeb/vaguettelite/keymaps/noclew/keymap.c b/keyboards/delikeeb/vaguettelite/keymaps/noclew/keymap.c new file mode 100644 index 0000000000..d8f470288a --- /dev/null +++ b/keyboards/delikeeb/vaguettelite/keymaps/noclew/keymap.c @@ -0,0 +1,154 @@ +/* Copyright 2020 noclew + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include QMK_KEYBOARD_H + +// Defines names for use in layer keycodes and the keymap +enum layer_names { + _BASE, + _LOWER, + _RAISE, + _ADJUST, + _MAC, + _GAME +}; + +// Defines the keycodes used by our macros in process_record_user +enum custom_keycodes { + BASE = SAFE_RANGE, + LOWER, + RAISE, + MAC, + GAME +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + /* BASE + * --------------------------------------------------------------------------------------------------------- + * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Bspc | Mute | + * --------------------------------------------------------------------------------------------------------- + * | Tab | Q | W | E | R | T | Y | U | I | O | P | \ | [ | ] | + *---------------------------------------------------------------------------------------------------------- + * | Esc | A | S | D | F | G | H | J | K | L | ; | Enter | N/A | ' | + *---------------------------------------------------------------------------------------------------------- + * | N/A | Shift | Z | X | C | V | B | N | M | , | . | / | Shift | DEL | + *---------------------------------------------------------------------------------------------------------- + * | Ctrl | GUI | Alt | Lower | Space | Space | Space | Raise | Alt | Left | Down | Up | Right | + *---------------------------------------------------------------------------------------------------------- + */ + + [_BASE] = LAYOUT_all( + KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_EQL, KC_BSPC, KC_AUDIO_MUTE, + KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_BSLS, KC_LBRC, KC_RBRC, + KC_ESC , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_ENT , KC_NO, KC_QUOT, + KC_NO , KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, RSFT_T(KC_QUOT), KC_DEL, + KC_LCTL, KC_LGUI, KC_LALT, LOWER , KC_SPC , KC_SPC , KC_SPC , RAISE, KC_RALT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT + ), + + [_MAC] = LAYOUT_all( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, KC_LALT, KC_LGUI, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + + [_GAME] = LAYOUT_all( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, MO(_LOWER), KC_LALT, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + + [_LOWER] = LAYOUT_all( + _______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , KC_F12 , _______, + KC_BSPC, KC_SLSH, KC_7 , KC_8 , KC_9 , KC_PPLS, KC_CIRC, KC_LBRC, KC_RBRC, KC_AT , KC_EXLM, KC_BSLS, _______, _______, + KC_EQL , KC_0 , KC_4 , KC_5 , KC_6 , KC_MINS, KC_PIPE, KC_LPRN, KC_RPRN, KC_HASH, KC_DQUO, _______, _______, _______, + KC_ENT , _______, KC_PAST, KC_1 , KC_2 , KC_3 , KC_UNDS, KC_DLR , KC_LCBR, KC_RCBR, KC_AMPR, KC_PERC, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + + [_RAISE] = LAYOUT_all( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_BSPC, KC_DEL, KC_END , _______, _______, _______, + _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_QUOT, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, KC_PGUP, _______, _______, KC_PGDN, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + + [_ADJUST] = LAYOUT_all( + RESET , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, DEBUG, + _______, RGB_TOG, RGB_RMOD, RGB_MOD, RGB_VAD, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______, + KC_CAPS, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, _______, _______, TG(_GAME), _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, TG(_MAC), _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ) +}; + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + + case LOWER: + if (record->event.pressed) { + layer_on(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + + case RAISE: + if (record->event.pressed) { + layer_on(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + + } + return true; +} + +void encoder_update_user(uint8_t index, bool clockwise) { + /* With an if statement we can check which encoder was turned. */ + if (index == 0) { /* First encoder */ + /* And with another if statement we can check the direction. */ + if (clockwise) { + if (IS_LAYER_ON(_LOWER)){ + tap_code(KC_RIGHT); + } else { + tap_code(KC_VOLU); + } + } else { + if (IS_LAYER_ON(_LOWER)){ + tap_code(KC_LEFT); + } else { + tap_code(KC_VOLD); + } + } + + } else if (index == 1) { /* Second encoder. Only supported by Elite-C */ + if (clockwise) { + tap_code(KC_RIGHT); + } else { + tap_code(KC_LEFT); + } + } +} |