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diff --git a/keyboards/converter/ibm_terminal/keymaps/priyadi/keymap.c b/keyboards/converter/ibm_terminal/keymaps/priyadi/keymap.c
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+/*
+Copyright 2016 Priyadi Iman Nurcahyo <priyadi@priyadi.net>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "keycode.h"
+#include "print.h"
+#include "debug.h"
+#include "util.h"
+#include "ibm_terminal.h"
+#include "action_layer.h"
+
+// Fillers to make layering clearer
+
+#define _______ KC_TRNS
+#define XXXXXXX KC_NO
+
+enum layers {
+ QWE, // qwerty
+ COL, // colemak
+ WOR, // workman
+ DVO, // dvorak
+
+ MOU, // mouse keys
+ EMO, // emoji
+ SYS, // system
+};
+
+enum keycodes {
+ // default layout switcher
+ LAY_QWE = SAFE_RANGE,
+ LAY_COL,
+ LAY_WOR,
+ LAY_DVO,
+
+ // layer switchers
+ LYR_SYS,
+ LYR_EMO,
+
+ // os switchers
+ OS_LIN,
+ OS_WIN,
+ OS_MAC,
+};
+
+// unicode map
+
+enum unicode_name {
+ GRIN, // grinning face 😊
+ TJOY, // tears of joy 😂
+ SMILE, // grining face with smiling eyes 😁
+ HEART, // heart ❤
+ EYERT, // smiling face with heart shaped eyes 😍
+ CRY, // crying face 😭
+ SMEYE, // smiling face with smiling eyes 😊
+ UNAMU, // unamused 😒
+ KISS, // kiss 😘
+ HART2, // two hearts 💕
+ WEARY, // weary 😩
+ OKHND, // ok hand sign 👌
+ PENSV, // pensive 😔
+ SMIRK, // smirk 😏
+ RECYC, // recycle ♻
+ WINK, // wink 😉
+ THMUP, // thumb up 👍
+ THMDN, // thumb down 👎
+ PRAY, // pray 🙏
+ PHEW, // relieved 😌
+ MUSIC, // musical notes
+ FLUSH, // flushed 😳
+ CELEB, // celebration 🙌
+ CRY2, // crying face 😢
+ COOL, // smile with sunglasses 😎
+ NOEVS, // see no evil
+ NOEVH, // hear no evil
+ NOEVK, // speak no evil
+ POO, // pile of poo
+ EYES, // eyes
+ VIC, // victory hand
+ BHART, // broken heart
+ SLEEP, // sleeping face
+ SMIL2, // smiling face with open mouth & sweat
+ HUNRD, // 100
+ CONFU, // confused
+ TONGU, // face with tongue & winking eye
+ DISAP, // disappointed
+ YUMMY, // face savoring delicious food
+ CLAP, // hand clapping
+ FEAR, // face screaming in fear
+ HORNS, // smiling face with horns
+ HALO, // smiling face with halo
+ BYE, // waving hand
+ SUN, // sun
+ MOON, // moon
+ SKULL, // skull
+};
+
+const uint32_t PROGMEM unicode_map[] = {
+ [GRIN] = 0x1F600,
+ [TJOY] = 0x1F602,
+ [SMILE] = 0x1F601,
+ [HEART] = 0x2764,
+ [EYERT] = 0x1f60d,
+ [CRY] = 0x1f62d,
+ [SMEYE] = 0x1F60A,
+ [UNAMU] = 0x1F612,
+ [KISS] = 0x1F618,
+ [HART2] = 0x1F495,
+ [WEARY] = 0x1F629,
+ [OKHND] = 0x1F44C,
+ [PENSV] = 0x1F614,
+ [SMIRK] = 0x1F60F,
+ [RECYC] = 0x267B,
+ [WINK] = 0x1F609,
+ [THMUP] = 0x1F44D,
+ [THMDN] = 0x1F44E,
+ [PRAY] = 0x1F64F,
+ [PHEW] = 0x1F60C,
+ [MUSIC] = 0x1F3B6,
+ [FLUSH] = 0x1F633,
+ [CELEB] = 0x1F64C,
+ [CRY2] = 0x1F622,
+ [COOL] = 0x1F60E,
+ [NOEVS] = 0x1F648,
+ [NOEVH] = 0x1F649,
+ [NOEVK] = 0x1F64A,
+ [POO] = 0x1F4A9,
+ [EYES] = 0x1F440,
+ [VIC] = 0x270C,
+ [BHART] = 0x1F494,
+ [SLEEP] = 0x1F634,
+ [SMIL2] = 0x1F605,
+ [HUNRD] = 0x1F4AF,
+ [CONFU] = 0x1F615,
+ [TONGU] = 0x1F61C,
+ [DISAP] = 0x1F61E,
+ [YUMMY] = 0x1F60B,
+ [CLAP] = 0x1F44F,
+ [FEAR] = 0x1F631,
+ [HORNS] = 0x1F608,
+ [HALO] = 0x1F607,
+ [BYE] = 0x1F44B,
+ [SUN] = 0x2600,
+ [MOON] = 0x1F314,
+ [SKULL] = 0x1F480,
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* qwerty */
+ [QWE] = KEYMAP(
+ KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_PSCR, KC_SLCK, KC_PAUS,
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
+
+ MO(EMO), MO(SYS), KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, XXXXXXX, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
+ KC_MNXT, KC_VOLU, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, XXXXXXX, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9, KC_PPLS,
+ KC_MPLY, KC_MUTE, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_BSLS, KC_ENT, KC_UP, KC_P4, KC_P5, KC_P6, KC_PCMM,
+ KC_MPRV, KC_VOLD, KC_LSFT, KC_GRV, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, XXXXXXX, KC_RSFT, KC_LEFT, TG(MOU), KC_RGHT, KC_P1, KC_P2, KC_P3, KC_PENT,
+ KC_LGUI, KC_APP, KC_LCTL, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_DOWN, XXXXXXX, KC_P0, KC_PDOT, XXXXXXX
+ ),
+
+ /* colemak */
+ [COL] = KEYMAP(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+
+ /* workman */
+ [WOR] = KEYMAP(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_LBRC, KC_RBRC, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOT, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, KC_Z, KC_X, KC_M, KC_C, KC_V, KC_K, KC_L, KC_COMM, KC_DOT, KC_SLSH, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+
+ /* dvorak */
+ [DVO] = KEYMAP(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+
+ /* system */
+ [SYS] = KEYMAP(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, LAY_QWE, OS_WIN, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, LAY_DVO, _______, _______, _______, _______, LAY_WOR, OS_LIN, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, LAY_COL, _______, _______, _______, OS_MAC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+
+ /* mouse keys */
+ [MOU] = KEYMAP(
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ XXXXXXX, KC_BTN4, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MS_U, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ XXXXXXX, KC_BTN5, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MS_L, _______, KC_MS_R, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ KC_BTN1, KC_BTN3, KC_BTN2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MS_D, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
+ ),
+
+ /* emoji */
+ [EMO] = KEYMAP(
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ XXXXXXX, XXXXXXX, XXXXXXX, X(CRY2),X(WEARY),X(EYERT),X(SMIRK), X(TJOY), X(RECYC),X(UNAMU),X(MUSIC),X(OKHND),X(PENSV),XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ XXXXXXX, XXXXXXX, XXXXXXX, X(PRAY),X(SMILE),X(SMIL2),X(FLUSH), X(GRIN), X(HEART),X(BYE), X(KISS), X(CELEB),X(COOL), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,X(SLEEP),X(CLAP), X(CRY), X(VIC), X(BHART),X(SUN), X(SMEYE),X(WINK), X(MOON), X(CONFU), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
+ ),
+
+ /*
+ [XXX] = KEYMAP(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+ */
+};
+
+void persistent_default_layer_set(uint16_t default_layer) {
+ eeconfig_update_default_layer(default_layer);
+ default_layer_set(default_layer);
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ /* layout switcher */
+ case LAY_QWE:
+ if (record->event.pressed) {
+ persistent_default_layer_set(1UL<<QWE);
+ }
+ return false;
+ break;
+ case LAY_COL:
+ if (record->event.pressed) {
+ persistent_default_layer_set(1UL<<COL);
+ }
+ return false;
+ break;
+ case LAY_WOR:
+ if (record->event.pressed) {
+ persistent_default_layer_set(1UL<<WOR);
+ }
+ return false;
+ break;
+ case LAY_DVO:
+ if (record->event.pressed) {
+ persistent_default_layer_set(1UL<<DVO);
+ }
+ return false;
+ break;
+
+ /* os switcher */
+ case OS_LIN:
+ set_unicode_input_mode(UC_LNX);
+ return false;
+ break;
+ case OS_WIN:
+ set_unicode_input_mode(UC_WINC);
+ return false;
+ break;
+ case OS_MAC:
+ set_unicode_input_mode(UC_OSX);
+ return false;
+ break;
+
+ }
+ return true;
+}
+
+void matrix_init_user() {
+ set_unicode_input_mode(UC_LNX);
+}